bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata) { LLInventoryPanel *panel = mPtr; LLInventoryModel* model = panel->getModel(); if(!model) return true; std::set<LLUUID> selected_items; panel->getRootFolder()->getSelectionList(selected_items); std::string name; static int session_num = 1; LLDynamicArray<LLUUID> members; EInstantMessage type = IM_SESSION_CONFERENCE_START; std::set<LLUUID>::const_iterator iter; for (iter = selected_items.begin(); iter != selected_items.end(); iter++) { LLUUID item = *iter; LLFolderViewItem* folder_item = panel->getRootFolder()->getItemByID(item); if(folder_item) { LLFolderViewEventListener* fve_listener = folder_item->getListener(); if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY)) { LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getListener(); if(!bridge) return true; LLViewerInventoryCategory* cat = bridge->getCategory(); if(!cat) return true; name = cat->getName(); LLUniqueBuddyCollector is_buddy; LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; model->collectDescendentsIf(bridge->getUUID(), cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH, is_buddy); S32 count = item_array.count(); if(count > 0) { // create the session gIMMgr->setFloaterOpen(TRUE); S32 i; LLAvatarTracker& at = LLAvatarTracker::instance(); LLUUID id; for(i = 0; i < count; ++i) { id = item_array.get(i)->getCreatorUUID(); if(at.isBuddyOnline(id)) { members.put(id); } } } } else { LLFolderViewItem* folder_item = panel->getRootFolder()->getItemByID(item); if(!folder_item) return true; LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getListener(); if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD) { LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID()); if (inv_item) { LLAvatarTracker& at = LLAvatarTracker::instance(); LLUUID id = inv_item->getCreatorUUID(); if(at.isBuddyOnline(id)) { members.put(id); } } } //if IT_CALLINGCARD } //if !IT_CATEGORY } } //for selected_items // the session_id is randomly generated UUID which will be replaced later // with a server side generated number if (name.empty()) { name = llformat("Session %d", session_num++); } gIMMgr->addSession( name, type, members[0], members); return true; }
void LLInventoryModelBackgroundFetch::backgroundFetch() { if (mBackgroundFetchActive && gAgent.getRegion()) { // If we'll be using the capability, we'll be sending batches and the background thing isn't as important. std::string url = gAgent.getRegion()->getCapability("FetchInventoryDescendents2"); if (gSavedSettings.getBOOL("UseHTTPInventory") && !url.empty()) { bulkFetch(url); return; } #if 1 //-------------------------------------------------------------------------------- // DEPRECATED OLD CODE // // No more categories to fetch, stop fetch process. if (mFetchQueue.empty()) { llinfos << "Inventory fetch completed" << llendl; setAllFoldersFetched(); return; } F32 fast_fetch_time = lerp(mMinTimeBetweenFetches, mMaxTimeBetweenFetches, 0.1f); F32 slow_fetch_time = lerp(mMinTimeBetweenFetches, mMaxTimeBetweenFetches, 0.5f); if (mTimelyFetchPending && mFetchTimer.getElapsedTimeF32() > slow_fetch_time) { // Double timeouts on failure. mMinTimeBetweenFetches = llmin(mMinTimeBetweenFetches * 2.f, 10.f); mMaxTimeBetweenFetches = llmin(mMaxTimeBetweenFetches * 2.f, 120.f); llinfos << "Inventory fetch times grown to (" << mMinTimeBetweenFetches << ", " << mMaxTimeBetweenFetches << ")" << llendl; // fetch is no longer considered "timely" although we will wait for full time-out. mTimelyFetchPending = FALSE; } while(1) { if (mFetchQueue.empty()) { break; } if(gDisconnected) { // Just bail if we are disconnected. break; } const FetchQueueInfo info = mFetchQueue.front(); LLViewerInventoryCategory* cat = gInventory.getCategory(info.mCatUUID); // Category has been deleted, remove from queue. if (!cat) { mFetchQueue.pop_front(); continue; } if (mFetchTimer.getElapsedTimeF32() > mMinTimeBetweenFetches && LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion()) { // Category exists but has no children yet, fetch the descendants // for now, just request every time and rely on retry timer to throttle. if (cat->fetch()) { mFetchTimer.reset(); mTimelyFetchPending = TRUE; } else { // The catagory also tracks if it has expired and here it says it hasn't // yet. Get out of here because nothing is going to happen until we // update the timers. break; } } // Do I have all my children? else if (gInventory.isCategoryComplete(info.mCatUUID)) { // Finished with this category, remove from queue. mFetchQueue.pop_front(); // Add all children to queue. LLInventoryModel::cat_array_t* categories; LLInventoryModel::item_array_t* items; gInventory.getDirectDescendentsOf(cat->getUUID(), categories, items); for (LLInventoryModel::cat_array_t::const_iterator it = categories->begin(); it != categories->end(); ++it) { mFetchQueue.push_back(FetchQueueInfo((*it)->getUUID(),info.mRecursive)); } // We received a response in less than the fast time. if (mTimelyFetchPending && mFetchTimer.getElapsedTimeF32() < fast_fetch_time) { // Shrink timeouts based on success. mMinTimeBetweenFetches = llmax(mMinTimeBetweenFetches * 0.8f, 0.3f); mMaxTimeBetweenFetches = llmax(mMaxTimeBetweenFetches * 0.8f, 10.f); //llinfos << "Inventory fetch times shrunk to (" << mMinTimeBetweenFetches << ", " << mMaxTimeBetweenFetches << ")" << llendl; } mTimelyFetchPending = FALSE; continue; } else if (mFetchTimer.getElapsedTimeF32() > mMaxTimeBetweenFetches) { // Received first packet, but our num descendants does not match db's num descendants // so try again later. mFetchQueue.pop_front(); if (mNumFetchRetries++ < MAX_FETCH_RETRIES) { // push on back of queue mFetchQueue.push_back(info); } mTimelyFetchPending = FALSE; mFetchTimer.reset(); break; } // Not enough time has elapsed to do a new fetch break; } // // DEPRECATED OLD CODE //-------------------------------------------------------------------------------- #endif } }
