Пример #1
0
/**
 * @brief Perform a release of all elements of a set. Stick and vdpad
 *     releases will be handled by the associated button or axis.
 */
void SetJoystick::release()
{
    QHashIterator<int, JoyAxis*> iterAxes(axes);
    while (iterAxes.hasNext())
    {
        JoyAxis *axis = iterAxes.next().value();
        axis->clearPendingEvent();
        axis->joyEvent(axis->getCurrentThrottledDeadValue(), true);
    }

    QHashIterator<int, JoyDPad*> iterDPads(hats);
    while (iterDPads.hasNext())
    {
        JoyDPad *dpad = iterDPads.next().value();
        dpad->clearPendingEvent();
        dpad->joyEvent(0, true);
    }

    QHashIterator<int, JoyButton*> iterButtons(buttons);
    while (iterButtons.hasNext())
    {
        JoyButton *button = iterButtons.next().value();
        button->clearPendingEvent();
        button->joyEvent(false, true);
    }
}
Пример #2
0
void InputDevice::setAxisButtonName(int axisIndex, int buttonIndex, QString tempName)
{
    QHashIterator<int, SetJoystick*> iter(joystick_sets);
    while (iter.hasNext())
    {
        SetJoystick *tempSet = iter.next().value();
        disconnect(tempSet, SIGNAL(setAxisButtonNameChange(int,int)), this, SLOT(updateSetAxisButtonNames(int,int)));
        JoyAxis *axis = tempSet->getJoyAxis(axisIndex);
        if (axis)
        {
            JoyAxisButton *button = 0;
            if (buttonIndex == 0)
            {
                button = axis->getNAxisButton();
            }
            else if (buttonIndex == 1)
            {
                button = axis->getPAxisButton();
            }

            if (button)
            {
                button->setButtonName(tempName);
            }
        }
        connect(tempSet, SIGNAL(setAxisButtonNameChange(int,int)), this, SLOT(updateSetAxisButtonNames(int,int)));
    }
}
Пример #3
0
void SetJoystick::propogateSetAxisNameChange()
{
    JoyAxis *axis = static_cast<JoyAxis*>(sender());
    disconnect(axis, SIGNAL(axisNameChanged()), this, SLOT(propogateSetAxisNameChange()));
    emit setAxisNameChange(axis->getIndex());
    connect(axis, SIGNAL(axisNameChanged()), this, SLOT(propogateSetAxisNameChange()));
}
Пример #4
0
/**
 * @brief Raise the dead zones for axes. Used when launching
 *     the controller mapping window.
 */
void SetJoystick::raiseAxesDeadZones(int deadZone)
{
    unsigned int tempDeadZone = deadZone;
    if (deadZone <= 0 || deadZone > 32767)
    {
        tempDeadZone = RAISEDDEADZONE;
    }

    QHashIterator<int, JoyAxis*> axisIter(axes);
    while (axisIter.hasNext())
    {
        JoyAxis *temp = axisIter.next().value();
        temp->disconnectPropertyUpdatedConnection();
        temp->setDeadZone(tempDeadZone);
        temp->establishPropertyUpdatedConnection();
    }

    /*QHashIterator<int, JoyControlStick*> stickIter(sticks);
    while (stickIter.hasNext())
    {
        JoyControlStick *temp = stickIter.next().value();
        temp->disconnectPropertyUpdatedConnection();
        temp->setDeadZone(20000);
        temp->establishPropertyUpdatedConnection();
    }
    */
}
Пример #5
0
void SetJoystick::setAxisThrottle(int axisNum, JoyAxis::ThrottleTypes throttle)
{
    if (axes.contains(axisNum))
    {
        JoyAxis *temp = axes.value(axisNum);
        temp->setInitialThrottle(throttle);
    }
}
Пример #6
0
void InputDevice::updateSetAxisNames(int axisIndex)
{
    JoyAxis *axis = getActiveSetJoystick()->getJoyAxis(axisIndex);
    if (axis)
    {
        setAxisName(axisIndex, axis->getAxisName());
    }
}
Пример #7
0
void SetJoystick::propogateSetAxisThrottleSetting(int index)
{
    JoyAxis *axis = axes.value(index);
    if (axis)
    {
        emit setAssignmentAxisThrottleChanged(index, axis->getCurrentlyAssignedSet());
    }
}
Пример #8
0
void SetJoystick::copyAssignments(SetJoystick *destSet)
{
    for (int i=0; i < device->getNumberAxes(); i++)
    {
        JoyAxis *sourceAxis = axes.value(i);
        JoyAxis *destAxis = destSet->axes.value(i);
        if (sourceAxis && destAxis)
        {
            sourceAxis->copyAssignments(destAxis);
        }
    }

    QHashIterator<int, JoyControlStick*> stickIter(sticks);
    while (stickIter.hasNext())
    {
        stickIter.next();
        int index = stickIter.key();
        JoyControlStick *sourceStick = stickIter.value();
        JoyControlStick *destStick = destSet->sticks.value(index);
        if (sourceStick && destStick)
        {
            sourceStick->copyAssignments(destStick);
        }
    }

    for (int i=0; i < device->getNumberHats(); i++)
    {
        JoyDPad *sourceDPad = hats.value(i);
        JoyDPad *destDPad = destSet->hats.value(i);
        if (sourceDPad && destDPad)
        {
            sourceDPad->copyAssignments(destDPad);
        }
    }

    QHashIterator<int, VDPad*> vdpadIter(vdpads);
    while (vdpadIter.hasNext())
    {
        vdpadIter.next();
        int index = vdpadIter.key();
        VDPad *sourceVDpad = vdpadIter.value();
        VDPad *destVDPad = destSet->vdpads.value(index);
        if (sourceVDpad && destVDPad)
        {
            sourceVDpad->copyAssignments(destVDPad);
        }
    }

    for (int i=0; i < device->getNumberButtons(); i++)
    {
        JoyButton *sourceButton = buttons.value(i);
        JoyButton *destButton = destSet->buttons.value(i);
        if (sourceButton && destButton)
        {
            sourceButton->copyAssignments(destButton);
        }
    }
}
Пример #9
0
void SetJoystick::propogateSetAxisButtonRelease(int button)
{
    JoyAxisButton *axisButton = static_cast<JoyAxisButton*>(sender());
    JoyAxis *axis = axisButton->getAxis();
    if (!axisButton->getIgnoreEventState())
    {
        emit setAxisButtonRelease(index, axis->getIndex(), button);
    }
}
Пример #10
0
void SetJoystick::currentAxesDeadZones(QList<int> *axesDeadZones)
{
    QHashIterator<int, JoyAxis*> axisIter(axes);
    while (axisIter.hasNext())
    {
        JoyAxis *temp = axisIter.next().value();
        axesDeadZones->append(temp->getDeadZone());
    }
}
Пример #11
0
bool SetJoystick::isSetEmpty()
{
    bool result = true;
    QHashIterator<int, JoyButton*> iter(buttons);
    while (iter.hasNext() && result)
    {
        JoyButton *button = iter.next().value();
        if (!button->isDefault())
        {
            result = false;
        }
    }

    QHashIterator<int, JoyAxis*> iter2(axes);
    while (iter2.hasNext() && result)
    {
        JoyAxis *axis = iter2.next().value();
        if (!axis->isDefault())
        {
            result = false;
        }
    }

    QHashIterator<int, JoyDPad*> iter3(hats);
    while (iter3.hasNext() && result)
    {
        JoyDPad *dpad = iter3.next().value();
        if (!dpad->isDefault())
        {
            result = false;
        }
    }

    QHashIterator<int, JoyControlStick*> iter4(sticks);
    while (iter4.hasNext() && result)
    {
        JoyControlStick *stick = iter4.next().value();
        if (!stick->isDefault())
        {
            result = false;
        }
    }

