// Decide if the dag is in the model. Dag paths and names // may not be setup if the dag has not been added to // the model. static bool dagNotInModel( MDagPath& dagPath ) { MStatus status; MFnDagNode dagFn( dagPath, &status ); if ( status.error() ) return false; bool inModel = dagFn.inModel( &status ); if ( status.error() ) return false; return ( inModel == false ); }
// Node added to model callback. static void userNodeRemovedCB(MObject& node,void *clientData) { if (! node.isNull()) { bool doDisplay = true; MStatus status; MFnDagNode dagNode(node,&status); if ( status.error() ) { doDisplay = false; MGlobal::displayInfo("Error: failed to get dag node."); } if ( doDisplay ) { MString s = dagNode.name(); MString info("DAG Model - Node removed: "); info+= s; MGlobal::displayInfo(info); } } // remove the callback MCallbackId id = MMessage::currentCallbackId(); MMessage::removeCallback(id); }
// Node added to model callback. static void userNodeAddedCB(MObject& node,void *clientData) { MStatus status; if (! node.isNull()) { bool doDisplay = true; MDagPath path; status = MDagPath::getAPathTo(node,path); if ( status.error() ) { doDisplay = false; MGlobal::displayInfo("Error: failed to get dag path to node."); } if ( doDisplay ) { MString s = path.fullPathName(); MString info("DAG Model - Node added: "); info+= s; path.transform(&status); if (MS::kInvalidParameter == status) { info += "(WORLD)"; } MGlobal::displayInfo(info); } } // remove the callback MCallbackId id = MMessage::currentCallbackId(); MMessage::removeCallback(id); // listen for removal message /* MCallbackId id = */ MModelMessage::addNodeRemovedFromModelCallback( node, userNodeRemovedCB, 0, &status ); if ( status.error() ) { MGlobal::displayError("Failed to install node removed from model callback.\n"); return; } }
// Install a node added callback for the node specified // by dagPath. static void installNodeAddedCallback( MDagPath& dagPath ) { MStatus status; MObject dagNode = dagPath.node(); if ( dagNode.isNull() ) return; /* MCallbackId id = */ MModelMessage::addNodeAddedToModelCallback( dagNode, userNodeAddedCB, 0, &status ); if ( status.error() ) { MGlobal::displayError("Failed to install node added to model callback.\n"); return; } }
MStatus nodeCreatedCB::doIt( const MArgList& args ) // // Description: // implements the MEL nodeCreatedCB command. // { MStatus stat = MS::kSuccess; MArgDatabase argData( syntax(), args ); // Parse command flags. // if ( argData.isFlagSet( kRegisterFlag ) ) { // Register a new procedure. // MString proc; argData.getFlagArgument( kRegisterFlag, 0, proc ); stat = registerMelProc( proc, argData.isFlagSet( kFullDagPathFlag ) ); } else if ( argData.isFlagSet( kUnregisterFlag ) ) { // Unregister a procedure. // MString proc; argData.getFlagArgument( kUnregisterFlag, 0, proc ); stat = unregisterMelProc( proc ); } else if ( argData.isFlagSet( kFilterFlag ) ) { // Change the filter being applied. // MString filter; argData.getFlagArgument( kFilterFlag, 0, filter ); stat = changeFilter( filter ); } if ( stat.error() ) { MGlobal::displayError( stat.errorString() ); } return stat; }
MStatus geometrySurfaceConstraintCommand::parseArgs(const MArgList &argList) { MStatus ReturnStatus; MArgDatabase argData(syntax(), argList, &ReturnStatus); if ( ReturnStatus.error() ) return MS::kFailure; // Settings only work at creation time. Would need an // attribute on the node in order to push this state // into the node at any time. ConstraintType typ; if (argData.isFlagSet(kConstrainToLargestWeightFlag)) typ = geometrySurfaceConstraintCommand::kLargestWeight; else if (argData.isFlagSet(kConstrainToSmallestWeightFlag)) typ = geometrySurfaceConstraintCommand::kSmallestWeight; else typ = geometrySurfaceConstraintCommand::kLargestWeight; weightType = typ; // Need parent to process return MS::kUnknownParameter; }
