int main() { system("color F0"); system("mode con cols=100 lines=50"); Logic *logic = new Logic(); int level = 0; logic->InitLevel(level++); cout << "Level "<< level << endl; while (level<= logic->getLevels()) { if (logic->Game()) { cout << "Level " << 1 + level << endl; if (level >= logic->getLevels()) break; logic->InitLevel(level++); } } cout << " The End!!! " << endl; delete logic; return 0; }