Пример #1
0
bool MEmblemMgr::CreateCache()
{
	TCHAR szEmblemPath[MAX_PATH]="";
	TCHAR szPath[MAX_PATH]="";

	if(GetMyDocumentsPath(szPath)) {
		strcpy_safe(szEmblemPath, szPath);
		strcat_safe(szEmblemPath, GUNZ_FOLDER);
		CreatePath(szEmblemPath);

		strcat_safe(szEmblemPath, MPATH_EMBLEMFOLDER);
		CreatePath(szEmblemPath);

		strcat_safe(szEmblemPath, MPATH_EMBLEMFILE);
	} else {
		return false;
	}

	MXmlDocument	xmlDoc;

	xmlDoc.Create();
	bool bResult = xmlDoc.SaveToFile(szEmblemPath);
	xmlDoc.Destroy();

	return bResult;
}
Пример #2
0
/// MAP이라는 Element의 ID가 bird인 항목을 찾아 HEIGHT와 WIDTH를
/// 500으로 변환하고 new.xml로 저장한다.
void Sample2()
{
	MXmlDocument	aXml;

	aXml.Create();
	if (!aXml.LoadFromFile("sample1.xml")) return;

	int iCount, i;
	char szBuf1[65535], szBuf2[65535];

	MXmlElement		aParent, aChild;

	aParent = aXml.GetDocumentElement();
	iCount = aParent.GetChildNodeCount();

	for (i = 0; i < iCount; i++)
	{
		aChild = aParent.GetChildNode(i);

		aChild.GetTagName(szBuf1);
		if (szBuf1[0] == '#') continue;

		if (!strcmp(szBuf1, "MAP"))
		{
			aChild.GetAttribute(szBuf2, "ID");
			if (!strcmp(szBuf2, "bird"))
			{
				aParent = aChild;
				if (aParent.FindChildNode("WIDTH", &aChild))
				{
					sprintf(szBuf1, "%d", 500);
					aChild.SetContents(szBuf1);
				}

				if (aParent.FindChildNode("HEIGHT", &aChild))
				{
					sprintf(szBuf1, "%d", 500);
					aChild.SetContents(szBuf1);
				}
			}
		}
	}

	aXml.SaveToFile("new.xml");


	aXml.Destroy();

	printf("Done!!!\n");

}
Пример #3
0
// xml 파일 만들기 예제
void Sample3()
{
	MXmlDocument aXml;
	aXml.Create();
	aXml.CreateProcessingInstruction();

	MXmlElement		aRootElement;
	MXmlElement		aElement;
	MXmlElement		aChildElement;

	aRootElement = aXml.CreateElement("XML");
	aXml.AppendChild(aRootElement);

	aRootElement = aXml.GetDocumentElement();

	/// text
	aRootElement.AppendText("\n\t");

	aElement = aXml.CreateElement("TEST");
	aRootElement.AppendChild(aElement);

	aElement.AddAttribute("id", "1");
	aElement.AddAttribute("map", "bird");

	/// text
	aElement.AppendText("\n\t\t");

	aChildElement = aXml.CreateElement("CHILD");
	aChildElement.AddAttribute("attr", 500);
	aChildElement.SetContents("자식 노드");
	aElement.AppendChild(aChildElement);

	/// text
	aElement.AppendText("\n\t");

	/// text
	aXml.GetDocumentElement().AppendText("\n");

	aXml.SaveToFile("new2.xml");

	printf("Done!!!\n");
}
Пример #4
0
bool MEmblemMgr::SaveCache()
{
	list<MEmblemNode*> sortedQueue;
	for (MEmblemMap::iterator i=m_EmblemMap.begin(); i!=m_EmblemMap.end(); i++) {
		MEmblemNode* pNode = (*i).second;
		sortedQueue.push_back(pNode);
	}
	sortedQueue.sort(CompareEmblem);

	MXmlDocument	xmlDoc;
	char szBuf[256]="";

	xmlDoc.Create();
	xmlDoc.CreateProcessingInstruction();