void OsdPtexMeshData::rebuildHbrMeshIfNeeded(OpenSubdivPtexShader *shader) { MStatus status; if (!_meshTopoDirty && !shader->getHbrMeshDirty()) return; MFnMesh meshFn(_meshDagPath, &status); if (status != MS::kSuccess) return; int level = shader->getLevel(); if (level < 1) level =1; SchemeType scheme = shader->getScheme(); if (scheme == kLoop) scheme = kCatmark; // XXX: avoid loop for now // Get Maya vertex topology and crease data MIntArray vertexCount; MIntArray vertexList; meshFn.getVertices(vertexCount, vertexList); MUintArray edgeIds; MDoubleArray edgeCreaseData; meshFn.getCreaseEdges(edgeIds, edgeCreaseData); MUintArray vtxIds; MDoubleArray vtxCreaseData; meshFn.getCreaseVertices(vtxIds, vtxCreaseData); if (vertexCount.length() == 0) return; // Cache attribute values _level = shader->getLevel(); _scheme = shader->getScheme(); _kernel = shader->getKernel(); _adaptive = shader->isAdaptive(); _interpBoundary = shader->getInterpolateBoundary(); // Copy Maya vectors into std::vectors std::vector<int> numIndices(&vertexCount[0], &vertexCount[vertexCount.length()]); std::vector<int> faceIndices(&vertexList[0], &vertexList[vertexList.length()]); std::vector<int> vtxCreaseIndices(&vtxIds[0], &vtxIds[vtxIds.length()]); std::vector<double> vtxCreases(&vtxCreaseData[0], &vtxCreaseData[vtxCreaseData.length()]); std::vector<double> edgeCreases(&edgeCreaseData[0], &edgeCreaseData[edgeCreaseData.length()]); // Edge crease index is stored as pairs of vertex ids int nEdgeIds = edgeIds.length(); std::vector<int> edgeCreaseIndices; edgeCreaseIndices.resize(nEdgeIds*2); for (int i = 0; i < nEdgeIds; ++i) { int2 vertices; status = meshFn.getEdgeVertices(edgeIds[i], vertices); if (status.error()) { status.perror("ERROR can't get creased edge vertices"); continue; } edgeCreaseIndices[i*2] = vertices[0]; edgeCreaseIndices[i*2+1] = vertices[1]; } // Convert attribute enums to HBR enums (this is why the enums need to match) // XXX use some sort of built-in transmorgification avoid assumption? HbrMeshUtil::SchemeType hbrScheme = (HbrMeshUtil::SchemeType) _scheme; OsdHbrMesh::InterpolateBoundaryMethod hbrInterpBoundary = (OsdHbrMesh::InterpolateBoundaryMethod) _interpBoundary; // Convert Maya mesh to internal HBR representation _hbrmesh = ConvertToHBR(meshFn.numVertices(), numIndices, faceIndices, vtxCreaseIndices, vtxCreases, std::vector<int>(), std::vector<float>(), edgeCreaseIndices, edgeCreases, hbrInterpBoundary, hbrScheme, true ); // add ptex indices to HBR // note: GL function can't be used in prepareForDraw API. _needsInitializeMesh = true; // Mesh topology data is up to date _meshTopoDirty = false; shader->setHbrMeshDirty(false); }
// #### rebuildHbrMeshIfNeeded // // If the topology of the mesh changes, or any attributes that affect // how the mesh is computed the original HBR needs to be rebuilt // which will trigger a rebuild of the FAR mesh and subsequent buffers. // void OsdMeshData::rebuildHbrMeshIfNeeded(OpenSubdivShader *shader) { MStatus status = MS::kSuccess; if (!