Пример #1
0
	MSyntax ToggleLocatorRender::newSyntax () {
		MSyntax syntax;

		syntax.addFlag("-e", "-enable", MSyntax::kString);
		syntax.makeFlagMultiUse("-e");

		syntax.addFlag("-d", "-disable", MSyntax::kString);
		syntax.makeFlagMultiUse("-d");

		syntax.addFlag("-t", "-toggle", MSyntax::kString);
		syntax.makeFlagMultiUse("-t");

		return syntax;
	}
Пример #2
0
	MSyntax StrandLengthCount::newSyntax() {
		MSyntax syntax;
		syntax.addFlag("-b", "-base", MSyntax::kString);
		syntax.makeFlagMultiUse("-b");

		return syntax;
	}
Пример #3
0
	MSyntax FillStrandGaps::newSyntax() {
		MSyntax syntax;

		syntax.addFlag("-t", "-target", MSyntax::kString);
		syntax.makeFlagMultiUse("-t");

		return syntax;
	}
Пример #4
0
//-----------------------------------------------------------------------------
// Purpose: MSyntax factory for the command
// Output : A Maya MSyntax class describing command's command line syntax
//-----------------------------------------------------------------------------
MSyntax CVstSmdIOCmd::SyntaxFactory()
{
	MSyntax mSyntax;

	mSyntax.addFlag( kOptHelp, "help" );
	mSyntax.addFlag( kOptFilename, "filename", MSyntax::kString );
	mSyntax.addFlag( kOptGame, "game", MSyntax::kString );

	mSyntax.addFlag( kOptImport, "import" );
	mSyntax.addFlag( kOptOrigin, "origin", MSyntax::kDouble, MSyntax::kDouble, MSyntax::kDouble );
	mSyntax.addFlag( kOptAngles, "angles", MSyntax::kDouble, MSyntax::kDouble, MSyntax::kDouble );
	mSyntax.addFlag( kOptVmf, "valveMapFile" );
	mSyntax.addFlag( kOptTextureArchive, "textureArchive", MSyntax::kString );
	mSyntax.addFlag( kOptImportSkeleton, "importSkeleton", MSyntax::kBoolean );
	mSyntax.addFlag( kOptImportType, "importType", MSyntax::kString );

	mSyntax.addFlag( kOptExport, "export" );
	mSyntax.addFlag( kOptExportType, "exportType", MSyntax::kString );
	mSyntax.makeFlagMultiUse( kOptExportType );
	mSyntax.addFlag( kOptFrameStart, "frameStart", MSyntax::kDouble );
	mSyntax.addFlag( kOptFrameEnd, "frameEnd", MSyntax::kDouble );
	mSyntax.addFlag( kOptFrameInc, "frameIncrement", MSyntax::kDouble );
	mSyntax.addFlag( kOptSelection, "selection" );
	mSyntax.addFlag( kOptUpAxis, "upAxis", MSyntax::kString );
	mSyntax.addFlag( kOptNodePrefix, "nodePrefix", MSyntax::kString );
	mSyntax.addFlag( kOptRemovePrefix, "removePrefix", MSyntax::kString );
	mSyntax.addFlag( kOptExportInvisible, "exportInvisible" );
	mSyntax.addFlag( kOptPrettyPrint, "prettyPrint", MSyntax::kBoolean );
	mSyntax.addFlag( kOptWorld, "world" );
	mSyntax.addFlag( kOptDoubleSided, "doubleSided" );

	mSyntax.addFlag( kOptQci, "qciExport", MSyntax::kString );

	mSyntax.addFlag( kOptMaterials, "materials" );
	mSyntax.addFlag( kOptMaterialSrc, "materialSrc" );
	mSyntax.addFlag( kOptMaterialVtf, "materialVtf" );
	mSyntax.addFlag( kOptMaterialVmt, "materialVmt" );
	mSyntax.addFlag( kOptRelativeMaterials, "relativeMaterials" );

	mSyntax.addFlag( kOptQc, "qcCreate" );
	mSyntax.addFlag( kOptQcCollapseBones, "qcCollapseBones" );
	mSyntax.addFlag( kOptQcCenterBonesOnVerts, "qcCenterBonesOnVerts" );
	mSyntax.addFlag( kOptQcSkipBonesInBBox, "qcSkipBonesInBBox" );

	mSyntax.addFlag( kOptRunStudiomdl, "studiomdl" );

	mSyntax.addFlag( kOptParents, "parents" );

