Пример #1
0
LanguageList AlphabetFactory::supportedLanguages()
{
    LanguageList ret;
    for (AlphabetMap::iterator it = alpha_map_.begin(), end = alpha_map_.end(); it != end; ++it)
        ret.push_back(it->first);
    return ret;
}
Пример #2
0
bool CLanguage::LoadCurrentStrings(void)
{
    //clear all the current strings loaded
    m_CurrentStrings.clear();

    if (g_Settings->LoadBool(Debugger_DebugLanguage))
    {
        m_LanguageLoaded = true;
        return true;
    }

    LanguageList LangList = GetLangList();
    stdstr Filename;

    //Find the file name of the current language
    for (LanguageList::iterator Language = LangList.begin(); Language != LangList.end(); Language++)
    {
        if (g_Lang->IsCurrentLang(*Language))
        {
            Filename = Language->Filename;
            break;
        }
    }

    if (Filename.length() == 0)
    {
        return false;
    }

    //Process the file
    FILE *file = fopen(Filename.c_str(), "rb");
    if (file == NULL)
    {
        return false;
    }

    //Search for utf8 file marker
    uint8_t utf_bom[3];
    if (fread(&utf_bom, sizeof(utf_bom), 1, file) != 1 ||
        utf_bom[0] != 0xEF ||
        utf_bom[1] != 0xBB ||
        utf_bom[2] != 0xBF)
    {
        fclose(file);
        return false;
    }

    //String;
    while (!feof(file))
    {
        m_CurrentStrings.insert(GetNextLangString(file));
    }
    fclose(file);
    m_LanguageLoaded = true;
    return true;
}
Пример #3
0
    static LanguageList getTrLanguages(const QString& translationPath)
    {
        LanguageList trLanguages;

        QStringList qms = findQmFiles(translationPath);
        for (int i = 0; i < qms.size(); ++i)
        {
            QLocale locale(qms[i]);
            if (locale.language() == QLocale::C)
                continue;
            trLanguages.push_back(Language(locale.language()));
        }
        qSort(trLanguages);
        return trLanguages;
    };
Пример #4
0
void CMainMenu::FillOutMenu ( HMENU hMenu )
{
	CGuard Guard(m_CS);

	MENU_ITEM Item;

	//Get all flags
	bool inBasicMode = g_Settings->LoadBool(UserInterface_BasicMode);
	bool CPURunning  = g_Settings->LoadBool(GameRunning_CPU_Running);
	bool RomLoading  = g_Settings->LoadBool(GameRunning_LoadingInProgress);
	bool RomLoaded   = g_Settings->LoadString(Game_GameName).length() > 0;
	bool RomList     = g_Settings->LoadBool(RomBrowser_Enabled) && !CPURunning;
	
	CMenuShortCutKey::ACCESS_MODE AccessLevel = CMenuShortCutKey::GAME_NOT_RUNNING;
	if (g_Settings->LoadBool(GameRunning_CPU_Running))
	{
		AccessLevel = g_Settings->LoadBool(UserInterface_InFullScreen)  ? 
			CMenuShortCutKey::GAME_RUNNING_FULLSCREEN : 
			CMenuShortCutKey::GAME_RUNNING_WINDOW;
	}
	
	//Get the system information to make the menu
	LanguageList LangList = g_Lang->GetLangList();
	
	MenuItemList LangMenu;
	int Offset = 0;
	for (LanguageList::iterator Language = LangList.begin(); Language != LangList.end(); Language++)
    {
		Item.Reset(ID_LANG_START + Offset++,EMPTY_STRING,EMPTY_STDSTR,NULL,Language->LanguageName.c_str());
		if (g_Lang->IsCurrentLang(*Language))
		{ 
			Item.SetItemTicked(true);
		}
		LangMenu.push_back(Item);
	}

	//Go through the settings to create a list of Recent Roms
	MenuItemList RecentRomMenu;
	DWORD count, RomsToRemember = g_Settings->LoadDword(File_RecentGameFileCount);

	for (count = 0; count < RomsToRemember; count++) 
    {
		stdstr LastRom = g_Settings->LoadStringIndex(File_RecentGameFileIndex,count);
		if (LastRom.empty())
		{
			break;
		}
		stdstr_f MenuString("&%d %s",(count + 1) % 10,LastRom.c_str());
        RecentRomMenu.push_back(MENU_ITEM(ID_RECENT_ROM_START + count,EMPTY_STRING,EMPTY_STDSTR,NULL,MenuString.ToUTF16().c_str()));
	}

	
	/* Recent Dir
	****************/
	MenuItemList RecentDirMenu;
	DWORD DirsToRemember = g_Settings->LoadDword(Directory_RecentGameDirCount);
	
	for (count = 0; count < DirsToRemember; count++) 
	{
		stdstr LastDir = g_Settings->LoadStringIndex(Directory_RecentGameDirIndex,count);
		if (LastDir.empty())
		{
			break;
		}
		
		stdstr_f MenuString("&%d %s",(count + 1) % 10,LastDir.c_str());
        RecentDirMenu.push_back(MENU_ITEM(ID_RECENT_DIR_START + count,EMPTY_STRING,EMPTY_STDSTR,NULL,MenuString.ToUTF16().c_str()));
	}