_meshTopoDirty && !shader->getHbrMeshDirty()) return; MFnMesh meshFn(_meshDagPath); // Cache attribute values _level = shader->getLevel(); _kernel = shader->getKernel(); _adaptive = shader->isAdaptive(); _uvSet = shader->getUVSet(); // Get Maya vertex topology and crease data MIntArray vertexCount; MIntArray vertexList; meshFn.getVertices(vertexCount, vertexList); MUintArray edgeIds; MDoubleArray edgeCreaseData; meshFn.getCreaseEdges(edgeIds, edgeCreaseData); MUintArray vtxIds; MDoubleArray vtxCreaseData; meshFn.getCreaseVertices(vtxIds, vtxCreaseData); if (vertexCount.length() == 0) return; // Copy Maya vectors into std::vectors std::vector<int> numIndices(&vertexCount[0], &vertexCount[vertexCount.length()]); std::vector<int> faceIndices(&vertexList[0], &vertexList[vertexList.length()]); std::vector<int> vtxCreaseIndices(&vtxIds[0], &vtxIds[vtxIds.length()]); std::vector<double> vtxCreases(&vtxCreaseData[0], &vtxCreaseData[vtxCreaseData.length()]); std::vector<double> edgeCreases(&edgeCreaseData[0], &edgeCreaseData[edgeCreaseData.length()]); // Edge crease index is stored as pairs of vertex ids int nEdgeIds = edgeIds.length(); std::vector<int> edgeCreaseIndices; edgeCreaseIndices.resize(nEdgeIds*2); for (int i = 0; i < nEdgeIds; ++i) { int2 vertices; status = meshFn.getEdgeVertices(edgeIds[i], vertices); if (status.error()) { MERROR(status, "OpenSubdivShader: Can't get edge vertices"); continue; } edgeCreaseIndices[i*2] = vertices[0]; edgeCreaseIndices[i*2+1] = vertices[1]; } // Convert attribute enums to HBR enums (this is why the enums need to match) HbrMeshUtil::SchemeType hbrScheme = (HbrMeshUtil::SchemeType) shader->getScheme(); OsdHbrMesh::InterpolateBoundaryMethod hbrInterpBoundary = (OsdHbrMesh::InterpolateBoundaryMethod) shader->getInterpolateBoundary(); OsdHbrMesh::InterpolateBoundaryMethod hbrInterpUVBoundary = (OsdHbrMesh::InterpolateBoundaryMethod) shader->getInterpolateUVBoundary(); // clear any existing face-varying descriptor if (_fvarDesc) { delete _fvarDesc; _fvarDesc = NULL; } // read UV data from maya and build per-face per-vert list of UVs for HBR face-varying data std::vector< float > uvList; status = buildUVList( meshFn, uvList ); if (! status.error()) { // Create face-varying data descriptor. The memory required for indices // and widths needs to stay alive as the HBR library only takes in the // pointers and assumes the client will maintain the memory so keep _fvarDesc // around as long as _hbrmesh is around. int fvarIndices[] = { 0, 1 }; int fvarWidths[] = { 1, 1 }; _fvarDesc = new FVarDataDesc( 2, fvarIndices, fvarWidths, 2, hbrInterpUVBoundary ); } if (_fvarDesc && hbrScheme != HbrMeshUtil::kCatmark) { MGlobal::displayWarning("Face-varying not yet supported for Loop/Bilinear, using Catmull-Clark"); hbrScheme = HbrMeshUtil::kCatmark; } // Convert Maya mesh to internal HBR representation _hbrmesh = ConvertToHBR(meshFn.numVertices(), numIndices, faceIndices, vtxCreaseIndices, vtxCreases, std::vector<int>(), std::vector<float>(), edgeCreaseIndices, edgeCreases, hbrInterpBoundary, hbrScheme, false, // no ptex _fvarDesc, _fvarDesc?&uvList:NULL); // yes fvar (if have UVs) // note: GL function can't be used in prepareForDraw API. _needsInitializeMesh = true; // Mesh topology data is up to date _meshTopoDirty = false; shader->setHbrMeshDirty(false); }
MStatus puttyNode::deform( MDataBlock& block, MItGeometry& iter, const MMatrix& worldMatrix, unsigned int multiIndex) { // MGlobal::displayInfo("deform"); MStatus status = MS::kSuccess; ///////////////////////////////////////////////////////////////////////////////////////////////// // // get inputs // // get the node ready flag MDataHandle dh = block.inputValue(aScriptSourced,&status); SYS_ERROR_CHECK(status, "Error getting aScriptSourced data handle\n"); bool scriptSourced = dh.asBool(); if (!scriptSourced) return MS::kSuccess; dh = block.inputValue(aNodeReady,&status); SYS_ERROR_CHECK(status, "Error getting node ready data handle\n"); bool nodeReady = dh.asBool(); // if it's not ready, don't do anything if (!nodeReady) return MS::kSuccess; dh = block.inputValue(aDefSpace,&status); SYS_ERROR_CHECK(status, "Error getting defSpace data handle\n"); short defSpace = dh.asShort(); dh = block.inputValue(aDefWeights,&status); SYS_ERROR_CHECK(status, "Error getting defWeights data handle\n"); short defWeights = dh.asShort(); dh = block.inputValue(aDefEnvelope,&status); SYS_ERROR_CHECK(status, "Error getting defEnvelope data handle\n"); short defEnvelope = dh.asShort(); // get the command dh = block.inputValue(aCmdBaseName,&status); SYS_ERROR_CHECK(status, "Error getting aCmdBaseName handle\n"); MString script = dh.asString(); /* if (script == "") { status = MS::kFailure; USER_ERROR_CHECK(status, "no script provided!\n"); } */ ///////////////////////////////////////////////////////////////////////////////////////////////// // // build mel cmd string // // check if it's a valid cmd // get the envelope // double env = 1; if (defEnvelope == MSD_ENVELOPE_AUTO) { dh = block.inputValue(envelope,&status); SYS_ERROR_CHECK(status, "Error getting envelope data handle\n"); env = double(dh.asFloat()); // early stop 'cause there is nothing more to do if (env == 0.0) return MS::kSuccess; } // get the points, transform them into the right space if needed // int count = iter.count(); MVectorArray points(count); for ( ; !iter.isDone(); iter.next()) points[iter.index()] = iter.position(); if ( defSpace == MSD_SPACE_WORLD ) { for (int i = 0;i<count;i++) points[i] = MPoint(points[i]) * worldMatrix; } // get the weights // MDoubleArray weights; if ( defWeights == MSD_WEIGHTS_AUTO) { weights.setLength(count); for (int i = 0;i<count;i++) weights[i] = weightValue(block,multiIndex,i); } // get the object name and type // get the input geometry, traverse through the data handles MArrayDataHandle adh = block.outputArrayValue( input, &status ); SYS_ERROR_CHECK(status,"error getting input array data handle.\n"); status = adh.jumpToElement( multiIndex ); SYS_ERROR_CHECK(status, "input jumpToElement failed.\n"); // compound data MDataHandle cdh = adh.inputValue( &status ); SYS_ERROR_CHECK(status, "error getting input inputValue\n"); // input geometry child dh = cdh.child( inputGeom ); MObject dInputGeometry = dh.data(); // get the type MString geometryType = dInputGeometry.apiTypeStr(); // get the name // MFnDagNode dagFn( dInputGeometry, &status); // SYS_ERROR_CHECK(status, "error converting geometry obj to dag node\n"); // MString geometryName = dagFn.fullPathName(&status); // SYS_ERROR_CHECK(status, "error getting full path name \n"); // MString geometryType = ""; // MString geometryName = ""; ///////////////////////////////////////////////////////////////////////////////////////////////// // // set the current values on the temp plugs for the script to be picked up // // the position MObject thisNode = thisMObject(); MPlug currPlug(thisNode,aCurrPosition); MFnVectorArrayData vecD; MObject currObj = vecD.create(points,&status); currPlug.setValue(currObj); SYS_ERROR_CHECK(status, "error setting currPosPlug value\n"); // the weights currPlug =MPlug(thisNode,aCurrWeight); MFnDoubleArrayData dblD; currObj = dblD.create(weights,&status); currPlug.setValue(currObj); SYS_ERROR_CHECK(status, "error setting currWeightsPlug value\n"); // world matrix currPlug =MPlug(thisNode,aCurrWorldMatrix); MFnMatrixData matD; currObj = matD.create(worldMatrix,&status); currPlug.setValue(currObj); SYS_ERROR_CHECK(status, "error setting currWorldMatrixPlug value\n"); // the multi index currPlug =MPlug(thisNode,aCurrMultiIndex); currPlug.setValue(int(multiIndex)); SYS_ERROR_CHECK(status, "error setting currMultiIndexPlug value\n"); // geometry name/type // currPlug =MPlug(thisNode,aCurrGeometryName); // currPlug.setValue(geometryName); // SYS_ERROR_CHECK(status, "error setting aCurrGeometryName value\n"); currPlug =MPlug(thisNode,aCurrGeometryType); currPlug.setValue(geometryType); SYS_ERROR_CHECK(status, "error setting aCurrGeometryType value\n"); ///////////////////////////////////////////////////////////////////////////////////////////////// // // execute the mel script // MString melCmd = script+"(\"" +name()+"\","+count+")"; MCommandResult melResult; status = MGlobal::executeCommand(melCmd,melResult); // if the command did not work, then try to resource the script // (might have been that we were in a fresh scene and nothing was ready yet if (status != MS::kSuccess) { dh = block.inputValue(aScript,&status); SYS_ERROR_CHECK(status, "Error getting aCmdBaseName handle\n"); MString scriptFile = dh.asString(); // try to source the script MString cmd = "source \"" + scriptFile+"\""; MCommandResult melResult; status = MGlobal::executeCommand(cmd,melResult); // if successfull, retry the command if (!status.error()) { status = MGlobal::executeCommand(melCmd,melResult); } } USER_ERROR_CHECK(status, "Error executing mel command, please check the function you provided is valid, error free and has the appropriate parameters!"); // check the result type if ((melResult.resultType()) != (MCommandResult::kDoubleArray)) { USER_ERROR_CHECK(MS::kFailure, "result of mel command has wrong type, should be doubleArray (which will be interpreted as vectorArray)!"); } // get the result as a double array MDoubleArray newP; status = melResult.getResult(newP); USER_ERROR_CHECK(status, "Error getting result of mel command!"); int newCount = newP.length()/3; // size check if (newCount != count) { USER_ERROR_CHECK(MS::kFailure, "the size of the result does not match the size of the input!"); } // convert the double array into a vector array MPointArray newPoints(newCount); for(int i=0;i<newCount;i++) newPoints[i]=MPoint(newP[i*3],newP[i*3+1],newP[i*3+2]); ///////////////////////////////////////////////////////////////////////////////////////////////// // // interprete and apply the result // // do the envelope and weights if ((defEnvelope == MSD_ENVELOPE_AUTO)||((defWeights == MSD_WEIGHTS_AUTO))) { MDoubleArray envPP(count, env); if (defWeights == MSD_WEIGHTS_AUTO) { for (int i = 0;i<count;i++) envPP[i] *= weights[i]; } // linear interpolation between old and new points for (int i = 0;i<count;i++) newPoints[i] = (points[i] * (1-envPP[i])) + (newPoints[i] * envPP[i]); } // retransform the result if it was in world space if ( defSpace == MSD_SPACE_WORLD ) { MMatrix worldMatrixInv = worldMatrix.inverse(); for (int i = 0;i<count;i++) newPoints[i] *= worldMatrixInv; } // set the points iter.reset(); for ( ; !iter.isDone(); iter.next()) iter.setPosition(newPoints[iter.index()]); return status; }
MStatus puttyNode::compute( const MPlug& plug, MDataBlock& block ) { MStatus status; if ( plug == aNodeReady ) { // MGlobal::displayInfo("compute"); bool result =false; MString cmdBaseName; // get the source flag MDataHandle dh = block.inputValue(aSource,&status); SYS_ERROR_CHECK(status, "Error getting source data handle\n"); bool source = dh.asBool(); // get the command dh = block.inputValue(aScript,&status); SYS_ERROR_CHECK(status, "Error getting reload script handle\n"); MString script = dh.asString(); if (script == "") { MGlobal::displayError("no script provided!