	MXmlElement	rootElement;

	rootElement=xmlDoc.CreateElement("XML");

	xmlDoc.AppendChild(rootElement);

	int nCount = 0;
	for (list<MEmblemNode*>::iterator i=sortedQueue.begin(); i!=sortedQueue.end(); i++) {
		MEmblemNode* pNode = (*i);

		rootElement.AppendText("\n\t");

		MXmlElement	emblemElement = rootElement.CreateChildElement(MTOK_EMBLEM);
		emblemElement.AppendText("\n\t\t");

		MXmlElement	childElement;

		sprintf_safe(szBuf,"%u", pNode->GetCLID());
		childElement = emblemElement.CreateChildElement(MTOK_EMBLEM_CLID);
		childElement.SetContents(szBuf);

		emblemElement.AppendText("\n\t\t");

		childElement = emblemElement.CreateChildElement(MTOK_EMBLEM_URL);
		childElement.SetContents(pNode->GetURL());

		emblemElement.AppendText("\n\t\t");

		sprintf_safe(szBuf,"%u", pNode->GetChecksum());
		childElement = emblemElement.CreateChildElement(MTOK_EMBLEM_CHECKSUM);
		childElement.SetContents(szBuf);

		emblemElement.AppendText("\n\t\t");

		sprintf_safe(szBuf, "%u", (unsigned int)pNode->GetTimeLastUsed());
		childElement = emblemElement.CreateChildElement(MTOK_EMBLEM_TIMELASTUSED);
		childElement.SetContents(szBuf);

		emblemElement.AppendText("\n\t");

		if (++nCount >= 1000)
			break;
	}

	rootElement.AppendText("\n");

	bool bResult = xmlDoc.SaveToFile(GetEmblemDataFile());
	xmlDoc.Destroy();

	SetSaveFlag(false);

	sortedQueue.clear();

	return bResult;
}
Пример #5
0
bool ZConfiguration::SaveToFile(const char *szFileName, const char* szHeader)
{
	char buffer[256];

	MXmlDocument	xmlConfig;

	xmlConfig.Create();
	xmlConfig.CreateProcessingInstruction(szHeader);

	MXmlElement		aRootElement;

	aRootElement=xmlConfig.CreateElement("XML");
	aRootElement.AppendText("\n\t");

	xmlConfig.AppendChild(aRootElement);

	// Check FirstTime Loading

	// Server
	{
		MXmlElement	serverElement=aRootElement.CreateChildElement(ZTOK_SERVER);
		serverElement.AppendText("\n\t\t");

		MXmlElement		aElement;
		aElement = serverElement.CreateChildElement(ZTOK_IP);
		aElement.SetContents(m_szServerIP);

		serverElement.AppendText("\n\t\t");
		aElement = serverElement.CreateChildElement(ZTOK_PORT);
		sprintf(buffer,"%d",m_nServerPort);
		aElement.SetContents(buffer);

		serverElement.AppendText("\n\t");
	}

	aRootElement.AppendText("\n\n\t");

	// Skin
	{
		MXmlElement	skinElement=aRootElement.CreateChildElement(ZTOK_SKIN);
		skinElement.SetContents(m_szInterfaceSkinName);
		skinElement.AppendText("");
	}

	aRootElement.AppendText("\n\n\t");

	// Video
	{
		MXmlElement	parentElement=aRootElement.CreateChildElement(ZTOK_VIDEO);