	/* File Menu
	****************/
 	MenuItemList FileMenu;
	Item.Reset(ID_FILE_OPEN_ROM, MENU_OPEN, m_ShortCuts.ShortCutString(ID_FILE_OPEN_ROM,AccessLevel));
	FileMenu.push_back(Item);
	if (!inBasicMode) 
    {
		Item.Reset(ID_FILE_ROM_INFO, MENU_ROM_INFO,m_ShortCuts.ShortCutString(ID_FILE_ROM_INFO,AccessLevel));
		Item.SetItemEnabled(RomLoaded);
		FileMenu.push_back(Item);
		FileMenu.push_back(MENU_ITEM(SPLITER));
		Item.Reset(ID_FILE_STARTEMULATION,MENU_START,   m_ShortCuts.ShortCutString(ID_FILE_STARTEMULATION,AccessLevel)   );
		Item.SetItemEnabled(RomLoaded && !CPURunning);
		FileMenu.push_back(Item);
	}
	Item.Reset(ID_FILE_ENDEMULATION, MENU_END, m_ShortCuts.ShortCutString(ID_FILE_ENDEMULATION,AccessLevel)   );
	Item.SetItemEnabled(CPURunning);
	FileMenu.push_back(Item);
	FileMenu.push_back(MENU_ITEM(SPLITER));
	Item.Reset(SUB_MENU, MENU_LANGUAGE, EMPTY_STDSTR, &LangMenu );
	FileMenu.push_back(Item);
	if (RomList) 
    {
		FileMenu.push_back(MENU_ITEM(SPLITER));
		Item.Reset(ID_FILE_ROMDIRECTORY,  MENU_CHOOSE_ROM,m_ShortCuts.ShortCutString(ID_FILE_ROMDIRECTORY,AccessLevel)       );
		FileMenu.push_back(Item);
		Item.Reset(ID_FILE_REFRESHROMLIST,MENU_REFRESH,m_ShortCuts.ShortCutString(ID_FILE_REFRESHROMLIST,AccessLevel)          );
		FileMenu.push_back(Item);
	}
	
	if (!inBasicMode && RomList) 
    {
		FileMenu.push_back(MENU_ITEM(SPLITER));
		Item.Reset(SUB_MENU, MENU_RECENT_ROM,EMPTY_STDSTR, &RecentRomMenu);
		if (RecentRomMenu.size() == 0) 
        {
			RecentRomMenu.push_back(MENU_ITEM(SPLITER));
			Item.SetItemEnabled(false);
		}
		FileMenu.push_back(Item);
		Item.Reset(SUB_MENU, MENU_RECENT_DIR,EMPTY_STDSTR, &RecentDirMenu);
		if (RecentDirMenu.size() == 0) 
        {
			RecentDirMenu.push_back(MENU_ITEM(SPLITER));
			Item.SetItemEnabled(false);
		}
		FileMenu.push_back(Item);
	}
    else 
    {
		if (RecentRomMenu.size() != 0) 
        {
			FileMenu.push_back(MENU_ITEM(SPLITER));
			for (MenuItemList::iterator MenuItem = RecentRomMenu.begin(); MenuItem != RecentRomMenu.end(); MenuItem++) 
			{
				FileMenu.push_back(*MenuItem);
			}
		}
	}
	FileMenu.push_back(MENU_ITEM(SPLITER));
	FileMenu.push_back(MENU_ITEM(ID_FILE_EXIT, MENU_EXIT,m_ShortCuts.ShortCutString(ID_FILE_EXIT,AccessLevel)));

	/* Current Save
	****************/
	MenuItemList CurrentSaveMenu;
	DWORD _CurrentSaveState = g_Settings->LoadDword(Game_CurrentSaveState);
	Item.Reset(ID_CURRENT_SAVE_DEFAULT, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_DEFAULT,AccessLevel),NULL,GetSaveSlotString(0));
	if (_CurrentSaveState == 0) {  Item.SetItemTicked(true); }
	CurrentSaveMenu.push_back(Item);
	CurrentSaveMenu.push_back(MENU_ITEM(SPLITER));
	Item.Reset(ID_CURRENT_SAVE_1, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_1,AccessLevel),NULL,GetSaveSlotString(1));
	if (_CurrentSaveState == 1) {  Item.SetItemTicked(true); }
	CurrentSaveMenu.push_back(Item);
	Item.Reset(ID_CURRENT_SAVE_2, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_2,AccessLevel),NULL,GetSaveSlotString(2));
	if (_CurrentSaveState == 2) {  Item.SetItemTicked(true); }
	CurrentSaveMenu.push_back(Item);
	Item.Reset(ID_CURRENT_SAVE_3, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_3,AccessLevel),NULL,GetSaveSlotString(3));
	if (_CurrentSaveState == 3) {  Item.SetItemTicked(true); }
	CurrentSaveMenu.push_back(Item);
	Item.Reset(ID_CURRENT_SAVE_4, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_4,AccessLevel),NULL,GetSaveSlotString(4));
	if (_CurrentSaveState == 4) {  Item.SetItemTicked(true); }
	CurrentSaveMenu.push_back(Item);
	Item.Reset(ID_CURRENT_SAVE_5, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_5,AccessLevel),NULL,GetSaveSlotString(5));
	if (_CurrentSaveState == 5) {  Item.SetItemTicked(true); }
	CurrentSaveMenu.push_back(Item);
	Item.Reset(ID_CURRENT_SAVE_6, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_6,AccessLevel),NULL,GetSaveSlotString(6));
	if (_CurrentSaveState == 6) {  Item.SetItemTicked(true); }
	CurrentSaveMenu.push_back(Item);
	Item.Reset(ID_CURRENT_SAVE_7, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_7,AccessLevel),NULL,GetSaveSlotString(7));
	if (_CurrentSaveState == 7) {  Item.SetItemTicked(true); }
	CurrentSaveMenu.push_back(Item);
	Item.Reset(ID_CURRENT_SAVE_8, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_8,AccessLevel),NULL,GetSaveSlotString(8));
	if (_CurrentSaveState == 8) {  Item.SetItemTicked(true); }
	CurrentSaveMenu.push_back(Item);
	Item.Reset(ID_CURRENT_SAVE_9, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_9,AccessLevel),NULL,GetSaveSlotString(9));
	if (_CurrentSaveState == 9) {  Item.SetItemTicked(true); }
	CurrentSaveMenu.push_back(Item);
	Item.Reset(ID_CURRENT_SAVE_10, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_10,AccessLevel),NULL,GetSaveSlotString(10));
	if (_CurrentSaveState == 10) {  Item.SetItemTicked(true); }
	CurrentSaveMenu.push_back(Item);

