// If input of the form "/20foo" or "/20 foo", returns "foo" and channel 20. // Otherwise returns input and channel 0. LLWString LLChatBar::stripChannelNumber(const LLWString &mesg, S32* channel) { if (mesg[0] == '/' && mesg[1] == '/') { // This is a "repeat channel send" *channel = mLastSpecialChatChannel; return mesg.substr(2, mesg.length() - 2); } else if (mesg[0] == '/' && mesg[1] && ( LLStringOps::isDigit(mesg[1]) // <edit> || mesg[1] == '-' )) // </edit> { // This a special "/20" speak on a channel S32 pos = 0; // <edit> if(mesg[1] == '-') pos++; // </edit> // Copy the channel number into a string LLWString channel_string; llwchar c; do { c = mesg[pos+1]; channel_string.push_back(c); pos++; } while(c && pos < 64 && LLStringOps::isDigit(c)); // Move the pointer forward to the first non-whitespace char // Check isspace before looping, so we can handle "/33foo" // as well as "/33 foo" while(c && iswspace(c)) { c = mesg[pos+1]; pos++; } mLastSpecialChatChannel = strtol(wstring_to_utf8str(channel_string).c_str(), NULL, 10); // <edit> if(mesg[1] == '-') mLastSpecialChatChannel = -mLastSpecialChatChannel; // </edit> *channel = mLastSpecialChatChannel; return mesg.substr(pos, mesg.length() - pos); } else { // This is normal chat. *channel = 0; return mesg; } }
void LLHUDNameTag::addLabel(const std::string& label_utf8) { LLWString wstr = utf8string_to_wstring(label_utf8); if (!wstr.empty()) { LLWString seps(utf8str_to_wstring("\r\n")); LLWString empty; typedef boost::tokenizer<boost::char_separator<llwchar>, LLWString::const_iterator, LLWString > tokenizer; boost::char_separator<llwchar> sep(seps.c_str(), empty.c_str(), boost::keep_empty_tokens); tokenizer tokens(wstr, sep); tokenizer::iterator iter = tokens.begin(); while (iter != tokens.end()) { U32 line_length = 0; do { S32 segment_length = mFontp->maxDrawableChars(iter->substr(line_length).c_str(), HUD_TEXT_MAX_WIDTH, wstr.length(), LLFontGL::WORD_BOUNDARY_IF_POSSIBLE); LLHUDTextSegment segment(iter->substr(line_length, segment_length), LLFontGL::NORMAL, mColor, mFontp); mLabelSegments.push_back(segment); line_length += segment_length; } while (line_length != iter->size()); ++iter; } } }
bool validateNonNegativeS32(const LLWString &str) { LLLocale locale(LLLocale::USER_LOCALE); LLWString trimmed = str; LLWStringUtil::trim(trimmed); S32 len = trimmed.length(); bool success = TRUE; if(0 < len) { if('-' == trimmed[0]) { success = FALSE; } S32 i = 0; while(success && (i < len)) { if(!LLStringOps::isDigit(trimmed[i++])) { success = FALSE; } } } if (success) { S32 val = strtol(wstring_to_utf8str(trimmed).c_str(), NULL, 10); if (val < 0) { success = FALSE; } } return success; }
// Used for most names of things stored on the server, due to old file-formats // that used the pipe (|) for multiline text storage. Examples include // inventory item names, parcel names, object names, etc. bool validateASCIIPrintableNoPipe(const LLWString &str) { bool rv = TRUE; S32 len = str.length(); if(len == 0) return rv; while(len--) { llwchar wc = str[len]; if (wc < 0x20 || wc > 0x7f || wc == '|') { rv = FALSE; break; } if(!(wc == ' ' || LLStringOps::isAlnum((char)wc) || LLStringOps::isPunct((char)wc) ) ) { rv = FALSE; break; } } return rv; }
// Limits what characters can be used to [1234567890-] with [-] only valid in the first position. // Does NOT ensure that the string is a well-formed number--that's the job of post-validation--for // the simple reasons that intermediate states may be invalid even if the final result is valid. // bool validateInt(const LLWString &str) { LLLocale locale(LLLocale::USER_LOCALE); bool success = TRUE; LLWString trimmed = str; LLWStringUtil::trim(trimmed); S32 len = trimmed.length(); if( 0 < len ) { S32 i = 0; // First character can be a negative sign if( '-' == trimmed[0] ) { i++; } for( ; i < len; i++ ) { if( !LLStringOps::isDigit( trimmed[i] ) ) { success = FALSE; break; } } } return success; }
// Limits what characters can be used to [1234567890.-] with [-] only valid in the first position. // Does NOT ensure that the string is a well-formed number--that's the job of post-validation--for // the simple reasons that intermediate states may be invalid even if the final result is valid. // bool validateFloat(const LLWString &str) { LLLocale locale(LLLocale::USER_LOCALE); bool success = TRUE; LLWString trimmed = str; LLWStringUtil::trim(trimmed); S32 len = trimmed.length(); if( 0 < len ) { // May be a comma or period, depending on the locale llwchar decimal_point = (llwchar)LLResMgr::getInstance()->getDecimalPoint(); S32 i = 0; // First character can be a negative sign if( '-' == trimmed[0] ) { i++; } for( ; i < len; i++ ) { if( (decimal_point != trimmed[i] ) && !LLStringOps::isDigit( trimmed[i] ) ) { success = FALSE; break; } } } return success; }
void LLFixedBuffer::addLine(const LLWString& line) { if (line.empty()) { return; } removeExtraLines(); mLines.push_back(line); mLineLengths.push_back((S32)line.length()); mAddTimes.push_back(mTimer.getElapsedTimeF32()); }
// Used for multiline text stored on the server. // Example is landmark description in Places SP. bool validateASCIIWithNewLine(const LLWString &str) { bool rv = TRUE; S32 len = str.length(); while(len--) { if ((str[len] < 0x20 && str[len] != 0xA) || str[len] > 0x7f) { rv = FALSE; break; } } return rv; }
bool validateASCII(const LLWString &str) { bool rv = TRUE; S32 len = str.length(); while(len--) { if (str[len] < 0x20 || str[len] > 0x7f) { rv = FALSE; break; } } return rv; }
bool validateAlphaNumSpace(const LLWString &str) { LLLocale locale(LLLocale::USER_LOCALE); bool rv = TRUE; S32 len = str.length(); if(len == 0) return rv; while(len--) { if(!(LLStringOps::isAlnum((char)str[len]) || (' ' == str[len]))) { rv = FALSE; break; } } return rv; }
void LLConsole::addQueuedLines() { for (line_queue_t::iterator iter = mLineQueue.begin(); iter != mLineQueue.end(); ++iter) { LineInfo& line_info = *iter; LLWString wline = line_info.wline; //F32 size = line_info.size; LLColor4 color = line_info.color; if (!wline.empty() && mFont != NULL) { // Wrap lines that are longer than the view is wide. S32 offset = 0; while( offset < (S32)wline.length() ) { S32 skip_chars; // skip '\n' // Figure out if a word-wrapped line fits here. LLWString::size_type line_end = wline.find_first_of(llwchar('\n'), offset); if (line_end != LLWString::npos) { skip_chars = 1; // skip '\n' } else { line_end = wline.size(); skip_chars = 0; } U32 drawable = mFont->maxDrawableChars(wline.c_str()+offset, (F32)mRect.getWidth(), line_end-offset, TRUE); if (drawable != 0) { LLFixedBuffer::addLine(wline.substr(offset, drawable)); mAddTimes[mAddTimes.size()-1] = line_info.add_time; } else { // force a blank line LLFixedBuffer::addLine(" "); } mColors.push_back(color); offset += (drawable + skip_chars); } } } mLineQueue.clear(); }
void DOHexEditor::copy() { if(!canCopy()) return; std::string text; if(mInData) { U32 start = getProperSelectionStart(); U32 end = getProperSelectionEnd(); for(U32 i = start; i < end; i++) text.append(llformat("%02X", mValue[i])); } else { U32 start = getProperSelectionStart(); U32 end = getProperSelectionEnd(); for(U32 i = start; i < end; i++) text.append(llformat("%c", mValue[i])); } LLWString wtext = utf8str_to_wstring(text); gClipboard.copyFromSubstring(wtext, 0, wtext.length()); }
