Пример #1
0
void Stub::applyFixup(Relocation& pSrcReloc,
                      IRBuilder& pBuilder,
                      BranchIsland& pIsland) {
  // build a name for stub symbol
  std::string sym_name("__");
  sym_name.append(pSrcReloc.symInfo()->name())
          .append("_")
          .append(name())
          .append("@")
          .append(pIsland.name());

  // create LDSymbol for the stub
  LDSymbol* symbol =
      pBuilder.AddSymbol<IRBuilder::Force, IRBuilder::Unresolve>(
          sym_name,
          ResolveInfo::Function,
          ResolveInfo::Define,
          ResolveInfo::Local,
          size(),
          initSymValue(),
          FragmentRef::Create(*this, initSymValue()),
          ResolveInfo::Default);
  setSymInfo(symbol->resolveInfo());

  // add relocations of this stub (i.e., set the branch target of the stub)
  for (fixup_iterator it = fixup_begin(), ie = fixup_end(); it != ie; ++it) {
    Relocation* reloc =
        Relocation::Create((*it)->type(),
                           *(FragmentRef::Create(*this, (*it)->offset())),
                           (*it)->addend());
    reloc->setSymInfo(pSrcReloc.symInfo());
    pIsland.addRelocation(*reloc);
  }
}
void GarbageCollection::getEntrySections(SectionVecTy& pEntry)
{
  // all the KEEP sections defined in ldscript are entries, traverse all the
  // input sections and check the SectionMap to find the KEEP sections
  Module::obj_iterator obj, objEnd = m_Module.obj_end();
  SectionMap& sect_map = m_Module.getScript().sectionMap();
  for (obj = m_Module.obj_begin(); obj != objEnd; ++obj) {
    const std::string input_name = (*obj)->name();
    LDContext::sect_iterator sect, sectEnd = (*obj)->context()->sectEnd();
    for (sect = (*obj)->context()->sectBegin(); sect != sectEnd; ++sect) {
      LDSection* section = *sect;
      if (LDFileFormat::Regular != section->kind() &&
          LDFileFormat::BSS != section->kind())
        continue;

      SectionMap::Input* sm_input =
                              sect_map.find(input_name, section->name()).second;
      if ((sm_input != NULL) && (InputSectDesc::Keep == sm_input->policy()))
        pEntry.push_back(section);
    }
  }

  // get the sections those the entry symbols defined in
  Module::SymbolTable& sym_tab = m_Module.getSymbolTable();
  if (LinkerConfig::Exec == m_Config.codeGenType()) {
    assert(NULL != m_pEntry);
    pEntry.push_back(&m_pEntry->fragRef()->frag()->getParent()->getSection());
  }
  else {
    // when building shared objects, the global define symbols are entries
    SymbolCategory::iterator it, end = sym_tab.regularEnd();
    for (it = sym_tab.dynamicBegin(); it != end; ++it) {
      LDSymbol* sym = *it;
      if (!sym->resolveInfo()->isDefine() || !sym->hasFragRef())
        continue;

      // only the target symbols defined in the concerned sections can make
      // the reference
      const LDSection* sect =
                             &sym->fragRef()->frag()->getParent()->getSection();
      if (sect->kind() != LDFileFormat::Regular &&
          sect->kind() != LDFileFormat::BSS)
        continue;

      pEntry.push_back(sect);
    }
  }
}
/// create - create a stub if needed, otherwise return NULL
Stub* StubFactory::create(Relocation& pReloc,
                          uint64_t pTargetSymValue,
                          IRBuilder& pBuilder,
                          BranchIslandFactory& pBRIslandFactory)
{
  // find if there is a prototype stub for the input relocation
  Stub* prototype = findPrototype(pReloc,
                                  pReloc.place(),
                                  pTargetSymValue);
  if (NULL != prototype) {
    // find the island for the input relocation
    BranchIsland* island = pBRIslandFactory.find(*(pReloc.targetRef().frag()));
    if (NULL == island) {
      island = pBRIslandFactory.produce(*(pReloc.targetRef().frag()));
    }

    // find if there is such a stub in the island already
    assert(NULL != island);
    Stub* stub = island->findStub(prototype, pReloc);
    if (NULL != stub) {
      // reset the branch target to the stub instead!
      pReloc.setSymInfo(stub->symInfo());
    }
    else {
      // create a stub from the prototype
      stub = prototype->clone();