	/* System Menu
	****************/
	MenuItemList SystemMenu;
	MenuItemList ResetMenu;
	if (inBasicMode) 
	{
		SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_RESET_SOFT, MENU_RESET, m_ShortCuts.ShortCutString(ID_SYSTEM_RESET_SOFT,AccessLevel)     ));
	}
    else 
    {
		ResetMenu.push_back(MENU_ITEM(ID_SYSTEM_RESET_SOFT, MENU_RESET_SOFT, m_ShortCuts.ShortCutString(ID_SYSTEM_RESET_SOFT,AccessLevel)     ));
		ResetMenu.push_back(MENU_ITEM(ID_SYSTEM_RESET_HARD, MENU_RESET_HARD, m_ShortCuts.ShortCutString(ID_SYSTEM_RESET_HARD,AccessLevel)));
		SystemMenu.push_back(MENU_ITEM(SUB_MENU,MENU_RESET,EMPTY_STDSTR,&ResetMenu));
	}
	if (g_Settings->LoadBool(GameRunning_CPU_Paused)) 
    {
		SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_PAUSE, MENU_RESUME, m_ShortCuts.ShortCutString(ID_SYSTEM_PAUSE,AccessLevel)));
	}
    else 
    {
		SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_PAUSE, MENU_PAUSE, m_ShortCuts.ShortCutString(ID_SYSTEM_PAUSE,AccessLevel)));
	}
	SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_BITMAP, MENU_BITMAP, m_ShortCuts.ShortCutString(ID_SYSTEM_BITMAP,AccessLevel)));
	SystemMenu.push_back(MENU_ITEM(SPLITER));
	if (!inBasicMode)
    {
		Item.Reset(ID_SYSTEM_LIMITFPS, MENU_LIMIT_FPS,m_ShortCuts.ShortCutString(ID_SYSTEM_LIMITFPS,AccessLevel) );
		if (g_Settings->LoadBool(GameRunning_LimitFPS)) { Item.SetItemTicked(true); }
		SystemMenu.push_back(Item);
		SystemMenu.push_back(MENU_ITEM(SPLITER));
	}
	SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_SAVE, MENU_SAVE, m_ShortCuts.ShortCutString(ID_SYSTEM_SAVE,AccessLevel)));
	if (!inBasicMode) 
    {
		SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_SAVEAS, MENU_SAVE_AS, m_ShortCuts.ShortCutString(ID_SYSTEM_SAVEAS,AccessLevel)));
	}
	SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_RESTORE, MENU_RESTORE, m_ShortCuts.ShortCutString(ID_SYSTEM_RESTORE,AccessLevel)));
	if (!inBasicMode) 
    {
		SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_LOAD, MENU_LOAD, m_ShortCuts.ShortCutString(ID_SYSTEM_LOAD,AccessLevel)));
	}
	SystemMenu.push_back(MENU_ITEM(SPLITER));
	SystemMenu.push_back(MENU_ITEM(SUB_MENU, MENU_CURRENT_SAVE,  EMPTY_STDSTR, &CurrentSaveMenu ));
	SystemMenu.push_back(MENU_ITEM(SPLITER));
	SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_CHEAT, MENU_CHEAT,    m_ShortCuts.ShortCutString(ID_SYSTEM_CHEAT,AccessLevel)));
	SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_GSBUTTON, MENU_GS_BUTTON,  m_ShortCuts.ShortCutString(ID_SYSTEM_GSBUTTON,AccessLevel)    ));
	
	/* Option Menu
	****************/
	MenuItemList OptionMenu;
	Item.Reset(ID_OPTIONS_FULLSCREEN, MENU_FULL_SCREEN,m_ShortCuts.ShortCutString(ID_OPTIONS_FULLSCREEN,AccessLevel) );
	Item.SetItemEnabled(CPURunning);
	if (g_Plugins->Gfx() && g_Plugins->Gfx()->ChangeWindow == NULL) 
    {
		Item.SetItemEnabled(false);
	}
	OptionMenu.push_back(Item);
	if (!inBasicMode) 
    {
		Item.Reset(ID_OPTIONS_ALWAYSONTOP, MENU_ON_TOP,m_ShortCuts.ShortCutString(ID_OPTIONS_ALWAYSONTOP,AccessLevel) );
		if (g_Settings->LoadDword(UserInterface_AlwaysOnTop)) { Item.SetItemTicked(true); }
		Item.SetItemEnabled(CPURunning);
		OptionMenu.push_back(Item);
	}
	OptionMenu.push_back(MENU_ITEM(SPLITER));

