Пример #1
0
void LLFloaterWorldMap::trackAvatar( const LLUUID& avatar_id, const std::string& name )
{
	LLCtrlSelectionInterface *iface = childGetSelectionInterface("friend combo");
	if (!iface) return;

	buildAvatarIDList();
	if(iface->setCurrentByID(avatar_id) || gAgent.isGodlike())
	{
		// *HACK: Adjust Z values automatically for liaisons & gods so
		// they swoop down when they click on the map. Requested
		// convenience.
		if(gAgent.isGodlike())
		{
			childSetValue("spin z", LLSD(200.f));
		}
		// Don't re-request info if we already have it or we won't have it in time to teleport
		if (mTrackedStatus != LLTracker::TRACKING_AVATAR || name != mTrackedAvatarName)
		{
			mTrackedStatus = LLTracker::TRACKING_AVATAR;
			mTrackedAvatarName = name;
			LLTracker::trackAvatar(avatar_id, name);
		}
	}
	else
	{
		LLTracker::stopTracking(NULL);
	}
	setDefaultBtn("Teleport");
}
Пример #2
0
// static
void LLFloaterClothing::show(void*)
{
	if (sInstance)
	{
		sInstance->setVisibleAndFrontmost();
	}
	else
	{
		LLFloaterClothing *self = new LLFloaterClothing();

		self->buildClothingList();

		if (self->mAllowSelection)
		{
			LLCtrlSelectionInterface* iface = self->childGetSelectionInterface("clothing_list");
			if (iface) iface->selectFirstItem();
		}
		self->childSetFocus("clothing_list");
		
		self->mSelectedID = LLUUID::null;

		// Update button labels
		onCommitList(NULL, self);
	}

	gSavedSettings.setBOOL("ClothingBtnState", TRUE);
}
//-----------------------------------------------------------------------------
// postBuild()
//-----------------------------------------------------------------------------
BOOL LLFloaterImagePreview::postBuild()
{
    if (!LLFloaterNameDesc::postBuild())
    {
        return FALSE;
    }

    LLCtrlSelectionInterface* iface = childGetSelectionInterface("clothing_type_combo");
    if (iface)
    {
        iface->selectFirstItem();
    }
    childSetCommitCallback("clothing_type_combo", onPreviewTypeCommit, this);

    mPreviewRect.set(PREVIEW_HPAD,
                     PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD,
                     getRect().getWidth() - PREVIEW_HPAD,
                     PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
    mPreviewImageRect.set(0.f, 1.f, 1.f, 0.f);

    getChildView("bad_image_text")->setVisible(FALSE);

    if (mRawImagep.notNull() && gAgent.getRegion() != NULL)
    {
        mAvatarPreview = new LLImagePreviewAvatar(256, 256);
        mAvatarPreview->setPreviewTarget("mPelvis", "mUpperBodyMesh0", mRawImagep, 2.f, FALSE);

        mSculptedPreview = new LLImagePreviewSculpted(256, 256);
        mSculptedPreview->setPreviewTarget(mRawImagep, 2.0f);

        if (mRawImagep->getWidth() * mRawImagep->getHeight () <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF)
            getChildView("lossless_check")->setEnabled(TRUE);

// <FS:CR> Temporary texture uploads
        if (LLGlobalEconomy::Singleton::getInstance()->getPriceUpload() == 0
                || gAgent.getRegion()->getCentralBakeVersion() > 0)
        {
            gSavedSettings.setBOOL("TemporaryUpload", FALSE);
            getChild<LLCheckBoxCtrl>("temp_check")->setVisible(FALSE);
        }
// </FS:CR>
    }
    else
    {
        mAvatarPreview = NULL;
        mSculptedPreview = NULL;
        getChildView("bad_image_text")->setVisible(TRUE);
        getChildView("clothing_type_combo")->setEnabled(FALSE);
        getChildView("ok_btn")->setEnabled(FALSE);

        if(!mImageLoadError.empty())
        {
            getChild<LLUICtrl>("bad_image_text")->setValue(mImageLoadError.c_str());
        }
    }