		parentElement.AppendText("\n\t\t");
		MXmlElement		aElement;
		aElement = parentElement.CreateChildElement(ZTOK_VIDEO_WIDTH);
		char temp[256];
		sprintf(temp, "%d", m_Video.nWidth);
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_VIDEO_HEIGHT);
		sprintf(temp, "%d", m_Video.nHeight);
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_VIDEO_COLORBITS);
		sprintf(temp, "%d", m_Video.nColorBits);
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_VIDEO_GAMMA);
		sprintf(temp, "%d", m_Video.nGamma);
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
        aElement = parentElement.CreateChildElement(ZTOK_VIDEO_FULLSCREEN);
        if(m_Video.bFullScreen==true) strcpy(temp, "true");
        else strcpy(temp, "false");
        aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_VIDEO_REFLECTION);
		if(m_Video.bReflection==true) strcpy(temp, "true");
		else strcpy(temp, "false");
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_VIDEO_LIGHTMAP);
		if(m_Video.bLightMap==true) strcpy(temp, "true");
		else strcpy(temp, "false");
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_VIDEO_DYNAMICLIGHT);
		if(m_Video.bDynamicLight==true) strcpy(temp, "true");
		else strcpy(temp, "false");
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_VIDEO_SHADER);
		if(m_Video.bShader==true) strcpy(temp, "true");
		else strcpy(temp, "false");
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_VIDEO_CHARTEXLEVEL);
		sprintf(temp, "%d", m_Video.nCharTexLevel);
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_VIDEO_MAPTEXLEVEL);
		sprintf(temp, "%d", m_Video.nMapTexLevel);
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_VIDEO_EFFECTLEVEL);
		sprintf(temp, "%d", m_Video.nEffectLevel);
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_VIDEO_TEXTUREFORMAT);
		sprintf(temp, "%d", m_Video.nTextureFormat);
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_MOVINGPICTURE_RESOLUTION);
		sprintf(temp, "%d", m_MovingPicture.iResolution);
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_MOVINGPICTURE_FILESIZE);
		sprintf(temp, "%d", m_MovingPicture.iFileSize);
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement("NHARDWARETNL");
		sprintf(temp, "%s", m_Video.bTerrible ? "true" : "false" );
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t");
	}

	aRootElement.AppendText("\n\n\t");

	// Audio
	{
		MXmlElement	parentElement=aRootElement.CreateChildElement(ZTOK_AUDIO);

		parentElement.AppendText("\n\t\t");
		MXmlElement		aElement;
		char temp[256];

		aElement = parentElement.CreateChildElement(ZTOK_AUDIO_BGM_MUTE);
		if(m_Audio.bBGMMute==true) strcpy(temp, "true");
		else strcpy(temp, "false");
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_AUDIO_BGM_VOLUME);
		sprintf(temp, "%f", m_Audio.fBGMVolume );
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_AUDIO_EFFECT_MUTE);
		if(m_Audio.bEffectMute==true) strcpy(temp, "true");
		else strcpy(temp, "false");
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_AUDIO_EFFECT_VOLUME);
		sprintf(temp, "%f", m_Audio.fEffectVolume);
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_AUDIO_3D_SOUND);
		sprintf(temp, "%d", m_Audio.b3DSound);
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_AUDIO_8BITSOUND);
		if(m_Audio.b8BitSound==true) strcpy(temp, "true");
		else strcpy(temp, "false");
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_AUDIO_INVERSE);
		if(m_Audio.bInverse==true) strcpy(temp, "true");
		else strcpy(temp, "false");
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_AUDIO_HWMIXING);
		if(m_Audio.bHWMixing==true) strcpy(temp, "true");
		else strcpy(temp, "false");
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_AUDIO_HITSOUND);
 		if(m_Audio.bHitSound==true) strcpy(temp, "true");
		else strcpy(temp, "false");
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_AUDIO_NARRATIONSOUND);
 		if(m_Audio.bNarrationSound==true) strcpy(temp, "true");
		else strcpy(temp, "false");
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement( ZTOK_AUDIO_CUSTOMMUSIC );
		if( m_Audio.bCustomMusic ) strcpy( temp, "true" );
		else strcpy( temp, "false" );
		aElement.SetContents( temp );

		parentElement.AppendText("\n\t");
	}

	aRootElement.AppendText("\n\n\t");