    QHashIterator<int, VDPad*> iter5(vdpads);
    while (iter5.hasNext() && result)
    {
        VDPad *vdpad = iter5.next().value();
        if (!vdpad->isDefault())
        {
            result = false;
        }
    }

    return result;
}
Пример #12
0
void SetJoystick::writeConfig(QXmlStreamWriter *xml)
{
    if (!isSetEmpty())
    {
        xml->writeStartElement("set");

        xml->writeAttribute("index", QString::number(index+1));

        if (!name.isEmpty())
        {
            xml->writeTextElement("name", name);
        }

        for (int i=0; i < getNumberSticks(); i++)
        {
            JoyControlStick *stick = getJoyStick(i);
            stick->writeConfig(xml);
        }

        for (int i=0; i < getNumberVDPads(); i++)
        {
            VDPad *vdpad = getVDPad(i);
            if (vdpad)
            {
                vdpad->writeConfig(xml);
            }
        }

        for (int i=0; i < getNumberAxes(); i++)
        {
            JoyAxis *axis = getJoyAxis(i);
            if (!axis->isPartControlStick() && axis->hasControlOfButtons())
            {
                axis->writeConfig(xml);
            }
        }

        for (int i=0; i < getNumberHats(); i++)
        {
            JoyDPad *dpad = getJoyDPad(i);
            dpad->writeConfig(xml);
        }

        for (int i=0; i < getNumberButtons(); i++)
        {
            JoyButton *button = getJoyButton(i);
            if (button && !button->isPartVDPad())
            {
                button->writeConfig(xml);
            }
        }

        xml->writeEndElement();
    }
}
Пример #13
0
void InputDevice::setAxisName(int axisIndex, QString tempName)
{
    QHashIterator<int, SetJoystick*> iter(joystick_sets);
    while (iter.hasNext())
    {
        SetJoystick *tempSet = iter.next().value();
        disconnect(tempSet, SIGNAL(setAxisNameChange(int)), this, SLOT(updateSetAxisNames(int)));
        JoyAxis *axis = tempSet->getJoyAxis(axisIndex);
        if (axis)
        {
            axis->setAxisName(tempName);
        }
        connect(tempSet, SIGNAL(setAxisNameChange(int)), this, SLOT(updateSetAxisNames(int)));
    }
}
Пример #14
0
QBitArray InputDaemon::createUnplugEventBitArray(InputDevice *device)
{
    InputDeviceBitArrayStatus tempStatus(device, false);

    for (int i=0; i < device->getNumberRawAxes(); i++)
    {
        JoyAxis *axis = device->getActiveSetJoystick()->getJoyAxis(i);
        if (axis && axis->getThrottle() != JoyAxis::NormalThrottle)
        {
            tempStatus.changeAxesStatus(i, true);
        }
    }

    QBitArray unplugBitArray = tempStatus.generateFinalBitArray();
    return unplugBitArray;
}
Пример #15
0
void SetJoystick::setAxesDeadZones(QList<int> *axesDeadZones)
{
    QListIterator<int> iter(*axesDeadZones);
    int axisNum = 0;
    while (iter.hasNext())
    {
        int deadZoneValue = iter.next();
        if (axes.contains(axisNum))
        {
            JoyAxis *temp = getJoyAxis(axisNum);
            temp->disconnectPropertyUpdatedConnection();
            temp->setDeadZone(deadZoneValue);
            temp->establishPropertyUpdatedConnection();
        }

        axisNum++;
    }
}
Пример #16
0
void SetJoystick::refreshAxes()
{
    deleteAxes();

    InputDevice *device = getInputDevice();
    for (int i=0; i < device->getNumberRawAxes(); i++)
    {
        JoyAxis *axis = new JoyAxis(i, index, this, this);
        axes.insert(i, axis);

        if (device->hasCalibrationThrottle(i))
        {
            JoyAxis::ThrottleTypes throttle = device->getCalibrationThrottle(i);
            axis->setInitialThrottle(throttle);
        }

        enableAxisConnections(axis);
    }
}
Пример #17
0
void InputDevice::updateSetAxisButtonNames(int axisIndex, int buttonIndex)
{
    JoyAxis *axis = getActiveSetJoystick()->getJoyAxis(axisIndex);
    if (axis)
    {
        JoyAxisButton *button = 0;
        if (buttonIndex == 0)
        {
            button = axis->getNAxisButton();
        }
        else if (buttonIndex == 1)
        {
            button = axis->getPAxisButton();
        }

        if (button)
        {
            setAxisButtonName(axisIndex, buttonIndex, button->getButtonName());
        }
    }
}
Пример #18
0
void SetJoystick::release()
{
    QHashIterator<int, JoyButton*> iter(buttons);
    while (iter.hasNext())
    {
        JoyButton *button = iter.next().value();
        button->joyEvent(false, true);
    }

    QHashIterator<int, JoyAxis*> iter2(axes);
    while (iter2.hasNext())
    {
        JoyAxis *axis = iter2.next().value();
        axis->joyEvent(axis->getCurrentThrottledDeadValue(), true);
    }

    QHashIterator<int, JoyDPad*> iter3(hats);
    while (iter3.hasNext())
    {
        JoyDPad *dpad = iter3.next().value();
        dpad->joyEvent(0, true);
    }
}
Пример #19
0
void InputDevice::propogateSetAxisThrottleChange(int index, int originset)
{
    SetJoystick *currentSet = joystick_sets.value(originset);
    if (currentSet)
    {
        JoyAxis *axis = currentSet->getJoyAxis(index);
        if (axis)
        {
            int throttleSetting = axis->getThrottle();

            QHashIterator<int, SetJoystick*> iter(joystick_sets);
            while (iter.hasNext())
            {
                iter.next();
                SetJoystick *temp = iter.value();
                // Ignore change for set axis that initiated the change
                if (temp != currentSet)
                {
                    temp->getJoyAxis(index)->setThrottle(throttleSetting);
                }
            }
        }
    }
}
Пример #20
0
void GameController::writeConfig(QXmlStreamWriter *xml)
{
    xml->writeStartElement(getXmlName());
    xml->writeAttribute("configversion", QString::number(PadderCommon::LATESTCONFIGFILEVERSION));
    xml->writeAttribute("appversion", PadderCommon::programVersion);

    xml->writeComment("The SDL name for a joystick is included for informational purposes only.");
    xml->writeTextElement("sdlname", getSDLName());
#ifdef USE_SDL_2
    xml->writeComment("The GUID for a joystick is included for informational purposes only.");
    xml->writeTextElement("guid", getGUIDString());
#endif

    if (!profileName.isEmpty())
    {
        xml->writeTextElement("profilename", profileName);
    }

    xml->writeStartElement("names"); // <names>

    SetJoystick *tempSet = getActiveSetJoystick();
    for (int i=0; i < getNumberButtons(); i++)
    {
        JoyButton *button = tempSet->getJoyButton(i);
        if (button && !button->getButtonName().isEmpty())
        {
            xml->writeStartElement("buttonname");
            xml->writeAttribute("index", QString::number(button->getRealJoyNumber()));
            xml->writeCharacters(button->getButtonName());
            xml->writeEndElement();
        }
    }

    for (int i=0; i < getNumberAxes(); i++)
    {
        JoyAxis *axis = tempSet->getJoyAxis(i);
        if (axis)
        {
            if (!axis->getAxisName().isEmpty())
            {
                xml->writeStartElement("axisname");
                xml->writeAttribute("index", QString::number(axis->getRealJoyIndex()));
                xml->writeCharacters(axis->getAxisName());
                xml->writeEndElement();
            }

            JoyAxisButton *naxisbutton = axis->getNAxisButton();
            if (!naxisbutton->getButtonName().isEmpty())
            {
                xml->writeStartElement("axisbuttonname");
                xml->writeAttribute("index", QString::number(axis->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(naxisbutton->getRealJoyNumber()));
                xml->writeCharacters(naxisbutton->getButtonName());
                xml->writeEndElement();
            }

            JoyAxisButton *paxisbutton = axis->getPAxisButton();
            if (!paxisbutton->getButtonName().isEmpty())
            {
                xml->writeStartElement("axisbuttonname");
                xml->writeAttribute("index", QString::number(axis->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(paxisbutton->getRealJoyNumber()));
                xml->writeCharacters(paxisbutton->getButtonName());
                xml->writeEndElement();
            }
        }
    }

    for (int i=0; i < getNumberSticks(); i++)
    {
        JoyControlStick *stick = tempSet->getJoyStick(i);
        if (stick)
        {
            if (!stick->getStickName().isEmpty())
            {
                xml->writeStartElement("controlstickname");
                xml->writeAttribute("index", QString::number(stick->getRealJoyIndex()));
                xml->writeCharacters(stick->getStickName());
                xml->writeEndElement();
            }

            QHash<JoyControlStick::JoyStickDirections, JoyControlStickButton*> *buttons = stick->getButtons();
            QHashIterator<JoyControlStick::JoyStickDirections, JoyControlStickButton*> iter(*buttons);
            while (iter.hasNext())
            {
                JoyControlStickButton *button = iter.next().value();
                if (button && !button->getButtonName().isEmpty())
                {
                    xml->writeStartElement("controlstickbuttonname");
                    xml->writeAttribute("index", QString::number(stick->getRealJoyIndex()));
                    xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
                    xml->writeCharacters(button->getButtonName());
                    xml->writeEndElement();
                }
            }
        }
    }

    for (int i=0; i < getNumberVDPads(); i++)
    {
        VDPad *vdpad = getActiveSetJoystick()->getVDPad(i);
        if (vdpad)
        {
            if (!vdpad->getDpadName().isEmpty())
            {
                xml->writeStartElement("dpadname");
                xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber()));
                xml->writeCharacters(vdpad->getDpadName());
                xml->writeEndElement();
            }