    getChild<LLUICtrl>("ok_btn")->setCommitCallback(boost::bind(&LLFloaterNameDesc::onBtnOK, this));

    return TRUE;
}
Пример #4
0
//static 
//-----------------------------------------------------------------------------
// onPreviewTypeCommit()
//-----------------------------------------------------------------------------
void	LLFloaterImagePreview::onPreviewTypeCommit(LLUICtrl* ctrl, void* userdata)
{
	LLFloaterImagePreview *fp =(LLFloaterImagePreview *)userdata;
	
	if (!fp->mAvatarPreview || !fp->mSculptedPreview)
	{
		return;
	}

	S32 which_mode = 0;

	LLCtrlSelectionInterface* iface = fp->childGetSelectionInterface("clothing_type_combo");
	if (iface)
	{
		which_mode = iface->getFirstSelectedIndex();
	}

	switch(which_mode)
	{
	case 0:
		break;
	case 1:
		fp->mAvatarPreview->setPreviewTarget("mSkull", "mHairMesh0", fp->mRawImagep, 0.4f, FALSE);
		break;
	case 2:
		fp->mAvatarPreview->setPreviewTarget("mSkull", "mHeadMesh0", fp->mRawImagep, 0.4f, FALSE);
		break;
	case 3:
		fp->mAvatarPreview->setPreviewTarget("mChest", "mUpperBodyMesh0", fp->mRawImagep, 1.0f, FALSE);
		break;
	case 4:
		fp->mAvatarPreview->setPreviewTarget("mKneeLeft", "mLowerBodyMesh0", fp->mRawImagep, 1.2f, FALSE);
		break;
	case 5:
		fp->mAvatarPreview->setPreviewTarget("mSkull", "mHeadMesh0", fp->mRawImagep, 0.4f, TRUE);
		break;
	case 6:
		fp->mAvatarPreview->setPreviewTarget("mChest", "mUpperBodyMesh0", fp->mRawImagep, 1.2f, TRUE);
		break;
	case 7:
		fp->mAvatarPreview->setPreviewTarget("mKneeLeft", "mLowerBodyMesh0", fp->mRawImagep, 1.2f, TRUE);
		break;
	case 8:
		fp->mAvatarPreview->setPreviewTarget("mKneeLeft", "mSkirtMesh0", fp->mRawImagep, 1.3f, FALSE);
		break;
	case 9:
		fp->mSculptedPreview->setPreviewTarget(fp->mRawImagep, 2.0f);
		break;
	default:
		break;
	}
	
	fp->mAvatarPreview->refresh();
	fp->mSculptedPreview->refresh();
}
Пример #5
0
// static
void LLFloaterLandHoldings::onGrantList(void* data)
{
	LLFloaterLandHoldings* self = (LLFloaterLandHoldings*)data;
	LLCtrlSelectionInterface *list = self->childGetSelectionInterface("grant list");
	if (!list) return;
	LLUUID group_id = list->getCurrentID();
	if (group_id.notNull())
	{
		LLFloaterGroupInfo::showFromUUID(group_id);
	}
}
//-----------------------------------------------------------------------------
// postBuild()
//-----------------------------------------------------------------------------
BOOL LLFloaterImagePreview::postBuild()
{
	if (!LLFloaterNameDesc::postBuild())
	{
		return FALSE;
	}

	childSetLabelArg("ok_btn", "[UPLOADFEE]", gHippoGridManager->getConnectedGrid()->getUploadFee());
	childSetAction("ok_btn", onBtnOK, this);