// Checked: 2011-05-26 (RLVa-1.3.1c) | Added: RLVa-1.3.1c void RlvFloaterBehaviours::onBtnCopyToClipboard() const { std::ostringstream strRestrictions; strRestrictions << RlvStrings::getVersion() << "\n"; const RlvHandler::rlv_object_map_t* pObjects = gRlvHandler.getObjectMap(); for (RlvHandler::rlv_object_map_t::const_iterator itObj = pObjects->begin(), endObj = pObjects->end(); itObj != endObj; ++itObj) { strRestrictions << "\n" << rlvGetItemNameFromObjID(itObj->first) << ":\n"; const rlv_command_list_t* pCommands = itObj->second.getCommandList(); for (rlv_command_list_t::const_iterator itCmd = pCommands->begin(), endCmd = pCommands->end(); itCmd != endCmd; ++itCmd) { std::string strOption; LLUUID idOption; if ( (itCmd->hasOption()) && (idOption.set(itCmd->getOption(), FALSE)) && (idOption.notNull()) ) { LLAvatarName avName; if (gObjectList.findObject(idOption)) strOption = rlvGetItemNameFromObjID(idOption, true); else if (LLAvatarNameCache::get(idOption, &avName)) strOption = (!avName.getAccountName().empty()) ? avName.getAccountName() : avName.getDisplayName(); else if (!gCacheName->getGroupName(idOption, strOption)) strOption = itCmd->getOption(); } strRestrictions << " -> " << itCmd->asString(); if ( (!strOption.empty()) && (strOption != itCmd->getOption()) ) strRestrictions << " [" << strOption << "]"; if (RLV_RET_SUCCESS != itCmd->getReturnType()) strRestrictions << " (" << RlvStrings::getStringFromReturnCode(itCmd->getReturnType()) << ")"; strRestrictions << "\n"; } } LLWString wstrRestrictions = utf8str_to_wstring(strRestrictions.str()); gClipboard.copyFromSubstring(wstrRestrictions, 0, wstrRestrictions.length()); }
F32 LLFontGL::getWidthF32(const LLWString& utf32text, const S32 begin_offset, const S32 max_chars, BOOL use_embedded) const { const S32 LAST_CHARACTER = LLFontFreetype::LAST_CHAR_FULL; const S32 max_index = llmin(llmax(max_chars, begin_offset + max_chars), S32(utf32text.length())); if (max_index <= 0 || begin_offset >= max_index) return 0; F32 cur_x = 0; const LLFontGlyphInfo* next_glyph = NULL; F32 width_padding = 0.f; for (S32 i = begin_offset; i < max_index; i++) { const llwchar wch = utf32text[i]; const embedded_data_t* ext_data = use_embedded ? getEmbeddedCharData(wch) : NULL; if (ext_data) { // Handle crappy embedded hack cur_x += getEmbeddedCharAdvance(ext_data); if(i+1 < max_index) { cur_x += EXT_KERNING * sScaleX; } } else { const LLFontGlyphInfo* fgi = next_glyph; next_glyph = NULL; if(!fgi) { fgi = mFontFreetype->getGlyphInfo(wch); } F32 advance = mFontFreetype->getXAdvance(fgi); // for the last character we want to measure the greater of its width and xadvance values // so keep track of the difference between these values for the each character we measure // so we can fix things up at the end width_padding = llmax( 0.f, // always use positive padding amount width_padding - advance, // previous padding left over after advance of current character (F32)(fgi->mWidth + fgi->mXBearing) - advance); // difference between width of this character and advance to next character cur_x += advance; if ((i + 1) < max_index) { llwchar next_char = utf32text[i+1]; if (next_char < LAST_CHARACTER) { // Kern this puppy. next_glyph = mFontFreetype->getGlyphInfo(next_char); cur_x += mFontFreetype->getXKerning(fgi, next_glyph); } } // Round after kerning. cur_x = (F32)ll_round(cur_x); } } // add in extra pixels for last character's width past its xadvance cur_x += width_padding; return cur_x / sScaleX; }
// If input of the form "/20foo" or "/20 foo", returns "foo" and channel 20. // Otherwise returns input and channel 0. LLWString FSNearbyChat::stripChannelNumber(const LLWString &mesg, S32* channel, S32* last_channel, bool* is_set) { *is_set = false; if (mesg[0] == '/' && mesg[1] == '/') { // This is a "repeat channel send" *is_set = true; *channel = *last_channel; return mesg.substr(2, mesg.length() - 2); } else if (mesg[0] == '/' && mesg[1] //<FS:TS> FIRE-11412: Allow saying /-channel for negative numbers // (this code was here; documenting for the future) //&& LLStringOps::isDigit(mesg[1])) && (LLStringOps::isDigit(mesg[1]) || (mesg[1] == '-' && mesg[2] && LLStringOps::isDigit(mesg[2])))) //</FS:TS> FIRE-11412 { // This a special "/20" speak on a channel *is_set = true; S32 pos = 0; //<FS:TS> FIRE-11412: Allow saying /-channel for negative numbers // (this code was here; documenting for the future) if (mesg[1] == '-') { pos++; } //</FS:TS> FIRE-11412 // Copy the channel number into a string LLWString channel_string; llwchar c; do { c = mesg[pos + 1]; channel_string.push_back(c); pos++; } while (c && pos < 64 && LLStringOps::isDigit(c)); // Move the pointer forward to the first non-whitespace char // Check isspace before looping, so we can handle "/33foo" // as well as "/33 foo" while (c && iswspace(c)) { c = mesg[pos+1]; pos++; } *last_channel = strtol(wstring_to_utf8str(channel_string).c_str(), NULL, 10); //<FS:TS> FIRE-11412: Allow saying /-channel for negative numbers // (this code was here; documenting for the future) if (mesg[1] == '-') { *last_channel = -(*last_channel); } //</FS:TS> FIRE-11412 *channel = *last_channel; return mesg.substr(pos, mesg.length() - pos); } else { // This is normal chat. *channel = 0; return mesg; } }
void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent, const LLFontGL &font, const U8 style, const LLFontGL::ShadowType shadow, const F32 x_offset, const F32 y_offset, const LLColor4& color, const BOOL orthographic) { LLViewerCamera* camera = LLViewerCamera::getInstance(); // Do cheap plane culling LLVector3 dir_vec = pos_agent - camera->getOrigin(); dir_vec /= dir_vec.magVec(); if (wstr.empty() || (!orthographic && dir_vec * camera->getAtAxis() <= 0.f)) { return; } LLVector3 right_axis; LLVector3 up_axis; if (orthographic) { right_axis.setVec(0.f, -1.f / gViewerWindow->getWorldViewHeightScaled(), 0.f); up_axis.setVec(0.f, 0.f, 1.f / gViewerWindow->getWorldViewHeightScaled()); } else { camera->getPixelVectors(pos_agent, up_axis, right_axis); } LLCoordFrame render_frame = *camera; LLQuaternion rot; if (!orthographic) { rot = render_frame.getQuaternion(); rot = rot * LLQuaternion(-F_PI_BY_TWO, camera->getYAxis()); rot = rot * LLQuaternion(F_PI_BY_TWO, camera->getXAxis()); } else { rot = LLQuaternion(-F_PI_BY_TWO, LLVector3(0.f, 0.f, 1.f)); rot = rot * LLQuaternion(-F_PI_BY_TWO, LLVector3(0.f, 1.f, 0.f)); } F32 angle; LLVector3 axis; rot.getAngleAxis(&angle, axis); LLVector3 render_pos = pos_agent + (floorf(x_offset) * right_axis) + (floorf(y_offset) * up_axis); //get the render_pos in screen space LLVector3 window_coordinates; F32& winX = window_coordinates.mV[VX]; F32& winY = window_coordinates.mV[VY]; F32& winZ = window_coordinates.mV[VZ]; const LLRect& world_view_rect = gViewerWindow->getWorldViewRectRaw(); glProjectf(render_pos, gGLModelView, gGLProjection, world_view_rect, window_coordinates); //fonts all render orthographically, set up projection`` gGL.matrixMode(LLRender::MM_PROJECTION); gGL.pushMatrix(); gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); LLUI::pushMatrix(); gl_state_for_2d(world_view_rect.getWidth(), world_view_rect.getHeight()); gViewerWindow->setup3DViewport(); winX -= world_view_rect.mLeft; winY -= world_view_rect.mBottom; LLUI::loadIdentity(); gGL.loadIdentity(); LLUI::translate((F32) winX*1.0f/LLFontGL::sScaleX, (F32) winY*1.0f/(LLFontGL::sScaleY), -(((F32) winZ*2.f)-1.f)); F32 right_x; font.render(wstr, 0, 0, 0, color, LLFontGL::LEFT, LLFontGL::BASELINE, style, shadow, wstr.length(), 1000, &right_x); LLUI::popMatrix(); gGL.popMatrix(); gGL.matrixMode(LLRender::MM_PROJECTION); gGL.popMatrix(); gGL.matrixMode(LLRender::MM_MODELVIEW); }