            QHash<int, JoyDPadButton*> *temp = vdpad->getButtons();
            QHashIterator<int, JoyDPadButton*> iter(*temp);
            while (iter.hasNext())
            {
                JoyDPadButton *button = iter.next().value();
                if (button && !button->getButtonName().isEmpty())
                {
                    xml->writeStartElement("dpadbutton");
                    xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber()));
                    xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
                    xml->writeCharacters(button->getButtonName());
                    xml->writeEndElement();
                }
            }
        }
    }
    xml->writeEndElement(); // </names>

    if (keyPressTime > 0 && keyPressTime != DEFAULTKEYPRESSTIME)
    {
        xml->writeTextElement("keyPressTime", QString::number(keyPressTime));
    }

    xml->writeStartElement("sets");
    for (int i=0; i < joystick_sets.size(); i++)
    {
        joystick_sets.value(i)->writeConfig(xml);
    }
    xml->writeEndElement();

    xml->writeEndElement();
}
Пример #21
0
InputDaemon::InputDaemon(QHash<SDL_JoystickID, InputDevice*> *joysticks, bool graphical, QObject *parent) :
#else
InputDaemon::InputDaemon(QHash<int, InputDevice*> *joysticks, bool graphical, QObject *parent) :
#endif
    QObject(parent)
{
    this->joysticks = joysticks;
    this->stopped = false;
    this->graphical = graphical;

    eventWorker = new SDLEventReader(joysticks);
    thread = new QThread();
    eventWorker->moveToThread(thread);

    if (graphical)
    {
        connect(thread, SIGNAL(started()), eventWorker, SLOT(performWork()));
        connect(eventWorker, SIGNAL(eventRaised()), this, SLOT(run()));
        thread->start();
    }
    refreshJoysticks();
}

InputDaemon::~InputDaemon()
{
    if (eventWorker)
    {
        quit();
    }

    if (thread)
    {
        thread->quit();
        thread->wait();
        delete thread;
        thread = 0;
    }
}

void InputDaemon::run ()
{
    SDL_Event event;
#ifdef USE_SDL_2
    event.type = SDL_FIRSTEVENT;

#else
    event.type = SDL_NOEVENT;
#endif

    if (!stopped)
    {
        event = eventWorker->getCurrentEvent();

        do
        {
            switch (event.type)
            {
                case SDL_JOYBUTTONDOWN:
                {
#ifdef USE_SDL_2
                    InputDevice *joy = trackjoysticks.value(event.jbutton.which);
#else
                    InputDevice *joy = joysticks->value(event.jbutton.which);
#endif
                    if (joy)
                    {
                        SetJoystick* set = joy->getActiveSetJoystick();
                        JoyButton *button = set->getJoyButton(event.jbutton.button);

                        if (button)
                        {
                            button->joyEvent(true);
                        }
                    }

                    break;
                }

                case SDL_JOYBUTTONUP:
                {
#ifdef USE_SDL_2
                    InputDevice *joy = trackjoysticks.value(event.jbutton.which);
#else
                    InputDevice *joy = joysticks->value(event.jbutton.which);
#endif
                    if (joy)
                    {
                        SetJoystick* set = joy->getActiveSetJoystick();
                        JoyButton *button = set->getJoyButton(event.jbutton.button);

                        if (button)
                        {
                            button->joyEvent(false);
                        }
                    }

                    break;
                }

                case SDL_JOYAXISMOTION:
                {
#ifdef USE_SDL_2
                    InputDevice *joy = trackjoysticks.value(event.jaxis.which);
#else
                    InputDevice *joy = joysticks->value(event.jaxis.which);
#endif
                    if (joy)
                    {
                        SetJoystick* set = joy->getActiveSetJoystick();
                        JoyAxis *axis = set->getJoyAxis(event.jaxis.axis);
                        if (axis)
                        {
                            axis->joyEvent(event.jaxis.value);
                        }
                    }

                    break;
                }

                case SDL_JOYHATMOTION:
                {
#ifdef USE_SDL_2
                    InputDevice *joy = trackjoysticks.value(event.jhat.which);
#else
                    InputDevice *joy = joysticks->value(event.jhat.which);
#endif
                    if (joy)
                    {
                        SetJoystick* set = joy->getActiveSetJoystick();
                        JoyDPad *dpad = set->getJoyDPad(event.jhat.hat);
                        if (dpad)
                        {
                            dpad->joyEvent(event.jhat.value);
                        }
                    }

                    break;
                }

#ifdef USE_SDL_2
                case SDL_CONTROLLERAXISMOTION:
                {
                    InputDevice *joy = trackcontrollers.value(event.caxis.which);
                    if (joy)
                    {
                        SetJoystick* set = joy->getActiveSetJoystick();
                        JoyAxis *axis = set->getJoyAxis(event.caxis.axis);
                        if (axis)
                        {
                            axis->joyEvent(event.caxis.value);
                        }
                    }
                    break;
                }

                case SDL_CONTROLLERBUTTONDOWN:
                case SDL_CONTROLLERBUTTONUP:
                {
                    InputDevice *joy = trackcontrollers.value(event.cbutton.which);
                    if (joy)
                    {
                        SetJoystick* set = joy->getActiveSetJoystick();
                        JoyButton *button = set->getJoyButton(event.cbutton.button);

                        if (button)
                        {
                            button->joyEvent(event.type == SDL_CONTROLLERBUTTONDOWN ? true : false);
                        }
                    }

                    break;
                }

                case SDL_JOYDEVICEREMOVED:
                {
                    InputDevice *device = joysticks->value(event.jdevice.which);
                    if (device)
                    {
                        removeDevice(device);
                    }

                    break;
                }

                case SDL_JOYDEVICEADDED:
                {
                    addInputDevice(event.jdevice.which);
                    break;
                }
#endif

                case SDL_QUIT:
                {
                    stopped = true;
                    break;
                }

                default:
                    break;
            }
        }
        while (SDL_PollEvent(&event) > 0);
    }

    if (stopped)
    {
        if (joysticks->count() > 0)
        {
            emit complete(joysticks->value(0));
        }
        emit complete();
        stopped = false;

        // Check for a grabbed instance of an SDL_QUIT event. If the last event was
        // not an SDL_QUIT event, push an event onto the queue so SdlEventReader
        // will finish properly.
#ifdef USE_SDL_2
        if (event.type != SDL_FIRSTEVENT && event.type != SDL_QUIT)
#else
        if (event.type != SDL_NOEVENT && event.type != SDL_QUIT)
#endif
        {
            event.type = SDL_QUIT;
            SDL_PushEvent(&event);
            QTimer::singleShot(0, eventWorker, SLOT(performWork()));
        }
    }
    else
    {
        QTimer::singleShot(0, eventWorker, SLOT(performWork()));
    }
}
Пример #22
0
void SetJoystick::readConfig(QXmlStreamReader *xml)
{
    if (xml->isStartElement() && xml->name() == "set")
    {
        //reset();

        xml->readNextStartElement();
        while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != "set"))
        {
            if (xml->name() == "button" && xml->isStartElement())
            {
                int index = xml->attributes().value("index").toString().toInt();
                JoyButton *button = getJoyButton(index-1);
                if (button)
                {
                    button->readConfig(xml);
                }
                else
                {
                    xml->skipCurrentElement();
                }
            }
            else if (xml->name() == "axis" && xml->isStartElement())
            {
                int index = xml->attributes().value("index").toString().toInt();
                JoyAxis *axis = getJoyAxis(index-1);
                if (axis)
                {
                    axis->readConfig(xml);
                }
                else
                {
                    xml->skipCurrentElement();
                }
            }
            else if (xml->name() == "dpad" && xml->isStartElement())
            {
                int index = xml->attributes().value("index").toString().toInt();
                JoyDPad *dpad = getJoyDPad(index-1);
                if (dpad)
                {
                    dpad->readConfig(xml);
                }
                else
                {
                    xml->skipCurrentElement();
                }
            }
            else if (xml->name() == "stick" && xml->isStartElement())
            {
                int stickIndex = xml->attributes().value("index").toString().toInt();

