Пример #1
0
LLFolderViewItem* LLLandmarksPanel::selectItemInAccordionTab(LLPlacesInventoryPanel* inventory_list,
															 const std::string& tab_name,
															 const LLUUID& obj_id,
															 BOOL take_keyboard_focus) const
{
	if (!inventory_list)
		return NULL;

	LLFolderView* root = inventory_list->getRootFolder();

	LLFolderViewItem* item = inventory_list->getItemByID(obj_id);
	if (!item)
		return NULL;

	LLAccordionCtrlTab* tab = getChild<LLAccordionCtrlTab>(tab_name);
	if (!tab->isExpanded())
	{
		tab->changeOpenClose(false);
	}

	root->setSelection(item, FALSE, take_keyboard_focus);

	LLAccordionCtrl* accordion = getChild<LLAccordionCtrl>("landmarks_accordion");
	LLRect screen_rc;
	localRectToScreen(item->getRect(), &screen_rc);
	accordion->notifyParent(LLSD().with("scrollToShowRect", screen_rc.getValue()));

	return item;
}
Пример #2
0
BOOL LLAccordionCtrlTab::LLAccordionCtrlTabHeader::handleDragAndDrop(S32 x, S32 y, MASK mask,
																	 BOOL drop,
																	 EDragAndDropType cargo_type,
																	 void* cargo_data,
																	 EAcceptance* accept,
																	 std::string& tooltip_msg)
{
	LLAccordionCtrlTab* parent = dynamic_cast<LLAccordionCtrlTab*>(getParent());

	if ( parent && !parent->getDisplayChildren() && parent->getCollapsible() && parent->canOpenClose() )
	{
		if (mAutoOpenTimer.getStarted())
		{
			if (mAutoOpenTimer.getElapsedTimeF32() > AUTO_OPEN_TIME)
			{
				parent->changeOpenClose(false);
				mAutoOpenTimer.stop();
				return TRUE;
			}
		}
		else
			mAutoOpenTimer.start();
	}

	return LLUICtrl::handleDragAndDrop(x, y, mask, drop, cargo_type,
									   cargo_data, accept, tooltip_msg);
}
Пример #3
0
// virtual
void LLLandmarksPanel::onSearchEdit(const std::string& string)
{
	// give FolderView a chance to be refreshed. So, made all accordions visible
	for (accordion_tabs_t::const_iterator iter = mAccordionTabs.begin(); iter != mAccordionTabs.end(); ++iter)
	{
		LLAccordionCtrlTab* tab = *iter;
		tab->setVisible(TRUE);

		// expand accordion to see matched items in each one. See EXT-2014.
		if (string != "")
		{
			tab->changeOpenClose(false);
		}

		LLPlacesInventoryPanel* inventory_list = dynamic_cast<LLPlacesInventoryPanel*>(tab->getAccordionView());
		if (NULL == inventory_list) continue;

		filter_list(inventory_list, string);
	}

	if (sFilterSubString != string)
		sFilterSubString = string;

	// show all folders in Landmarks Accordion for empty filter
	// only if Landmarks inventory folder is not empty
	updateShowFolderState();
}
Пример #4
0
void LLOutfitsList::expand_all_folders()
{
	for (outfits_map_t::iterator iter = mOutfitsMap.begin();
			iter != mOutfitsMap.end();
			++iter)
	{
		LLAccordionCtrlTab*	tab = iter->second;
		if(tab && !tab->isExpanded())
		{
			tab->changeOpenClose(false);
		}
	}
}
Пример #5
0
void LLPanelPeople::showAccordion(const std::string name, bool show)
{
	if(name.empty())
	{
		llwarns << "No name provided" << llendl;
		return;
	}

	LLAccordionCtrlTab* tab = getChild<LLAccordionCtrlTab>(name);
	tab->setVisible(show);
	if(show)
	{
		// don't expand accordion if it was collapsed by user
		if(!isAccordionCollapsedByUser(tab))
		{
			// expand accordion
			tab->changeOpenClose(false);
		}
	}
}