S32 LLFontGL::render(const LLWString &wstr, const S32 begin_offset, const F32 x, const F32 y, const LLColor4 &color, const HAlign halign, const VAlign valign, U8 style, const S32 max_chars, S32 max_pixels, F32* right_x, BOOL use_embedded, BOOL use_ellipses) const { if(!sDisplayFont) //do not display texts { return wstr.length() ; } LLGLEnable tex(GL_TEXTURE_2D); if (wstr.empty()) { return 0; } S32 scaled_max_pixels = max_pixels == S32_MAX ? S32_MAX : llceil((F32)max_pixels * sScaleX); // HACK for better bolding if (style & BOLD) { if (this == LLFontGL::sSansSerif) { return LLFontGL::sSansSerifBold->render( wstr, begin_offset, x, y, color, halign, valign, (style & ~BOLD), max_chars, max_pixels, right_x, use_embedded); } } F32 drop_shadow_strength = 0.f; if (style & (DROP_SHADOW | DROP_SHADOW_SOFT)) { F32 luminance; color.calcHSL(NULL, NULL, &luminance); drop_shadow_strength = clamp_rescale(luminance, 0.35f, 0.6f, 0.f, 1.f); if (luminance < 0.35f) { style = style & ~(DROP_SHADOW | DROP_SHADOW_SOFT); } } gGL.pushMatrix(); glLoadIdentity(); gGL.translatef(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ); //glScalef(sScaleX, sScaleY, 1.0f); // avoid half pixels // RN: if we're going to this trouble, might as well snap to nearest pixel all the time // but the plan is to get rid of this so that fonts "just work" //F32 half_pixel_distance = llabs(fmodf(sCurOrigin.mX * sScaleX, 1.f) - 0.5f); //if (half_pixel_distance < PIXEL_BORDER_THRESHOLD) //{ gGL.translatef(PIXEL_CORRECTION_DISTANCE*sScaleX, 0.f, 0.f); //} // this code would just snap to pixel grid, although it seems to introduce more jitter //F32 pixel_offset_x = llround(sCurOrigin.mX * sScaleX) - (sCurOrigin.mX * sScaleX); //F32 pixel_offset_y = llround(sCurOrigin.mY * sScaleY) - (sCurOrigin.mY * sScaleY); //gGL.translatef(-pixel_offset_x, -pixel_offset_y, 0.f); // scale back to native pixel size //glScalef(1.f / sScaleX, 1.f / sScaleY, 1.f); //glScaled(1.0 / (F64) sScaleX, 1.0 / (F64) sScaleY, 1.0f); LLFastTimer t(LLFastTimer::FTM_RENDER_FONTS); gGL.color4fv( color.mV ); S32 chars_drawn = 0; S32 i; S32 length; if (-1 == max_chars) { length = (S32)wstr.length() - begin_offset; } else { length = llmin((S32)wstr.length() - begin_offset, max_chars ); } F32 cur_x, cur_y, cur_render_x, cur_render_y; // Bind the font texture mImageGLp->bind(0); // Not guaranteed to be set correctly gGL.setSceneBlendType(LLRender::BT_ALPHA); cur_x = ((F32)x * sScaleX); cur_y = ((F32)y * sScaleY); // Offset y by vertical alignment. switch (valign) { case TOP: cur_y -= mAscender; break; case BOTTOM: cur_y += mDescender; break; case VCENTER: cur_y -= ((mAscender - mDescender)/2.f); break; case BASELINE: // Baseline, do nothing. break; default: break; } switch (halign) { case LEFT: break; case RIGHT: cur_x -= llmin(scaled_max_pixels, llround(getWidthF32(wstr.c_str(), 0, length) * sScaleX)); break; case HCENTER: cur_x -= llmin(scaled_max_pixels, llround(getWidthF32(wstr.c_str(), 0, length) * sScaleX)) / 2; break; default: break; } // Round properly. //cur_render_y = (F32)llfloor(cur_y/sScaleY + 0.5f)*sScaleY; //cur_render_x = (F32)llfloor(cur_x/sScaleX + 0.5f)*sScaleX; cur_render_y = cur_y; cur_render_x = cur_x; F32 start_x = cur_x; F32 inv_width = 1.f / mImageGLp->getWidth(); F32 inv_height = 1.f / mImageGLp->getHeight(); const S32 LAST_CHARACTER = LLFont::LAST_CHAR_FULL; BOOL draw_ellipses = FALSE; if (use_ellipses && halign == LEFT) { // check for too long of a string if (getWidthF32(wstr.c_str(), 0, max_chars) * sScaleX > scaled_max_pixels) { // use four dots for ellipsis width to generate padding const LLWString dots(utf8str_to_wstring(std::string("...."))); scaled_max_pixels = llmax(0, scaled_max_pixels - llround(getWidthF32(dots.c_str()))); draw_ellipses = TRUE; } } for (i = begin_offset; i < begin_offset + length; i++) { llwchar wch = wstr[i]; // Handle embedded characters first, if they're enabled. // Embedded characters are a hack for notecards const embedded_data_t* ext_data = use_embedded ? getEmbeddedCharData(wch) : NULL; if (ext_data) { LLImageGL* ext_image = ext_data->mImage; const LLWString& label = ext_data->mLabel; F32 ext_height = (F32)ext_image->getHeight() * sScaleY; F32 ext_width = (F32)ext_image->getWidth() * sScaleX; F32 ext_advance = (EXT_X_BEARING * sScaleX) + ext_width; if (!label.empty()) { ext_advance += (EXT_X_BEARING + gExtCharFont->getWidthF32( label.c_str() )) * sScaleX; } if (start_x + scaled_max_pixels < cur_x + ext_advance) { // Not enough room for this character. break; } ext_image->bind(); const F32 ext_x = cur_render_x + (EXT_X_BEARING * sScaleX); const F32 ext_y = cur_render_y + (EXT_Y_BEARING * sScaleY + mAscender - mLineHeight); LLRectf uv_rect(0.f, 1.f, 1.f, 0.f); LLRectf screen_rect(ext_x, ext_y + ext_height, ext_x + ext_width, ext_y); drawGlyph(screen_rect, uv_rect, LLColor4::white, style, drop_shadow_strength); if (!label.empty()) { gGL.pushMatrix(); //glLoadIdentity(); //gGL.translatef(sCurOrigin.mX, sCurOrigin.mY, 0.0f); //glScalef(sScaleX, sScaleY, 1.f); gExtCharFont->render(label, 0, /*llfloor*/((ext_x + (F32)ext_image->getWidth() + EXT_X_BEARING) / sScaleX), /*llfloor*/(cur_y / sScaleY), color, halign, BASELINE, NORMAL, S32_MAX, S32_MAX, NULL, TRUE ); gGL.popMatrix(); } gGL.color4fv(color.mV); chars_drawn++; cur_x += ext_advance; if (((i + 1) < length) && wstr[i+1]) { cur_x += EXT_KERNING * sScaleX; } cur_render_x = cur_x; // Bind the font texture mImageGLp->bind(); } else { if (!hasGlyph(wch)) { (const_cast<LLFontGL*>(this))->addChar(wch); } const LLFontGlyphInfo* fgi= getGlyphInfo(wch); if (!fgi) { llerrs << "Missing Glyph Info" << llendl; break; } if ((start_x + scaled_max_pixels) < (cur_x + fgi->mXBearing + fgi->mWidth)) { // Not enough room for this character. break; } // Draw the text at the appropriate location //Specify vertices and texture coordinates LLRectf uv_rect((fgi->mXBitmapOffset - PAD_AMT) * inv_width, (fgi->mYBitmapOffset + fgi->mHeight + PAD_AMT) * inv_height, (fgi->mXBitmapOffset + fgi->mWidth + PAD_AMT) * inv_width, (fgi->mYBitmapOffset - PAD_AMT) * inv_height); LLRectf screen_rect(cur_render_x + (F32)fgi->mXBearing - PAD_AMT, cur_render_y + (F32)fgi->mYBearing + PAD_AMT, cur_render_x + (F32)fgi->mXBearing + (F32)fgi->mWidth + PAD_AMT, cur_render_y + (F32)fgi->mYBearing - (F32)fgi->mHeight - PAD_AMT); drawGlyph(screen_rect, uv_rect, color, style, drop_shadow_strength); chars_drawn++; cur_x += fgi->mXAdvance; cur_y += fgi->mYAdvance; llwchar next_char = wstr[i+1]; if (next_char && (next_char < LAST_CHARACTER)) { // Kern this puppy. if (!hasGlyph(next_char)) { (const_cast<LLFontGL*>(this))->addChar(next_char); } cur_x += getXKerning(wch, next_char); } // Round after kerning. // Must do this to cur_x, not just to cur_render_x, otherwise you // will squish sub-pixel kerned characters too close together. // For example, "CCCCC" looks bad. cur_x = (F32)llfloor(cur_x + 0.5f); //cur_y = (F32)llfloor(cur_y + 0.5f); cur_render_x = cur_x; cur_render_y = cur_y; } } if (right_x) { *right_x = cur_x / sScaleX; } if (style & UNDERLINE) { LLGLSNoTexture no_texture; gGL.begin(LLVertexBuffer::LINES); gGL.vertex2f(start_x, cur_y - (mDescender)); gGL.vertex2f(cur_x, cur_y - (mDescender)); gGL.end(); } // *FIX: get this working in all alignment cases, etc. if (draw_ellipses) { // recursively render ellipses at end of string // we've already reserved enough room gGL.pushMatrix(); //glLoadIdentity(); //gGL.translatef(sCurOrigin.mX, sCurOrigin.mY, 0.0f); //glScalef(sScaleX, sScaleY, 1.f); renderUTF8(std::string("..."), 0, cur_x / sScaleX, (F32)y, color, LEFT, valign, style, S32_MAX, max_pixels, right_x, FALSE); gGL.popMatrix(); } gGL.popMatrix(); return chars_drawn; }