                if (stickIndex > 0)
                {
                    stickIndex -= 1;
                    JoyControlStick *stick = getJoyStick(stickIndex);
                    if (stick)
                    {
                        stick->readConfig(xml);
                    }
                    else
                    {
                        xml->skipCurrentElement();
                    }
                }
                else
                {
                    xml->skipCurrentElement();
                }
            }
            else if (xml->name() == "vdpad" && xml->isStartElement())
            {
                int index = xml->attributes().value("index").toString().toInt();
                VDPad *vdpad = getVDPad(index-1);
                if (vdpad)
                {
                    vdpad->readConfig(xml);
                }
                else
                {
                    xml->skipCurrentElement();
                }
            }
            else
            {
                // If none of the above, skip the element
                xml->skipCurrentElement();
            }

            xml->readNextStartElement();
        }
    }
}
Пример #23
0
void InputDaemon::firstInputPass(QQueue<SDL_Event> *sdlEventQueue)
{
    SDL_Event event;

    while (SDL_PollEvent(&event) > 0)
    {
        switch (event.type)
        {
            case SDL_JOYBUTTONDOWN:
            case SDL_JOYBUTTONUP:
            {
#ifdef USE_SDL_2
                InputDevice *joy = trackjoysticks.value(event.jbutton.which);
#else
                InputDevice *joy = joysticks->value(event.jbutton.which);
#endif
                if (joy)
                {
                    SetJoystick* set = joy->getActiveSetJoystick();
                    JoyButton *button = set->getJoyButton(event.jbutton.button);

                    if (button)
                    {
                        InputDeviceBitArrayStatus *temp = createOrGrabBitStatusEntry(&releaseEventsGenerated, joy, false);
                        temp->changeButtonStatus(event.jbutton.button, event.type == SDL_JOYBUTTONUP);

                        InputDeviceBitArrayStatus *pending = createOrGrabBitStatusEntry(&pendingEventValues, joy);
                        pending->changeButtonStatus(event.jbutton.button,
                                                  event.type == SDL_JOYBUTTONDOWN ? true : false);
                        sdlEventQueue->append(event);
                    }
                }
#ifdef USE_SDL_2
                else
                {
                    sdlEventQueue->append(event);
                }
#endif

                break;
            }
            case SDL_JOYAXISMOTION:
            {
#ifdef USE_SDL_2
                InputDevice *joy = trackjoysticks.value(event.jaxis.which);
#else
                InputDevice *joy = joysticks->value(event.jaxis.which);
#endif
                if (joy)
                {
                    SetJoystick* set = joy->getActiveSetJoystick();
                    JoyAxis *axis = set->getJoyAxis(event.jaxis.axis);

                    if (axis)
                    {
                        InputDeviceBitArrayStatus *temp = createOrGrabBitStatusEntry(&releaseEventsGenerated, joy, false);
                        temp->changeAxesStatus(event.jaxis.axis, event.jaxis.axis == 0);

                        InputDeviceBitArrayStatus *pending = createOrGrabBitStatusEntry(&pendingEventValues, joy);
                        pending->changeAxesStatus(event.jaxis.axis, !axis->inDeadZone(event.jaxis.value));
                        sdlEventQueue->append(event);
                    }
                }
#ifdef USE_SDL_2
                else
                {
                    sdlEventQueue->append(event);
                }
#endif

                break;
            }
            case SDL_JOYHATMOTION:
            {
#ifdef USE_SDL_2
                InputDevice *joy = trackjoysticks.value(event.jhat.which);
#else
                InputDevice *joy = joysticks->value(event.jhat.which);
#endif
                if (joy)
                {
                    SetJoystick* set = joy->getActiveSetJoystick();
                    JoyDPad *dpad = set->getJoyDPad(event.jhat.hat);

                    if (dpad)
                    {
                        InputDeviceBitArrayStatus *temp = createOrGrabBitStatusEntry(&releaseEventsGenerated, joy, false);
                        temp->changeHatStatus(event.jhat.hat, event.jhat.value == 0);

                        InputDeviceBitArrayStatus *pending = createOrGrabBitStatusEntry(&pendingEventValues, joy);
                        pending->changeHatStatus(event.jhat.hat, event.jhat.value != 0 ? true : false);
                        sdlEventQueue->append(event);
                    }
                }
#ifdef USE_SDL_2
                else
                {
                    sdlEventQueue->append(event);
                }
#endif

                break;
            }

#ifdef USE_SDL_2
            case SDL_CONTROLLERAXISMOTION:
            {
                InputDevice *joy = trackcontrollers.value(event.caxis.which);
                if (joy)
                {
                    SetJoystick* set = joy->getActiveSetJoystick();
                    JoyAxis *axis = set->getJoyAxis(event.caxis.axis);
                    if (axis)
                    {
                        InputDeviceBitArrayStatus *temp = createOrGrabBitStatusEntry(&releaseEventsGenerated, joy, false);
                        if (event.caxis.axis != SDL_CONTROLLER_AXIS_TRIGGERLEFT &&
                            event.caxis.axis != SDL_CONTROLLER_AXIS_TRIGGERRIGHT)
                        {
                            temp->changeAxesStatus(event.caxis.axis, event.caxis.value == 0);
                        }
                        else
                        {
                            temp->changeAxesStatus(event.caxis.axis, event.caxis.value == GAMECONTROLLERTRIGGERRELEASE);
                        }

                        InputDeviceBitArrayStatus *pending = createOrGrabBitStatusEntry(&pendingEventValues, joy);
                        pending->changeAxesStatus(event.caxis.axis, !axis->inDeadZone(event.caxis.value));
                        sdlEventQueue->append(event);
                    }
                }
                break;
            }

            case SDL_CONTROLLERBUTTONDOWN:
            case SDL_CONTROLLERBUTTONUP:
            {
                InputDevice *joy = trackcontrollers.value(event.cbutton.which);
                if (joy)
                {
                    SetJoystick* set = joy->getActiveSetJoystick();
                    JoyButton *button = set->getJoyButton(event.cbutton.button);

                    if (button)
                    {
                        InputDeviceBitArrayStatus *temp = createOrGrabBitStatusEntry(&releaseEventsGenerated, joy, false);
                        temp->changeButtonStatus(event.cbutton.button, event.type == SDL_CONTROLLERBUTTONUP);

                        InputDeviceBitArrayStatus *pending = createOrGrabBitStatusEntry(&pendingEventValues, joy);
                        pending->changeButtonStatus(event.cbutton.button,
                                                  event.type == SDL_CONTROLLERBUTTONDOWN ? true : false);
                        sdlEventQueue->append(event);
                    }
                }

                break;
            }
            case SDL_JOYDEVICEREMOVED:
            case SDL_JOYDEVICEADDED:
            {
                sdlEventQueue->append(event);
                break;
            }
#endif
            case SDL_QUIT:
            {
                sdlEventQueue->append(event);
                break;
            }
        }
    }
}
Пример #24
0
void SetJoystick::setIgnoreEventState(bool ignore)
{
    QHashIterator<int, JoyButton*> iter(buttons);
    while (iter.hasNext())
    {
        JoyButton *button = iter.next().value();
        if (button)
        {
            button->setIgnoreEventState(ignore);
        }
    }

    QHashIterator<int, JoyAxis*> iter2(axes);
    while (iter2.hasNext())
    {
        JoyAxis *axis = iter2.next().value();
        if (axis)
        {
            JoyAxisButton *naxisbutton = axis->getNAxisButton();
            naxisbutton->setIgnoreEventState(ignore);

            JoyAxisButton *paxisbutton = axis->getPAxisButton();
            paxisbutton->setIgnoreEventState(ignore);
        }
    }

    QHashIterator<int, JoyDPad*> iter3(hats);
    while (iter3.hasNext())
    {
        JoyDPad *dpad = iter3.next().value();

        if (dpad)
        {
            QHash<int, JoyDPadButton*>* dpadbuttons = dpad->getButtons();
            QHashIterator<int, JoyDPadButton*> iterdpadbuttons(*dpadbuttons);
            while (iterdpadbuttons.hasNext())
            {
                JoyDPadButton *dpadbutton = iterdpadbuttons.next().value();
                if (dpadbutton)
                {
                    dpadbutton->setIgnoreEventState(ignore);
                }
            }
        }
    }

    QHashIterator<int, JoyControlStick*> iter4(sticks);
    while (iter4.hasNext())
    {
        JoyControlStick *stick = iter4.next().value();
        if (stick)
        {
            QHash<JoyControlStick::JoyStickDirections, JoyControlStickButton*> *stickButtons = stick->getButtons();
            QHashIterator<JoyControlStick::JoyStickDirections, JoyControlStickButton*> iterstickbuttons(*stickButtons);
            while (iterstickbuttons.hasNext())
            {
                JoyControlStickButton *stickbutton = iterstickbuttons.next().value();
                stickbutton->setIgnoreEventState(ignore);
            }
        }
    }