// If we get back a normal response, handle it here. void LLInventoryModelFetchDescendentsResponder::result(const LLSD& content) { LLInventoryModelBackgroundFetch *fetcher = LLInventoryModelBackgroundFetch::getInstance(); if (content.has("folders")) { for(LLSD::array_const_iterator folder_it = content["folders"].beginArray(); folder_it != content["folders"].endArray(); ++folder_it) { LLSD folder_sd = *folder_it; //LLUUID agent_id = folder_sd["agent_id"]; //if(agent_id != gAgent.getID()) //This should never happen. //{ // llwarns << "Got a UpdateInventoryItem for the wrong agent." // << llendl; // break; //} LLUUID parent_id = folder_sd["folder_id"]; LLUUID owner_id = folder_sd["owner_id"]; S32 version = (S32)folder_sd["version"].asInteger(); S32 descendents = (S32)folder_sd["descendents"].asInteger(); LLPointer<LLViewerInventoryCategory> tcategory = new LLViewerInventoryCategory(owner_id); if (parent_id.isNull()) { LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem; for(LLSD::array_const_iterator item_it = folder_sd["items"].beginArray(); item_it != folder_sd["items"].endArray(); ++item_it) { const LLUUID lost_uuid = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); if (lost_uuid.notNull()) { LLSD item = *item_it; titem->unpackMessage(item); LLInventoryModel::update_list_t update; LLInventoryModel::LLCategoryUpdate new_folder(lost_uuid, 1); update.push_back(new_folder); gInventory.accountForUpdate(update); titem->setParent(lost_uuid); titem->updateParentOnServer(FALSE); gInventory.updateItem(titem); gInventory.notifyObservers("fetchDescendents"); } } } LLViewerInventoryCategory* pcat = gInventory.getCategory(parent_id); if (!pcat) { continue; } for(LLSD::array_const_iterator category_it = folder_sd["categories"].beginArray(); category_it != folder_sd["categories"].endArray(); ++category_it) { LLSD category = *category_it; tcategory->fromLLSD(category); const BOOL recursive = getIsRecursive(tcategory->getUUID()); if (recursive) { fetcher->mFetchQueue.push_back(LLInventoryModelBackgroundFetch::FetchQueueInfo(tcategory->getUUID(), recursive)); } else if ( !gInventory.isCategoryComplete(tcategory->getUUID()) ) { gInventory.updateCategory(tcategory); } } LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem; for(LLSD::array_const_iterator item_it = folder_sd["items"].beginArray(); item_it != folder_sd["items"].endArray(); ++item_it) { LLSD item = *item_it; titem->unpackMessage(item); gInventory.updateItem(titem); } // Set version and descendentcount according to message. LLViewerInventoryCategory* cat = gInventory.getCategory(parent_id); if(cat) { cat->setVersion(version); cat->setDescendentCount(descendents); cat->determineFolderType(); } } } if (content.has("bad_folders")) { for(LLSD::array_const_iterator folder_it = content["bad_folders"].beginArray(); folder_it != content["bad_folders"].endArray(); ++folder_it) { LLSD folder_sd = *folder_it; // These folders failed on the dataserver. We probably don't want to retry them. llinfos << "Folder " << folder_sd["folder_id"].asString() << "Error: " << folder_sd["error"].asString() << llendl; } } fetcher->incrBulkFetch(-1); if (fetcher->isBulkFetchProcessingComplete()) { llinfos << "Inventory fetch completed" << llendl; fetcher->setAllFoldersFetched(); } gInventory.notifyObservers("fetchDescendents"); }
// Checked: 2010-03-14 (RLVa-1.1.3a) | Added: RLVa-1.2.0a void RlvRenameOnWearObserver::doneIdle() { const LLViewerInventoryCategory* pRlvRoot = NULL; LLVOAvatar* pAvatar = gAgent.getAvatarObject(); if ( (RlvSettings::getEnableSharedWear()) || (!RlvSettings::getSharedInvAutoRename()) || (LLStartUp::getStartupState() < STATE_STARTED) || (!pAvatar) || ((pRlvRoot = RlvInventory::instance().getSharedRoot()) == NULL) ) { delete this; return; } const LLViewerJointAttachment* pAttachPt = NULL; S32 idxAttachPt = 0; // RLV_ASSERT(mComplete.size() > 0); // Catch instances where we forgot to call startFetch() for (uuid_vec_t::const_iterator itItem = mComplete.begin(); itItem != mComplete.end(); ++itItem) { const LLUUID& idAttachItem = *itItem; // If the item resides under #RLV we'll rename it directly; otherwise settle for "renaming" all of its links residing under #RLV LLInventoryModel::item_array_t items; if (gInventory.isObjectDescendentOf(idAttachItem, pRlvRoot->getUUID())) items.push_back(gInventory.getItem(idAttachItem)); else items = gInventory.collectLinkedItems(idAttachItem, pRlvRoot->getUUID()); if (items.empty()) continue; if ( ((pAttachPt = pAvatar->getWornAttachmentPoint(idAttachItem)) == NULL) || ((idxAttachPt = RlvAttachPtLookup::getAttachPointIndex(pAttachPt)) == 0) ) { // RLV_ASSERT(false); continue; } for (S32 idxItem = 0, cntItem = items.count(); idxItem < cntItem; idxItem++) { LLViewerInventoryItem* pItem = items.get(idxItem); if (!pItem) continue; S32 idxAttachPtItem = RlvAttachPtLookup::getAttachPointIndex(pItem); if ( (idxAttachPt == idxAttachPtItem) || (idxAttachPtItem) ) continue; std::string strAttachPt = pAttachPt->getName(); LLStringUtil::toLower(strAttachPt); // If we can modify the item then we rename it directly, otherwise we create a new folder and move it if (pItem->getPermissions().allowModifyBy(gAgent.getID())) { std::string strName = pItem->getName(); LLStringUtil::truncate(strName, DB_INV_ITEM_NAME_STR_LEN - strAttachPt.length() - 3); strName += " (" + strAttachPt + ")"; pItem->rename(strName); pItem->updateServer(FALSE); gInventory.addChangedMask(LLInventoryObserver::LABEL, pItem->getUUID()); } else { // Don't do anything if the item is a direct descendant of the shared root, or a folded folder LLViewerInventoryCategory* pFolder = gInventory.getCategory(pItem->getParentUUID()); if ( (pFolder) && (pFolder->getUUID() != pRlvRoot->getUUID()) && (!RlvInventory::isFoldedFolder(pFolder, false)) ) { std::string strFolderName = ".(" + strAttachPt + ")"; // Rename the item's parent folder if it's called "New Folder", isn't directly under #RLV and contains exactly 1 object if ( (NEW_CATEGORY_NAME == pFolder->getName()) && (pFolder->getParentUUID() != pRlvRoot->getUUID()) && (1 == RlvInventory::getDirectDescendentsCount(pFolder, LLAssetType::AT_OBJECT)) ) { pFolder->rename(strFolderName); pFolder->updateServer(FALSE); gInventory.addChangedMask(LLInventoryObserver::LABEL, pFolder->getUUID()); } else { // "No modify" item with a non-renameable parent: create a new folder named and move the item into it LLUUID idAttachFolder = gInventory.createNewCategory(pFolder->getUUID(), LLAssetType::AT_NONE, strFolderName); move_inventory_item(gAgent.getID(), gAgent.getSessionID(), pItem->getUUID(), idAttachFolder, std::string(), NULL); } } } } } gInventory.notifyObservers(); delete this; }
