void mitk::ColorBarAnnotation::UpdateVtkAnnotation(mitk::BaseRenderer *renderer)
{
  LocalStorage *ls = this->m_LSH.GetLocalStorage(renderer);

  if (ls->IsGenerateDataRequired(renderer, this))
  {
    ls->m_ScalarBarActor->SetDrawAnnotations(this->GetDrawAnnotations());
    ls->m_ScalarBarActor->SetLookupTable(this->GetLookupTable());
    ls->m_ScalarBarActor->SetOrientation(this->GetOrientation());
    ls->m_ScalarBarActor->SetDrawTickLabels(this->GetDrawTickLabels());
    ls->m_ScalarBarActor->SetMaximumNumberOfColors(this->GetMaxNumberOfColors());
    ls->m_ScalarBarActor->SetNumberOfLabels(this->GetNumberOfLabels());
    ls->m_ScalarBarActor->SetAnnotationTextScaling(this->GetAnnotationTextScaling());
    // manually set position so there is no overlap with mitk logo in 3d renderwindow
    if (this->GetOrientation() == 1)
    {
      ls->m_ScalarBarActor->SetPosition(0.80, 0.15);
      ls->m_ScalarBarActor->SetWidth(0.15);
      ls->m_ScalarBarActor->SetHeight(0.85);
    }
    else
    {
      ls->m_ScalarBarActor->SetPosition(0.03, 0.03);
      ls->m_ScalarBarActor->SetWidth(0.8);
      ls->m_ScalarBarActor->SetHeight(0.15);
    }
  }
}
Пример #2
0
void mitk::AxisOverlay::UpdateVtkAnnotation(mitk::BaseRenderer *renderer)
{
  LocalStorage *ls = this->m_LSH.GetLocalStorage(renderer);
  if (ls->IsGenerateDataRequired(renderer, this))
  {
    ls->m_widget->SetOrientationMarker(ls->m_axesActor);
    ls->m_widget->SetInteractor(renderer->GetRenderWindow()->GetInteractor());
    ls->m_widget->SetEnabled(true);
    ls->m_widget->SetOutlineColor(0.3, 0, 0);
    ls->m_widget->SetInteractive(true);
    ls->m_initialized = true;
  }
}
void mitk::LabelAnnotation3D::UpdateVtkAnnotation(mitk::BaseRenderer *renderer)
{
  if (m_LabelCoordinates.IsNull())
  {
    MITK_WARN << "No pointset defined to print labels!";
    return;
  }
  LocalStorage *ls = this->m_LSH.GetLocalStorage(renderer);

  if (ls->IsGenerateDataRequired(renderer, this))
  {
    vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New();

    size_t pointsetsize = (size_t)m_LabelCoordinates->GetSize();
    ls->m_Labels->SetNumberOfValues(pointsetsize);
    ls->m_Sizes->SetNumberOfValues(pointsetsize);

    for (size_t i = 0; i < pointsetsize; i++)
    {
      mitk::Point3D coordinate = m_LabelCoordinates->GetPoint(i);
      points->InsertNextPoint(coordinate[0] + GetOffsetVector()[0],
                              coordinate[1] + GetOffsetVector()[1],
                              coordinate[2] + GetOffsetVector()[2]);
      if (m_LabelVector.size() > i)
        ls->m_Labels->SetValue(i, m_LabelVector[i]);
      else
        ls->m_Labels->SetValue(i, "");

      if (m_PriorityVector.size() > i)
        ls->m_Sizes->SetValue(i, m_PriorityVector[i]);
      else
        ls->m_Sizes->SetValue(i, 1);
    }

    ls->m_Points->SetPoints(points);
    ls->m_PointSetToLabelHierarchyFilter->Update();
    ls->m_LabelMapper->Update();