    QHashIterator<int, VDPad*> iter5(vdpads);
    while (iter5.hasNext())
    {
        VDPad *vdpad = iter5.next().value();
        if (vdpad)
        {
            QHash<int, JoyDPadButton*>* dpadbuttons = vdpad->getButtons();
            QHashIterator<int, JoyDPadButton*> itervdpadbuttons(*dpadbuttons);
            while (itervdpadbuttons.hasNext())
            {
                JoyDPadButton *dpadbutton = itervdpadbuttons.next().value();
                dpadbutton->setIgnoreEventState(ignore);
            }
        }
    }

}
Пример #25
0
void SetJoystick::propogateSetAxisActivated(int value)
{
    JoyAxis *axis = static_cast<JoyAxis*>(sender());
    emit setAxisActivated(this->index, axis->getIndex(), value);
}
Пример #26
0
void InputDevice::setActiveSetNumber(int index)
{
    if ((index >= 0 && index < NUMBER_JOYSETS) && (index != active_set))
    {
        QList<bool> buttonstates;
        QList<int> axesstates;
        QList<int> dpadstates;

        // Grab current states for all elements in old set
        SetJoystick *current_set = joystick_sets.value(active_set);
        SetJoystick *old_set = current_set;
        for (int i = 0; i < current_set->getNumberButtons(); i++)
        {
            JoyButton *button = current_set->getJoyButton(i);
            buttonstates.append(button->getButtonState());
        }

        for (int i = 0; i < current_set->getNumberAxes(); i++)
        {
            JoyAxis *axis = current_set->getJoyAxis(i);
            axesstates.append(axis->getCurrentRawValue());
        }

        for (int i = 0; i < current_set->getNumberHats(); i++)
        {
            JoyDPad *dpad = current_set->getJoyDPad(i);
            dpadstates.append(dpad->getCurrentDirection());
        }

        // Release all current pressed elements and change set number
        joystick_sets.value(active_set)->release();
        active_set = index;

        // Activate all buttons in the switched set
        current_set = joystick_sets.value(active_set);
        for (int i = 0; i < current_set->getNumberButtons(); i++)
        {
            bool value = buttonstates.at(i);
            bool tempignore = true;
            JoyButton *button = current_set->getJoyButton(i);
            JoyButton *oldButton = old_set->getJoyButton(i);
            if (button->getChangeSetCondition() == JoyButton::SetChangeWhileHeld)
            {
                if (value)
                {
                    if (oldButton->getChangeSetCondition() == JoyButton::SetChangeWhileHeld && oldButton->getWhileHeldStatus())
                    {
                        // Button from old set involved in a while held set
                        // change. Carry over to new set button to ensure
                        // set changes are done in the proper order.
                        button->setWhileHeldStatus(true);
                    }
                    else if (!button->getWhileHeldStatus())
                    {
                        // Ensure that set change events are performed if needed.
                        tempignore = false;
                    }
                }
                else
                {
                    // Ensure that set change events are performed if needed.
                    button->setWhileHeldStatus(false);
                    //tempignore = false;
                }
            }

            button->joyEvent(value, tempignore);
        }

        // Activate all axis buttons in the switched set
        for (int i = 0; i < current_set->getNumberAxes(); i++)
        {
            int value = axesstates.at(i);
            bool tempignore = true;
            JoyAxis *axis = current_set->getJoyAxis(i);
            JoyAxisButton *oldButton = old_set->getJoyAxis(i)->getAxisButtonByValue(value);
            JoyAxisButton *button = axis->getAxisButtonByValue(value);

            if (button && oldButton)
            {
                if (button->getChangeSetCondition() == JoyButton::SetChangeWhileHeld)
                {
                    if (oldButton->getChangeSetCondition() == JoyButton::SetChangeWhileHeld && oldButton->getWhileHeldStatus())
                    {
                        // Button from old set involved in a while held set
                        // change. Carry over to new set button to ensure
                        // set changes are done in the proper order.
                        button->setWhileHeldStatus(true);
                    }
                    else if (!button->getWhileHeldStatus())
                    {
                        // Ensure that set change events are performed if needed.
                        tempignore = false;
                    }
                }
            }
            else if (!button)
            {
                // Ensure that set change events are performed if needed.
                axis->getPAxisButton()->setWhileHeldStatus(false);
                axis->getNAxisButton()->setWhileHeldStatus(false);
            }

            axis->joyEvent(value, tempignore);
        }

        // Activate all dpad buttons in the switched set
        for (int i = 0; i < current_set->getNumberHats(); i++)
        {
            int value = dpadstates.at(i);
            bool tempignore = true;
            JoyDPad *dpad = current_set->getJoyDPad(i);
            JoyDPadButton *button = dpad->getJoyButton(value);
            JoyDPadButton *oldButton = old_set->getJoyDPad(i)->getJoyButton(value);

            if (button && oldButton)
            {
                if (button->getChangeSetCondition() == JoyButton::SetChangeWhileHeld)
                {
                    if (value)
                    {
                        if (oldButton->getChangeSetCondition() == JoyButton::SetChangeWhileHeld && oldButton->getWhileHeldStatus())
                        {
                            // Button from old set involved in a while held set
                            // change. Carry over to new set button to ensure
                            // set changes are done in the proper order.
                            button->setWhileHeldStatus(true);
                        }
                        else if (!button->getWhileHeldStatus())
                        {
                            // Ensure that set change events are performed if needed.
                            tempignore = false;
                        }
                    }
                }
            }
            else if (!button)
            {
                QHashIterator<int, JoyDPadButton*> iter(*dpad->getJoyButtons());
                while (iter.hasNext())
                {
                    // Ensure that set change events are performed if needed.
                    JoyDPadButton *button = iter.next().value();
                    button->setWhileHeldStatus(false);
                }
            }

            dpad->joyEvent(value, tempignore);
        }
    }
}
Пример #27
0
void InputDaemon::modifyUnplugEvents(QQueue<SDL_Event> *sdlEventQueue)
{
    QHashIterator<InputDevice*, InputDeviceBitArrayStatus*> genIter(releaseEventsGenerated);
    while (genIter.hasNext())
    {
        genIter.next();
        InputDevice *device = genIter.key();
        InputDeviceBitArrayStatus *generatedTemp = genIter.value();
        QBitArray tempBitArray = generatedTemp->generateFinalBitArray();
        //qDebug() << "ARRAY: " << tempBitArray;

        unsigned int bitArraySize = tempBitArray.size();
        //qDebug() << "ARRAY SIZE: " << bitArraySize;

        if (bitArraySize > 0 && tempBitArray.count(true) == bitArraySize)
        {
            if (pendingEventValues.contains(device))
            {
                InputDeviceBitArrayStatus *pendingTemp = pendingEventValues.value(device);
                QBitArray pendingBitArray = pendingTemp->generateFinalBitArray();
                QBitArray unplugBitArray = createUnplugEventBitArray(device);
                unsigned int pendingBitArraySize = pendingBitArray.size();

                if (bitArraySize == pendingBitArraySize &&
                    pendingBitArray == unplugBitArray)
                {
                    QQueue<SDL_Event> tempQueue;
                    while (!sdlEventQueue->isEmpty())
                    {
                        SDL_Event event = sdlEventQueue->dequeue();
                        switch (event.type)
                        {
                            case SDL_JOYBUTTONDOWN:
                            case SDL_JOYBUTTONUP:
                            {
                                tempQueue.enqueue(event);
                                break;
                            }
                            case SDL_JOYAXISMOTION:
                            {
                                if (event.jaxis.which != device->getSDLJoystickID())
                                {
                                    tempQueue.enqueue(event);
                                }
                                else
                                {
                                    InputDevice *joy = trackjoysticks.value(event.jaxis.which);

                                    if (joy)
                                    {
                                        JoyAxis *axis = joy->getActiveSetJoystick()->getJoyAxis(event.jaxis.axis);
                                        if (axis)
                                        {
                                            if (axis->getThrottle() != JoyAxis::NormalThrottle)
                                            {
                                                event.jaxis.value = axis->getProperReleaseValue();
                                            }
                                        }
                                    }