      // build a name for stub symbol
      std::string name("__");
      name.append(pReloc.symInfo()->name());
      name.append("_");
      name.append(stub->name());
      name.append("@");
      name.append(island->name());

      // create LDSymbol for the stub
      LDSymbol* symbol =
        pBuilder.AddSymbol<IRBuilder::Force, IRBuilder::Resolve>(
                               name,
                               ResolveInfo::Function,
                               ResolveInfo::Define,
                               ResolveInfo::Local,
                               stub->size(), // size
                               stub->initSymValue(), // value
                               FragmentRef::Create(*stub, stub->initSymValue()),
                               ResolveInfo::Default);
      stub->setSymInfo(symbol->resolveInfo());

      // add relocations of this stub (i.e., set the branch target of the stub)
      for (Stub::fixup_iterator it = stub->fixup_begin(),
             ie = stub->fixup_end(); it != ie; ++it) {

        Relocation* reloc = Relocation::Create((*it)->type(),
                                 *(FragmentRef::Create(*stub, (*it)->offset())),
                                 (*it)->addend());
        reloc->setSymInfo(pReloc.symInfo());
        island->addRelocation(*reloc);
      }

      // add stub to the branch island
      island->addStub(prototype, pReloc, *stub);

      // reset the branch target of the input reloc to this stub instead!
      pReloc.setSymInfo(stub->symInfo());
      return stub;
    }
  }
  return NULL;
}
Пример #4
0
/// create - create a stub if needed, otherwise return NULL
Stub* StubFactory::create(Relocation& pReloc,
                          uint64_t pTargetSymValue,
                          IRBuilder& pBuilder,
                          BranchIslandFactory& pBRIslandFactory) {
  // find if there is a prototype stub for the input relocation
  Stub* stub = NULL;
  Stub* prototype = findPrototype(pReloc, pReloc.place(), pTargetSymValue);
  if (prototype != NULL) {
    const Fragment* frag = pReloc.targetRef().frag();
    // find the islands for the input relocation
    std::pair<BranchIsland*, BranchIsland*> islands =
        pBRIslandFactory.getIslands(*frag);
    if (islands.first == NULL) {
      // early exit if we can not find the forward island.
      return NULL;
    }

    // find if there is such a stub in the backward island first.
    if (islands.second != NULL) {
      stub = islands.second->findStub(prototype, pReloc);
    }

    if (stub != NULL) {
      // reset the branch target to the stub instead!
      pReloc.setSymInfo(stub->symInfo());
    } else {
      // find if there is such a stub in the forward island.
      stub = islands.first->findStub(prototype, pReloc);
      if (stub != NULL) {
        // reset the branch target to the stub instead!
        pReloc.setSymInfo(stub->symInfo());
      } else {
        // create a stub from the prototype
        stub = prototype->clone();

        // build a name for stub symbol
        std::string name("__");
        name.append(pReloc.symInfo()->name())
            .append("_")
            .append(stub->name())
            .append("@")
            .append(islands.first->name());

        // create LDSymbol for the stub
        LDSymbol* symbol =
            pBuilder.AddSymbol<IRBuilder::Force, IRBuilder::Unresolve>(
                name,
                ResolveInfo::Function,
                ResolveInfo::Define,
                ResolveInfo::Local,
                stub->size(),          // size
                stub->initSymValue(),  // value
                FragmentRef::Create(*stub, stub->initSymValue()),
                ResolveInfo::Default);
        stub->setSymInfo(symbol->resolveInfo());

        // add relocations of this stub (i.e., set the branch target of the
        // stub)
        for (Stub::fixup_iterator it = stub->fixup_begin(),
                                  ie = stub->fixup_end();
             it != ie;
             ++it) {
          Relocation* reloc =
              Relocation::Create((*it)->type(),
                                 *(FragmentRef::Create(*stub, (*it)->offset())),
                                 (*it)->addend());
          reloc->setSymInfo(pReloc.symInfo());
          islands.first->addRelocation(*reloc);
        }

        // add stub to the forward branch island
        islands.first->addStub(prototype, pReloc, *stub);

        // reset the branch target of the input reloc to this stub instead!
        pReloc.setSymInfo(stub->symInfo());
      }
    }
  }
  return stub;
}