	Item.Reset(ID_OPTIONS_CONFIG_GFX, MENU_CONFG_GFX,m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_GFX,AccessLevel));
	if (g_Plugins->Gfx() == NULL || g_Plugins->Gfx()->DllConfig == NULL) 
    {
		Item.SetItemEnabled(false); 
	}
	OptionMenu.push_back(Item);
	Item.Reset(ID_OPTIONS_CONFIG_AUDIO, MENU_CONFG_AUDIO,m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_AUDIO,AccessLevel));
	if (g_Plugins->Audio() == NULL || g_Plugins->Audio()->DllConfig == NULL) 
    {
		Item.SetItemEnabled(false); 
	}
	OptionMenu.push_back(Item);
	if (!inBasicMode) 
    {
		Item.Reset(ID_OPTIONS_CONFIG_RSP, MENU_CONFG_RSP,m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_RSP,AccessLevel));
		if (g_Plugins->RSP() == NULL || g_Plugins->RSP()->DllConfig == NULL) 
        {
			Item.SetItemEnabled(false); 
		}
		OptionMenu.push_back(Item);
	}
	Item.Reset(ID_OPTIONS_CONFIG_CONT, MENU_CONFG_CTRL,m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_CONT,AccessLevel));
	if (g_Plugins->Control() == NULL || g_Plugins->Control()->DllConfig == NULL) 
    {
		Item.SetItemEnabled(false); 
	}
	OptionMenu.push_back(Item);

	OptionMenu.push_back(MENU_ITEM(SPLITER));
	if (!inBasicMode) 
    {
		Item.Reset(ID_OPTIONS_CPU_USAGE, MENU_SHOW_CPU,m_ShortCuts.ShortCutString(ID_OPTIONS_CPU_USAGE,AccessLevel));
		if (g_Settings->LoadDword(UserInterface_ShowCPUPer)) { Item.SetItemTicked(true); }
		OptionMenu.push_back(Item);
	}
	OptionMenu.push_back(MENU_ITEM(ID_OPTIONS_SETTINGS, MENU_SETTINGS,m_ShortCuts.ShortCutString(ID_OPTIONS_SETTINGS,AccessLevel) ));

	/* Profile Menu
	****************/
	MenuItemList DebugProfileMenu;
	if (bHaveDebugger()) 
	{
		Item.Reset(ID_PROFILE_PROFILE,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Profile Code");
		if (g_Settings->LoadBool(Debugger_ProfileCode)) { Item.SetItemTicked(true); }
		DebugProfileMenu.push_back(Item);
		Item.Reset(ID_PROFILE_RESETCOUNTER,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Reset Counters");
		if (!CPURunning) { Item.SetItemEnabled(false); }
		DebugProfileMenu.push_back(Item);
		Item.Reset(ID_PROFILE_GENERATELOG,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Generate Log File");
		if (!CPURunning) { Item.SetItemEnabled(false); }
		DebugProfileMenu.push_back(Item);
	}

	/* Debugger Menu
	****************/
	MenuItemList DebugMenu;
	MenuItemList DebugLoggingMenu;
	MenuItemList DebugAppLoggingMenu;
	MenuItemList DebugR4300Menu;
	MenuItemList DebugMemoryMenu;
	MenuItemList DebugInterrupt;
	MenuItemList DebugNotificationMenu;
	if (bHaveDebugger()) 
    {
		/* Debug - Interrupt
		*******************/
		Item.Reset(ID_DEBUGGER_INTERRUPT_SP,EMPTY_STRING,EMPTY_STDSTR,NULL,L"SP Interrupt");
		Item.SetItemEnabled(CPURunning);
		DebugInterrupt.push_back(Item);
		Item.Reset(ID_DEBUGGER_INTERRUPT_SI,EMPTY_STRING,EMPTY_STDSTR,NULL,L"SI Interrupt");
		Item.SetItemEnabled(CPURunning);
		DebugInterrupt.push_back(Item);
		Item.Reset(ID_DEBUGGER_INTERRUPT_AI,EMPTY_STRING,EMPTY_STDSTR,NULL,L"AI Interrupt");
		Item.SetItemEnabled(CPURunning);
		DebugInterrupt.push_back(Item);
		Item.Reset(ID_DEBUGGER_INTERRUPT_VI,EMPTY_STRING,EMPTY_STDSTR,NULL,L"VI Interrupt");
		Item.SetItemEnabled(CPURunning);
		DebugInterrupt.push_back(Item);
		Item.Reset(ID_DEBUGGER_INTERRUPT_PI,EMPTY_STRING,EMPTY_STDSTR,NULL,L"PI Interrupt");
		Item.SetItemEnabled(CPURunning);
		DebugInterrupt.push_back(Item);
		Item.Reset(ID_DEBUGGER_INTERRUPT_DP,EMPTY_STRING,EMPTY_STDSTR,NULL,L"DP Interrupt");
		Item.SetItemEnabled(CPURunning);
		DebugInterrupt.push_back(Item);

		/* Debug - R4300i
		*******************/
		Item.Reset(ID_DEBUGGER_LOGOPTIONS,EMPTY_STRING,EMPTY_STDSTR,NULL,L"R4300i &Commands...");
		Item.SetItemEnabled(false);
		DebugR4300Menu.push_back(Item);
		Item.Reset(ID_DEBUGGER_R4300REGISTERS,EMPTY_STRING,EMPTY_STDSTR,NULL,L"R4300i &Registers...");
		Item.SetItemEnabled(true);
		DebugR4300Menu.push_back(Item);
		Item.Reset(ID_DEBUG_DISABLE_GAMEFIX,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Disable Game Fixes");
		if (g_Settings->LoadBool(Debugger_DisableGameFixes))
        { 
			Item.SetItemTicked(true);
		}
		DebugR4300Menu.push_back(Item);
		Item.Reset(SUB_MENU, EMPTY_STRING,EMPTY_STDSTR, &DebugInterrupt,L"&Generate Interrupt");
		DebugR4300Menu.push_back(Item);