	// Mouse
	{
		MXmlElement	parentElement=aRootElement.CreateChildElement(ZTOK_MOUSE);

		parentElement.AppendText("\n\t\t");
		MXmlElement		aElement;
		aElement = parentElement.CreateChildElement(ZTOK_MOUSE_SENSITIVITY);
		char temp[256];
		// 버그리포트 => 옵션->키보드->마우스->마우스 감도에서 최하로 설정했을때 마우스가 안움직인다. 
		// 최소인 0바로전 값이 0.0135f이기때문에 이값보다 낮으면 0.0125f로 세팅 20090313 by kammir
		/*if(m_Mouse.fSensitivity < 0.01f)
			m_Mouse.fSensitivity = 0.0125f;*/
		m_Mouse.fSensitivity = ValidateMouseSensitivityInFloat(m_Mouse.fSensitivity);
		sprintf(temp, "%f", m_Mouse.fSensitivity);
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_MOUSE_INVERT);
		if(m_Mouse.bInvert==true) strcpy(temp, "TRUE");
		else strcpy(temp, "FALSE");
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t");
	}

	aRootElement.AppendText("\n\n\t");
	// Joystick
	{
		MXmlElement	parentElement=aRootElement.CreateChildElement(ZTOK_JOYSTICK);

		parentElement.AppendText("\n\t\t");
		MXmlElement		aElement;
		aElement = parentElement.CreateChildElement(ZTOK_JOYSTICK_SENSITIVITY);
		char temp[256];
		sprintf(temp, "%f", m_Joystick.fSensitivity);
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_JOYSTICK_INVERT);
		if(m_Joystick.bInvert==true) strcpy(temp, "TRUE");
		else strcpy(temp, "FALSE");
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t");
	}

	aRootElement.AppendText("\n\n\t");
	// Control
	{
		MXmlElement	parentElement=aRootElement.CreateChildElement(ZTOK_KEYBOARD);
		for(int i=0; i<ZACTION_COUNT; i++){
			char szItemName[256];
			strcpy(szItemName, m_Keyboard.ActionKeys[i].szName);
			_strupr(szItemName);

			if(szItemName[0]!=0){
				parentElement.AppendText("\n\t\t");
				MXmlElement		aElement;
				aElement = parentElement.CreateChildElement(szItemName);
				char temp[256];
				sprintf(temp, "%d", m_Keyboard.ActionKeys[i].nVirtualKey);
				aElement.SetContents(temp);
				aElement.SetAttribute("alt",m_Keyboard.ActionKeys[i].nVirtualKeyAlt);
			}
		}
		parentElement.AppendText("\n\t");
	}

	aRootElement.AppendText("\n\n\t");

	// Macro
//	if( parentElement.FindChildNode(ZTOK_MACRO, &childElement) )
	{
		MXmlElement	parentElement=aRootElement.CreateChildElement(ZTOK_MACRO);

		parentElement.AppendText("\n\t\t");

		MXmlElement		aElement;

		char* _temp[ZCONFIG_MACRO_MAX] = {
			ZTOK_MACRO_F1,
			ZTOK_MACRO_F2,
			ZTOK_MACRO_F3,
			ZTOK_MACRO_F4,
			ZTOK_MACRO_F5,
			ZTOK_MACRO_F6,
			ZTOK_MACRO_F7,
			ZTOK_MACRO_F8,
		};

		for(int i=0;i<ZCONFIG_MACRO_MAX;i++) {

			aElement = parentElement.CreateChildElement( _temp[i] );
			aElement.SetContents(m_Macro.szMacro[i]);

			parentElement.AppendText("\n\t\t");
		}
		parentElement.AppendText("\n\t");
	}

	aRootElement.AppendText("\n\n\t");

	// Etc
	{
		MXmlElement	parentElement=aRootElement.CreateChildElement(ZTOK_ETC);

		MXmlElement		aElement;

		// Network port
		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_ETC_NETWORKPORT1);
		char temp[256];
		sprintf(temp, "%d", m_Etc.nNetworkPort1);
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_ETC_NETWORKPORT2);
		sprintf(temp, "%d", m_Etc.nNetworkPort2);
		aElement.SetContents(temp);

		// Boost
		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_ETC_BOOST);
		sprintf(temp, "%s", m_Etc.bBoost?"TRUE":"FALSE");
		aElement.SetContents(temp);

