Пример #1
0
QTime SkyObject::transitTimeUT( const KStarsDateTime &dt, const GeoLocation *geo ) {
	dms LST = geo->GSTtoLST( dt.gst() );

	//dSec is the number of seconds until the object transits.
	dms HourAngle = dms( LST.Degrees() - ra()->Degrees() );
	int dSec = int( -3600.*HourAngle.Hours() );

	//dt0 is the first guess at the transit time.
	KStarsDateTime dt0 = dt.addSecs( dSec );

	//recompute object's position at UT0 and then find
	//transit time of this refined position
	SkyPoint sp = recomputeCoords( dt0, geo );
	const dms *ram = sp.ra0();

	HourAngle = dms ( LST.Degrees() - ram->Degrees() );
	dSec = int( -3600.*HourAngle.Hours() );

	return dt.addSecs( dSec ).time();
}
Пример #2
0
QTime SkyObject::riseSetTime( const KStarsDateTime &dt, const GeoLocation *geo, bool rst ) {
	//this object does not rise or set; return an invalid time
	if ( checkCircumpolar(geo->lat()) )
		return QTime( 25, 0, 0 );

	//First of all, if the object is below the horizon at date/time dt, adjust the time 
	//to bring it above the horizon
	KStarsDateTime dt2 = dt;
	SkyPoint p = recomputeCoords( dt, geo );
	p.EquatorialToHorizontal( &(geo->GSTtoLST( dt.gst() )), geo->lat() );
	if ( p.alt()->Degrees() < 0.0 ) {
		if ( p.az()->Degrees() < 180.0 ) { //object has not risen yet
			dt2 = dt.addSecs( 12.*3600. );
		} else { //object has already set
			dt2 = dt.addSecs( -12.*3600. );
		}
	}
	
	return geo->UTtoLT( KStarsDateTime( dt2.date(), riseSetTimeUT( dt2, geo, rst ) ) ).time();
}
Пример #3
0
SkyPoint SkyPoint::timeTransformed( const SkyPoint *p, const KStarsDateTime &dt, const GeoLocation *geo, const double hour ) {

    Q_ASSERT( p );
    if( !p )
        return SkyPoint( NaN::d, NaN::d );

    // Jasem 2015-08-24 Using correct procedure to find altitude
    SkyPoint sp = *p; // make a copy
    KStarsDateTime targetDateTime = dt.addSecs( hour * 3600.0 );
    dms LST = geo->GSTtoLST( targetDateTime.gst() );
    sp.EquatorialToHorizontal( &LST, geo->lat() );
    return sp;

}