void UnwrapMod::ApplyGizmoPrivate(Matrix3 *defaultTM) { BOOL wasHolding = FALSE; if (theHold.Holding()) wasHolding = TRUE; if (!theHold.Holding()) { theHold.Begin(); } HoldPointsAndFaces(); //add vertices to our internal vertex list filling in dead spots where appropriate //get align normal //get fit data Matrix3 gtm(1); TimeValue t = 0; if (ip) t = ip->GetTime(); if (defaultTM) gtm = *defaultTM; else { if (tmControl) { gtm = GetMapGizmoMatrix(t); if (!fnGetNormalizeMap()) { for (int i = 0; i < 3; i++) { Point3 vec = gtm.GetRow(i); vec = Normalize(vec); gtm.SetRow(i,vec); } } } } for (int ldID = 0; ldID < mMeshTopoData.Count(); ldID++) { MeshTopoData *ld = mMeshTopoData[ldID]; Matrix3 tm(1); tm = mMeshTopoData.GetNodeTM(t,ldID)* Inverse(gtm); ld->ApplyMap(fnGetMapMode(), fnGetNormalizeMap(), tm, this); ld->SetTVEdgeInvalid(); ld->BuildTVEdges(); ld->BuildVertexClusterList(); } if (!wasHolding) { theHold.Accept(GetString(IDS_PW_PLANARMAP)); } RebuildEdges(); theHold.Suspend(); fnFaceToEdgeSelect(); theHold.Resume(); // ConvertFaceToEdgeSel(); // TVMaps.edgesValid= FALSE; //update our views to show new faces InvalidateView(); }
void UnwrapMod::ApplyGizmo() { if ((fnGetMapMode() == PLANARMAP) || (fnGetMapMode() == PELTMAP) || (fnGetMapMode() == SPHERICALMAP) || (fnGetMapMode() == CYLINDRICALMAP)) { ApplyGizmoPrivate(); } else { theHold.Begin(); //compute the center //get our normal list for (int ldID = 0; ldID < mMeshTopoData.Count(); ldID++) { MeshTopoData *ld = mMeshTopoData[ldID]; ld->HoldFaceSel(); } for (int ldID = 0; ldID < mMeshTopoData.Count(); ldID++) { MeshTopoData *ld = mMeshTopoData[ldID]; ld->HoldFaceSel(); Tab<Point3> fnorms; fnorms.SetCount(ld->GetNumberFaces()); for (int k=0; k< fnorms.Count(); k++) fnorms[k] = Point3(0.0f,0.0f,0.0f); //get our projection normal Point3 projectionNorm(0.0f,0.0f,0.0f); //build normals for (int k = 0; k < fnorms.Count(); k++) { if (ld->GetFaceSelected(k)) { // Grap the three points, xformed int pcount = 3; // if (gfaces[k].flags & FLAG_QUAD) pcount = 4; pcount = ld->GetFaceDegree(k);//gfaces[k]->count; Point3 temp_point[4]; for (int j=0; j<pcount; j++) { int index = ld->GetFaceGeomVert(k,j);//gfaces[k]->t[j]; if (j < 4) temp_point[j] = ld->GetGeomVert(index);//gverts.d[index].p; } fnorms[k] = Normalize(temp_point[1]-temp_point[0]^temp_point[2]-temp_point[1]); } } BitArray front,back,left,right,top,bottom; front.SetSize(ld->GetNumberFaces()); front.ClearAll(); back = front; left = front; right = front; top = front; bottom = front; Tab<Point3> norms; Matrix3 gtm(1); TimeValue t = 0; if (ip) t = ip->GetTime(); if (tmControl) tmControl->GetValue(t,>m,FOREVER,CTRL_RELATIVE); norms.SetCount(6); for (int i = 0; i < 3; i++) { Point3 v = gtm.GetRow(i); norms[i*2] = Normalize(v); norms[i*2+1] = norms[i*2] * -1.0f; } for (int k=0; k< ld->GetNumberFaces(); k++) { if (ld->GetFaceSelected(k)) { int closestFace = -1; float closestAngle = -10.0f; for (int j = 0; j < 6; j++) { float dot = DotProd(norms[j],fnorms[k]); if (dot > closestAngle) { closestAngle = dot; closestFace = j; } } if (closestFace == 0) front.Set(k,TRUE); else if (closestFace == 1) back.Set(k,TRUE); else if (closestFace == 2) left.Set(k,TRUE); else if (closestFace == 3) right.Set(k,TRUE); else if (closestFace == 4) top.Set(k,TRUE); else if (closestFace == 5) bottom.Set(k,TRUE); } } gtm.IdentityMatrix(); if (tmControl) tmControl->GetValue(t,>m,FOREVER,CTRL_RELATIVE); Point3 xvec,yvec,zvec; xvec = gtm.GetRow(0); yvec = gtm.GetRow(1); zvec = gtm.GetRow(2); Point3 center = gtm.GetRow(3); for (int k = 0; k < 6; k++) { Matrix3 tm(1); if (k == 0) { tm.SetRow(0,yvec); tm.SetRow(1,zvec); tm.SetRow(2,xvec); ld->SetFaceSelection(front); } else if (k == 1) { tm.SetRow(0,yvec); tm.SetRow(1,zvec); tm.SetRow(2,(xvec*-1.0f)); ld->SetFaceSelection(back); } else if (k == 2) { tm.SetRow(0,xvec); tm.SetRow(1,zvec); tm.SetRow(2,yvec); ld->SetFaceSelection(left); } else if (k == 3) { tm.SetRow(0,xvec); tm.SetRow(1,zvec); tm.SetRow(2,(yvec *-1.0f)); ld->SetFaceSelection(right); } else if (k == 4) { tm.SetRow(0,xvec); tm.SetRow(1,yvec); tm.SetRow(2,zvec); ld->SetFaceSelection(top); } else if (k == 5) { tm.SetRow(0,xvec); tm.SetRow(1,yvec); tm.SetRow(2,(zvec*-1.0f)); ld->SetFaceSelection(bottom); } tm.SetRow(3,center); if (!fnGetNormalizeMap()) { for (int i = 0; i < 3; i++) { Point3 vec = tm.GetRow(i); vec = Normalize(vec); tm.SetRow(i,vec); } } tm = mMeshTopoData.GetNodeTM(t,ldID) * Inverse(tm); ld->ApplyMap(fnGetMapMode(), fnGetNormalizeMap(), tm, this); } ld->RestoreFaceSel(); } theHold.Accept(GetString(IDS_PW_PLANARMAP)); } }