//static void LLLocalInventory::loadInvCache(std::string filename) { std::string extension = gDirUtilp->getExtension(filename); std::string inv_filename = filename; if(extension == "gz") { LLUUID random; random.generate(); inv_filename = filename.substr(0, filename.length() - 3) + "." + random.asString(); if(!gunzip_file(filename, inv_filename)) { // failure... message? return; } } LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t items; bool is_cache_obsolete = false; if(LLInventoryModel::loadFromFile(inv_filename, cats, items, is_cache_obsolete)) { // create a container category for everything LLViewerInventoryCategory* container = new LLViewerInventoryCategory(gAgent.getID()); container->rename(gDirUtilp->getBaseFileName(filename, false)); LLUUID container_id; container_id.generate(); container->setUUID(container_id); container->setParent(gSystemFolderRoot); container->setPreferredType(LLAssetType::AT_NONE); LLInventoryModel::update_map_t container_update; ++container_update[container->getParentUUID()]; gInventory.accountForUpdate(container_update); gInventory.updateCategory(container); gInventory.notifyObservers(); LLViewerInventoryCategory* orphaned_items = new LLViewerInventoryCategory(gAgent.getID()); orphaned_items->rename("Orphaned Items"); LLUUID orphaned_items_id; orphaned_items_id.generate(); orphaned_items->setUUID(orphaned_items_id); orphaned_items->setParent(container_id); orphaned_items->setPreferredType(LLAssetType::AT_NONE); LLInventoryModel::update_map_t orphaned_items_update; ++orphaned_items_update[orphaned_items->getParentUUID()]; gInventory.accountForUpdate(orphaned_items_update); gInventory.updateCategory(orphaned_items); gInventory.notifyObservers(); //conflict handling std::map<LLUUID,LLUUID> conflicting_cats; int dropped_cats = 0; int dropped_items = 0; // Add all categories LLInventoryModel::cat_array_t::iterator cat_iter = cats.begin(); LLInventoryModel::cat_array_t::iterator cat_end = cats.end(); for(; cat_iter != cat_end; ++cat_iter) { // Conditionally change its parent // Note: Should I search for missing parent id's? //if the parent is null, it goes in the very root of the tree! if((*cat_iter)->getParentUUID().isNull()) { (*cat_iter)->setParent(container_id); } // If the parent exists and outside of pretend inventory, generate a new uuid else if(gInventory.getCategory((*cat_iter)->getParentUUID())) { if(!gInventory.isObjectDescendentOf((*cat_iter)->getParentUUID(), gSystemFolderRoot, TRUE)) { std::map<LLUUID,LLUUID>::iterator itr = conflicting_cats.find((*cat_iter)->getParentUUID()); if(itr == conflicting_cats.end()) { dropped_cats++; continue; } (*cat_iter)->setParent(itr->second); } } else { //well balls, this is orphaned. (*cat_iter)->setParent(orphaned_items_id); } // If this category already exists, generate a new uuid if(gInventory.getCategory((*cat_iter)->getUUID())) { LLUUID cat_random; cat_random.generate(); conflicting_cats[(*cat_iter)->getUUID()] = cat_random; (*cat_iter)->setUUID(cat_random); } LLInventoryModel::update_map_t update; ++update[(*cat_iter)->getParentUUID()]; gInventory.accountForUpdate(update); gInventory.updateCategory(*cat_iter); gInventory.notifyObservers(); } // Add all items LLInventoryModel::item_array_t::iterator item_iter = items.begin(); LLInventoryModel::item_array_t::iterator item_end = items.end(); for(; item_iter != item_end; ++item_iter) { // Conditionally change its parent // Note: Should I search for missing parent id's? //if the parent is null, it goes in the very root of the tree! if((*item_iter)->getParentUUID().isNull()) { (*item_iter)->setParent(container_id); } // If the parent exists and outside of pretend inventory, generate a new uuid if(gInventory.getCategory((*item_iter)->getParentUUID())) { if(!gInventory.isObjectDescendentOf((*item_iter)->getParentUUID(), gSystemFolderRoot, TRUE)) { std::map<LLUUID,LLUUID>::iterator itr = conflicting_cats.find((*item_iter)->getParentUUID()); if(itr == conflicting_cats.end()) { dropped_items++; continue; } (*item_iter)->setParent(itr->second); } } else { //well balls, this is orphaned. (*item_iter)->setParent(orphaned_items_id); } // Avoid conflicts with real inventory... // If this item id already exists, generate a new uuid if(gInventory.getItem((*item_iter)->getUUID())) { LLUUID item_random; item_random.generate(); (*item_iter)->setUUID(item_random); } LLInventoryModel::update_map_t update; ++update[(*item_iter)->getParentUUID()]; gInventory.accountForUpdate(update); gInventory.updateItem(*item_iter); gInventory.notifyObservers(); } // Quality time if(dropped_items || dropped_cats) { std::ostringstream message; message << "Some items were ignored due to conflicts:\n\n"; if(dropped_cats) message << dropped_cats << " folders\n"; if(dropped_items) message << dropped_items << " items\n"; LLSD args; args["ERROR_MESSAGE"] = message.str(); LLNotifications::instance().add("ErrorMessage", args); } conflicting_cats.clear();// srsly dont think this is need but w/e :D } // remove temporary unzipped file if(extension == "gz") { LLFile::remove(inv_filename); } }