                                    tempQueue.enqueue(event);
                                }

                                break;
                            }
                            case SDL_JOYHATMOTION:
                            {
                                tempQueue.enqueue(event);
                                break;
                            }
                            case SDL_CONTROLLERAXISMOTION:
                            {
                                if (event.caxis.which != device->getSDLJoystickID())
                                {
                                    tempQueue.enqueue(event);
                                }
                                else
                                {
                                    InputDevice *joy = trackcontrollers.value(event.caxis.which);
                                    if (joy)
                                    {
                                        SetJoystick* set = joy->getActiveSetJoystick();
                                        JoyAxis *axis = set->getJoyAxis(event.caxis.axis);
                                        if (axis)
                                        {
                                            if (event.caxis.axis == SDL_CONTROLLER_AXIS_TRIGGERLEFT ||
                                                event.caxis.axis == SDL_CONTROLLER_AXIS_TRIGGERRIGHT)
                                            {
                                                event.caxis.value = axis->getProperReleaseValue();
                                            }
                                        }
                                    }

                                    tempQueue.enqueue(event);
                                }

                                break;
                            }
                            case SDL_CONTROLLERBUTTONDOWN:
                            case SDL_CONTROLLERBUTTONUP:
                            {

                                tempQueue.enqueue(event);
                                break;
                            }
                            case SDL_JOYDEVICEREMOVED:
                            case SDL_JOYDEVICEADDED:
                            {
                                tempQueue.enqueue(event);
                                break;
                            }
                            default:
                            {
                                tempQueue.enqueue(event);
                            }
                        }
                    }

                    sdlEventQueue->swap(tempQueue);
                }
            }
        }
    }
}
Пример #28
0
void InputDevice::readConfig(QXmlStreamReader *xml)
{
    if (xml->isStartElement() && xml->name() == getXmlName())
    {
        reset();

        xml->readNextStartElement();
        while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != getXmlName()))
        {
            if (xml->name() == "sets" && xml->isStartElement())
            {
                xml->readNextStartElement();

                while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != "sets"))
                {
                    if (xml->name() == "set" && xml->isStartElement())
                    {
                        int index = xml->attributes().value("index").toString().toInt();
                        index = index - 1;
                        if (index >= 0 && index < joystick_sets.size())
                        {
                            joystick_sets.value(index)->readConfig(xml);
                        }
                    }
                    else
                    {
                        // If none of the above, skip the element
                        xml->skipCurrentElement();
                    }

                    xml->readNextStartElement();
                }
            }
            else if (xml->name() == "stickAxisAssociation" && xml->isStartElement())
            {
                int stickIndex = xml->attributes().value("index").toString().toInt();
                int xAxis = xml->attributes().value("xAxis").toString().toInt();
                int yAxis = xml->attributes().value("yAxis").toString().toInt();

                if (stickIndex > 0 && xAxis > 0 && yAxis > 0)
                {
                    xAxis -= 1;
                    yAxis -= 1;
                    stickIndex -= 1;

                    for (int i=0; i <joystick_sets.size(); i++)
                    {
                        SetJoystick *currentset = joystick_sets.value(i);
                        JoyAxis *axis1 = currentset->getJoyAxis(xAxis);
                        JoyAxis *axis2 = currentset->getJoyAxis(yAxis);
                        if (axis1 && axis2)
                        {
                            JoyControlStick *stick = new JoyControlStick(axis1, axis2, stickIndex, i, this);
                            currentset->addControlStick(stickIndex, stick);
                        }
                    }

                    xml->readNext();
                }
                else
                {
                    xml->skipCurrentElement();
                }
            }
            else if (xml->name() == "vdpadButtonAssociations" && xml->isStartElement())
            {
                int vdpadIndex = xml->attributes().value("index").toString().toInt();
                if (vdpadIndex > 0)
                {
                    for (int i=0; i <joystick_sets.size(); i++)
                    {
                        SetJoystick *currentset = joystick_sets.value(i);
                        VDPad *vdpad = currentset->getVDPad(vdpadIndex-1);
                        if (!vdpad)
                        {
                            vdpad = new VDPad(vdpadIndex-1, i, currentset);
                            currentset->addVDPad(vdpadIndex-1, vdpad);
                        }
                    }

                    xml->readNextStartElement();
                    while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != "vdpadButtonAssociations"))
                    {
                        if (xml->name() == "vdpadButtonAssociation" && xml->isStartElement())
                        {
                            int vdpadAxisIndex = xml->attributes().value("axis").toString().toInt();
                            int vdpadButtonIndex = xml->attributes().value("button").toString().toInt();
                            int vdpadDirection = xml->attributes().value("direction").toString().toInt();

                            if (vdpadAxisIndex > 0 && vdpadDirection > 0)
                            {
                                vdpadAxisIndex -= 1;
                                for (int i=0; i < joystick_sets.size(); i++)
                                {
                                    SetJoystick *currentset = joystick_sets.value(i);
                                    VDPad *vdpad = currentset->getVDPad(vdpadIndex-1);
                                    if (vdpad)
                                    {
                                        JoyAxis *axis = currentset->getJoyAxis(vdpadAxisIndex);
                                        if (axis)
                                        {
                                            JoyButton *button = 0;
                                            if (vdpadButtonIndex == 0)
                                            {
                                                button = axis->getNAxisButton();
                                            }
                                            else if (vdpadButtonIndex == 1)
                                            {
                                                button = axis->getPAxisButton();
                                            }

                                            if (button)
                                            {
                                                vdpad->addVButton((JoyDPadButton::JoyDPadDirections)vdpadDirection, button);
                                            }
                                        }
                                    }
                                }
                            }
                            else if (vdpadButtonIndex > 0 && vdpadDirection > 0)
                            {
                                vdpadButtonIndex -= 1;

                                for (int i=0; i < joystick_sets.size(); i++)
                                {
                                    SetJoystick *currentset = joystick_sets.value(i);
                                    VDPad *vdpad = currentset->getVDPad(vdpadIndex-1);
                                    if (vdpad)
                                    {
                                        JoyButton *button = currentset->getJoyButton(vdpadButtonIndex);
                                        if (button)
                                        {
                                            vdpad->addVButton((JoyDPadButton::JoyDPadDirections)vdpadDirection, button);
                                        }
                                    }
                                }
                            }
                            xml->readNext();
                        }
                        else
                        {
                            xml->skipCurrentElement();
                        }

                        xml->readNextStartElement();
                    }
                }

                for (int i=0; i < joystick_sets.size(); i++)
                {
                    SetJoystick *currentset = joystick_sets.value(i);
                    for (int j=0; j < currentset->getNumberVDPads(); j++)
                    {
                        VDPad *vdpad = currentset->getVDPad(j);
                        if (vdpad && vdpad->isEmpty())
                        {
                            currentset->removeVDPad(j);
                        }
                    }
                }
            }
            else if (xml->name() == "names" && xml->isStartElement())
            {
                xml->readNextStartElement();
                while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != "names"))
                {
                    if (xml->name() == "buttonname" && xml->isStartElement())
                    {
                        int index = xml->attributes().value("index").toString().toInt();
                        QString temp = xml->readElementText();
                        index = index - 1;
                        if (index >= 0 && !temp.isEmpty())
                        {
                            setButtonName(index, temp);
                        }
                    }
                    else if (xml->name() == "axisbuttonname" && xml->isStartElement())
                    {
                        int index = xml->attributes().value("index").toString().toInt();
                        int buttonIndex = xml->attributes().value("button").toString().toInt();
                        QString temp = xml->readElementText();
                        index = index - 1;
                        buttonIndex = buttonIndex - 1;
                        if (index >= 0 && !temp.isEmpty())
                        {
                            setAxisButtonName(index, buttonIndex, temp);
                        }
                    }
                    else if (xml->name() == "controlstickbuttonname" && xml->isStartElement())
                    {
                        int index = xml->attributes().value("index").toString().toInt();
                        int buttonIndex = xml->attributes().value("button").toString().toInt();
                        QString temp = xml->readElementText();
                        index = index - 1;
                        if (index >= 0 && !temp.isEmpty())
                        {
                            setStickButtonName(index, buttonIndex, temp);
                        }
                    }
                    else if (xml->name() == "dpadbuttonname" && xml->isStartElement())
                    {
                        int index = xml->attributes().value("index").toString().toInt();
                        int buttonIndex = xml->attributes().value("button").toString().toInt();
                        QString temp = xml->readElementText();
                        index = index - 1;
                        if (index >= 0 && !temp.isEmpty())
                        {
                            setDPadButtonName(index, buttonIndex, temp);
                        }
                    }
                    else if (xml->name() == "vdpadbuttonname" && xml->isStartElement())
                    {
                        int index = xml->attributes().value("index").toString().toInt();
                        int buttonIndex = xml->attributes().value("button").toString().toInt();
                        QString temp = xml->readElementText();
                        index = index - 1;
                        if (index >= 0 && !temp.isEmpty())
                        {
                            setVDPadButtonName(index, buttonIndex, temp);
                        }
                    }
                    else if (xml->name() == "axisname" && xml->isStartElement())
                    {
                        int index = xml->attributes().value("index").toString().toInt();
                        QString temp = xml->readElementText();
                        index = index - 1;
                        if (index >= 0 && !temp.isEmpty())
                        {
                            setAxisName(index, temp);
                        }
                    }
                    else if (xml->name() == "controlstickname" && xml->isStartElement())
                    {
                        int index = xml->attributes().value("index").toString().toInt();
                        QString temp = xml->readElementText();
                        index = index - 1;
                        if (index >= 0 && !temp.isEmpty())
                        {
                            setStickName(index, temp);
                        }
                    }
                    else if (xml->name() == "dpadname" && xml->isStartElement())
                    {
                        int index = xml->attributes().value("index").toString().toInt();
                        QString temp = xml->readElementText();
                        index = index - 1;
                        if (index >= 0 && !temp.isEmpty())
                        {
                            setDPadName(index, temp);
                        }
                    }
                    else if (xml->name() == "vdpadname" && xml->isStartElement())
                    {
                        int index = xml->attributes().value("index").toString().toInt();
                        QString temp = xml->readElementText();
                        index = index - 1;
                        if (index >= 0 && !temp.isEmpty())
                        {
                            setVDPadName(index, temp);
                        }
                    }
                    else
                    {
                        // If none of the above, skip the element
                        xml->skipCurrentElement();
                    }