		/* Debug - Memory
		****************/
		Item.Reset(ID_DEBUGGER_MEMORY,EMPTY_STRING,EMPTY_STDSTR,NULL,L"View...");
		DebugMemoryMenu.push_back(Item);
		Item.Reset(ID_DEBUGGER_SEARCHMEMORY,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Search...");
		DebugMemoryMenu.push_back(Item);
		Item.Reset(ID_DEBUGGER_DUMPMEMORY,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Dump...");
		DebugMemoryMenu.push_back(Item);
		Item.Reset(ID_DEBUGGER_TLBENTRIES,EMPTY_STRING,EMPTY_STDSTR,NULL,L"TLB Entries...");
		DebugMemoryMenu.push_back(Item);

		/* Debug - App logging
		*******************/
		{
			DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel);
			
			Item.Reset(ID_DEBUGGER_APPLOG_ERRORS,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Error Messages");
			if ((LogLevel & TraceError) != 0) { Item.SetItemTicked(true); }
			DebugAppLoggingMenu.push_back(Item);
			
			Item.Reset(ID_DEBUGGER_APPLOG_SETTINGS,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Settings");
			if ((LogLevel & TraceSettings) != 0) { Item.SetItemTicked(true); }
			DebugAppLoggingMenu.push_back(Item);
			
			Item.Reset(ID_DEBUGGER_APPLOG_RECOMPILER,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Recompiler");
			if ((LogLevel & TraceRecompiler) != 0) { Item.SetItemTicked(true); }
			DebugAppLoggingMenu.push_back(Item);

			Item.Reset(ID_DEBUGGER_APPLOG_RSP,EMPTY_STRING,EMPTY_STDSTR,NULL,L"RSP");
			if ((LogLevel & TraceRSP) != 0) { Item.SetItemTicked(true); }
			DebugAppLoggingMenu.push_back(Item);

			Item.Reset(ID_DEBUGGER_APPLOG_TLB,EMPTY_STRING,EMPTY_STDSTR,NULL,L"TLB");
			if ((LogLevel & TraceTLB) != 0) { Item.SetItemTicked(true); }
			DebugAppLoggingMenu.push_back(Item);

			Item.Reset(ID_DEBUGGER_APPLOG_GFX_PLUGIN,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Gfx Plugin");
			if ((LogLevel & TraceGfxPlugin) != 0) { Item.SetItemTicked(true); }
			DebugAppLoggingMenu.push_back(Item);

			Item.Reset(ID_DEBUGGER_APPLOG_AUDIO_EMU,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Audio Emulation");
			if ((LogLevel & TraceAudio) != 0) { Item.SetItemTicked(true); }
			DebugAppLoggingMenu.push_back(Item);

			Item.Reset(ID_DEBUGGER_APPLOG_DEBUG,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Debug Messages");
			if ((LogLevel & TraceDebug) != 0) { Item.SetItemTicked(true); }
			DebugAppLoggingMenu.push_back(Item);

			DebugAppLoggingMenu.push_back(MENU_ITEM(SPLITER));

			Item.Reset(ID_DEBUGGER_APPLOG_FLUSH,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Auto flush file");
			if (g_Settings->LoadBool(Debugger_AppLogFlush)) { Item.SetItemTicked(true); }
			DebugAppLoggingMenu.push_back(Item);
		}


		/* Debug - Logging
		*******************/
		Item.Reset(ID_DEBUGGER_LOGOPTIONS,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Log Options...");
		DebugLoggingMenu.push_back(Item);
		
		
		Item.Reset(ID_DEBUGGER_GENERATELOG,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Generate Log");
		if (g_Settings->LoadBool(Debugger_GenerateDebugLog)) { Item.SetItemTicked(true); }
		DebugLoggingMenu.push_back(Item);

		/* Debugger Main Menu
		****************/
		Item.Reset(ID_DEBUGGER_BREAKPOINTS, EMPTY_STRING,EMPTY_STDSTR, NULL,L"Breakpoint...");
		Item.SetItemEnabled(CPURunning);
		DebugMenu.push_back(Item);
		DebugMenu.push_back(MENU_ITEM(SPLITER));
		
		/* Debug - RSP
		*******************/
		if (g_Plugins->RSP() != NULL && IsMenu((HMENU)g_Plugins->RSP()->GetDebugMenu())) 
		{ 
			Item.Reset(ID_PLUGIN_MENU,EMPTY_STRING,EMPTY_STDSTR,g_Plugins->RSP()->GetDebugMenu(),L"&RSP");
			DebugMenu.push_back(Item);
		}

		/* Debug - RDP
		*******************/
		if (g_Plugins->Gfx() != NULL && IsMenu((HMENU)g_Plugins->Gfx()->GetDebugMenu())) 
		{ 
			Item.Reset(ID_PLUGIN_MENU,EMPTY_STRING,EMPTY_STDSTR,g_Plugins->Gfx()->GetDebugMenu(),L"&RDP");
			DebugMenu.push_back(Item);
		}