		// 언어 선택
#ifdef _MULTILANGUAGE
		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_ETC_LANGUAGE);
		sprintf(temp, "%s", GetSelectedLanguage());
		aElement.SetContents(temp);
	#ifdef LOCALE_NHNUSA
		//NHNUSA는 config.xml에 의존하지 않으므로 언어변경후 재시작을 위해서 언어설정을 별도로 보존해둔다
		g_LanguageSettingForNHNUSA.SetLanguageSetting( GetSelectedLanguageIndex());
	#endif
#endif //_MULTILANGUAGE

		// Reject normal chat
		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_ETC_REJECT_NORMALCHAT);
		sprintf(temp, "%s", m_Etc.bRejectNormalChat?"TRUE":"FALSE");
		aElement.SetContents(temp);

		// Reject team chat
		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_ETC_REJECT_TEAMCHAT);
		sprintf(temp, "%s", m_Etc.bRejectTeamChat?"TRUE":"FALSE");
		aElement.SetContents(temp);

		// Reject clan chat
		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_ETC_REJECT_CLANCHAT);
		sprintf(temp, "%s", m_Etc.bRejectClanChat?"TRUE":"FALSE");
		aElement.SetContents(temp);

		// Reject whisper
		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_ETC_REJECT_WHISPER);
		sprintf(temp, "%s", m_Etc.bRejectWhisper?"TRUE":"FALSE");
		aElement.SetContents(temp);

		// Reject invite
		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_ETC_REJECT_INVITE);
		sprintf(temp, "%s", m_Etc.bRejectInvite?"TRUE":"FALSE");
		aElement.SetContents(temp);

		// crosshair
		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_ETC_CROSSHAIR);
		sprintf(temp, "%d", m_Etc.nCrossHair);
		aElement.SetContents(temp);

		// FrameLimit
		parentElement.AppendText("\n\t\t");
		aElement = parentElement.CreateChildElement(ZTOK_ETC_FRAMELIMIT_PERSECOND);
		sprintf(temp, "%d", m_Etc.nFrameLimit_perSecond);
		aElement.SetContents(temp);

		parentElement.AppendText("\n\t");
	}

	aRootElement.AppendText("\n\n\t");

	// Bind : 봉인

	/*
	aRootElement.AppendText("\n\t");
	MXmlElement bindsElement=aRootElement.CreateChildElement(ZTOK_BINDS);

	for(ZHOTKEYS::iterator i=m_HotKeys.begin();i!=m_HotKeys.end();i++)
	{
		bindsElement.AppendText("\n\t\t");

		MXmlElement bind=bindsElement.CreateChildElement(ZTOK_BIND);

		ZHOTKEY *photkey=(*i).second;

		bind.SetContents(photkey->command.c_str());
		

		char buffer[256];
		bind.SetAttribute(ZTOK_KEY,GetKeyName(photkey->nVirtKey,buffer));

		bind.SetAttribute(ZTOK_KEY_CTRL,photkey->nModifier & MOD_CONTROL ? 1 : 0);
		bind.SetAttribute(ZTOK_KEY_ALT,photkey->nModifier & MOD_ALT ? 1 : 0);
		bind.SetAttribute(ZTOK_KEY_SHIFT,photkey->nModifier & MOD_SHIFT ? 1 : 0);
		
	}
	bindsElement.AppendText("\n\t");
	*/

	aRootElement.AppendText("\n");


//	LANGID LangID = LANG_KOREAN;			/* Korean : 이거 정말 하드코딩 박기 싫었는디... 쩝... -_-;;; */
//#ifdef LOCALE_JAPAN
//	LangID = LANG_JAPANESE;					/* Japanese */
//#elif  LOCALE_US
//	LangID = LANG_ENGLISH;					/* International */
//#elif  LOCALE_BRAZIL
//	LangID = LANG_PORTUGUESE;				/* Brazil */
//#elif  LOCALE_INDIA
//	LangID = LANG_ENGLISH;					/* India */
//#endif

	return xmlConfig.SaveToFile(szFileName);
}