Пример #1
0
void SetJoystick::propogateSetStickButtonNameChange()
{
    JoyControlStickButton *button = static_cast<JoyControlStickButton*>(sender());
    disconnect(button, SIGNAL(buttonNameChanged()), this, SLOT(propogateSetStickButtonNameChange()));
    emit setStickButtonNameChange(button->getStick()->getIndex(), button->getJoyNumber());
    connect(button, SIGNAL(buttonNameChanged()), this, SLOT(propogateSetStickButtonNameChange()));
}
Пример #2
0
void SetJoystick::propogateSetStickButtonRelease(int button)
{
    JoyControlStickButton *stickButton = static_cast<JoyControlStickButton*>(sender());
    JoyControlStick *stick = stickButton->getStick();
    if (!stickButton->getIgnoreEventState())
    {
        emit setStickButtonRelease(index, stick->getIndex(), button);
    }
}