S32 LLFontGL::charFromPixelOffset(const LLWString& utf32text, const S32 begin_offset, F32 target_x, F32 max_pixels, S32 max_chars, BOOL round, BOOL use_embedded) const { const S32 max_index = llmin(llmax(max_chars,begin_offset + max_chars), S32(utf32text.length())); if (max_index <= 0 || begin_offset >= max_index || max_pixels <= 0.f) return 0; F32 cur_x = 0; target_x *= sScaleX; F32 scaled_max_pixels = max_pixels * sScaleX; const LLFontGlyphInfo* next_glyph = NULL; S32 pos; for (pos = begin_offset; pos < max_index; pos++) { llwchar wch = utf32text[pos]; if (!wch) { break; // done } const embedded_data_t* ext_data = use_embedded ? getEmbeddedCharData(wch) : NULL; const LLFontGlyphInfo* glyph = next_glyph; next_glyph = NULL; if(!glyph && !ext_data) { glyph = mFontFreetype->getGlyphInfo(wch); } F32 char_width = ext_data ? getEmbeddedCharAdvance(ext_data) : mFontFreetype->getXAdvance(glyph); if (round) { // Note: if the mouse is on the left half of the character, the pick is to the character's left // If it's on the right half, the pick is to the right. if (target_x < cur_x + char_width*0.5f) { break; } } else if (target_x < cur_x + char_width) { break; } if (scaled_max_pixels < cur_x + char_width) { break; } cur_x += char_width; if ((pos + 1) < max_index) { if(ext_data) { cur_x += EXT_KERNING * sScaleX; } else { next_glyph = mFontFreetype->getGlyphInfo(utf32text[pos + 1]); cur_x += mFontFreetype->getXKerning(glyph, next_glyph); } } // Round after kerning. cur_x = (F32)ll_round(cur_x); } return pos - begin_offset; }
void LLProgressView::draw() { static LLTimer timer; if (gNoRender) { return; } // Make sure the progress view always fills the entire window. S32 width = gViewerWindow->getWindowWidth(); S32 height = gViewerWindow->getWindowHeight(); if( (width != getRect().getWidth()) || (height != getRect().getHeight()) ) { reshape( width, height ); } // Paint bitmap if we've got one glPushMatrix(); if (gStartImageGL) { LLGLSUIDefault gls_ui; LLViewerImage::bindTexture(gStartImageGL); gGL.color4f(1.f, 1.f, 1.f, mFadeTimer.getStarted() ? clamp_rescale(mFadeTimer.getElapsedTimeF32(), 0.f, FADE_IN_TIME, 1.f, 0.f) : 1.f); F32 image_aspect = (F32)gStartImageWidth / (F32)gStartImageHeight; F32 view_aspect = (F32)width / (F32)height; // stretch image to maintain aspect ratio if (image_aspect > view_aspect) { glTranslatef(-0.5f * (image_aspect / view_aspect - 1.f) * width, 0.f, 0.f); glScalef(image_aspect / view_aspect, 1.f, 1.f); } else { glTranslatef(0.f, -0.5f * (view_aspect / image_aspect - 1.f) * height, 0.f); glScalef(1.f, view_aspect / image_aspect, 1.f); } gl_rect_2d_simple_tex( getRect().getWidth(), getRect().getHeight() ); gStartImageGL->unbindTexture(0, GL_TEXTURE_2D); } else { LLGLSNoTexture gls_no_texture; gGL.color4f(0.f, 0.f, 0.f, 1.f); gl_rect_2d(getRect()); } glPopMatrix(); // Handle fade-in animation if (mFadeTimer.getStarted()) { LLView::draw(); if (mFadeTimer.getElapsedTimeF32() > FADE_IN_TIME) { gFocusMgr.removeTopCtrlWithoutCallback(this); LLView::setVisible(FALSE); gStartImageGL = NULL; } return; } S32 line_x = getRect().getWidth() / 2; S32 line_one_y = getRect().getHeight() / 2 + 64; const S32 LINE_SPACING = 25; S32 line_two_y = line_one_y - LINE_SPACING; const LLFontGL* font = LLFontGL::sSansSerif; LLUIImagePtr shadow_imagep = LLUI::getUIImage("rounded_square_soft.tga"); LLUIImagePtr bar_fg_imagep = LLUI::getUIImage("progressbar_fill.tga"); LLUIImagePtr bar_bg_imagep = LLUI::getUIImage("progressbar_track.tga"); LLUIImagePtr bar_imagep = LLUI::getUIImage("rounded_square.tga"); LLColor4 background_color = gColors.getColor("LoginProgressBarBgColor"); F32 alpha = 0.5f + 0.5f*0.5f*(1.f + (F32)sin(3.f*timer.getElapsedTimeF32())); // background_color.mV[3] = background_color.mV[3]*alpha; std::string top_line = LLAppViewer::instance()->getSecondLifeTitle(); S32 bar_bottom = line_two_y - 30; S32 bar_height = 18; S32 bar_width = getRect().getWidth() * 2 / 3; S32 bar_left = (getRect().getWidth() / 2) - (bar_width / 2); // translucent outline box S32 background_box_left = ( ( ( getRect().getWidth() / 2 ) - ( bar_width / 2 ) ) / 4 ) * 3; S32 background_box_top = ( getRect().getHeight() / 2 ) + LINE_SPACING * 5; S32 background_box_right = getRect().getWidth() - background_box_left; S32 background_box_bottom = ( getRect().getHeight() / 2 ) - LINE_SPACING * 5; S32 background_box_width = background_box_right - background_box_left + 1; S32 background_box_height = background_box_top - background_box_bottom + 1; // shadow_imagep->draw( background_box_left + 2, // background_box_bottom - 2, // background_box_width, // background_box_height, // gColors.getColor( "LoginProgressBoxShadowColor" ) ); // bar_outline_imagep->draw( background_box_left, // background_box_bottom, // background_box_width, // background_box_height, // gColors.getColor("LoginProgressBoxBorderColor") ); bar_imagep->draw( background_box_left + 1, background_box_bottom + 1, background_box_width - 2, background_box_height - 2, gColors.getColor("LoginProgressBoxCenterColor") ); // we'll need this later for catching a click if it looks like it contains a link if ( mMessage.find( "http://" ) != std::string::npos ) mOutlineRect.set( background_box_left, background_box_top, background_box_right, background_box_bottom ); else mOutlineRect.set( 0, 0, 0, 0 ); // draw loading bar font->renderUTF8(top_line, 0, line_x, line_one_y, //LLColor4::white, gColors.getColor("LoginProgressBoxTextColor"), LLFontGL::HCENTER, LLFontGL::BASELINE, LLFontGL::DROP_SHADOW); font->renderUTF8(mText, 0, line_x, line_two_y, //LLColor4::white, gColors.getColor("LoginProgressBoxTextColor"), LLFontGL::HCENTER, LLFontGL::BASELINE, LLFontGL::DROP_SHADOW); // shadow_imagep->draw( // bar_left + 2, // bar_bottom - 2, // bar_width, // bar_height, // gColors.getColor("LoginProgressBoxShadowColor")); // bar_imagep->draw( // bar_left, // bar_bottom, // bar_width, // bar_height, // LLColor4(0.7f, 0.7f, 0.8f, 1.0f)); bar_bg_imagep->draw( bar_left + 2, bar_bottom + 2, bar_width - 4, bar_height - 4, background_color); LLColor4 bar_color = gColors.getColor("LoginProgressBarFgColor"); bar_color.mV[3] = alpha; bar_fg_imagep->draw( bar_left + 2, bar_bottom + 2, llround((bar_width - 4) * (mPercentDone / 100.f)), bar_height - 4, bar_color); S32 line_three_y = line_two_y - LINE_SPACING * 3; // draw the message if there is one if(!mMessage.empty()) { LLColor4 text_message_color = gColors.getColor("LoginProgressBoxTextColor"); LLWString wmessage = utf8str_to_wstring(mMessage); const F32 MAX_PIXELS = 640.0f; S32 chars_left = wmessage.length(); S32 chars_this_time = 0; S32 msgidx = 0; while(chars_left > 0) { chars_this_time = font->maxDrawableChars(wmessage.substr(msgidx).c_str(), MAX_PIXELS, MAX_STRING - 1, TRUE); LLWString wbuffer = wmessage.substr(msgidx, chars_this_time); font->render(wbuffer, 0, (F32)line_x, (F32)line_three_y, //LLColor4::white, gColors.getColor("LoginProgressBoxTextColor"), LLFontGL::HCENTER, LLFontGL::BASELINE, LLFontGL::DROP_SHADOW); msgidx += chars_this_time; chars_left -= chars_this_time; line_three_y -= LINE_SPACING; } } // draw children LLView::draw(); }
