void JoyControlStickEditDialogHelper::setFromPendingSlots()
{
    if (!pendingSlots.isEmpty())
    {
        QHashIterator<JoyControlStick::JoyStickDirections, JoyButtonSlot*> iter(pendingSlots);
        while (iter.hasNext())
        {
            iter.next();

            JoyButtonSlot *slot = iter.value();
            if (slot)
            {
                JoyControlStick::JoyStickDirections tempDir = iter.key();
                JoyControlStickButton *button = stick->getDirectionButton(tempDir);
                if (button)
                {
                    button->clearSlotsEventReset(false);
                    button->setAssignedSlot(slot->getSlotCode(), slot->getSlotCodeAlias(),
                                            slot->getSlotMode());
                }

                slot->deleteLater();
            }
        }
    }
}
Пример #2
0
void AxisEditDialog::implementTriggerPresets(int index)
{
    JoyButtonSlot *pbuttonslot = 0;

    if (index == 1)
    {
        pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseLB, JoyButtonSlot::JoyMouseButton, this);
    }
    else if (index == 2)
    {
        pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseRB, JoyButtonSlot::JoyMouseButton, this);
    }
    else if (index == 3)
    {
        JoyAxisButton *nbutton = axis->getNAxisButton();
        JoyAxisButton *pbutton = axis->getPAxisButton();
        //nbutton->clearSlotsEventReset();
        QMetaObject::invokeMethod(nbutton, "clearSlotsEventReset", Qt::BlockingQueuedConnection);
        refreshNButtonLabel();

        QMetaObject::invokeMethod(pbutton, "clearSlotsEventReset", Qt::BlockingQueuedConnection);
        //pbutton->clearSlotsEventReset();
        refreshPButtonLabel();
    }

    if (pbuttonslot)
    {

        JoyAxisButton *nbutton = axis->getNAxisButton();
        JoyAxisButton *pbutton = axis->getPAxisButton();
        if (nbutton->getAssignedSlots()->length() > 0)
        {
            QMetaObject::invokeMethod(nbutton, "clearSlotsEventReset", Qt::BlockingQueuedConnection,
                                      Q_ARG(bool, false));
            //nbutton->clearSlotsEventReset();
            refreshNButtonLabel();
        }

        QMetaObject::invokeMethod(pbutton, "clearSlotsEventReset",
                                  Q_ARG(bool, false));
        //pbutton->clearSlotsEventReset(false);
        QMetaObject::invokeMethod(pbutton, "setAssignedSlot", Qt::BlockingQueuedConnection,
                                  Q_ARG(int, pbuttonslot->getSlotCode()),
                                  Q_ARG(unsigned int, pbuttonslot->getSlotCodeAlias()),
                                  Q_ARG(JoyButtonSlot::JoySlotInputAction, pbuttonslot->getSlotMode()));
        //pbutton->setAssignedSlot(pbuttonslot->getSlotCode(), pbuttonslot->getSlotCodeAlias(), pbuttonslot->getSlotMode());
        refreshPButtonLabel();
        pbuttonslot->deleteLater();
    }
Пример #3
0
/**
 * @brief Assign the appropriate slots to DPad buttons based on the preset item
 *     that was chosen.
 */
void DPadContextMenu::setDPadPreset()
{
    QAction *action = static_cast<QAction*>(sender());
    int item = action->data().toInt();

    JoyButtonSlot *upButtonSlot = 0;
    JoyButtonSlot *downButtonSlot = 0;
    JoyButtonSlot *leftButtonSlot = 0;
    JoyButtonSlot *rightButtonSlot = 0;
    JoyButtonSlot *upLeftButtonSlot = 0;
    JoyButtonSlot *upRightButtonSlot = 0;
    JoyButtonSlot *downLeftButtonSlot = 0;
    JoyButtonSlot *downRightButtonSlot = 0;