	LLCtrlSelectionInterface* iface = childGetSelectionInterface("clothing_type_combo");
	if (iface)
	{
		iface->selectFirstItem();
	}
	childSetCommitCallback("clothing_type_combo", onPreviewTypeCommit, this);

	mPreviewRect.set(PREVIEW_HPAD, 
		PREVIEW_TEXTURE_HEIGHT,
		getRect().getWidth() - PREVIEW_HPAD, 
		PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
	mPreviewImageRect.set(0.f, 1.f, 1.f, 0.f);

	childHide("bad_image_text");

	if (mRawImagep.notNull() && gAgent.getRegion() != NULL)
	{
		mAvatarPreview = new LLImagePreviewAvatar(256, 256);
		mAvatarPreview->setPreviewTarget("mPelvis", "mUpperBodyMesh0", mRawImagep, 2.f, FALSE);

		mSculptedPreview = new LLImagePreviewSculpted(256, 256);
		mSculptedPreview->setPreviewTarget(mRawImagep, 2.0f);

		if (mRawImagep->getWidth() * mRawImagep->getHeight () <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF)
			childEnable("lossless_check");

		// <edit>
		gSavedSettings.setBOOL("TemporaryUpload",FALSE);
		childSetValue("temp_check",FALSE);
		// </edit>
	}
	else
	{
		mAvatarPreview = NULL;
		mSculptedPreview = NULL;
		childShow("bad_image_text");
		childDisable("clothing_type_combo");
		childDisable("ok_btn");
	}

	return TRUE;
}
Пример #7
0
// public
void LLFloaterLandHoldings::refresh()
{
	LLCtrlSelectionInterface *list = childGetSelectionInterface("parcel list");
	BOOL enable_btns = FALSE;
	if (list && list->getFirstSelectedIndex()> -1)
	{
		enable_btns = TRUE;
	}

	childSetEnabled("Teleport", enable_btns);
	childSetEnabled("Show on Map", enable_btns);

	refreshAggregates();
}
Пример #8
0
void LLFloaterWorldMap::friendsChanged()
{
	LLAvatarTracker& t = LLAvatarTracker::instance();
	const LLUUID& avatar_id = t.getAvatarID();
	buildAvatarIDList();
	if(avatar_id.notNull())
	{
		LLCtrlSelectionInterface *iface = childGetSelectionInterface("friend combo");
		if(!iface || !iface->setCurrentByID(avatar_id) || 
			!t.getBuddyInfo(avatar_id)->isRightGrantedFrom(LLRelationship::GRANT_MAP_LOCATION) || gAgent.isGodlike())
		{
			LLTracker::stopTracking(NULL);
		}
	}
}
Пример #9
0
void LLFloaterWorldMap::trackLandmark( const LLUUID& landmark_item_id )
{
	LLCtrlSelectionInterface *iface = childGetSelectionInterface("landmark combo");
	if (!iface) return;

	buildLandmarkIDLists();
	BOOL found = FALSE;
	S32 idx;
	for (idx = 0; idx < mLandmarkItemIDList.count(); idx++)
	{
		if ( mLandmarkItemIDList.get(idx) == landmark_item_id)
		{
			found = TRUE;
			break;
		}
	}

	if (found && iface->setCurrentByID( landmark_item_id ) ) 
	{
		LLUUID asset_id = mLandmarkAssetIDList.get( idx );
		std::string name;
		LLComboBox* combo = getChild<LLComboBox>( "landmark combo");
		if (combo) name = combo->getSimple();
		mTrackedStatus = LLTracker::TRACKING_LANDMARK;
		LLTracker::trackLandmark(mLandmarkAssetIDList.get( idx ),	// assetID
								mLandmarkItemIDList.get( idx ), // itemID
								name);			// name

		if( asset_id != sHomeID )
		{
			// start the download process
			gLandmarkList.getAsset( asset_id);
		}

		// We have to download both region info and landmark data, so set busy. JC
//		getWindow()->incBusyCount();
	}
	else
	{
		LLTracker::stopTracking(NULL);
	}
	setDefaultBtn("Teleport");
}
//-----------------------------------------------------------------------------
// postBuild()
//-----------------------------------------------------------------------------
BOOL LLFloaterSculptPreview::postBuild()
{
	childSetLabelArg("ok_btn", "[AMOUNT]", llformat("%d",sUploadAmount));