		/* Notification Menu
		*******************/
		Item.Reset(ID_DEBUG_SHOW_UNHANDLED_MEM,EMPTY_STRING,EMPTY_STDSTR,NULL,L"On Unhandled Memory Actions");
		if (g_Settings->LoadBool(Debugger_ShowUnhandledMemory)) 
        { 
			Item.SetItemTicked(true);
		}
		DebugNotificationMenu.push_back(Item);
		Item.Reset(ID_DEBUG_SHOW_PIF_ERRORS,EMPTY_STRING,EMPTY_STDSTR,NULL,L"On PIF Errors");
		if (g_Settings->LoadBool(Debugger_ShowPifErrors)) 
        {
			Item.SetItemTicked(true);
		}
		DebugNotificationMenu.push_back(Item);
		Item.Reset(ID_DEBUG_SHOW_DIV_BY_ZERO,EMPTY_STRING,EMPTY_STDSTR,NULL,L"On Div By Zero");
		if (g_Settings->LoadBool(Debugger_ShowDivByZero)) 
        { 
			Item.SetItemTicked(true);
		}
		DebugNotificationMenu.push_back(Item);

		Item.Reset(SUB_MENU, EMPTY_STRING,EMPTY_STDSTR, &DebugR4300Menu,L"&R4300i");
		DebugMenu.push_back(Item);
		Item.Reset(SUB_MENU, EMPTY_STRING,EMPTY_STDSTR, &DebugMemoryMenu,L"Memory");
		Item.SetItemEnabled(CPURunning);
		DebugMenu.push_back(Item);
		DebugMenu.push_back(MENU_ITEM(SPLITER));
		Item.Reset(SUB_MENU, EMPTY_STRING,EMPTY_STDSTR, &DebugProfileMenu,L"Profile");
		DebugMenu.push_back(Item);
		Item.Reset(SUB_MENU, EMPTY_STRING,EMPTY_STDSTR, &DebugAppLoggingMenu,L"App Logging");
		DebugMenu.push_back(Item);
		Item.Reset(SUB_MENU, EMPTY_STRING,EMPTY_STDSTR, &DebugLoggingMenu,L"Logging");
		DebugMenu.push_back(Item);
		Item.Reset(SUB_MENU, EMPTY_STRING,EMPTY_STDSTR, &DebugNotificationMenu,L"Notification");
		DebugMenu.push_back(Item);
		DebugMenu.push_back(MENU_ITEM(SPLITER));
		Item.Reset(ID_DEBUG_SHOW_TLB_MISSES,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Show TLB Misses");
		if (g_Settings->LoadBool(Debugger_ShowTLBMisses)) 
        { 
            Item.SetItemTicked(true);
		}
		Item.Reset(ID_DEBUG_SHOW_DLIST_COUNT,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Display Alist/Dlist Count");
		if (g_Settings->LoadBool(Debugger_ShowDListAListCount)) 
        { 
			Item.SetItemTicked(true);
		}
		DebugMenu.push_back(Item);
		Item.Reset(ID_DEBUG_SHOW_RECOMP_MEM_SIZE,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Display Recompiler Code Buffer Size");
		if (g_Settings->LoadBool(Debugger_ShowRecompMemSize)) 
        { 
			Item.SetItemTicked(true);
		}
		DebugMenu.push_back(Item);
		DebugMenu.push_back(MENU_ITEM(SPLITER));
		Item.Reset(ID_DEBUG_GENERATE_LOG_FILES,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Generate Log Files");
		if (g_Settings->LoadBool(Debugger_GenerateLogFiles))
        { 
			Item.SetItemTicked(true);
		}
		DebugMenu.push_back(Item);
	}

	/* Help Menu
	****************/
	MenuItemList HelpMenu;

	HelpMenu.push_back(MENU_ITEM(ID_HELP_SUPPORTFORUM, MENU_FORUM));
	HelpMenu.push_back(MENU_ITEM(ID_HELP_HOMEPAGE, MENU_HOMEPAGE));
	HelpMenu.push_back(MENU_ITEM(SPLITER));
	if (!inBasicMode)
    {
		HelpMenu.push_back(MENU_ITEM(ID_HELP_ABOUTSETTINGFILES, MENU_ABOUT_INI));
	}
	HelpMenu.push_back(MENU_ITEM(ID_HELP_ABOUT, MENU_ABOUT_PJ64));

	/* Main Title bar Menu
	***********************/
	MenuItemList MainTitleMenu;
	Item.Reset(SUB_MENU, MENU_FILE, EMPTY_STDSTR, &FileMenu);
	if (RomLoading) { Item.SetItemEnabled(false); }
	MainTitleMenu.push_back(Item);
	if (CPURunning)
    {
		Item.Reset(SUB_MENU, MENU_SYSTEM, EMPTY_STDSTR, &SystemMenu);
		if (RomLoading) { Item.SetItemEnabled(false); }
		MainTitleMenu.push_back(Item);
	}
	Item.Reset(SUB_MENU, MENU_OPTIONS, EMPTY_STDSTR, &OptionMenu);
	if (RomLoading) { Item.SetItemEnabled(false); }
	MainTitleMenu.push_back(Item);
	if (!inBasicMode)
    {
		if (bHaveDebugger()) 
        {
			Item.Reset(SUB_MENU, MENU_DEBUGGER, EMPTY_STDSTR, &DebugMenu);
			if (RomLoading) { Item.SetItemEnabled(false); }
			MainTitleMenu.push_back(Item);
		}
	}
	Item.Reset(SUB_MENU, MENU_HELP, EMPTY_STDSTR, &HelpMenu);
	if (RomLoading) { Item.SetItemEnabled(false); }
	MainTitleMenu.push_back(Item);