                    xml->readNextStartElement();
                }
            }
            else if (xml->name() == "keyPressTime" && xml->isStartElement())
            {
                QString temptext = xml->readElementText();
                int tempchoice = temptext.toInt();
                if (tempchoice >= 10)
                {
                    this->setDeviceKeyDelay(tempchoice);
                }
            }
            else
            {
                // If none of the above, skip the element
                xml->skipCurrentElement();
            }

            xml->readNextStartElement();
        }
    }
}
Пример #29
0
void InputDaemon::secondInputPass(QQueue<SDL_Event> *sdlEventQueue)
{
    QHash<SDL_JoystickID, InputDevice*> activeDevices;

    while (!sdlEventQueue->isEmpty())
    {
        SDL_Event event = sdlEventQueue->dequeue();

        switch (event.type)
        {
            //qDebug() << QTime::currentTime() << " :";
            case SDL_JOYBUTTONDOWN:
            case SDL_JOYBUTTONUP:
            {
#ifdef USE_SDL_2
                InputDevice *joy = trackjoysticks.value(event.jbutton.which);
#else
                InputDevice *joy = joysticks->value(event.jbutton.which);
#endif
                if (joy)
                {
                    SetJoystick* set = joy->getActiveSetJoystick();
                    JoyButton *button = set->getJoyButton(event.jbutton.button);

                    if (button)
                    {
                        //button->joyEvent(event.type == SDL_JOYBUTTONDOWN ? true : false);
                        button->queuePendingEvent(event.type == SDL_JOYBUTTONDOWN ? true : false);

                        if (!activeDevices.contains(event.jbutton.which))
                        {
                            activeDevices.insert(event.jbutton.which, joy);
                        }
                    }
                }
#ifdef USE_SDL_2
                else if (trackcontrollers.contains(event.jbutton.which))
                {
                    GameController *gamepad = trackcontrollers.value(event.jbutton.which);
                    gamepad->rawButtonEvent(event.jbutton.button, event.type == SDL_JOYBUTTONDOWN ? true : false);
                }
#endif

                break;
            }

            case SDL_JOYAXISMOTION:
            {
#ifdef USE_SDL_2
                InputDevice *joy = trackjoysticks.value(event.jaxis.which);
#else
                InputDevice *joy = joysticks->value(event.jaxis.which);
#endif
                if (joy)
                {
                    SetJoystick* set = joy->getActiveSetJoystick();
                    JoyAxis *axis = set->getJoyAxis(event.jaxis.axis);
                    if (axis)
                    {
                        //axis->joyEvent(event.jaxis.value);
                        axis->queuePendingEvent(event.jaxis.value);

                        if (!activeDevices.contains(event.jaxis.which))
                        {
                            activeDevices.insert(event.jaxis.which, joy);
                        }
                    }

                    joy->rawAxisEvent(event.jaxis.which, event.jaxis.value);
                }
#ifdef USE_SDL_2
                else if (trackcontrollers.contains(event.jaxis.which))
                {
                    GameController *gamepad = trackcontrollers.value(event.jaxis.which);
                    gamepad->rawAxisEvent(event.jaxis.axis, event.jaxis.value);
                }
#endif

                break;
            }

            case SDL_JOYHATMOTION:
            {
#ifdef USE_SDL_2
                InputDevice *joy = trackjoysticks.value(event.jhat.which);
#else
                InputDevice *joy = joysticks->value(event.jhat.which);
#endif
                if (joy)
                {
                    SetJoystick* set = joy->getActiveSetJoystick();
                    JoyDPad *dpad = set->getJoyDPad(event.jhat.hat);
                    if (dpad)
                    {
                        //dpad->joyEvent(event.jhat.value);
                        dpad->joyEvent(event.jhat.value);

                        if (!activeDevices.contains(event.jhat.which))
                        {
                            activeDevices.insert(event.jhat.which, joy);
                        }
                    }
                }
#ifdef USE_SDL_2
                else if (trackcontrollers.contains(event.jhat.which))
                {
                    GameController *gamepad = trackcontrollers.value(event.jaxis.which);
                    gamepad->rawDPadEvent(event.jhat.hat, event.jhat.value);
                }
#endif

                break;
            }

#ifdef USE_SDL_2
            case SDL_CONTROLLERAXISMOTION:
            {
                InputDevice *joy = trackcontrollers.value(event.caxis.which);
                if (joy)
                {
                    SetJoystick* set = joy->getActiveSetJoystick();
                    JoyAxis *axis = set->getJoyAxis(event.caxis.axis);
                    if (axis)
                    {
                        //qDebug() << QTime::currentTime() << ": " << "Axis " << event.caxis.axis+1
                        //         << ": " << event.caxis.value;
                        //axis->joyEvent(event.caxis.value);
                        axis->queuePendingEvent(event.caxis.value);

                        if (!activeDevices.contains(event.caxis.which))
                        {
                            activeDevices.insert(event.caxis.which, joy);
                        }
                    }
                }
                break;
            }

            case SDL_CONTROLLERBUTTONDOWN:
            case SDL_CONTROLLERBUTTONUP:
            {
                InputDevice *joy = trackcontrollers.value(event.cbutton.which);
                if (joy)
                {
                    SetJoystick* set = joy->getActiveSetJoystick();
                    JoyButton *button = set->getJoyButton(event.cbutton.button);

                    if (button)
                    {
                        //button->joyEvent(event.type == SDL_CONTROLLERBUTTONDOWN ? true : false);
                        button->queuePendingEvent(event.type == SDL_CONTROLLERBUTTONDOWN ? true : false);

                        if (!activeDevices.contains(event.cbutton.which))
                        {
                            activeDevices.insert(event.cbutton.which, joy);
                        }
                    }
                }

                break;
            }

            case SDL_JOYDEVICEREMOVED:
            {
                InputDevice *device = joysticks->value(event.jdevice.which);
                if (device)
                {
                    Logger::LogInfo(QString("Removing joystick #%1 [%2]")
                                    .arg(device->getRealJoyNumber())
                                    .arg(QTime::currentTime().toString("hh:mm:ss.zzz")));