S32 LLFontGL::render(const LLWString &wstr, const S32 begin_offset, const F32 x, const F32 y, const LLColor4 &color, const HAlign halign, const VAlign valign, U8 style, const S32 max_chars, S32 max_pixels, F32* right_x, BOOL use_embedded, BOOL use_ellipses) const { if(!sDisplayFont) //do not display texts { return wstr.length() ; } if (wstr.empty()) { return 0; } gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); S32 scaled_max_pixels = max_pixels == S32_MAX ? S32_MAX : llceil((F32)max_pixels * sScaleX); // Strip off any style bits that are already accounted for by the font. style = style & (~getFontDesc().getStyle()); F32 drop_shadow_strength = 0.f; if (style & (DROP_SHADOW | DROP_SHADOW_SOFT)) { F32 luminance; color.calcHSL(NULL, NULL, &luminance); drop_shadow_strength = clamp_rescale(luminance, 0.35f, 0.6f, 0.f, 1.f); if (luminance < 0.35f) { style = style & ~(DROP_SHADOW | DROP_SHADOW_SOFT); } } gGL.pushMatrix(); glLoadIdentity(); gGL.translatef(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ); // this code snaps the text origin to a pixel grid to start with F32 pixel_offset_x = llround((F32)sCurOrigin.mX) - (sCurOrigin.mX); F32 pixel_offset_y = llround((F32)sCurOrigin.mY) - (sCurOrigin.mY); gGL.translatef(-pixel_offset_x, -pixel_offset_y, 0.f); LLFastTimer t(LLFastTimer::FTM_RENDER_FONTS); gGL.color4fv( color.mV ); S32 chars_drawn = 0; S32 i; S32 length; if (-1 == max_chars) { length = (S32)wstr.length() - begin_offset; } else { length = llmin((S32)wstr.length() - begin_offset, max_chars ); } F32 cur_x, cur_y, cur_render_x, cur_render_y; // Not guaranteed to be set correctly gGL.setSceneBlendType(LLRender::BT_ALPHA); cur_x = ((F32)x * sScaleX); cur_y = ((F32)y * sScaleY); // Offset y by vertical alignment. switch (valign) { case TOP: cur_y -= mAscender; break; case BOTTOM: cur_y += mDescender; break; case VCENTER: cur_y -= ((mAscender - mDescender)/2.f); break; case BASELINE: // Baseline, do nothing. break; default: break; } switch (halign) { case LEFT: break; case RIGHT: cur_x -= llmin(scaled_max_pixels, llround(getWidthF32(wstr.c_str(), 0, length) * sScaleX)); break; case HCENTER: cur_x -= llmin(scaled_max_pixels, llround(getWidthF32(wstr.c_str(), 0, length) * sScaleX)) / 2; break; default: break; } cur_render_y = cur_y; cur_render_x = cur_x; F32 start_x = cur_x; F32 inv_width = 1.f / mFontBitmapCachep->getBitmapWidth(); F32 inv_height = 1.f / mFontBitmapCachep->getBitmapHeight(); const S32 LAST_CHARACTER = LLFont::LAST_CHAR_FULL; BOOL draw_ellipses = FALSE; if (use_ellipses && halign == LEFT) { // check for too long of a string if (getWidthF32(wstr.c_str(), 0, max_chars) * sScaleX > scaled_max_pixels) { // use four dots for ellipsis width to generate padding const LLWString dots(utf8str_to_wstring(std::string("...."))); scaled_max_pixels = llmax(0, scaled_max_pixels - llround(getWidthF32(dots.c_str()))); draw_ellipses = TRUE; } } // Remember last-used texture to avoid unnecesssary bind calls. LLImageGL *last_bound_texture = NULL; for (i = begin_offset; i < begin_offset + length; i++) { llwchar wch = wstr[i]; // Handle embedded characters first, if they're enabled. // Embedded characters are a hack for notecards const embedded_data_t* ext_data = use_embedded ? getEmbeddedCharData(wch) : NULL; if (ext_data) { LLImageGL* ext_image = ext_data->mImage; const LLWString& label = ext_data->mLabel; F32 ext_height = (F32)ext_image->getHeight() * sScaleY; F32 ext_width = (F32)ext_image->getWidth() * sScaleX; F32 ext_advance = (EXT_X_BEARING * sScaleX) + ext_width; if (!label.empty()) { ext_advance += (EXT_X_BEARING + getFontExtChar()->getWidthF32( label.c_str() )) * sScaleX; } if (start_x + scaled_max_pixels < cur_x + ext_advance) { // Not enough room for this character. break; } if (last_bound_texture != ext_image) { gGL.getTexUnit(0)->bind(ext_image); last_bound_texture = ext_image; } // snap origin to whole screen pixel const F32 ext_x = (F32)llround(cur_render_x + (EXT_X_BEARING * sScaleX)); const F32 ext_y = (F32)llround(cur_render_y + (EXT_Y_BEARING * sScaleY + mAscender - mLineHeight)); LLRectf uv_rect(0.f, 1.f, 1.f, 0.f); LLRectf screen_rect(ext_x, ext_y + ext_height, ext_x + ext_width, ext_y); drawGlyph(screen_rect, uv_rect, LLColor4::white, style, drop_shadow_strength); if (!label.empty()) { gGL.pushMatrix(); //glLoadIdentity(); //gGL.translatef(sCurOrigin.mX, sCurOrigin.mY, 0.0f); //glScalef(sScaleX, sScaleY, 1.f); getFontExtChar()->render(label, 0, /*llfloor*/((ext_x + (F32)ext_image->getWidth() + EXT_X_BEARING) / sScaleX), /*llfloor*/(cur_y / sScaleY), color, halign, BASELINE, NORMAL, S32_MAX, S32_MAX, NULL, TRUE ); gGL.popMatrix(); } gGL.color4fv(color.mV); chars_drawn++; cur_x += ext_advance; if (((i + 1) < length) && wstr[i+1]) { cur_x += EXT_KERNING * sScaleX; } cur_render_x = cur_x; } else { if (!hasGlyph(wch)) { addChar(wch); } const LLFontGlyphInfo* fgi= getGlyphInfo(wch); if (!fgi) { llerrs << "Missing Glyph Info" << llendl; break; } // Per-glyph bitmap texture. LLImageGL *image_gl = mFontBitmapCachep->getImageGL(fgi->mBitmapNum); if (last_bound_texture != image_gl) { gGL.getTexUnit(0)->bind(image_gl); last_bound_texture = image_gl; } if ((start_x + scaled_max_pixels) < (cur_x + fgi->mXBearing + fgi->mWidth)) { // Not enough room for this character. break; } // Draw the text at the appropriate location //Specify vertices and texture coordinates LLRectf uv_rect((fgi->mXBitmapOffset) * inv_width, (fgi->mYBitmapOffset + fgi->mHeight + PAD_UVY) * inv_height, (fgi->mXBitmapOffset + fgi->mWidth) * inv_width, (fgi->mYBitmapOffset - PAD_UVY) * inv_height); // snap glyph origin to whole screen pixel LLRectf screen_rect(llround(cur_render_x + (F32)fgi->mXBearing), llround(cur_render_y + (F32)fgi->mYBearing), llround(cur_render_x + (F32)fgi->mXBearing) + (F32)fgi->mWidth, llround(cur_render_y + (F32)fgi->mYBearing) - (F32)fgi->mHeight); drawGlyph(screen_rect, uv_rect, color, style, drop_shadow_strength); chars_drawn++; cur_x += fgi->mXAdvance; cur_y += fgi->mYAdvance; llwchar next_char = wstr[i+1]; if (next_char && (next_char < LAST_CHARACTER)) { // Kern this puppy. if (!hasGlyph(next_char)) { addChar(next_char); } cur_x += getXKerning(wch, next_char); } // Round after kerning. // Must do this to cur_x, not just to cur_render_x, otherwise you // will squish sub-pixel kerned characters too close together. // For example, "CCCCC" looks bad. cur_x = (F32)llfloor(cur_x + 0.5f); //cur_y = (F32)llfloor(cur_y + 0.5f); cur_render_x = cur_x; cur_render_y = cur_y; } } if (right_x) { *right_x = cur_x / sScaleX; } if (style & UNDERLINE) { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.begin(LLRender::LINES); gGL.vertex2f(start_x, cur_y - (mDescender)); gGL.vertex2f(cur_x, cur_y - (mDescender)); gGL.end(); } // *FIX: get this working in all alignment cases, etc. if (draw_ellipses) { // recursively render ellipses at end of string // we've already reserved enough room gGL.pushMatrix(); //glLoadIdentity(); //gGL.translatef(sCurOrigin.mX, sCurOrigin.mY, 0.0f); //glScalef(sScaleX, sScaleY, 1.f); renderUTF8(std::string("..."), 0, cur_x / sScaleX, (F32)y, color, LEFT, valign, style, S32_MAX, max_pixels, right_x, FALSE); gGL.popMatrix(); } gGL.popMatrix(); return chars_drawn; }
void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent, const LLFontGL &font, const U8 style, const F32 x_offset, const F32 y_offset, const LLColor4& color, const BOOL orthographic) { LLViewerCamera* camera = LLViewerCamera::getInstance(); // Do cheap plane culling LLVector3 dir_vec = pos_agent - camera->getOrigin(); dir_vec /= dir_vec.magVec(); if (wstr.empty() || (!orthographic && dir_vec * camera->getAtAxis() <= 0.f)) { return; } LLVector3 right_axis; LLVector3 up_axis; if (orthographic) { right_axis.setVec(0.f, -1.f / gViewerWindow->getWindowHeight(), 0.f); up_axis.setVec(0.f, 0.f, 1.f / gViewerWindow->getWindowHeight()); } else { camera->getPixelVectors(pos_agent, up_axis, right_axis); } LLCoordFrame render_frame = *camera; LLQuaternion rot; if (!orthographic) { rot = render_frame.getQuaternion(); rot = rot * LLQuaternion(-F_PI_BY_TWO, camera->getYAxis()); rot = rot * LLQuaternion(F_PI_BY_TWO, camera->getXAxis()); } else { rot = LLQuaternion(-F_PI_BY_TWO, LLVector3(0.f, 0.f, 1.f)); rot = rot * LLQuaternion(-F_PI_BY_TWO, LLVector3(0.f, 1.f, 0.f)); } F32 angle; LLVector3 axis; rot.getAngleAxis(&angle, axis); LLVector3 render_pos = pos_agent + (floorf(x_offset) * right_axis) + (floorf(y_offset) * up_axis); //get the render_pos in screen space F64 winX, winY, winZ; gluProject(render_pos.mV[0], render_pos.mV[1], render_pos.mV[2], gGLModelView, gGLProjection, (GLint*) gGLViewport, &winX, &winY, &winZ); //fonts all render orthographically, set up projection glMatrixMode(GL_PROJECTION); glPushMatrix(); glMatrixMode(GL_MODELVIEW); LLUI::pushMatrix(); gViewerWindow->setup2DRender(); LLUI::loadIdentity(); LLUI::translate((F32) winX*1.0f/LLFontGL::sScaleX, (F32) winY*1.0f/(LLFontGL::sScaleY), -(((F32) winZ*2.f)-1.f)); //glRotatef(angle * RAD_TO_DEG, axis.mV[VX], axis.mV[VY], axis.mV[VZ]); //glScalef(right_scale, up_scale, 1.f); F32 right_x; font.render(wstr, 0, 0, 0, color, LLFontGL::LEFT, LLFontGL::BASELINE, style, wstr.length(), 1000, &right_x); LLUI::popMatrix(); glMatrixMode(GL_PROJECTION); glPopMatrix(); glMatrixMode(GL_MODELVIEW); }