void LLInventoryCategoriesObserver::changed(U32 mask) { if (!mCategoryMap.size()) return; std::vector<LLUUID> deleted_categories_ids; for (category_map_t::iterator iter = mCategoryMap.begin(); iter != mCategoryMap.end(); ++iter) { const LLUUID& cat_id = (*iter).first; LLCategoryData& cat_data = (*iter).second; LLViewerInventoryCategory* category = gInventory.getCategory(cat_id); if (!category) { LL_WARNS() << "Category : Category id = " << cat_id << " disappeared" << LL_ENDL; cat_data.mCallback(); // Keep track of those deleted categories so we can remove them deleted_categories_ids.push_back(cat_id); continue; } const S32 version = category->getVersion(); const S32 expected_num_descendents = category->getDescendentCount(); if ((version == LLViewerInventoryCategory::VERSION_UNKNOWN) || (expected_num_descendents == LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN)) { continue; } // Check number of known descendents to find out whether it has changed. LLInventoryModel::cat_array_t* cats; LLInventoryModel::item_array_t* items; gInventory.getDirectDescendentsOf(cat_id, cats, items); if (!cats || !items) { LL_WARNS() << "Category '" << category->getName() << "' descendents corrupted, fetch failed." << LL_ENDL; // NULL means the call failed -- cats/items map doesn't exist (note: this does NOT mean // that the cat just doesn't have any items or subfolders). // Unrecoverable, so just skip this category. llassert(cats != NULL && items != NULL); continue; } const S32 current_num_known_descendents = cats->count() + items->count(); bool cat_changed = false; // If category version or descendents count has changed // update category data in mCategoryMap if (version != cat_data.mVersion || current_num_known_descendents != cat_data.mDescendentsCount) { cat_data.mVersion = version; cat_data.mDescendentsCount = current_num_known_descendents; cat_changed = true; } // If any item names have changed, update the name hash // Only need to check if (a) name hash has not previously been // computed, or (b) a name has changed. if (!cat_data.mIsNameHashInitialized || (mask & LLInventoryObserver::LABEL)) { LLMD5 item_name_hash = gInventory.hashDirectDescendentNames(cat_id); if (cat_data.mItemNameHash != item_name_hash) { cat_data.mIsNameHashInitialized = true; cat_data.mItemNameHash = item_name_hash; cat_changed = true; } } // If anything has changed above, fire the callback. if (cat_changed) cat_data.mCallback(); } // Remove deleed categories from the list for (std::vector<LLUUID>::iterator deleted_id = deleted_categories_ids.begin(); deleted_id != deleted_categories_ids.end(); ++deleted_id) { removeCategory(*deleted_id); } }
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata) { LLInventoryPanel *panel = mPtr; LLInventoryModel* model = panel->getModel(); if(!model) return true; std::set<LLUUID> selected_items = panel->getRootFolder()->getSelectionList(); std::string name; static int session_num = 1; std::vector<LLUUID> members; EInstantMessage type = IM_SESSION_CONFERENCE_START; // [RLVa:KB] - Checked: 2013-05-08 (RLVa-1.4.9) bool fRlvCanStartIM = true; // [/RLVa:KB] for (std::set<LLUUID>::const_iterator iter = selected_items.begin(); iter != selected_items.end(); iter++) { LLUUID item = *iter; LLFolderViewItem* folder_item = panel->getRootFolder()->getItemByID(item); if(folder_item) { LLFolderViewEventListener* fve_listener = folder_item->getListener(); if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY)) { LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getListener(); if(!bridge) return true; LLViewerInventoryCategory* cat = bridge->getCategory(); if(!cat) return true; name = cat->getName(); LLUniqueBuddyCollector is_buddy; LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; model->collectDescendentsIf(bridge->getUUID(), cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH, is_buddy); S32 count = item_array.size(); if(count > 0) { // create the session gIMMgr->setFloaterOpen(TRUE); LLAvatarTracker& at = LLAvatarTracker::instance(); LLUUID id; for(S32 i = 0; i < count; ++i) { id = item_array.at(i)->getCreatorUUID(); if(at.isBuddyOnline(id)) { // [RLVa:KB] - Checked: 2013-05-08 (RLVa-1.4.9) fRlvCanStartIM &= RlvActions::canStartIM(id); // [RLVa:KB] members.push_back(id); } } } } else { LLFolderViewItem* folder_item = panel->getRootFolder()->getItemByID(item); if(!folder_item) return true; LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getListener(); if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD) { LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID()); if (inv_item) { LLAvatarTracker& at = LLAvatarTracker::instance(); LLUUID id = inv_item->getCreatorUUID(); if(at.isBuddyOnline(id)) { // [RLVa:KB] - Checked: 2013-05-08 (RLVa-1.4.9) fRlvCanStartIM &= RlvActions::canStartIM(id); // [RLVa:KB] members.push_back(id); } } } //if IT_CALLINGCARD } //if !IT_CATEGORY } } //for selected_items // the session_id is randomly generated UUID which will be replaced later // with a server side generated number // [RLVa:KB] - Checked: 2013-05-08 (RLVa-1.4.9) if (!fRlvCanStartIM) { make_ui_sound("UISndIvalidOp"); RlvUtil::notifyBlocked(RLV_STRING_BLOCKED_STARTCONF); return true; } // [/RLVa:KB] if (name.empty()) { name = llformat("Session %d", session_num++); } gIMMgr->addSession( name, type, members[0], members); return true; }