	AddMenu(hMenu,MainTitleMenu);
}
Пример #5
0
LRESULT CALLBACK CLanguageSelector::LangSelectProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
    static HBITMAP hbmpBackgroundTop = NULL;
    static HFONT   hTextFont = NULL;
    static CLanguageSelector * lngClass;

    switch (uMsg)
    {
    case WM_INITDIALOG:
    {
        lngClass = (CLanguageSelector *)lParam;

        LanguageList LangList = g_Lang->GetLangList();
        if (LangList.size() == 0)
        {
            EndDialog(hDlg, 0);
        }
        for (LanguageList::iterator Language = LangList.begin(); Language != LangList.end(); Language++)
        {
            int index = SendMessageW(GetDlgItem(hDlg, IDC_LANG_SEL), CB_ADDSTRING, 0, (WPARAM)stdstr(Language->LanguageName).ToUTF16().c_str());
            if (_stricmp(Language->LanguageName.c_str(), "English") == 0)
            {
                SendMessage(GetDlgItem(hDlg, IDC_LANG_SEL), CB_SETCURSEL, index, 0);
            }
        }

        int Index = SendMessage(GetDlgItem(hDlg, IDC_LANG_SEL), CB_GETCURSEL, 0, 0);
        if (Index < 0)
        {
            SendMessage(GetDlgItem(hDlg, IDC_LANG_SEL), CB_SETCURSEL, 0, 0);
        }

        //Get Windows DPI Scale
        float DPIScale = CClientDC(hDlg).GetDeviceCaps(LOGPIXELSX) / 96.0f;

        // Use the size of the image
        hbmpBackgroundTop = LoadBitmap(GetModuleHandle(NULL), DPIScale <= 1.0f ? MAKEINTRESOURCE(IDB_ABOUT_LOGO) : MAKEINTRESOURCE(IDB_ABOUT_LOGO_HDPI));
        BITMAP bmTL;
        GetObject(hbmpBackgroundTop, sizeof(BITMAP), &bmTL);

        hTextFont = ::CreateFont(18, 0, 0, 0, FW_NORMAL, 0, 0, 0, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, PROOF_QUALITY, DEFAULT_PITCH | FF_DONTCARE, "Arial");
        SendDlgItemMessage(hDlg, IDC_SELECT_LANG, WM_SETFONT, (WPARAM)hTextFont, TRUE);
    }
    break;
    case WM_CTLCOLORSTATIC:
    {
        HDC hdcStatic = (HDC)wParam;
        SetTextColor(hdcStatic, RGB(0, 0, 0));
        SetBkMode(hdcStatic, TRANSPARENT);
        return (LONG)(LRESULT)((HBRUSH)GetStockObject(NULL_BRUSH));
    }
    break;
    case WM_ERASEBKGND:
    {
        HPEN outline;
        HBRUSH fill;
        RECT rect;

        outline = CreatePen(PS_SOLID, 1, 0x00FFFFFF);
        fill = CreateSolidBrush(0x00FFFFFF);
        SelectObject((HDC)wParam, outline);
        SelectObject((HDC)wParam, fill);

        GetClientRect(hDlg, &rect);

        Rectangle((HDC)wParam, rect.left, rect.top, rect.right, rect.bottom);
    }
    break;
    case WM_PAINT:
    {
        PAINTSTRUCT ps;

        if (BeginPaint(hDlg, &ps))
        {
            RECT rcClient;
            GetClientRect(hDlg, &rcClient);

            BITMAP bmTL_top;
            GetObject(hbmpBackgroundTop, sizeof(BITMAP), &bmTL_top);

            HDC     memdc = CreateCompatibleDC(ps.hdc);
            HGDIOBJ save = SelectObject(memdc, hbmpBackgroundTop);
            SetStretchBltMode(ps.hdc, HALFTONE);
            StretchBlt(ps.hdc, 0, 0, rcClient.right, (int)(bmTL_top.bmHeight * rcClient.right / bmTL_top.bmWidth), memdc, 0, 0, bmTL_top.bmWidth, bmTL_top.bmHeight, SRCCOPY);
            SelectObject(memdc, save);
            DeleteDC(memdc);

            EndPaint(hDlg, &ps);
        }
    }
    break;
    case WM_COMMAND:
        switch (LOWORD(wParam))
        {
        case IDOK:
            if (hbmpBackgroundTop)
            {
                DeleteObject(hbmpBackgroundTop);
            }

            if (hTextFont)
            {
                ::DeleteObject(hTextFont);
            }

            {
                int Index = SendMessage(GetDlgItem(hDlg, IDC_LANG_SEL), CB_GETCURSEL, 0, 0);

                if (Index >= 0)
                {
                    wchar_t String[255];
                    SendMessageW(GetDlgItem(hDlg, IDC_LANG_SEL), CB_GETLBTEXT, Index, (LPARAM)String);
                    g_Lang->SetLanguage(stdstr().FromUTF16(String).c_str());
                }
            }

            EndDialog(hDlg, 0);
            break;
        }
    default:
        return FALSE;
    }
    return TRUE;
}
// ----------------------------------------------------------------------------
Translations::Translations() //: m_dictionary_manager("UTF-16")
{
    m_dictionary_manager.add_directory(
                        file_manager->getAsset(FileManager::TRANSLATION,""));
                        
    if (g_language_list.size() == 0)
    {
        std::set<Language> languages = m_dictionary_manager.get_languages();      
        