S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, ShadowType shadow, S32 max_chars, S32 max_pixels, F32* right_x, BOOL use_embedded, BOOL use_ellipses) const { LLFastTimer _(FTM_RENDER_FONTS); if(!sDisplayFont) //do not display texts { return wstr.length() ; } if (wstr.empty() || !max_pixels) { return 0; } if (max_chars == -1) max_chars = S32_MAX; const S32 max_index = llmin(llmax(max_chars, begin_offset + max_chars), S32(wstr.length())); if (max_index <= 0 || begin_offset >= max_index || max_pixels <= 0) return 0; gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); S32 scaled_max_pixels = max_pixels == S32_MAX ? S32_MAX : llceil((F32)max_pixels * sScaleX); // Strip off any style bits that are already accounted for by the font. style = style & (~getFontDesc().getStyle()); F32 drop_shadow_strength = 0.f; if (shadow != NO_SHADOW) { F32 luminance; color.calcHSL(NULL, NULL, &luminance); drop_shadow_strength = clamp_rescale(luminance, 0.35f, 0.6f, 0.f, 1.f); if (luminance < 0.35f) { shadow = NO_SHADOW; } } gGL.pushUIMatrix(); gGL.loadUIIdentity(); LLVector2 origin(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY)); // Depth translation, so that floating text appears 'in-world' // and is correctly occluded. gGL.translatef(0.f,0.f,sCurDepth); S32 chars_drawn = 0; S32 i; S32 length = max_index - begin_offset; F32 cur_x, cur_y, cur_render_x, cur_render_y; // Not guaranteed to be set correctly gGL.setSceneBlendType(LLRender::BT_ALPHA); cur_x = ((F32)x * sScaleX) + origin.mV[VX]; cur_y = ((F32)y * sScaleY) + origin.mV[VY]; // Offset y by vertical alignment. // use unscaled font metrics here switch (valign) { case TOP: cur_y -= llceil(mFontFreetype->getAscenderHeight()); break; case BOTTOM: cur_y += llceil(mFontFreetype->getDescenderHeight()); break; case VCENTER: cur_y -= llceil((llceil(mFontFreetype->getAscenderHeight()) - llceil(mFontFreetype->getDescenderHeight())) / 2.f); break; case BASELINE: // Baseline, do nothing. break; default: break; } switch (halign) { case LEFT: break; case RIGHT: cur_x -= llmin(scaled_max_pixels, ll_round(getWidthF32(wstr.c_str(), begin_offset, length) * sScaleX)); break; case HCENTER: cur_x -= llmin(scaled_max_pixels, ll_round(getWidthF32(wstr.c_str(), begin_offset, length) * sScaleX)) / 2; break; default: break; } cur_render_y = cur_y; cur_render_x = cur_x; F32 start_x = (F32)ll_round(cur_x); const LLFontBitmapCache* font_bitmap_cache = mFontFreetype->getFontBitmapCache(); F32 inv_width = 1.f / font_bitmap_cache->getBitmapWidth(); F32 inv_height = 1.f / font_bitmap_cache->getBitmapHeight(); const S32 LAST_CHARACTER = LLFontFreetype::LAST_CHAR_FULL; BOOL draw_ellipses = FALSE; if (use_ellipses && halign == LEFT) { // check for too long of a string S32 string_width = ll_round(getWidthF32(wstr, begin_offset, max_chars) * sScaleX); if (string_width > scaled_max_pixels) { // use four dots for ellipsis width to generate padding const LLWString dots(utf8str_to_wstring(std::string("...."))); scaled_max_pixels = llmax(0, scaled_max_pixels - ll_round(getWidthF32(dots.c_str()))); draw_ellipses = TRUE; } } const LLFontGlyphInfo* next_glyph = NULL; const S32 GLYPH_BATCH_SIZE = 30; static LL_ALIGN_16(LLVector4a vertices[GLYPH_BATCH_SIZE * 4]); static LLVector2 uvs[GLYPH_BATCH_SIZE * 4]; static LLColor4U colors[GLYPH_BATCH_SIZE * 4]; LLColor4U text_color(color); S32 bitmap_num = -1; S32 glyph_count = 0; for (i = begin_offset; i < begin_offset + length; i++) { llwchar wch = wstr[i]; // Handle embedded characters first, if they're enabled. // Embedded characters are a hack for notecards const embedded_data_t* ext_data = use_embedded ? getEmbeddedCharData(wch) : NULL; if (ext_data) { LLImageGL* ext_image = ext_data->mImage; const LLWString& label = ext_data->mLabel; F32 ext_height = (F32)ext_image->getHeight() * sScaleY; F32 ext_width = (F32)ext_image->getWidth() * sScaleX; F32 ext_advance = (EXT_X_BEARING * sScaleX) + ext_width; if (!label.empty()) { ext_advance += (EXT_X_BEARING + getFontExtChar()->getWidthF32( label.c_str() )) * sScaleX; } if (start_x + scaled_max_pixels < cur_x + ext_advance) { // Not enough room for this character. break; } gGL.getTexUnit(0)->bind(ext_image); // snap origin to whole screen pixel const F32 ext_x = (F32)ll_round(cur_render_x + (EXT_X_BEARING * sScaleX)); const F32 ext_y = (F32)ll_round(cur_render_y + (EXT_Y_BEARING * sScaleY + mFontFreetype->getAscenderHeight() - mFontFreetype->getLineHeight())); LLRectf uv_rect(0.f, 1.f, 1.f, 0.f); LLRectf screen_rect(ext_x, ext_y + ext_height, ext_x + ext_width, ext_y); if (glyph_count > 0) { gGL.begin(LLRender::QUADS); { gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 4); } gGL.end(); glyph_count = 0; } renderQuad(vertices, uvs, colors, screen_rect, uv_rect, LLColor4U::white, 0); //No batching here. It will never happen. gGL.begin(LLRender::QUADS); { gGL.vertexBatchPreTransformed(vertices, uvs, colors, 4); } gGL.end(); if (!label.empty()) { gGL.pushMatrix(); getFontExtChar()->render(label, 0, /*llfloor*/(ext_x / sScaleX) + ext_image->getWidth() + EXT_X_BEARING - sCurOrigin.mX, /*llfloor*/(cur_render_y / sScaleY) - sCurOrigin.mY, color, halign, BASELINE, UNDERLINE, NO_SHADOW, S32_MAX, S32_MAX, NULL, TRUE ); gGL.popMatrix(); } chars_drawn++; cur_x += ext_advance; if (((i + 1) < length) && wstr[i+1]) { cur_x += EXT_KERNING * sScaleX; } cur_render_x = cur_x; } else { const LLFontGlyphInfo* fgi = next_glyph; next_glyph = NULL; if(!fgi) { fgi = mFontFreetype->getGlyphInfo(wch); } if (!fgi) { LL_ERRS() << "Missing Glyph Info" << LL_ENDL; break; } // Per-glyph bitmap texture. S32 next_bitmap_num = fgi->mBitmapNum; if (next_bitmap_num != bitmap_num) { // Actually draw the queued glyphs before switching their texture; // otherwise the queued glyphs will be taken from wrong textures. if (glyph_count > 0) { gGL.begin(LLRender::QUADS); { gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 4); } gGL.end(); glyph_count = 0; } bitmap_num = next_bitmap_num; LLImageGL *font_image = font_bitmap_cache->getImageGL(bitmap_num); gGL.getTexUnit(0)->bind(font_image); } if ((start_x + scaled_max_pixels) < (cur_x + fgi->mXBearing + fgi->mWidth)) { // Not enough room for this character. break; } // Draw the text at the appropriate location //Specify vertices and texture coordinates LLRectf uv_rect((fgi->mXBitmapOffset) * inv_width, (fgi->mYBitmapOffset + fgi->mHeight + PAD_UVY) * inv_height, (fgi->mXBitmapOffset + fgi->mWidth) * inv_width, (fgi->mYBitmapOffset - PAD_UVY) * inv_height); // snap glyph origin to whole screen pixel LLRectf screen_rect((F32)ll_round(cur_render_x + (F32)fgi->mXBearing), (F32)ll_round(cur_render_y + (F32)fgi->mYBearing), (F32)ll_round(cur_render_x + (F32)fgi->mXBearing) + (F32)fgi->mWidth, (F32)ll_round(cur_render_y + (F32)fgi->mYBearing) - (F32)fgi->mHeight); if (glyph_count >= GLYPH_BATCH_SIZE) { gGL.begin(LLRender::QUADS); { gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 4); } gGL.end(); glyph_count = 0; } drawGlyph(glyph_count, vertices, uvs, colors, screen_rect, uv_rect, text_color, style, shadow, drop_shadow_strength); chars_drawn++; cur_x += fgi->mXAdvance; cur_y += fgi->mYAdvance; llwchar next_char = wstr[i+1]; if (next_char && (next_char < LAST_CHARACTER)) { // Kern this puppy. next_glyph = mFontFreetype->getGlyphInfo(next_char); cur_x += mFontFreetype->getXKerning(fgi, next_glyph); } // Round after kerning. // Must do this to cur_x, not just to cur_render_x, otherwise you // will squish sub-pixel kerned characters too close together. // For example, "CCCCC" looks bad. cur_x = (F32)ll_round(cur_x); //cur_y = (F32)ll_round(cur_y); cur_render_x = cur_x; cur_render_y = cur_y; } } if(glyph_count) { gGL.begin(LLRender::QUADS); { gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 4); } gGL.end(); } if (right_x) { *right_x = (cur_x - origin.mV[VX]) / sScaleX; } if (style & UNDERLINE) { F32 descender = (F32)llfloor(mFontFreetype->getDescenderHeight()); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.begin(LLRender::LINES); gGL.vertex2f(start_x, cur_y - descender); gGL.vertex2f(cur_x, cur_y - descender); gGL.end(); } if (draw_ellipses) { // recursively render ellipses at end of string // we've already reserved enough room gGL.pushUIMatrix(); renderUTF8(std::string("..."), 0, (cur_x - origin.mV[VX]) / sScaleX, (F32)y, color, LEFT, valign, style, shadow, S32_MAX, max_pixels, right_x, FALSE); gGL.popUIMatrix(); } gGL.popUIMatrix(); return chars_drawn; }
S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, ShadowType shadow, S32 max_chars, S32 max_pixels, F32* right_x, BOOL use_ellipses) const { LLFastTimer _(FTM_RENDER_FONTS); if(!sDisplayFont) //do not display texts { return wstr.length() ; } if (wstr.empty()) { return 0; } gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); S32 scaled_max_pixels = max_pixels == S32_MAX ? S32_MAX : llceil((F32)max_pixels * sScaleX); // determine which style flags need to be added programmatically by stripping off the // style bits that are drawn by the underlying Freetype font U8 style_to_add = (style | mFontDescriptor.getStyle()) & ~mFontFreetype->getStyle(); F32 drop_shadow_strength = 0.f; if (shadow != NO_SHADOW) { F32 luminance; color.calcHSL(NULL, NULL, &luminance); drop_shadow_strength = clamp_rescale(luminance, 0.35f, 0.6f, 0.f, 1.f); if (luminance < 0.35f) { shadow = NO_SHADOW; } } gGL.pushUIMatrix(); gGL.loadUIIdentity(); //gGL.translateUI(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ); // this code snaps the text origin to a pixel grid to start with //F32 pixel_offset_x = llround((F32)sCurOrigin.mX) - (sCurOrigin.mX); //F32 pixel_offset_y = llround((F32)sCurOrigin.mY) - (sCurOrigin.mY); //gGL.translateUI(-pixel_offset_x, -pixel_offset_y, 0.f); LLVector2 origin(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY)); // snap the text origin to a pixel grid to start with origin.mV[VX] -= llround((F32)sCurOrigin.mX) - (sCurOrigin.mX); origin.mV[VY] -= llround((F32)sCurOrigin.mY) - (sCurOrigin.mY); S32 chars_drawn = 0; S32 i; S32 length; if (-1 == max_chars) { length = (S32)wstr.length() - begin_offset; } else { length = llmin((S32)wstr.length() - begin_offset, max_chars ); } F32 cur_x, cur_y, cur_render_x, cur_render_y; // Not guaranteed to be set correctly gGL.setSceneBlendType(LLRender::BT_ALPHA); cur_x = ((F32)x * sScaleX) + origin.mV[VX]; cur_y = ((F32)y * sScaleY) + origin.mV[VY]; // Offset y by vertical alignment. switch (valign) { case TOP: cur_y -= mFontFreetype->getAscenderHeight(); break; case BOTTOM: cur_y += mFontFreetype->getDescenderHeight(); break; case VCENTER: cur_y -= (mFontFreetype->getAscenderHeight() - mFontFreetype->getDescenderHeight()) / 2.f; break; case BASELINE: // Baseline, do nothing. break; default: break; } switch (halign) { case LEFT: break; case RIGHT: cur_x -= llmin(scaled_max_pixels, llround(getWidthF32(wstr.c_str(), begin_offset, length) * sScaleX)); break; case HCENTER: cur_x -= llmin(scaled_max_pixels, llround(getWidthF32(wstr.c_str(), begin_offset, length) * sScaleX)) / 2; break; default: break; } cur_render_y = cur_y; cur_render_x = cur_x; F32 start_x = llround(cur_x); const LLFontBitmapCache* font_bitmap_cache = mFontFreetype->getFontBitmapCache(); F32 inv_width = 1.f / font_bitmap_cache->getBitmapWidth(); F32 inv_height = 1.f / font_bitmap_cache->getBitmapHeight(); const S32 LAST_CHARACTER = LLFontFreetype::LAST_CHAR_FULL; BOOL draw_ellipses = FALSE; if (use_ellipses) { // check for too long of a string S32 string_width = llround(getWidthF32(wstr.c_str(), begin_offset, max_chars) * sScaleX); if (string_width > scaled_max_pixels) { // use four dots for ellipsis width to generate padding const LLWString dots(utf8str_to_wstring(std::string("...."))); scaled_max_pixels = llmax(0, scaled_max_pixels - llround(getWidthF32(dots.c_str()))); draw_ellipses = TRUE; } } const LLFontGlyphInfo* next_glyph = NULL; const S32 GLYPH_BATCH_SIZE = 30; LLVector3 vertices[GLYPH_BATCH_SIZE * 4]; LLVector2 uvs[GLYPH_BATCH_SIZE * 4]; LLColor4U colors[GLYPH_BATCH_SIZE * 4]; LLColor4U text_color(color); S32 bitmap_num = -1; S32 glyph_count = 0; for (i = begin_offset; i < begin_offset + length; i++) { llwchar wch = wstr[i]; const LLFontGlyphInfo* fgi = next_glyph; next_glyph = NULL; if(!fgi) { fgi = mFontFreetype->getGlyphInfo(wch); } if (!fgi) { llerrs << "Missing Glyph Info" << llendl; break; } // Per-glyph bitmap texture. S32 next_bitmap_num = fgi->mBitmapNum; if (next_bitmap_num != bitmap_num) { bitmap_num = next_bitmap_num; LLImageGL *font_image = font_bitmap_cache->getImageGL(bitmap_num); gGL.getTexUnit(0)->bind(font_image); } if ((start_x + scaled_max_pixels) < (cur_x + fgi->mXBearing + fgi->mWidth)) { // Not enough room for this character. break; } // Draw the text at the appropriate location //Specify vertices and texture coordinates LLRectf uv_rect((fgi->mXBitmapOffset) * inv_width, (fgi->mYBitmapOffset + fgi->mHeight + PAD_UVY) * inv_height, (fgi->mXBitmapOffset + fgi->mWidth) * inv_width, (fgi->mYBitmapOffset - PAD_UVY) * inv_height); // snap glyph origin to whole screen pixel LLRectf screen_rect(llround(cur_render_x + (F32)fgi->mXBearing), llround(cur_render_y + (F32)fgi->mYBearing), llround(cur_render_x + (F32)fgi->mXBearing) + (F32)fgi->mWidth, llround(cur_render_y + (F32)fgi->mYBearing) - (F32)fgi->mHeight); if (glyph_count >= GLYPH_BATCH_SIZE) { gGL.begin(LLRender::QUADS); { gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 4); } gGL.end(); glyph_count = 0; } drawGlyph(glyph_count, vertices, uvs, colors, screen_rect, uv_rect, text_color, style_to_add, shadow, drop_shadow_strength); chars_drawn++; cur_x += fgi->mXAdvance; cur_y += fgi->mYAdvance; llwchar next_char = wstr[i+1]; if (next_char && (next_char < LAST_CHARACTER)) { // Kern this puppy. next_glyph = mFontFreetype->getGlyphInfo(next_char); cur_x += mFontFreetype->getXKerning(fgi, next_glyph); } // Round after kerning. // Must do this to cur_x, not just to cur_render_x, otherwise you // will squish sub-pixel kerned characters too close together. // For example, "CCCCC" looks bad. cur_x = (F32)llround(cur_x); //cur_y = (F32)llround(cur_y); cur_render_x = cur_x; cur_render_y = cur_y; } gGL.begin(LLRender::QUADS); { gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 4); } gGL.end(); if (right_x) { *right_x = (cur_x - origin.mV[VX]) / sScaleX; } //FIXME: add underline as glyph? if (style_to_add & UNDERLINE) { F32 descender = mFontFreetype->getDescenderHeight(); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.begin(LLRender::LINES); gGL.vertex2f(start_x, cur_y - (descender)); gGL.vertex2f(cur_x, cur_y - (descender)); gGL.end(); } if (draw_ellipses) { // recursively render ellipses at end of string // we've already reserved enough room gGL.pushUIMatrix(); renderUTF8(std::string("..."), 0, (cur_x - origin.mV[VX]) / sScaleX, (F32)y, color, LEFT, valign, style_to_add, shadow, S32_MAX, max_pixels, right_x, FALSE); gGL.popUIMatrix(); } gGL.popUIMatrix(); return chars_drawn; }