void AISUpdate::parseMeta(const LLSD& update) { // parse _categories_removed -> mObjectsDeletedIds uuid_list_t cat_ids; parseUUIDArray(update,"_categories_removed",cat_ids); for (uuid_list_t::const_iterator it = cat_ids.begin(); it != cat_ids.end(); ++it) { LLViewerInventoryCategory *cat = gInventory.getCategory(*it); if(cat) { mCatDescendentDeltas[cat->getParentUUID()]--; mObjectsDeletedIds.insert(*it); } else { LL_WARNS("Inventory") << "removed category not found " << *it << LL_ENDL; } } // parse _categories_items_removed -> mObjectsDeletedIds uuid_list_t item_ids; parseUUIDArray(update,"_category_items_removed",item_ids); parseUUIDArray(update,"_removed_items",item_ids); for (uuid_list_t::const_iterator it = item_ids.begin(); it != item_ids.end(); ++it) { LLViewerInventoryItem *item = gInventory.getItem(*it); if(item) { mCatDescendentDeltas[item->getParentUUID()]--; mObjectsDeletedIds.insert(*it); } else { LL_WARNS("Inventory") << "removed item not found " << *it << LL_ENDL; } } // parse _broken_links_removed -> mObjectsDeletedIds uuid_list_t broken_link_ids; parseUUIDArray(update,"_broken_links_removed",broken_link_ids); for (uuid_list_t::const_iterator it = broken_link_ids.begin(); it != broken_link_ids.end(); ++it) { LLViewerInventoryItem *item = gInventory.getItem(*it); if(item) { mCatDescendentDeltas[item->getParentUUID()]--; mObjectsDeletedIds.insert(*it); } else { LL_WARNS("Inventory") << "broken link not found " << *it << LL_ENDL; } } // parse _created_items parseUUIDArray(update,"_created_items",mItemIds); // parse _created_categories parseUUIDArray(update,"_created_categories",mCategoryIds); // Parse updated category versions. const std::string& ucv = "_updated_category_versions"; if (update.has(ucv)) { for(LLSD::map_const_iterator it = update[ucv].beginMap(), end = update[ucv].endMap(); it != end; ++it) { const LLUUID id((*it).first); S32 version = (*it).second.asInteger(); mCatVersionsUpdated[id] = version; } } }
void AISUpdate::doUpdate() { // Do version/descendent accounting. for (std::map<LLUUID,S32>::const_iterator catit = mCatDescendentDeltas.begin(); catit != mCatDescendentDeltas.end(); ++catit) { LL_DEBUGS("Inventory") << "descendent accounting for " << catit->first << LL_ENDL; const LLUUID cat_id(catit->first); // Don't account for update if we just created this category. if (mCategoriesCreated.find(cat_id) != mCategoriesCreated.end()) { LL_DEBUGS("Inventory") << "Skipping version increment for new category " << cat_id << LL_ENDL; continue; } // Don't account for update unless AIS told us it updated that category. if (mCatVersionsUpdated.find(cat_id) == mCatVersionsUpdated.end()) { LL_DEBUGS("Inventory") << "Skipping version increment for non-updated category " << cat_id << LL_ENDL; continue; } // If we have a known descendent count, set that now. LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id); if (cat) { S32 descendent_delta = catit->second; S32 old_count = cat->getDescendentCount(); LL_DEBUGS("Inventory") << "Updating descendent count for " << cat->getName() << " " << cat_id << " with delta " << descendent_delta << " from " << old_count << " to " << (old_count+descendent_delta) << LL_ENDL; LLInventoryModel::LLCategoryUpdate up(cat_id, descendent_delta); gInventory.accountForUpdate(up); } else { LL_DEBUGS("Inventory") << "Skipping version accounting for unknown category " << cat_id << LL_ENDL; } } // CREATE CATEGORIES for (deferred_category_map_t::const_iterator create_it = mCategoriesCreated.begin(); create_it != mCategoriesCreated.end(); ++create_it) { LLUUID category_id(create_it->first); LLPointer<LLViewerInventoryCategory> new_category = create_it->second; gInventory.updateCategory(new_category, LLInventoryObserver::CREATE); LL_DEBUGS("Inventory") << "created category " << category_id << LL_ENDL; } // UPDATE CATEGORIES for (deferred_category_map_t::const_iterator update_it = mCategoriesUpdated.begin(); update_it != mCategoriesUpdated.end(); ++update_it) { LLUUID category_id(update_it->first); LLPointer<LLViewerInventoryCategory> new_category = update_it->second; // Since this is a copy of the category *before* the accounting update, above, // we need to transfer back the updated version/descendent count. LLViewerInventoryCategory* curr_cat = gInventory.getCategory(new_category->getUUID()); if (!curr_cat) { LL_WARNS("Inventory") << "Failed to update unknown category " << new_category->getUUID() << LL_ENDL; } else { new_category->setVersion(curr_cat->getVersion()); new_category->setDescendentCount(curr_cat->getDescendentCount()); gInventory.updateCategory(new_category); LL_DEBUGS("Inventory") << "updated category " << new_category->getName() << " " << category_id << LL_ENDL; } } // CREATE ITEMS for (deferred_item_map_t::const_iterator create_it = mItemsCreated.begin(); create_it != mItemsCreated.end(); ++create_it) { LLUUID item_id(create_it->first); LLPointer<LLViewerInventoryItem> new_item = create_it->second; // FIXME risky function since it calls updateServer() in some // cases. Maybe break out the update/create cases, in which // case this is create. LL_DEBUGS("Inventory") << "created item " << item_id << LL_ENDL; gInventory.updateItem(new_item, LLInventoryObserver::CREATE); } // UPDATE ITEMS for (deferred_item_map_t::const_iterator update_it = mItemsUpdated.begin(); update_it != mItemsUpdated.end(); ++update_it) { LLUUID item_id(update_it->first); LLPointer<LLViewerInventoryItem> new_item = update_it->second; // FIXME risky function since it calls updateServer() in some // cases. Maybe break out the update/create cases, in which // case this is update. LL_DEBUGS("Inventory") << "updated item " << item_id << LL_ENDL; //LL_DEBUGS("Inventory") << ll_pretty_print_sd(new_item->asLLSD()) << LL_ENDL; gInventory.updateItem(new_item); } // DELETE OBJECTS for (uuid_list_t::const_iterator del_it = mObjectsDeletedIds.begin(); del_it != mObjectsDeletedIds.end(); ++del_it) { LL_DEBUGS("Inventory") << "deleted item " << *del_it << LL_ENDL; gInventory.onObjectDeletedFromServer(*del_it, false, false, false); } // TODO - how can we use this version info? Need to be sure all // changes are going through AIS first, or at least through // something with a reliable responder. for (uuid_int_map_t::iterator ucv_it = mCatVersionsUpdated.begin(); ucv_it != mCatVersionsUpdated.end(); ++ucv_it) { const LLUUID id = ucv_it->first; S32 version = ucv_it->second; LLViewerInventoryCategory *cat = gInventory.getCategory(id); LL_DEBUGS("Inventory") << "cat version update " << cat->getName() << " to version " << cat->getVersion() << LL_ENDL; if (cat->getVersion() != version) { LL_WARNS() << "Possible version mismatch for category " << cat->getName() << ", viewer version " << cat->getVersion() << " server version " << version << LL_ENDL; } } gInventory.notifyObservers(); }