	mSyntax.addFlag( kOptBindCurrent, "bindCurrent" );

	mSyntax.useSelectionAsDefault( true );
	mSyntax.setObjectType( MSyntax::kSelectionList );

	return mSyntax;
}
MSyntax AlembicExportCommand::createSyntax()
{
  MSyntax syntax;
  syntax.addFlag("-h", "-help");
  syntax.addFlag("-j", "-jobArg", MSyntax::kString);
  syntax.makeFlagMultiUse("-j");
  syntax.enableQuery(false);
  syntax.enableEdit(false);

  return syntax;
}
Пример #6
0
MSyntax ngSkinRelax::syntaxCreator(){
	MSyntax result;
	result.useSelectionAsDefault(true);
	result.setObjectType(MSyntax::kSelectionList,1);

	result.addFlag(FlagNames::NUMSTEPS, "-numSteps", MSyntax::kLong);
	result.addFlag(FlagNames::STEPSIZE, "-stepSize", MSyntax::kDouble);
	result.addFlag(FlagNames::PRESERVE_LOCKED_INFLUENCES, "-preserveLockedInfluences", MSyntax::kBoolean);
	result.addFlag(FlagNames::ASSOCIATE_VOLUME, "-associateByVolume", MSyntax::kBoolean);
	result.addFlag(FlagNames::ASSOCIATE_VOLUME_RADIUS, "-associateByVolumeRadius", MSyntax::kDouble);
	result.addFlag(FlagNames::SOFT_SELECTION_RADIUS, "-softSelectionRadius", MSyntax::kDouble);
	result.addFlag(FlagNames::NATIVE_SOFT_SELECTION, "-nativeSoftSelection", MSyntax::kBoolean);
	result.addFlag(FlagNames::WEIGHT_LIMIT, "-weightLimit", MSyntax::kLong);

	result.addFlag(FlagNames::LOCKED_VERTS, "-lockedVert", MSyntax::kSelectionItem);
	result.makeFlagMultiUse(FlagNames::LOCKED_VERTS);
	result.addFlag(FlagNames::INVISIBLE_VERTS, "-invisibleVert", MSyntax::kSelectionItem);
	result.makeFlagMultiUse(FlagNames::INVISIBLE_VERTS);

	return result;
}
Пример #7
0
MSyntax AbcExport::createSyntax()
{
    MSyntax syntax;

    syntax.addFlag("-v",  "-verbose", MSyntax::kNoArg);
    syntax.addFlag("-h",  "-help", MSyntax::kNoArg);
    syntax.addFlag("-prs", "-preRollStartFrame", MSyntax::kDouble);
    syntax.addFlag("-duf", "-dontSkipUnwrittenFrames", MSyntax::kNoArg);
    syntax.addFlag("-j", "-jobArg", MSyntax::kString);

    syntax.makeFlagMultiUse("-j");
    syntax.enableQuery(true);
    syntax.enableEdit(false);

    return syntax;
}
Пример #8
0
MSyntax convertGeometryCache::cmdSyntax()
///////////////////////////////////////////////////////////////////////////////
//
// Description : ( public method )
//		Creates a syntax object
//
///////////////////////////////////////////////////////////////////////////////
{
	MSyntax syntax;
	syntax.addFlag( SFLAG_TOASCII, LFLAG_TOASCII, MSyntax::kNoArg );
	syntax.addFlag( SFLAG_FILE, LFLAG_FILE, MSyntax::kString );
	syntax.makeFlagMultiUse( SFLAG_FILE );	
	syntax.enableQuery( false );
	syntax.enableEdit( false );

	return syntax;
}
Пример #9
0
MSyntax usdImport::createSyntax()
{
    MSyntax syntax;

    syntax.addFlag("-v"  , "-verbose", MSyntax::kNoArg);

    syntax.addFlag("-f" , "-file"               , MSyntax::kString);
    syntax.addFlag("-p" , "-parent"             , MSyntax::kString);
    syntax.addFlag("-shd" , "-shadingMode"      , MSyntax::kString);
    syntax.addFlag("-ani", "-readAnimData"      , MSyntax::kBoolean);
    syntax.addFlag("-pp", "-primPath"           , MSyntax::kString);
    syntax.addFlag("-var" , "-variant"          , MSyntax::kString, MSyntax::kString);
    syntax.addFlag("-ar" , "-assemblyRep"      , MSyntax::kString);
    syntax.makeFlagMultiUse("variant");

    syntax.enableQuery(false);
    syntax.enableEdit(false);

    return syntax;
}