void LLHUDText::addLine(const std::string &text_utf8, const LLColor4& color, const LLFontGL::StyleFlags style, const LLFontGL* font) { LLWString wline = utf8str_to_wstring(text_utf8); if (!wline.empty()) { // use default font for segment if custom font not specified if (!font) { font = mFontp; } typedef boost::tokenizer<boost::char_separator<llwchar>, LLWString::const_iterator, LLWString > tokenizer; LLWString seps(utf8str_to_wstring("\r\n")); boost::char_separator<llwchar> sep(seps.c_str()); tokenizer tokens(wline, sep); tokenizer::iterator iter = tokens.begin(); while (iter != tokens.end()) { U32 line_length = 0; do { F32 max_pixels = HUD_TEXT_MAX_WIDTH_NO_BUBBLE; S32 segment_length = font->maxDrawableChars(iter->substr(line_length).c_str(), max_pixels, wline.length(), LLFontGL::WORD_BOUNDARY_IF_POSSIBLE); LLHUDTextSegment segment(iter->substr(line_length, segment_length), style, color, font); mTextSegments.push_back(segment); line_length += segment_length; } while (line_length != iter->size()); ++iter; } } }
// Returns the max number of complete characters from text (up to max_chars) that can be drawn in max_pixels S32 LLFontGL::maxDrawableChars(const LLWString& utf32text, F32 max_pixels, S32 max_chars, EWordWrapStyle end_on_word_boundary, const BOOL use_embedded, F32* drawn_pixels) const { const S32 max_index = llmin(max_chars, S32(utf32text.length())); if (max_index <= 0 || max_pixels <= 0.f) return 0; BOOL clip = FALSE; F32 cur_x = 0; F32 drawn_x = 0; S32 start_of_last_word = 0; BOOL in_word = FALSE; // avoid S32 overflow when max_pixels == S32_MAX by staying in floating point F32 scaled_max_pixels = max_pixels * sScaleX; F32 width_padding = 0.f; LLFontGlyphInfo* next_glyph = NULL; S32 i; for (i=0; (i < max_index); i++) { llwchar wch = utf32text[i]; const embedded_data_t* ext_data = use_embedded ? getEmbeddedCharData(wch) : NULL; if (ext_data) { if (in_word) { in_word = FALSE; } else { start_of_last_word = i; } cur_x += getEmbeddedCharAdvance(ext_data); if (scaled_max_pixels < cur_x) { clip = TRUE; break; } if ((i+1) < max_index) { cur_x += EXT_KERNING * sScaleX; } if( scaled_max_pixels < cur_x ) { clip = TRUE; break; } } else { if (in_word) { if (iswspace(wch)) { in_word = FALSE; } } else { start_of_last_word = i; if (!iswspace(wch)) { in_word = TRUE; } } LLFontGlyphInfo* fgi = next_glyph; next_glyph = NULL; if(!fgi) { fgi = mFontFreetype->getGlyphInfo(wch); } // account for glyphs that run beyond the starting point for the next glyphs width_padding = llmax( 0.f, // always use positive padding amount width_padding - fgi->mXAdvance, // previous padding left over after advance of current character (F32)(fgi->mWidth + fgi->mXBearing) - fgi->mXAdvance); // difference between width of this character and advance to next character cur_x += fgi->mXAdvance; // clip if current character runs past scaled_max_pixels (using width_padding) if (scaled_max_pixels < cur_x + width_padding) { clip = TRUE; break; } if ((i+1) < max_index) { // Kern this puppy. next_glyph = mFontFreetype->getGlyphInfo(utf32text[i + 1]); cur_x += mFontFreetype->getXKerning(fgi, next_glyph); } } // Round after kerning. cur_x = (F32)ll_round(cur_x); drawn_x = cur_x; } if( clip ) { switch (end_on_word_boundary) { case ONLY_WORD_BOUNDARIES: i = start_of_last_word; break; case WORD_BOUNDARY_IF_POSSIBLE: if (start_of_last_word != 0) { i = start_of_last_word; } break; default: case ANYWHERE: // do nothing break; } } if (drawn_pixels) { *drawn_pixels = drawn_x; } return i; }
// static LLRect LLNotifyBox::getNotifyTipRect(const std::string &utf8message) { LLWString message = utf8str_to_wstring(utf8message); S32 message_len = message.length(); const S32 NOTIFY_WIDTH = gSavedSettings.getS32("NotifyBoxWidth"); // Make room for the icon area. const S32 text_area_width = NOTIFY_WIDTH - HPAD * 4 - 32; const llwchar* wchars = message.c_str(); const llwchar* start = wchars; const llwchar* end; S32 total_drawn = 0; bool done = false; S32 line_count; for (line_count = 2; !done; ++line_count) { for (end = start; *end != 0 && *end != '\n'; end++); if (*end == 0) { end = wchars + message_len; done = true; } for (S32 remaining = end - start; remaining;) { S32 drawn = sFont->maxDrawableChars(start, (F32)text_area_width, remaining, LLFontGL::WORD_BOUNDARY_IF_POSSIBLE); if (0 == drawn) { drawn = 1; // Draw at least one character, even if it doesn't all fit. (avoids an infinite loop) } total_drawn += drawn; start += drawn; remaining -= drawn; if (total_drawn < message_len) { if (wchars[ total_drawn ] != '\n') { // wrap because line was too long line_count++; } } else { done = true; } } total_drawn++; // for '\n' start = ++end; } const S32 MIN_NOTIFY_HEIGHT = 72; const S32 MAX_NOTIFY_HEIGHT = 600; S32 notify_height = llceil((F32) (line_count+1) * sFont->getLineHeight()); if (gOverlayBar) { notify_height += gOverlayBar->getBoundingRect().mTop; } else { // *FIX: this is derived from the padding caused by the // rounded rects, shouldn't be a const here. notify_height += 10; } notify_height += VPAD; notify_height = llclamp(notify_height, MIN_NOTIFY_HEIGHT, MAX_NOTIFY_HEIGHT); const S32 RIGHT = gNotifyBoxView->getRect().getWidth(); const S32 LEFT = RIGHT - NOTIFY_WIDTH; // Make sure it goes slightly offscreen return LLRect(LEFT, notify_height-1, RIGHT, -1); }
S32 LLFontGL::firstDrawableChar(const LLWString& utf32text, F32 max_pixels, S32 start_pos, S32 max_chars) const { const S32 max_index = llmin(llmax(max_chars, start_pos + max_chars), S32(utf32text.length())); if (max_index <= 0 || start_pos >= max_index || max_pixels <= 0.f || start_pos < 0) return 0; F32 total_width = 0.0; S32 drawable_chars = 0; F32 scaled_max_pixels = max_pixels * sScaleX; S32 start = llmin(start_pos, max_index - 1); for (S32 i = start; i >= 0; i--) { llwchar wch = utf32text[i]; const embedded_data_t* ext_data = getEmbeddedCharData(wch); F32 width = 0; if(ext_data) { width = getEmbeddedCharAdvance(ext_data); } else { const LLFontGlyphInfo* fgi= mFontFreetype->getGlyphInfo(wch); // last character uses character width, since the whole character needs to be visible // other characters just use advance width = (i == start) ? (F32)(fgi->mWidth + fgi->mXBearing) // use actual width for last character : fgi->mXAdvance; // use advance for all other characters } if( scaled_max_pixels < (total_width + width) ) { break; } total_width += width; drawable_chars++; if( max_index >= 0 && drawable_chars >= max_index ) { break; } if ( i > 0 ) { // kerning total_width += ext_data ? (EXT_KERNING * sScaleX) : mFontFreetype->getXKerning(utf32text[i - 1], wch); } // Round after kerning. total_width = (F32)ll_round(total_width); } if (drawable_chars == 0) { return start_pos; // just draw last character } else { // if only 1 character is drawable, we want to return start_pos as the first character to draw // if 2 are drawable, return start_pos and character before start_pos, etc. return start_pos + 1 - drawable_chars; } }