    if (item == 0)
    {
        upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        dpad->setJoyMode(JoyDPad::StandardMode);
    }
    else if (item == 1)
    {
        upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        dpad->setJoyMode(JoyDPad::StandardMode);
    }
    else if (item == 2)
    {
        upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        dpad->setJoyMode(JoyDPad::StandardMode);
    }
    else if (item == 3)
    {
        upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        dpad->setJoyMode(JoyDPad::StandardMode);
    }
    else if (item == 4)
    {
        upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Up), Qt::Key_Up, JoyButtonSlot::JoyKeyboard, this);
        downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Down), Qt::Key_Down, JoyButtonSlot::JoyKeyboard, this);
        leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Left), Qt::Key_Left, JoyButtonSlot::JoyKeyboard, this);
        rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Right), Qt::Key_Right, JoyButtonSlot::JoyKeyboard, this);
        dpad->setJoyMode(JoyDPad::StandardMode);
    }
    else if (item == 5)
    {
        upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_W), Qt::Key_W, JoyButtonSlot::JoyKeyboard, this);
        downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_S), Qt::Key_S, JoyButtonSlot::JoyKeyboard, this);
        leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_A), Qt::Key_A, JoyButtonSlot::JoyKeyboard, this);
        rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_D), Qt::Key_D, JoyButtonSlot::JoyKeyboard, this);
        dpad->setJoyMode(JoyDPad::StandardMode);
    }
    else if (item == 6)
    {
        if (dpad->getJoyMode() == JoyDPad::StandardMode ||
            dpad->getJoyMode() == JoyDPad::FourWayCardinal)
        {
            upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
            downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
            leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
            rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);
        }
        else if (dpad->getJoyMode() == JoyDPad::EightWayMode)
        {
            upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
            downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
            leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
            rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);

            upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this);
            upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this);
            downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this);
            downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this);
        }
        else if (dpad->getJoyMode() == JoyDPad::FourWayDiagonal)
        {
            upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this);
            upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this);
            downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this);
            downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this);
        }
    }
    else if (item == 7)
    {
        QHash<int, JoyDPadButton*> *buttons = dpad->getButtons();
        QHashIterator<int, JoyDPadButton*> iter(*buttons);
        while (iter.hasNext())
        {
            JoyDPadButton *button = iter.next().value();
            button->clearSlotsEventReset();
        }
    }

    if (upButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadUp);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(upButtonSlot->getSlotCode(), upButtonSlot->getSlotCodeAlias(), upButtonSlot->getSlotMode());
        upButtonSlot->deleteLater();
    }

    if (downButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadDown);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(downButtonSlot->getSlotCode(), downButtonSlot->getSlotCodeAlias(), downButtonSlot->getSlotMode());
        downButtonSlot->deleteLater();
    }

    if (leftButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeft);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(leftButtonSlot->getSlotCode(), leftButtonSlot->getSlotCodeAlias(), leftButtonSlot->getSlotMode());
        leftButtonSlot->deleteLater();
    }

    if (rightButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRight);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(rightButtonSlot->getSlotCode(), rightButtonSlot->getSlotCodeAlias(), rightButtonSlot->getSlotMode());
        rightButtonSlot->deleteLater();
    }

    if (upLeftButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeftUp);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(upLeftButtonSlot->getSlotCode(), upLeftButtonSlot->getSlotCodeAlias(), upLeftButtonSlot->getSlotMode());
        upLeftButtonSlot->deleteLater();
    }

    if (upRightButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRightUp);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(upRightButtonSlot->getSlotCode(), upRightButtonSlot->getSlotCodeAlias(), upRightButtonSlot->getSlotMode());
        upRightButtonSlot->deleteLater();
    }

    if (downLeftButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeftDown);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(downLeftButtonSlot->getSlotCode(), downLeftButtonSlot->getSlotCodeAlias(), downLeftButtonSlot->getSlotMode());
        downLeftButtonSlot->deleteLater();
    }

    if (downRightButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRightDown);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(downRightButtonSlot->getSlotCode(), downRightButtonSlot->getSlotCodeAlias(), downRightButtonSlot->getSlotMode());
        downRightButtonSlot->deleteLater();
    }
}
Пример #4
0
void AxisEditDialog::implementPresets(int index)
{
    JoyButtonSlot *nbuttonslot = 0;
    JoyButtonSlot *pbuttonslot = 0;

    if (index == 1)
    {
        nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
    }
    else if (index == 2)
    {
        nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
    }
    else if (index == 3)
    {
        nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
    }
    else if (index == 4)
    {
        nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
    }
    else if (index == 5)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_Up), Qt::Key_Up, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_Down), Qt::Key_Down, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (index == 6)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_Left), Qt::Key_Left, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_Right), Qt::Key_Right, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (index == 7)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_W), Qt::Key_W, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_S), Qt::Key_S, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (index == 8)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_A), Qt::Key_A, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_D), Qt::Key_D, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (index == 9)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (index == 10)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (index == 11)
    {
        JoyAxisButton *nbutton = axis->getNAxisButton();
        JoyAxisButton *pbutton = axis->getPAxisButton();
        nbutton->clearSlotsEventReset();
        refreshNButtonLabel();