bool LLInventoryPanel::beginIMSession() { std::set<LLUUID> selected_items = mFolderRoot->getSelectionList(); std::string name; static int session_num = 1; // LLDynamicArray<LLUUID> members; // [RLVa:KB] - Checked: 2011-04-11 (RLVa-1.3.0h) | Added: RLVa-1.3.0h uuid_vec_t members; // [/RLVa:KB] // EInstantMessage type = IM_SESSION_CONFERENCE_START; std::set<LLUUID>::const_iterator iter; for (iter = selected_items.begin(); iter != selected_items.end(); iter++) { LLUUID item = *iter; LLFolderViewItem* folder_item = mFolderRoot->getItemByID(item); if(folder_item) { LLFolderViewEventListener* fve_listener = folder_item->getListener(); if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY)) { LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getListener(); if(!bridge) return true; LLViewerInventoryCategory* cat = bridge->getCategory(); if(!cat) return true; name = cat->getName(); LLUniqueBuddyCollector is_buddy; LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; gInventory.collectDescendentsIf(bridge->getUUID(), cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH, is_buddy); S32 count = item_array.count(); if(count > 0) { //*TODO by what to replace that? //LLFloaterReg::showInstance("communicate"); // create the session LLAvatarTracker& at = LLAvatarTracker::instance(); LLUUID id; for(S32 i = 0; i < count; ++i) { id = item_array.get(i)->getCreatorUUID(); if(at.isBuddyOnline(id)) { // members.put(id); // [RLVa:KB] - Checked: 2011-04-11 (RLVa-1.3.0h) | Added: RLVa-1.3.0h members.push_back(id); // [/RLVa:KB] } } } } else { LLFolderViewItem* folder_item = mFolderRoot->getItemByID(item); if(!folder_item) return true; LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getListener(); if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD) { LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID()); if (inv_item) { LLAvatarTracker& at = LLAvatarTracker::instance(); LLUUID id = inv_item->getCreatorUUID(); if(at.isBuddyOnline(id)) { // members.put(id); // [RLVa:KB] - Checked: 2011-04-11 (RLVa-1.3.0h) | Added: RLVa-1.3.0h members.push_back(id); // [/RLVa:KB] } } } //if IT_CALLINGCARD } //if !IT_CATEGORY } } //for selected_items // the session_id is randomly generated UUID which will be replaced later // with a server side generated number if (name.empty()) { name = llformat("Session %d", session_num++); } // LLUUID session_id = gIMMgr->addSession(name, type, members[0], members); // if (session_id != LLUUID::null) // { // LLIMFloater::show(session_id); // } // [RLVa:KB] - Checked: 2011-04-11 (RLVa-1.3.0h) | Added: RLVa-1.3.0h LLAvatarActions::startConference(members); // [/RLVa:KB] return true; }
void LLCOFWearables::refresh() { const LLUUID cof_id = LLAppearanceMgr::instance().getCOF(); if (cof_id.isNull()) { llwarns << "COF ID cannot be NULL" << llendl; return; } LLViewerInventoryCategory* catp = gInventory.getCategory(cof_id); if (!catp) { llwarns << "COF category cannot be NULL" << llendl; return; } // BAP - this check has to be removed because an item name change does not // change cat version - ie, checking version is not a complete way // of finding out whether anything has changed in this category. //if (mCOFVersion == catp->getVersion()) return; mCOFVersion = catp->getVersion(); // Save current scrollbar position. typedef std::map<LLFlatListView*, LLRect> scroll_pos_map_t; scroll_pos_map_t saved_scroll_pos; saved_scroll_pos[mAttachments] = mAttachments->getVisibleContentRect(); saved_scroll_pos[mClothing] = mClothing->getVisibleContentRect(); saved_scroll_pos[mBodyParts] = mBodyParts->getVisibleContentRect(); // Save current selection. typedef std::vector<LLSD> values_vector_t; typedef std::map<LLFlatListView*, values_vector_t> selection_map_t; selection_map_t preserve_selection; mAttachments->getSelectedValues(preserve_selection[mAttachments]); mClothing->getSelectedValues(preserve_selection[mClothing]); mBodyParts->getSelectedValues(preserve_selection[mBodyParts]); clear(); LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t cof_items; gInventory.collectDescendents(cof_id, cats, cof_items, LLInventoryModel::EXCLUDE_TRASH); populateAttachmentsAndBodypartsLists(cof_items); LLAppearanceMgr::wearables_by_type_t clothing_by_type(LLWearableType::WT_COUNT); LLAppearanceMgr::getInstance()->divvyWearablesByType(cof_items, clothing_by_type); populateClothingList(clothing_by_type); // Restore previous selection for (selection_map_t::iterator iter = preserve_selection.begin(), iter_end = preserve_selection.end(); iter != iter_end; ++iter) { LLFlatListView* list = iter->first; if (!list) continue; //restoring selection should not fire commit callbacks list->setCommitOnSelectionChange(false); const values_vector_t& values = iter->second; for (values_vector_t::const_iterator value_it = values.begin(), value_it_end = values.end(); value_it != value_it_end; ++value_it) { // value_it may be null because of dummy items // Dummy items have no ID if(value_it->asUUID().notNull()) { list->selectItemByValue(*value_it); } } list->setCommitOnSelectionChange(true); } // Restore previous scrollbar position. for (scroll_pos_map_t::const_iterator it = saved_scroll_pos.begin(); it != saved_scroll_pos.end(); ++it) { LLFlatListView* list = it->first; LLRect scroll_pos = it->second; list->scrollToShowRect(scroll_pos); } }