    float color[3] = {1, 1, 1};
    float opacity = 1.0;
    GetColor(color);
    GetOpacity(opacity);
    ls->m_LabelsActor->GetProperty()->SetColor(color[0], color[1], color[2]);
    ls->m_LabelsActor->GetProperty()->SetOpacity(opacity);
    ls->UpdateGenerateDataTime();
  }
}
Пример #4
0
void mitk::TextOverlay3D::UpdateVtkOverlay(mitk::BaseRenderer *renderer)
{
  LocalStorage* ls = this->m_LSH.GetLocalStorage(renderer);
  if(ls->IsGenerateDataRequired(renderer,this))
  {
    ls->m_follower->SetPosition(
      GetPosition3D(renderer)[0]+GetOffsetVector(renderer)[0],
      GetPosition3D(renderer)[1]+GetOffsetVector(renderer)[1],
      GetPosition3D(renderer)[2]+GetOffsetVector(renderer)[2]);
    ls->m_textSource->SetText(GetText().c_str());
    float color[3] = {1,1,1};
    float opacity = 1.0;
    GetColor(color,renderer);
    GetOpacity(opacity,renderer);
    ls->m_follower->GetProperty()->SetColor(color[0], color[1], color[2]);
    ls->m_follower->GetProperty()->SetOpacity(opacity);
    ls->m_follower->SetScale(this->GetFontSize());
    vtkRenderer* vtkRender = renderer->GetVtkRenderer();
    if(vtkRender)
      ls->m_follower->SetCamera(vtkRender->GetActiveCamera());
    ls->UpdateGenerateDataTime();
  }
}
Пример #5
0
void mitk::TextOverlay2D::UpdateVtkOverlay2D(mitk::BaseRenderer *renderer)
{
  LocalStorage* ls = this->m_LSH.GetLocalStorage(renderer);

  if (ls->IsGenerateDataRequired(renderer, this))
  {
    float color[3] = { 0.0, 1.0, 0.0 };
    float opacity = 1.0;
    GetColor(color, renderer);
    GetOpacity(opacity, renderer);
    ls->m_TextProp->SetColor(color[0], color[1], color[2]);
    ls->m_STextProp->SetColor(0, 0, 0);
    ls->m_TextProp->SetFontSize(GetFontSize());
    ls->m_TextProp->SetOpacity(opacity);
    ls->m_STextProp->SetFontSize(GetFontSize());
    ls->m_STextProp->SetOpacity(opacity);

    bool drawShadow;
    GetBoolProperty("drawShadow", drawShadow);
    ls->m_TextProp->SetShadow(false);
    ls->m_STextProp->SetShadow(false);
    ls->m_STextActor->SetVisibility(drawShadow);

    ls->m_TextActor->SetInput(GetText().c_str());
    ls->m_STextActor->SetInput(GetText().c_str());

    mitk::Point2D posT, posS;
    posT[0] = GetPosition2D(renderer)[0] + GetOffsetVector(renderer)[0];
    posT[1] = GetPosition2D(renderer)[1] + GetOffsetVector(renderer)[1];
    posS[0] = posT[0] + 1;
    posS[1] = posT[1] - 1;

    ls->m_TextActor->SetDisplayPosition(posT[0], posT[1]);
    ls->m_STextActor->SetDisplayPosition(posS[0], posS[1]);
    ls->UpdateGenerateDataTime();
  }
}
void mitk::PointSetVtkMapper2D::GenerateDataForRenderer( mitk::BaseRenderer *renderer )
{
  const mitk::DataNode* node = GetDataNode();
  if( node == NULL )
    return;

  LocalStorage *ls = m_LSH.GetLocalStorage(renderer);

  // check whether the input data has been changed
  bool needGenerateData = ls->IsGenerateDataRequired( renderer, this, GetDataNode() );

  // toggle visibility
  bool visible = true;
  node->GetVisibility(visible, renderer, "visible");
  if(!visible)
  {
    ls->m_UnselectedActor->VisibilityOff();
    ls->m_SelectedActor->VisibilityOff();
    ls->m_ContourActor->VisibilityOff();
    ls->m_PropAssembly->VisibilityOff();
    return;
  }else{
    ls->m_PropAssembly->VisibilityOn();
  }

  node->GetBoolProperty("show contour",       m_ShowContour, renderer);
  node->GetBoolProperty("close contour",      m_CloseContour, renderer);
  node->GetBoolProperty("show points",        m_ShowPoints, renderer);
  node->GetBoolProperty("show distances",     m_ShowDistances, renderer);
  node->GetIntProperty("distance decimal digits",     m_DistancesDecimalDigits, renderer);
  node->GetBoolProperty("show angles",        m_ShowAngles, renderer);
  node->GetBoolProperty("show distant lines", m_ShowDistantLines, renderer);
  node->GetIntProperty("line width",          m_LineWidth, renderer);
  node->GetIntProperty("point line width",    m_PointLineWidth, renderer);
  node->GetIntProperty("point 2D size",       m_Point2DSize, renderer);
  node->GetBoolProperty("Pointset.2D.fill shape", m_FillShape, renderer);
  node->GetFloatProperty("Pointset.2D.distance to plane", m_DistanceToPlane, renderer );

  mitk::PointSetShapeProperty::Pointer shape = dynamic_cast<mitk::PointSetShapeProperty*>(this->GetDataNode()->GetProperty( "Pointset.2D.shape", renderer ));
  if(shape.IsNotNull())
  {
    m_IDShapeProperty = shape->GetPointSetShape();
  }