                    //activeDevices.remove(event.jdevice.which);
                    removeDevice(device);
                }

                break;
            }

            case SDL_JOYDEVICEADDED:
            {
                Logger::LogInfo(QString("New joystick found - #%1 [%2]")
                                .arg(event.jdevice.which+1)
                                .arg(QTime::currentTime().toString("hh:mm:ss.zzz")));
                addInputDevice(event.jdevice.which);
                break;
            }
#endif

            case SDL_QUIT:
            {
                stopped = true;
                break;
            }

            default:
                break;
        }

        // Active possible queued events.
        QHashIterator<SDL_JoystickID, InputDevice*> activeDevIter(activeDevices);
        while (activeDevIter.hasNext())
        {
            InputDevice *tempDevice = activeDevIter.next().value();
            tempDevice->activatePossibleControlStickEvents();
            tempDevice->activatePossibleAxisEvents();
            tempDevice->activatePossibleDPadEvents();
            tempDevice->activatePossibleVDPadEvents();
            tempDevice->activatePossibleButtonEvents();
        }

        if (JoyButton::shouldInvokeMouseEvents())
        {
            // Do not wait for next event loop run. Execute immediately.
            JoyButton::invokeMouseEvents();
        }
    }
}
Пример #30
0
void InputDevice::writeConfig(QXmlStreamWriter *xml)
{
    xml->writeStartElement(getXmlName());
    xml->writeAttribute("configversion", QString::number(PadderCommon::LATESTCONFIGFILEVERSION));
    xml->writeAttribute("appversion", PadderCommon::programVersion);

    xml->writeComment("The SDL name for a joystick is included for informational purposes only.");
    xml->writeTextElement("sdlname", getSDLName());

    for (int i=0; i < getNumberSticks(); i++)
    {
        JoyControlStick *stick = getActiveSetJoystick()->getJoyStick(i);
        xml->writeStartElement("stickAxisAssociation");
        xml->writeAttribute("index", QString::number(stick->getRealJoyIndex()));
        xml->writeAttribute("xAxis", QString::number(stick->getAxisX()->getRealJoyIndex()));
        xml->writeAttribute("yAxis", QString::number(stick->getAxisY()->getRealJoyIndex()));
        xml->writeEndElement();
    }

    for (int i=0; i < getNumberVDPads(); i++)
    {
        VDPad *vdpad = getActiveSetJoystick()->getVDPad(i);
        xml->writeStartElement("vdpadButtonAssociations");
        xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber()));

        JoyButton *button = vdpad->getVButton(JoyDPadButton::DpadUp);
        if (button)
        {
            xml->writeStartElement("vdpadButtonAssociation");

            if (typeid(*button) == typeid(JoyAxisButton))
            {
                JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button);
                xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(button->getJoyNumber()));
            }
            else
            {
                xml->writeAttribute("axis", QString::number(0));
                xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
            }

            xml->writeAttribute("direction", QString::number(JoyDPadButton::DpadUp));
            xml->writeEndElement();
        }

        button = vdpad->getVButton(JoyDPadButton::DpadDown);
        if (button)
        {
            xml->writeStartElement("vdpadButtonAssociation");

            if (typeid(*button) == typeid(JoyAxisButton))
            {
                JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button);
                xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(button->getJoyNumber()));
            }
            else
            {
                xml->writeAttribute("axis", QString::number(0));
                xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
            }

            xml->writeAttribute("direction", QString::number(JoyDPadButton::DpadDown));
            xml->writeEndElement();
        }

        button = vdpad->getVButton(JoyDPadButton::DpadLeft);
        if (button)
        {
            xml->writeStartElement("vdpadButtonAssociation");

            if (typeid(*button) == typeid(JoyAxisButton))
            {
                JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button);
                xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(button->getJoyNumber()));
            }
            else
            {
                xml->writeAttribute("axis", QString::number(0));
                xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
            }

            xml->writeAttribute("direction", QString::number(JoyDPadButton::DpadLeft));
            xml->writeEndElement();
        }

        button = vdpad->getVButton(JoyDPadButton::DpadRight);
        if (button)
        {
            xml->writeStartElement("vdpadButtonAssociation");

            if (typeid(*button) == typeid(JoyAxisButton))
            {
                JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button);
                xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(button->getJoyNumber()));
            }
            else
            {
                xml->writeAttribute("axis", QString::number(0));
                xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
            }

            xml->writeAttribute("direction", QString::number(JoyDPadButton::DpadRight));
            xml->writeEndElement();
        }

        xml->writeEndElement();
    }

    xml->writeStartElement("names"); // <name>

    SetJoystick *tempSet = getActiveSetJoystick();
    for (int i=0; i < getNumberButtons(); i++)
    {
        JoyButton *button = tempSet->getJoyButton(i);
        if (button && !button->getButtonName().isEmpty())
        {
            xml->writeStartElement("buttonname");
            xml->writeAttribute("index", QString::number(button->getRealJoyNumber()));
            xml->writeCharacters(button->getButtonName());
            xml->writeEndElement();
        }
    }

    for (int i=0; i < getNumberAxes(); i++)
    {
        JoyAxis *axis = tempSet->getJoyAxis(i);
        if (axis)
        {
            if (!axis->getAxisName().isEmpty())
            {
                xml->writeStartElement("axisname");
                xml->writeAttribute("index", QString::number(axis->getRealJoyIndex()));
                xml->writeCharacters(axis->getAxisName());
                xml->writeEndElement();
            }

            JoyAxisButton *naxisbutton = axis->getNAxisButton();
            if (!naxisbutton->getButtonName().isEmpty())
            {
                xml->writeStartElement("axisbuttonname");
                xml->writeAttribute("index", QString::number(axis->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(naxisbutton->getRealJoyNumber()));
                xml->writeCharacters(naxisbutton->getButtonName());
                xml->writeEndElement();
            }

            JoyAxisButton *paxisbutton = axis->getPAxisButton();
            if (!paxisbutton->getButtonName().isEmpty())
            {
                xml->writeStartElement("axisbuttonname");
                xml->writeAttribute("index", QString::number(axis->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(paxisbutton->getRealJoyNumber()));
                xml->writeCharacters(paxisbutton->getButtonName());
                xml->writeEndElement();
            }
        }
    }

    for (int i=0; i < getNumberSticks(); i++)
    {
        JoyControlStick *stick = tempSet->getJoyStick(i);
        if (stick)
        {
            if (!stick->getStickName().isEmpty())
            {
                xml->writeStartElement("controlstickname");
                xml->writeAttribute("index", QString::number(stick->getRealJoyIndex()));
                xml->writeCharacters(stick->getStickName());
                xml->writeEndElement();
            }

            QHash<JoyControlStick::JoyStickDirections, JoyControlStickButton*> *buttons = stick->getButtons();
            QHashIterator<JoyControlStick::JoyStickDirections, JoyControlStickButton*> iter(*buttons);
            while (iter.hasNext())
            {
                JoyControlStickButton *button = iter.next().value();
                if (button && !button->getButtonName().isEmpty())
                {
                    xml->writeStartElement("controlstickbuttonname");
                    xml->writeAttribute("index", QString::number(stick->getRealJoyIndex()));
                    xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
                    xml->writeCharacters(button->getButtonName());
                    xml->writeEndElement();
                }
            }
        }
    }

    for (int i=0; i < getNumberHats(); i++)
    {
        JoyDPad *dpad = tempSet->getJoyDPad(i);
        if (dpad)
        {
            if (!dpad->getDpadName().isEmpty())
            {
                xml->writeStartElement("dpadname");
                xml->writeAttribute("index", QString::number(dpad->getRealJoyNumber()));
                xml->writeCharacters(dpad->getDpadName());
                xml->writeEndElement();
            }

            QHash<int, JoyDPadButton*> *temp = dpad->getButtons();
            QHashIterator<int, JoyDPadButton*> iter(*temp);
            while (iter.hasNext())
            {
                JoyDPadButton *button = iter.next().value();
                if (button && !button->getButtonName().isEmpty())
                {
                    xml->writeStartElement("dpadbuttonname");
                    xml->writeAttribute("index", QString::number(dpad->getRealJoyNumber()));
                    xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
                    xml->writeCharacters(button->getButtonName());
                    xml->writeEndElement();
                }
            }
        }
    }

    for (int i=0; i < getNumberVDPads(); i++)
    {
        VDPad *vdpad = getActiveSetJoystick()->getVDPad(i);
        if (vdpad)
        {
            if (!vdpad->getDpadName().isEmpty())
            {
                xml->writeStartElement("vdpadname");
                xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber()));
                xml->writeCharacters(vdpad->getDpadName());
                xml->writeEndElement();
            }

            QHash<int, JoyDPadButton*> *temp = vdpad->getButtons();
            QHashIterator<int, JoyDPadButton*> iter(*temp);
            while (iter.hasNext())
            {
                JoyDPadButton *button = iter.next().value();
                if (button && !button->getButtonName().isEmpty())
                {
                    xml->writeStartElement("vdpadbutton");
                    xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber()));
                    xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
                    xml->writeCharacters(button->getButtonName());
                    xml->writeEndElement();
                }
            }
        }
    }
    xml->writeEndElement(); // </names>

    if (keyDelay > 0)
    {
        xml->writeTextElement("keyPressTime", QString::number(keyDelay));
    }

    xml->writeStartElement("sets");
    for (int i=0; i < joystick_sets.size(); i++)
    {
        joystick_sets.value(i)->writeConfig(xml);
    }
    xml->writeEndElement();

    xml->writeEndElement();
}