void LLInventoryFetchComboObserver::fetch( const folder_ref_t& folder_ids, const item_ref_t& item_ids) { lldebugs << "LLInventoryFetchComboObserver::fetch()" << llendl; for(folder_ref_t::const_iterator fit = folder_ids.begin(); fit != folder_ids.end(); ++fit) { LLViewerInventoryCategory* cat = gInventory.getCategory(*fit); if(!cat) continue; if(!gInventory.isCategoryComplete(*fit)) { cat->fetchDescendents(); lldebugs << "fetching folder " << *fit <<llendl; mIncompleteFolders.push_back(*fit); } else { mCompleteFolders.push_back(*fit); lldebugs << "completing folder " << *fit <<llendl; } } // Now for the items - we fetch everything which is not a direct // descendent of an incomplete folder because the item will show // up in an inventory descendents message soon enough so we do not // have to fetch it individually. LLSD items_llsd; LLUUID owner_id; for(item_ref_t::const_iterator iit = item_ids.begin(); iit != item_ids.end(); ++iit) { LLViewerInventoryItem* item = gInventory.getItem(*iit); if(!item) { lldebugs << "uanble to find item " << *iit << llendl; continue; } if(item->isComplete()) { // It's complete, so put it on the complete container. mCompleteItems.push_back(*iit); lldebugs << "completing item " << *iit << llendl; continue; } else { mIncompleteItems.push_back(*iit); owner_id = item->getPermissions().getOwner(); } if(std::find(mIncompleteFolders.begin(), mIncompleteFolders.end(), item->getParentUUID()) == mIncompleteFolders.end()) { LLSD item_entry; item_entry["owner_id"] = owner_id; item_entry["item_id"] = (*iit); items_llsd.append(item_entry); } else { lldebugs << "not worrying about " << *iit << llendl; } } fetch_items_from_llsd(items_llsd); }
void LLOutfitsList::refreshList(const LLUUID& category_id) { LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; // Collect all sub-categories of a given category. LLIsType is_category(LLAssetType::AT_CATEGORY); gInventory.collectDescendentsIf( category_id, cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH, is_category); uuid_vec_t vadded; uuid_vec_t vremoved; // Create added and removed items vectors. computeDifference(cat_array, vadded, vremoved); // Handle added tabs. for (uuid_vec_t::const_iterator iter = vadded.begin(); iter != vadded.end(); ++iter) { const LLUUID cat_id = (*iter); LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id); if (!cat) continue; std::string name = cat->getName(); static LLXMLNodePtr accordionXmlNode = getAccordionTabXMLNode(); LLAccordionCtrlTab* tab = LLUICtrlFactory::defaultBuilder<LLAccordionCtrlTab>(accordionXmlNode, NULL, NULL); tab->setName(name); tab->setTitle(name); // *TODO: LLUICtrlFactory::defaultBuilder does not use "display_children" from xml. Should be investigated. tab->setDisplayChildren(false); mAccordion->addCollapsibleCtrl(tab); // Start observing the new outfit category. LLWearableItemsList* list = tab->getChild<LLWearableItemsList>("wearable_items_list"); if (!mCategoriesObserver->addCategory(cat_id, boost::bind(&LLWearableItemsList::updateList, list, cat_id))) { // Remove accordion tab if category could not be added to observer. mAccordion->removeCollapsibleCtrl(tab); // kill removed tab if (tab != NULL) { tab->die(); } continue; } // Map the new tab with outfit category UUID. mOutfitsMap.insert(LLOutfitsList::outfits_map_value_t(cat_id, tab)); tab->setRightMouseDownCallback(boost::bind(&LLOutfitsList::onAccordionTabRightClick, this, _1, _2, _3, cat_id)); // Setting tab focus callback to monitor currently selected outfit. tab->setFocusReceivedCallback(boost::bind(&LLOutfitsList::changeOutfitSelection, this, list, cat_id)); // Setting callback to reset items selection inside outfit on accordion collapsing and expanding (EXT-7875) tab->setDropDownStateChangedCallback(boost::bind(&LLOutfitsList::resetItemSelection, this, list, cat_id)); // force showing list items that don't match current filter(EXT-7158) list->setForceShowingUnmatchedItems(true); // Setting list commit callback to monitor currently selected wearable item. list->setCommitCallback(boost::bind(&LLOutfitsList::onSelectionChange, this, _1)); // Setting list refresh callback to apply filter on list change. list->setRefreshCompleteCallback(boost::bind(&LLOutfitsList::onFilteredWearableItemsListRefresh, this, _1)); list->setRightMouseDownCallback(boost::bind(&LLOutfitsList::onWearableItemsListRightClick, this, _1, _2, _3)); // Fetch the new outfit contents. cat->fetch(); // Refresh the list of outfit items after fetch(). // Further list updates will be triggered by the category observer. list->updateList(cat_id); // If filter is currently applied we store the initial tab state and // open it to show matched items if any. if (!sFilterSubString.empty()) { tab->notifyChildren(LLSD().with("action","store_state")); tab->setDisplayChildren(true); // Setting mForceRefresh flag will make the list refresh its contents // even if it is not currently visible. This is required to apply the // filter to the newly added list. list->setForceRefresh(true); list->setFilterSubString(sFilterSubString); } } // Handle removed tabs. for (uuid_vec_t::const_iterator iter=vremoved.begin(); iter != vremoved.end(); ++iter) { outfits_map_t::iterator outfits_iter = mOutfitsMap.find((*iter)); if (outfits_iter != mOutfitsMap.end()) { const LLUUID& outfit_id = outfits_iter->first; LLAccordionCtrlTab* tab = outfits_iter->second; // An outfit is removed from the list. Do the following: // 1. Remove outfit category from observer to stop monitoring its changes. mCategoriesObserver->removeCategory(outfit_id); // 2. Remove the outfit from selection. deselectOutfit(outfit_id); // 3. Remove category UUID to accordion tab mapping. mOutfitsMap.erase(outfits_iter); // 4. Remove outfit tab from accordion. mAccordion->removeCollapsibleCtrl(tab); // kill removed tab if (tab != NULL) { tab->die(); } } } // Get changed items from inventory model and update outfit tabs // which might have been renamed. const LLInventoryModel::changed_items_t& changed_items = gInventory.getChangedIDs(); for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin(); items_iter != changed_items.end(); ++items_iter) { updateOutfitTab(*items_iter); } mAccordion->sort(); }