        pbutton->clearSlotsEventReset();
        refreshPButtonLabel();
    }

    if (nbuttonslot)
    {
        JoyAxisButton *button = axis->getNAxisButton();
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(nbuttonslot->getSlotCode(), nbuttonslot->getSlotCodeAlias(), nbuttonslot->getSlotMode());
        refreshNButtonLabel();
        nbuttonslot->deleteLater();
    }

    if (pbuttonslot)
    {
        JoyAxisButton *button = axis->getPAxisButton();
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(pbuttonslot->getSlotCode(), pbuttonslot->getSlotCodeAlias(), pbuttonslot->getSlotMode());
        refreshPButtonLabel();
        pbuttonslot->deleteLater();
    }
}
Пример #5
0
void DPadEditDialog::implementPresets(int index)
{
    JoyButtonSlot *upButtonSlot = 0;
    JoyButtonSlot *downButtonSlot = 0;
    JoyButtonSlot *leftButtonSlot = 0;
    JoyButtonSlot *rightButtonSlot = 0;
    JoyButtonSlot *upLeftButtonSlot = 0;
    JoyButtonSlot *upRightButtonSlot = 0;
    JoyButtonSlot *downLeftButtonSlot = 0;
    JoyButtonSlot *downRightButtonSlot = 0;

    if (index == 1)
    {
        upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        ui->joyModeComboBox->setCurrentIndex(0);
    }
    else if (index == 2)
    {
        upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        ui->joyModeComboBox->setCurrentIndex(0);
    }
    else if (index == 3)
    {
        upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        ui->joyModeComboBox->setCurrentIndex(0);
    }
    else if (index == 4)
    {
        upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        ui->joyModeComboBox->setCurrentIndex(0);
    }
    else if (index == 5)
    {
        upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Up), Qt::Key_Up, JoyButtonSlot::JoyKeyboard, this);
        downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Down), Qt::Key_Down, JoyButtonSlot::JoyKeyboard, this);
        leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Left), Qt::Key_Left, JoyButtonSlot::JoyKeyboard, this);
        rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Right), Qt::Key_Right, JoyButtonSlot::JoyKeyboard, this);
        ui->joyModeComboBox->setCurrentIndex(0);
    }
    else if (index == 6)
    {
        upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_W), Qt::Key_W, JoyButtonSlot::JoyKeyboard, this);
        downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_S), Qt::Key_S, JoyButtonSlot::JoyKeyboard, this);
        leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_A), Qt::Key_A, JoyButtonSlot::JoyKeyboard, this);
        rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_D), Qt::Key_D, JoyButtonSlot::JoyKeyboard, this);
        ui->joyModeComboBox->setCurrentIndex(0);
    }
    else if (index == 7)
    {
        if (ui->joyModeComboBox->currentIndex() == 0 ||
            ui->joyModeComboBox->currentIndex() == 2)
        {
            upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
            downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
            leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
            rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);
        }
        else if (ui->joyModeComboBox->currentIndex() == 1)
        {
            upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
            downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
            leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
            rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);

            upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this);
            upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this);
            downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this);
            downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this);
        }
        else if (ui->joyModeComboBox->currentIndex() == 3)
        {
            upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this);
            upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this);
            downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this);
            downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this);
        }
    }
    else if (index == 8)
    {
        QHash<int, JoyDPadButton*> *buttons = dpad->getButtons();
        QHashIterator<int, JoyDPadButton*> iter(*buttons);
        while (iter.hasNext())
        {
            JoyDPadButton *button = iter.next().value();
            button->clearSlotsEventReset();
        }
    }

    if (upButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadUp);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(upButtonSlot->getSlotCode(), upButtonSlot->getSlotCodeAlias(), upButtonSlot->getSlotMode());
        upButtonSlot->deleteLater();
    }

    if (downButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadDown);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(downButtonSlot->getSlotCode(), downButtonSlot->getSlotCodeAlias(), downButtonSlot->getSlotMode());
        downButtonSlot->deleteLater();
    }

    if (leftButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeft);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(leftButtonSlot->getSlotCode(), leftButtonSlot->getSlotCodeAlias(), leftButtonSlot->getSlotMode());
        leftButtonSlot->deleteLater();
    }

    if (rightButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRight);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(rightButtonSlot->getSlotCode(), rightButtonSlot->getSlotCodeAlias(), rightButtonSlot->getSlotMode());
        rightButtonSlot->deleteLater();
    }

    if (upLeftButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeftUp);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(upLeftButtonSlot->getSlotCode(), upLeftButtonSlot->getSlotCodeAlias(), upLeftButtonSlot->getSlotMode());
        upLeftButtonSlot->deleteLater();
    }