	LLCtrlSelectionInterface* iface = childGetSelectionInterface("clothing_type_combo");
	if (iface)
	{
		iface->selectFirstItem();
	}
	childSetCommitCallback("clothing_type_combo", onPreviewTypeCommit, this);

	mPreviewRect.set(PREVIEW_HPAD, 
		PREVIEW_TEXTURE_HEIGHT,
		getRect().getWidth() - PREVIEW_HPAD, 
		PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
	mPreviewImageRect.set(0.f, 1.f, 1.f, 0.f);

	childHide("bad_image_text");

	if (mRawImagep.notNull() && gAgent.getRegion() != NULL)
	{
		mAvatarPreview = new LLPreviewAvatar(256, 256);
		mAvatarPreview->setPreviewTarget("mPelvis", "mUpperBodyMesh0", mRawImagep, 2.f, FALSE);

		mSculptedPreview = new LLPreviewSculpted(256, 256);
		mSculptedPreview->setPreviewTarget(mRawImagep, 2.0f);

		if (mRawImagep->getWidth() * mRawImagep->getHeight () <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF)
			childEnable("lossless_check");

		childSetValue("temp_check",FALSE);
	}
	else
	{
		mAvatarPreview = NULL;
		mSculptedPreview = NULL;
		childShow("bad_image_text");
		childDisable("clothing_type_combo");
		childDisable("ok_btn");
	}

	return TRUE;
}
Пример #11
0
//-----------------------------------------------------------------------------
// handleHover()
//-----------------------------------------------------------------------------
BOOL LLFloaterImagePreview::handleHover(S32 x, S32 y, MASK mask)
{
	MASK local_mask = mask & ~MASK_ALT;

	if (mAvatarPreview && hasMouseCapture())
	{
		if (local_mask == MASK_PAN)
		{
			// pan here
			LLCtrlSelectionInterface* iface = childGetSelectionInterface("clothing_type_combo");
			if (iface && iface->getFirstSelectedIndex() <= 0)
			{
				mPreviewImageRect.translate((F32)(x - mLastMouseX) * -0.005f * mPreviewImageRect.getWidth(), 
					(F32)(y - mLastMouseY) * -0.005f * mPreviewImageRect.getHeight());
			}
			else
			{
				mAvatarPreview->pan((F32)(x - mLastMouseX) * -0.005f, (F32)(y - mLastMouseY) * -0.005f);
				mSculptedPreview->pan((F32)(x - mLastMouseX) * -0.005f, (F32)(y - mLastMouseY) * -0.005f);
			}
		}
		else if (local_mask == MASK_ORBIT)
		{
			F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f;
			F32 pitch_radians = (F32)(y - mLastMouseY) * 0.02f;
			
			mAvatarPreview->rotate(yaw_radians, pitch_radians);
			mSculptedPreview->rotate(yaw_radians, pitch_radians);
		}
		else 
		{
			LLCtrlSelectionInterface* iface = childGetSelectionInterface("clothing_type_combo");
			if (iface && iface->getFirstSelectedIndex() <= 0)
			{
				F32 zoom_amt = (F32)(y - mLastMouseY) * -0.002f;
				mPreviewImageRect.stretch(zoom_amt);
			}
			else
			{
				F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f;
				F32 zoom_amt = (F32)(y - mLastMouseY) * 0.02f;
				
				mAvatarPreview->rotate(yaw_radians, 0.f);
				mAvatarPreview->zoom(zoom_amt);
				mSculptedPreview->rotate(yaw_radians, 0.f);
				mSculptedPreview->zoom(zoom_amt);
			}
		}

		LLCtrlSelectionInterface* iface = childGetSelectionInterface("clothing_type_combo");
		if (iface && iface->getFirstSelectedIndex() <= 0)
		{
			if (mPreviewImageRect.getWidth() > 1.f)
			{
				mPreviewImageRect.stretch((1.f - mPreviewImageRect.getWidth()) * 0.5f);
			}
			else if (mPreviewImageRect.getWidth() < 0.1f)
			{
				mPreviewImageRect.stretch((0.1f - mPreviewImageRect.getWidth()) * 0.5f);
			}