void LLOutfitsList::refreshList(const LLUUID& category_id) { LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; // Collect all sub-categories of a given category. // <FS:ND> FIRE-6958/VWR-2862; Make sure to only collect folders of type FT_OUTFIT class ndOutfitsCollector: public LLIsType { public: ndOutfitsCollector() : LLIsType( LLAssetType::AT_CATEGORY ) { } virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item) { if( !LLIsType::operator()( cat, item ) ) return false; if( cat && LLFolderType::FT_OUTFIT == cat->getPreferredType() ) return true; return false; } }; // LLIsType is_category(LLAssetType::AT_CATEGORY); ndOutfitsCollector is_category; // </FS:ND> gInventory.collectDescendentsIf( category_id, cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH, is_category); uuid_vec_t vadded; uuid_vec_t vremoved; // Create added and removed items vectors. computeDifference(cat_array, vadded, vremoved); // <FS:ND> FIRE-6958/VWR-2862; Handle large amounts of outfits, write a least a warning into the logs. if( vadded.size() > 128 ) LL_WARNS() << "Large amount of outfits found: " << vadded.size() << " this may cause hangs and disconnects" << LL_ENDL; U32 nCap = gSavedSettings.getU32( "FSDisplaySavedOutfitsCap" ); if( nCap && nCap < vadded.size() ) { vadded.resize( nCap ); LL_WARNS() << "Capped outfits to " << nCap << " due to debug setting FSDisplaySavedOutfitsCap" << LL_ENDL; } // </FS:ND> // <FS:Ansariel> FIRE-12939: Add outfit count to outfits list getChild<LLTextBox>("OutfitcountText")->setTextArg("COUNT", llformat("%d", cat_array.size())); // Handle added tabs. for (uuid_vec_t::const_iterator iter = vadded.begin(); iter != vadded.end(); ++iter) { const LLUUID cat_id = (*iter); LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id); if (!cat) continue; std::string name = cat->getName(); outfit_accordion_tab_params tab_params(get_accordion_tab_params()); LLAccordionCtrlTab* tab = LLUICtrlFactory::create<LLAccordionCtrlTab>(tab_params); if (!tab) continue; LLWearableItemsList* wearable_list = LLUICtrlFactory::create<LLWearableItemsList>(tab_params.wearable_list); wearable_list->setShape(tab->getLocalRect()); tab->addChild(wearable_list); tab->setName(name); tab->setTitle(name); // *TODO: LLUICtrlFactory::defaultBuilder does not use "display_children" from xml. Should be investigated. tab->setDisplayChildren(false); // <FS:ND> Calling this when there's a lot of outfits causes horrible perfomance and disconnects, due to arrange eating so many cpu cycles. // mAccordion->addCollapsibleCtrl(tab); mAccordion->addCollapsibleCtrl(tab, false ); // </FS:ND> // Start observing the new outfit category. LLWearableItemsList* list = tab->getChild<LLWearableItemsList>("wearable_items_list"); if (!mCategoriesObserver->addCategory(cat_id, boost::bind(&LLWearableItemsList::updateList, list, cat_id))) { // Remove accordion tab if category could not be added to observer. mAccordion->removeCollapsibleCtrl(tab); // kill removed tab tab->die(); continue; } // Map the new tab with outfit category UUID. mOutfitsMap.insert(LLOutfitsList::outfits_map_value_t(cat_id, tab)); tab->setRightMouseDownCallback(boost::bind(&LLOutfitsList::onAccordionTabRightClick, this, _1, _2, _3, cat_id)); // Setting tab focus callback to monitor currently selected outfit. tab->setFocusReceivedCallback(boost::bind(&LLOutfitsList::changeOutfitSelection, this, list, cat_id)); // Setting callback to reset items selection inside outfit on accordion collapsing and expanding (EXT-7875) tab->setDropDownStateChangedCallback(boost::bind(&LLOutfitsList::resetItemSelection, this, list, cat_id)); // force showing list items that don't match current filter(EXT-7158) list->setForceShowingUnmatchedItems(true); // Setting list commit callback to monitor currently selected wearable item. list->setCommitCallback(boost::bind(&LLOutfitsList::onSelectionChange, this, _1)); // Setting list refresh callback to apply filter on list change. list->setRefreshCompleteCallback(boost::bind(&LLOutfitsList::onFilteredWearableItemsListRefresh, this, _1)); list->setRightMouseDownCallback(boost::bind(&LLOutfitsList::onWearableItemsListRightClick, this, _1, _2, _3)); // Fetch the new outfit contents. cat->fetch(); // Refresh the list of outfit items after fetch(). // Further list updates will be triggered by the category observer. list->updateList(cat_id); // If filter is currently applied we store the initial tab state and // open it to show matched items if any. if (!sFilterSubString.empty()) { tab->notifyChildren(LLSD().with("action","store_state")); tab->setDisplayChildren(true); // Setting mForceRefresh flag will make the list refresh its contents // even if it is not currently visible. This is required to apply the // filter to the newly added list. list->setForceRefresh(true); list->setFilterSubString(sFilterSubString); } } // <FS:ND> We called mAccordion->addCollapsibleCtrl with false as second paramter and did not let it arrange itself each time. Do this here after all is said and done. mAccordion->arrange(); // </FS:ND> // Handle removed tabs. for (uuid_vec_t::const_iterator iter=vremoved.begin(); iter != vremoved.end(); ++iter) { outfits_map_t::iterator outfits_iter = mOutfitsMap.find((*iter)); if (outfits_iter != mOutfitsMap.end()) { const LLUUID& outfit_id = outfits_iter->first; LLAccordionCtrlTab* tab = outfits_iter->second; // An outfit is removed from the list. Do the following: // 1. Remove outfit category from observer to stop monitoring its changes. mCategoriesObserver->removeCategory(outfit_id); // 2. Remove the outfit from selection. deselectOutfit(outfit_id); // 3. Remove category UUID to accordion tab mapping. mOutfitsMap.erase(outfits_iter); // 4. Remove outfit tab from accordion. mAccordion->removeCollapsibleCtrl(tab); // kill removed tab if (tab != NULL) { tab->die(); } } } // Get changed items from inventory model and update outfit tabs // which might have been renamed. const LLInventoryModel::changed_items_t& changed_items = gInventory.getChangedIDs(); for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin(); items_iter != changed_items.end(); ++items_iter) { updateOutfitTab(*items_iter); } mAccordion->sort(); }