    if (upRightButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRightUp);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(upRightButtonSlot->getSlotCode(), upRightButtonSlot->getSlotCodeAlias(), upRightButtonSlot->getSlotMode());
        upRightButtonSlot->deleteLater();
    }

    if (downLeftButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeftDown);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(downLeftButtonSlot->getSlotCode(), downLeftButtonSlot->getSlotCodeAlias(), downLeftButtonSlot->getSlotMode());
        downLeftButtonSlot->deleteLater();
    }

    if (downRightButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRightDown);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(downRightButtonSlot->getSlotCode(), downRightButtonSlot->getSlotCodeAlias(), downRightButtonSlot->getSlotMode());
        downRightButtonSlot->deleteLater();
    }
}
Пример #6
0
void JoyAxisContextMenu::setAxisPreset()
{
    //PadderCommon::lockInputDevices();

    //InputDevice *tempDevice = axis->getParentSet()->getInputDevice();
    //QMetaObject::invokeMethod(tempDevice, "haltServices", Qt::BlockingQueuedConnection);

    QAction *action = static_cast<QAction*>(sender());
    int item = action->data().toInt();

    JoyButtonSlot *nbuttonslot = 0;
    JoyButtonSlot *pbuttonslot = 0;

    if (item == 0)
    {
        nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
    }
    else if (item == 1)
    {
        nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
    }
    else if (item == 2)
    {
        nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
    }
    else if (item == 3)
    {
        nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
    }
    else if (item == 4)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Up), Qt::Key_Up, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Down), Qt::Key_Down, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (item == 5)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Left), Qt::Key_Left, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Right), Qt::Key_Right, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (item == 6)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_W), Qt::Key_W, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_S), Qt::Key_S, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (item == 7)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_A), Qt::Key_A, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_D), Qt::Key_D, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (item == 8)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (item == 9)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (item == 10)
    {
        QMetaObject::invokeMethod(&helper, "clearAndResetAxisButtons", Qt::BlockingQueuedConnection);
    }

    if (nbuttonslot)
    {
        QMetaObject::invokeMethod(&helper, "setNAssignedSlot", Qt::BlockingQueuedConnection,
                                  Q_ARG(int, nbuttonslot->getSlotCode()),
                                  Q_ARG(unsigned int, nbuttonslot->getSlotCodeAlias()),
                                  Q_ARG(JoyButtonSlot::JoySlotInputAction, nbuttonslot->getSlotMode()));

        //JoyAxisButton *button = axis->getNAxisButton();
        //QMetaObject::invokeMethod(button, "clearSlotsEventReset",
        //                          Q_ARG(bool, false));
        //button->clearSlotsEventReset(false);
        /*QMetaObject::invokeMethod(button, "setAssignedSlot", Qt::BlockingQueuedConnection,
                                  Q_ARG(int, nbuttonslot->getSlotCode()),
                                  Q_ARG(unsigned int, nbuttonslot->getSlotCodeAlias()),
                                  Q_ARG(JoyButtonSlot::JoySlotInputAction, nbuttonslot->getSlotMode()));
        */
        //button->setAssignedSlot(nbuttonslot->getSlotCode(), nbuttonslot->getSlotCodeAlias(), nbuttonslot->getSlotMode());
        nbuttonslot->deleteLater();
    }

    if (pbuttonslot)
    {
        QMetaObject::invokeMethod(&helper, "setPAssignedSlot", Qt::BlockingQueuedConnection,
                                  Q_ARG(int, nbuttonslot->getSlotCode()),
                                  Q_ARG(unsigned int, nbuttonslot->getSlotCodeAlias()),
                                  Q_ARG(JoyButtonSlot::JoySlotInputAction, nbuttonslot->getSlotMode()));
        //JoyAxisButton *button = axis->getPAxisButton();
        //QMetaObject::invokeMethod(button, "clearSlotsEventReset",
        //                          Q_ARG(bool, false));
        //button->clearSlotsEventReset(false);
        /*QMetaObject::invokeMethod(button, "setAssignedSlot", Qt::BlockingQueuedConnection,
                                  Q_ARG(int, pbuttonslot->getSlotCode()),
                                  Q_ARG(unsigned int, pbuttonslot->getSlotCodeAlias()),
                                  Q_ARG(JoyButtonSlot::JoySlotInputAction, pbuttonslot->getSlotMode()));
        */
        //button->setAssignedSlot(pbuttonslot->getSlotCode(), pbuttonslot->getSlotCodeAlias(), pbuttonslot->getSlotMode());
        pbuttonslot->deleteLater();
    }

    //PadderCommon::unlockInputDevices();
}