\n"); } else { // chech if script is sourced dh = block.inputValue(aScriptSourced,&status); SYS_ERROR_CHECK(status, "Error getting aScriptSourced data handle\n"); bool scriptSourced = dh.asBool(); // if it's not ready, don't do anything if (!scriptSourced) return MS::kSuccess; else { MCommandResult melResult; // now get the real name of the function and store it in a separate attribute MString cmd="basenameEx \"" + script+"\""; status = MGlobal::executeCommand(cmd,melResult); melResult.getResult(cmdBaseName); result = true; MDataHandle dhCBN = block.outputValue(aCmdBaseName,&status); SYS_ERROR_CHECK(status, "Error getting aCmdBaseName data handle\n"); dhCBN.set(cmdBaseName); dhCBN.setClean(); // see if an interface function is present, if yes, execute it cmd= "if(exists(\"" + cmdBaseName +".interface\")) {"; cmd+= "string $attr[] = `deleteAttr -q " +name()+"`; string $a;"; cmd+="for($a in $attr) deleteAttr (\""+name()+".\"+$a);"; cmd+= cmdBaseName +".interface(\"" +name()+"\");}"; status = MGlobal::executeCommand(cmd); } } // check the current status // set the result MDataHandle dhNodeReady = block.outputValue(aNodeReady,&status); SYS_ERROR_CHECK(status, "Error getting reload data handle\n"); dhNodeReady.set(result); dhNodeReady.setClean(); return MS::kSuccess; } else if (plug==aScriptSourced) { // this part of the function sources the script // try to source the script // cerr << "\nsource"; MStatus status; bool result = true; // get the source flag MDataHandle dh = block.inputValue(aSource,&status); SYS_ERROR_CHECK(status, "Error getting source data handle\n"); bool source = dh.asBool(); // get the script dh = block.inputValue(aScript,&status); SYS_ERROR_CHECK(status, "Error getting reload script handle\n"); MString script = dh.asString(); MString cmd = "source \"" + script+"\""; MCommandResult melResult; status = MGlobal::executeCommand(cmd,melResult); if (status.error()) { MGlobal::displayError( "Error sourcing mel script, please check the function you provided is valid!"); result = false; } // set the result MDataHandle dhScriptSourced = block.outputValue(aScriptSourced,&status); SYS_ERROR_CHECK(status, "Error getting ScriptSourced data handle\n"); dhScriptSourced.set(result); dhScriptSourced.setClean(); return MS::kSuccess; } return MS::kUnknownParameter; }
void exportF3d::setF3dField(MFnFluid &fluidFn, const char *outputPath, const MDagPath &dagPath) { try { MStatus stat; unsigned int i, xres = 0, yres = 0, zres = 0; double xdim,ydim,zdim; // Get the resolution of the fluid container stat = fluidFn.getResolution(xres, yres, zres); stat = fluidFn.getDimensions(xdim, ydim, zdim); V3d size(xdim,ydim,zdim); const V3i res(xres, yres, zres); int psizeTot = fluidFn.gridSize(); /// get the transform and rotation MObject parentObj = fluidFn.parent(0, &stat); if (stat != MS::kSuccess) { MGlobal::displayError("Can't find fluid's parent node"); return; } MDagPath parentPath = dagPath; parentPath.pop(); MTransformationMatrix tmatFn(dagPath.inclusiveMatrix()); if (stat != MS::kSuccess) { MGlobal::displayError("Failed to get transformation matrix of fluid's parent node"); return; } MFnTransform fnXform(parentPath, &stat); if (stat != MS::kSuccess) { MGlobal::displayError("Can't create a MFnTransform from fluid's parent node"); return; } if (m_verbose) { fprintf(stderr, "cellnum: %dx%dx%d = %d\n", xres, yres, zres,psizeTot); } float *density(NULL), *temp(NULL), *fuel(NULL); float *pressure(NULL), *falloff(NULL); density = fluidFn.density( &stat ); if ( stat.error() ) m_density = false; temp = fluidFn.temperature( &stat ); if ( stat.error() ) m_temperature = false; fuel = fluidFn.fuel( &stat ); if ( stat.error() ) m_fuel = false; pressure= fluidFn.pressure( &stat ); if ( stat.error() ) m_pressure = false; falloff = fluidFn.falloff( &stat ); if ( stat.error() ) m_falloff = false; float *r,*g,*b; if (m_color) { stat = fluidFn.getColors(r,b,g); if ( stat.error() ) m_color = false; }else m_color = false; float *u,*v,*w; if (m_texture) { stat = fluidFn.getCoordinates(u,v,w); if ( stat.error() ) m_texture = false; }else m_texture = false; /// velocity info float *Xvel(NULL),*Yvel(NULL), *Zvel(NULL); if (m_vel) { stat = fluidFn.getVelocity( Xvel,Yvel,Zvel ); if ( stat.error() ) m_vel = false; } if (m_density == false && m_temperature==false && m_fuel==false && m_pressure==false && m_falloff==false && m_vel == false && m_color == false && m_texture==false) { MGlobal::displayError("No fluid attributes found for writing, please check fluids settings"); return; } /// Fields DenseFieldf::Ptr densityFld, tempFld, fuelFld, pressureFld, falloffFld; DenseField3f::Ptr CdFld, uvwFld; MACField3f::Ptr vMac; MPlug autoResizePlug = fluidFn.findPlug("autoResize", &stat); bool autoResize; autoResizePlug.getValue(autoResize); // maya's fluid transformation V3d dynamicOffset(0); M44d localToWorld; MatrixFieldMapping::Ptr mapping(new MatrixFieldMapping()); M44d fluid_mat(tmatFn.asMatrix().matrix); if(autoResize) { fluidFn.findPlug("dofx").getValue(dynamicOffset[0]); fluidFn.findPlug("dofy").getValue(dynamicOffset[1]); fluidFn.findPlug("dofz").getValue(dynamicOffset[2]); } Box3i extents; extents.max = res - V3i(1); extents.min = V3i(0); mapping->setExtents(extents); localToWorld.setScale(size); localToWorld *= M44d().setTranslation( -(size*0.5) ); localToWorld *= M44d().setTranslation( dynamicOffset ); localToWorld *= fluid_mat; mapping->setLocalToWorld(localToWorld); if (m_density){ densityFld = new DenseFieldf; densityFld->setSize(res); densityFld->setMapping(mapping); } if (m_fuel){ fuelFld = new DenseFieldf; fuelFld->setSize(res); fuelFld->setMapping(mapping); } if (m_temperature){ tempFld = new DenseFieldf; tempFld->setSize(res); tempFld->setMapping(mapping); } if (m_pressure){ pressureFld = new DenseFieldf; pressureFld->setSize(res); pressureFld->setMapping(mapping); } if (m_falloff){ falloffFld = new DenseFieldf; falloffFld->setSize(res); falloffFld->setMapping(mapping); } if (m_vel){ vMac = new MACField3f; vMac->setSize(res); vMac->setMapping(mapping); } if (m_color){ CdFld = new DenseField3f; CdFld->setSize(res); CdFld->setMapping(mapping); } if (m_texture){ uvwFld = new DenseField3f; uvwFld->setSize(res); uvwFld->setMapping(mapping); } size_t iX, iY, iZ; for( iZ = 0; iZ < zres; iZ++ ) { for( iX = 0; iX < xres; iX++ ) { for( iY = 0; iY < yres ; iY++ ) { /// data is in x major but we are writting in z major order i = fluidFn.index( iX, iY, iZ); if ( m_density ) densityFld->lvalue(iX, iY, iZ) = density[i]; if ( m_temperature ) tempFld->lvalue(iX, iY, iZ) = temp[i]; if ( m_fuel ) fuelFld->lvalue(iX, iY, iZ) = fuel[i]; if ( m_pressure ) pressureFld->lvalue(iX, iY, iZ) = pressure[i]; if ( m_falloff ) falloffFld->lvalue(iX, iY, iZ) = falloff[i]; if (m_color) CdFld->lvalue(iX, iY, iZ) = V3f(r[i], g[i], b[i]); if (m_texture) uvwFld->lvalue(iX, iY, iZ) = V3f(u[i], v[i], w[i]); } } } if (m_vel) { unsigned x,y,z; for(z=0;z<zres;++z) for(y=0;y<yres;++y) for(x=0;x<xres+1;++x) { vMac->u(x,y,z) = *Xvel++; } for(z=0;z<zres;++z) for(y=0;y<yres+1;++y) for(x=0;x<xres;++x) { vMac->v(x,y,z) = *Yvel++; } for(z=0;z<zres+1;++z) for(y=0;y<yres;++y) for(x=0;x<xres;++x) { vMac->w(x,y,z) = *Zvel++; } } Field3DOutputFile out; if (!out.create(outputPath)) { MGlobal::displayError("Couldn't create file: "+ MString(outputPath)); return; } string fieldname("maya"); if (m_density){ out.writeScalarLayer<float>(fieldname, "density", densityFld); } if (m_fuel) { out.writeScalarLayer<float>(fieldname,"fuel", fuelFld); } if (m_temperature){ out.writeScalarLayer<float>(fieldname,"temperature", tempFld); } if (m_color) { out.writeVectorLayer<float>(fieldname,"Cd", CdFld); } if (m_vel) out.writeVectorLayer<float>(fieldname,"v_mac", vMac); out.close(); } catch(const std::exception &e) { MGlobal::displayError( MString(e.what()) ); return; } }