  //check for color props and use it for rendering of selected/unselected points and contour
  //due to different params in VTK (double/float) we have to convert

  float unselectedColor[4];
  double selectedColor[4]={1.0f,0.0f,0.0f,1.0f};    //red
  double contourColor[4]={1.0f,0.0f,0.0f,1.0f};     //red

  float opacity = 1.0;

  GetDataNode()->GetOpacity(opacity, renderer);

  // apply color and opacity
  if(m_ShowPoints)
  {
    ls->m_UnselectedActor->VisibilityOn();
    ls->m_SelectedActor->VisibilityOn();

    //check if there is a color property
    GetDataNode()->GetColor(unselectedColor);

    //get selected color property
    if (dynamic_cast<mitk::ColorProperty*>(this->GetDataNode()->GetPropertyList(renderer)->GetProperty("selectedcolor")) != NULL)
    {
      mitk::Color tmpColor = dynamic_cast<mitk::ColorProperty *>(this->GetDataNode()->GetPropertyList(renderer)->GetProperty("selectedcolor"))->GetValue();
      selectedColor[0] = tmpColor[0];
      selectedColor[1] = tmpColor[1];
      selectedColor[2] = tmpColor[2];
      selectedColor[3] = 1.0f; // alpha value
    }
    else if (dynamic_cast<mitk::ColorProperty*>(this->GetDataNode()->GetPropertyList(NULL)->GetProperty("selectedcolor")) != NULL)
    {
      mitk::Color tmpColor = dynamic_cast<mitk::ColorProperty *>(this->GetDataNode()->GetPropertyList(NULL)->GetProperty("selectedcolor"))->GetValue();
      selectedColor[0] = tmpColor[0];
      selectedColor[1] = tmpColor[1];
      selectedColor[2] = tmpColor[2];
      selectedColor[3] = 1.0f; // alpha value
    }

    ls->m_SelectedActor->GetProperty()->SetColor(selectedColor);
    ls->m_SelectedActor->GetProperty()->SetOpacity(opacity);

    ls->m_UnselectedActor->GetProperty()->SetColor(unselectedColor[0],unselectedColor[1],unselectedColor[2]);
    ls->m_UnselectedActor->GetProperty()->SetOpacity(opacity);
  }
  else
  {
    ls->m_UnselectedActor->VisibilityOff();
    ls-> m_SelectedActor->VisibilityOff();
  }

  if (m_ShowContour)
  {
    ls->m_ContourActor->VisibilityOn();

    //get contour color property
    if (dynamic_cast<mitk::ColorProperty*>(this->GetDataNode()->GetPropertyList(renderer)->GetProperty("contourcolor")) != NULL)
    {
      mitk::Color tmpColor = dynamic_cast<mitk::ColorProperty *>(this->GetDataNode()->GetPropertyList(renderer)->GetProperty("contourcolor"))->GetValue();
      contourColor[0] = tmpColor[0];
      contourColor[1] = tmpColor[1];
      contourColor[2] = tmpColor[2];
      contourColor[3] = 1.0f;
    }
    else if (dynamic_cast<mitk::ColorProperty*>(this->GetDataNode()->GetPropertyList(NULL)->GetProperty("contourcolor")) != NULL)
    {
      mitk::Color tmpColor = dynamic_cast<mitk::ColorProperty *>(this->GetDataNode()->GetPropertyList(NULL)->GetProperty("contourcolor"))->GetValue();
      contourColor[0] = tmpColor[0];
      contourColor[1] = tmpColor[1];
      contourColor[2] = tmpColor[2];
      contourColor[3] = 1.0f;
    }

    ls->m_ContourActor->GetProperty()->SetColor(contourColor);
    ls->m_ContourActor->GetProperty()->SetOpacity(opacity);
  }
  else
  {
    ls->m_ContourActor->VisibilityOff();
  }

  if(needGenerateData)
  {
    // create new vtk render objects (e.g. a circle for a point)
    this->CreateVTKRenderObjects(renderer);
  }
}