MFInitStatus MFCollision_InitModule() { gItemList.Init("Collision Items", 256); DebugMenu_AddItem("Show Collision", "Fuji Options", &gShowCollision, NULL, NULL); return MFAIC_Succeeded; }
MFInitStatus MFMaterial_InitModule() { MFCALLSTACK; gMaterialRegistry.Init("Material Registry", gDefaults.material.maxMaterialTypes); gMaterialDefList.Init("Material Definitions List", gDefaults.material.maxMaterialDefs); gMaterialList.Init("Material List", gDefaults.material.maxMaterials); DebugMenu_AddItem("Material Browser", "Fuji Options", &matBrowser); MFMat_Standard_Register(); MFMat_Effect_Register(); if(MFFileSystem_Exists("Materials.ini") && MFMaterial_AddDefinitionsFile("Materials", "Materials")) { MFDebug_Warn(3, "Failed to load Materials.ini"); } #if MF_RENDERER == MF_DRIVER_D3D11 || defined(MF_RENDERPLUGIN_D3D11) // HACK? MFTexture *pSysLogoLargeTexture = MFTexture_Create("_None"); MFTexture *pSysLogoSmallTexture = MFTexture_Create("_None"); #else // create the logo textures from raw data MFTexture *pSysLogoLargeTexture = MFTexture_CreateFromRawData("SysLogoLarge", SysLogo256_data, SysLogo256_width, SysLogo256_height, (MFImageFormat)SysLogo256_format, SysLogo256_flags); MFTexture *pSysLogoSmallTexture = MFTexture_CreateFromRawData("SysLogoSmall", SysLogo64_data, SysLogo64_width, SysLogo64_height, (MFImageFormat)SysLogo64_format, SysLogo64_flags); #endif // create standard materials pNoneMaterial = MFMaterial_Create("_None"); pWhiteMaterial = MFMaterial_Create("_White"); pSysLogoLarge = MFMaterial_Create("SysLogoLarge"); pSysLogoSmall = MFMaterial_Create("SysLogoSmall"); // disable backface cullign on the default materials MFMaterial_SetParameterI(pNoneMaterial, MFMatStandard_CullMode, 0, MFMatStandard_Cull_None); MFMaterial_SetParameterI(pWhiteMaterial, MFMatStandard_CullMode, 0, MFMatStandard_Cull_None); // release a reference to the logo textures MFTexture_Destroy(pSysLogoLargeTexture); MFTexture_Destroy(pSysLogoSmallTexture); #if defined(_PSP) // create PSP specific stock materials MFTexture *pConnectedTexture = MFTexture_CreateFromRawData("connected", connected_data, connected_width, connected_height, (MFImageFormat)connected_format, connected_flags); MFTexture *pDisconnectedTexture = MFTexture_CreateFromRawData("disconnected", disconnected_data, disconnected_width, disconnected_height, (MFImageFormat)disconnected_format, disconnected_flags); MFTexture *pPowerTexture = MFTexture_CreateFromRawData("power", power_data, power_width, power_height, (MFImageFormat)power_format, power_flags); MFTexture *pChargingTexture = MFTexture_CreateFromRawData("charging", charging_data, charging_width, charging_height, (MFImageFormat)charging_format, charging_flags); MFTexture *pUSBTexture = MFTexture_CreateFromRawData("usb_icon", usb_icon_data, usb_icon_width, usb_icon_height, (MFImageFormat)usb_icon_format, usb_icon_flags); pConnected = MFMaterial_Create("connected"); pDisconnected = MFMaterial_Create("disconnected"); pPower = MFMaterial_Create("power"); pCharging = MFMaterial_Create("charging"); pUSB = MFMaterial_Create("usb_icon"); MFTexture_Destroy(pConnectedTexture); MFTexture_Destroy(pDisconnectedTexture); MFTexture_Destroy(pPowerTexture); MFTexture_Destroy(pChargingTexture); MFTexture_Destroy(pUSBTexture); #endif return MFAIC_Succeeded; }