			if (mPreviewImageRect.getHeight() > 1.f)
			{
				mPreviewImageRect.stretch((1.f - mPreviewImageRect.getHeight()) * 0.5f);
			}
			else if (mPreviewImageRect.getHeight() < 0.1f)
			{
				mPreviewImageRect.stretch((0.1f - mPreviewImageRect.getHeight()) * 0.5f);
			}

			if (mPreviewImageRect.mLeft < 0.f)
			{
				mPreviewImageRect.translate(-mPreviewImageRect.mLeft, 0.f);
			}
			else if (mPreviewImageRect.mRight > 1.f)
			{
				mPreviewImageRect.translate(1.f - mPreviewImageRect.mRight, 0.f);
			}

			if (mPreviewImageRect.mBottom < 0.f)
			{
				mPreviewImageRect.translate(0.f, -mPreviewImageRect.mBottom);
			}
			else if (mPreviewImageRect.mTop > 1.f)
			{
				mPreviewImageRect.translate(0.f, 1.f - mPreviewImageRect.mTop);
			}
		}
		else
		{
			mAvatarPreview->refresh();
			mSculptedPreview->refresh();
		}

		LLUI::setCursorPositionLocal(this, mLastMouseX, mLastMouseY);
	}

	if (!mPreviewRect.pointInRect(x, y) || !mAvatarPreview || !mSculptedPreview)
	{
		return LLFloater::handleHover(x, y, mask);
	}
	else if (local_mask == MASK_ORBIT)
	{
		gViewerWindow->setCursor(UI_CURSOR_TOOLCAMERA);
	}
	else if (local_mask == MASK_PAN)
	{
		gViewerWindow->setCursor(UI_CURSOR_TOOLPAN);
	}
	else
	{
		gViewerWindow->setCursor(UI_CURSOR_TOOLZOOMIN);
	}

	return TRUE;
}
Пример #12
0
//-----------------------------------------------------------------------------
// draw()
//-----------------------------------------------------------------------------
void LLFloaterImagePreview::draw()
{
	LLFloater::draw();
	LLRect r = getRect();

	if (mRawImagep.notNull())
	{
		LLCtrlSelectionInterface* iface = childGetSelectionInterface("clothing_type_combo");
		U32 selected = 0;
		if (iface)
			selected = iface->getFirstSelectedIndex();
		
		if (selected <= 0)
		{
			gl_rect_2d_checkerboard(mPreviewRect);
			LLGLDisable gls_alpha(GL_ALPHA_TEST);

			if(mImagep.notNull())
			{
				gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mImagep->getTexName());
			}
			else
			{
				mImagep = new LLImageGL(mRawImagep, FALSE) ;
				
				gGL.getTexUnit(0)->unbind(mImagep->getTarget()) ;
				gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mImagep->getTexName());
				stop_glerror();

				gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
				
				gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
				if (mAvatarPreview)
				{
					mAvatarPreview->setTexture(mImagep->getTexName());
					mSculptedPreview->setTexture(mImagep->getTexName());
				}
			}

			gGL.color3f(1.f, 1.f, 1.f);
			gGL.begin( LLRender::QUADS );
			{
				gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mTop);
				gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
				gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mBottom);
				gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
				gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mBottom);
				gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
				gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mTop);
				gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
			}
			gGL.end();

			gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);

			stop_glerror();
		}
		else
		{
			if ((mAvatarPreview) && (mSculptedPreview))
			{
				gGL.color3f(1.f, 1.f, 1.f);

				if (selected == 9)
				{
					gGL.getTexUnit(0)->bind(mSculptedPreview->getTexture());
				}
				else
				{
					gGL.getTexUnit(0)->bind(mAvatarPreview->getTexture());
				}

				gGL.begin( LLRender::QUADS );
				{
					gGL.texCoord2f(0.f, 1.f);
					gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
					gGL.texCoord2f(0.f, 0.f);
					gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
					gGL.texCoord2f(1.f, 0.f);
					gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
					gGL.texCoord2f(1.f, 1.f);
					gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
				}
				gGL.end();

				gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
			}
		}
	}
}