        // English is always there but won't be found on file system
        g_language_list.push_back("en");
    
        std::set<Language>::iterator it;
        for (it = languages.begin(); it != languages.end(); it++)
        {
            g_language_list.push_back((*it).str());
        }
    }

    // LC_ALL does not work, sscanf will then not always be able
    // to scan for example: s=-1.1,-2.3,-3.3 correctly, which is
    // used in driveline files.
#if defined(WIN32) && !defined(__CYGWIN__)
    // Windows does not have LC_MESSAGES
    setlocale(LC_CTYPE,    "");
#else
    setlocale(LC_MESSAGES, "");
#endif


    /*
    bindtextdomain (PACKAGE, file_manager->getTranslationDir().c_str());

    if (sizeof(wchar_t) == 4)
    {
        if (IS_LITTLE_ENDIAN) bind_textdomain_codeset(PACKAGE, "UTF-32LE");
        else                  bind_textdomain_codeset(PACKAGE, "UTF-32BE");
    }
    else if (sizeof(wchar_t) == 2)
    {
        bind_textdomain_codeset(PACKAGE, "UTF-16LE");
    }
    else
    {
        fprintf(stderr, "Your wchar_t is neither 2 byte-long nor 4. What now??\n");
        exit(1);
    }

    textdomain (PACKAGE);
    */

    /*
    const std::set<Language>& languages = m_dictionary_manager.get_languages();
    Log::info("Translatings", "Number of languages: %d", languages.size());
    for (std::set<Language>::const_iterator i = languages.begin();
                                            i != languages.end(); ++i)
    {
        const Language& language = *i;
        Log::info("Translatings", "Env:       %s", language.str());
        Log::info("Translatings", "Name:      %s", language.get_name());
        Log::info("Translatings", "Language:  %s", language.get_language());
        Log::info("Translatings", "Country:   %s", language.get_country());
        Log::info("Translatings", "Modifier:  %s", language.get_modifier());
    }
    */

    const char *p_language = getenv("LANGUAGE");

    std::string language;

    if(p_language)
    {
        language=p_language;
    }
    else
    {
        const char *p_lang = getenv("LANG");

        if(p_lang)
            language = p_lang;
        else
        {
#ifdef WIN32
            // Thanks to the frogatto developer for this code snippet:
            char c[1024];
            GetLocaleInfoA(LOCALE_USER_DEFAULT, LOCALE_SISO639LANGNAME,
                           c, 1024);
            Log::verbose("translation", "GetLocaleInfo langname returns '%s'.",
                         c);
            if(c[0])
            {
                language = c;
                GetLocaleInfoA(LOCALE_USER_DEFAULT, LOCALE_SISO3166CTRYNAME,
                               c, 1024);
                Log::verbose("translation",
                             "GetLocaleInfo tryname returns '%s'.", c);
                if(c[0]) language += std::string("_")+c;
            }   // if c[0]
#endif
        }   // neither LANGUAGE nor LANG defined

    }

    if (language != "")
    {
        Log::verbose("translation", "Env var LANGUAGE = '%s'.",
                     language.c_str());

        if (language.find(":") != std::string::npos)
        {
            std::vector<std::string> langs = StringUtils::split(language, ':');
            Language l;

            for (unsigned int curr=0; curr<langs.size(); curr++)
            {
                l = Language::from_env(langs[curr]);
                if (l)
                {
                    Log::verbose("translation", "Language '%s'.",
                                 l.get_name().c_str());
                    m_dictionary = m_dictionary_manager.get_dictionary(l);
                    break;
                }
            }

            m_current_language_name = l.get_name();
            m_current_language_name_code = l.get_language();

            if (!l)
            {
                m_dictionary = m_dictionary_manager.get_dictionary();
            }
        }
        else
        {
            const Language& tgtLang = Language::from_env(language);
            if (!tgtLang)
            {
                Log::warn("Translation", "Unsupported langage '%s'", language.c_str());
                UserConfigParams::m_language = "system";
                m_current_language_name = "Default language";
                m_current_language_name_code = "en";
                m_dictionary = m_dictionary_manager.get_dictionary();
            }
            else
            {
                m_current_language_name = tgtLang.get_name();
                m_current_language_name_code = tgtLang.get_language();
                Log::verbose("translation", "Language '%s'.", m_current_language_name.c_str());
                m_dictionary = m_dictionary_manager.get_dictionary(tgtLang);
            }
        }
    }
    else
    {
        m_current_language_name = "Default language";
        m_current_language_name_code = "en";
        m_dictionary = m_dictionary_manager.get_dictionary();
    }

    // This is a silly but working hack I added to determine whether the
    // current language is RTL or not, since gettext doesn't seem to provide
    // this information

    // This one is just for the xgettext parser to pick up
#define ignore(X)

    //I18N: Do NOT literally translate this string!! Please enter Y as the
    //      translation if your language is a RTL (right-to-left) language,
    //      N (or nothing) otherwise
    ignore(_("   Is this a RTL language?"));

    const std::string isRtl =
        m_dictionary.translate("   Is this a RTL language?");

    m_rtl = false;

    for (unsigned int n=0; n < isRtl.size(); n++)
    {
        if (isRtl[n] == 'Y')
        {
            m_rtl = true;
            break;
        }
    }
#ifdef TEST_BIDI
    m_rtl = true;
#endif
}   // Translations
Пример #7
0
 static void                 fill_lang_list_cb( const char* const l, const char* const,
                                                const char* const, const char* const,
                                                void* )
 { s_lang_list.insert( l ); }