Пример #1
0
void Foam::fileFormats::OFSsurfaceFormat<Face>::write
(
    const fileName& filename,
    const MeshedSurfaceProxy<Face>& surf
)
{
    const List<Face>&  faceLst = surf.faces();
    const List<label>& faceMap = surf.faceMap();

    OFstream os(filename);
    if (!os.good())
    {
        FatalErrorIn
        (
            "fileFormats::OFSsurfaceFormat::write"
            "(const fileName&, const MeshedSurfaceProxy<Face>&)"
        )
            << "Cannot open file for writing " << filename
            << exit(FatalError);
    }


    OFSsurfaceFormatCore::writeHeader(os, surf.points(), surf.surfZones());

    const List<surfZone>& zones = surf.surfZones();
    const bool useFaceMap = (surf.useFaceMap() && zones.size() > 1);

    if (useFaceMap)
    {
        os  << "\n// faces:"  << nl
            << faceLst.size() << token::BEGIN_LIST << nl;

        label faceI = 0;
        forAll(zones, zoneI)
        {
            // Print all faces belonging to this zone
            const surfZone& zone = zones[zoneI];

            forAll(zone, localFaceI)
            {
                os << faceLst[faceMap[faceI++]] << nl;
            }
        }
        os << token::END_LIST << nl;
    }
    else
    {
Пример #2
0
void Foam::fileFormats::X3DsurfaceFormat<Face>::write
(
    const fileName& filename,
    const MeshedSurfaceProxy<Face>& surf
)
{
    const pointField& pointLst = surf.points();
    const List<Face>&  faceLst = surf.faces();
    const List<label>& faceMap = surf.faceMap();

    // for no zones, suppress the group name
    const List<surfZone>& zones =
    (
        surf.surfZones().empty()
      ? surfaceFormatsCore::oneZone(faceLst, "")
      : surf.surfZones()
    );

    const bool useFaceMap = (surf.useFaceMap() && zones.size() > 1);

    OFstream os(filename);
    if (!os.good())
    {
        FatalErrorIn
        (
            "fileFormats::X3DsurfaceFormat::write"
            "(const fileName&, const MeshedSurfaceProxy<Face>&)"
        )
            << "Cannot open file for writing " << filename
            << exit(FatalError);
    }

    writeHeader(os);

    os  << "\n"
        "<Group>\n"
        " <Shape>\n";

    writeAppearance(os);


    // NOTE: we could provide an optimized IndexedTriangleSet output for
    // triangulated surfaces too

    os  <<
        "  <IndexedFaceSet coordIndex='\n";

    label faceIndex = 0;
    forAll(zones, zoneI)
    {
        const surfZone& zone = zones[zoneI];

        if (useFaceMap)
        {
            forAll(zone, localFaceI)
            {
                const Face& f = faceLst[faceMap[faceIndex++]];

                forAll(f, fp)
                {
                    os << f[fp] << ' ';
                }
                os << "-1\n";
            }
        }
        else
        {
            forAll(zone, localFaceI)
            {
                const Face& f = faceLst[faceIndex++];

                forAll(f, fp)
                {
                    os << f[fp] << ' ';
                }
                os << "-1\n";
            }
        }
    }
Пример #3
0
void Foam::fileFormats::SMESHsurfaceFormat<Face>::write
(
    const fileName& filename,
    const MeshedSurfaceProxy<Face>& surf
)
{
    const pointField& pointLst = surf.points();
    const List<Face>&  faceLst = surf.faces();
    const List<label>& faceMap = surf.faceMap();

    const List<surfZone>& zones =
    (
        surf.surfZones().empty()
      ? surfaceFormatsCore::oneZone(faceLst)
      : surf.surfZones()
    );

    const bool useFaceMap = (surf.useFaceMap() && zones.size() > 1);


    OFstream os(filename);
    if (!os.good())
    {
        FatalErrorInFunction
            << "Cannot open file for writing " << filename
            << exit(FatalError);
    }


    // Write header
    os  << "# tetgen .smesh file written " << clock::dateTime().c_str() << nl
        << "# <points count=\"" << pointLst.size() << "\">" << nl
        << pointLst.size() << " 3" << nl;    // 3: dimensions

    // Write vertex coords
    forAll(pointLst, ptI)
    {
        const point& pt = pointLst[ptI];

        os  << ptI << ' ' << pt.x() << ' ' << pt.y() << ' ' << pt.z() << nl;
    }
    os  << "# </points>" << nl
        << nl
        << "# <faces count=\"" << faceLst.size() << "\">" << endl;

    os  << faceLst.size() << " 1" << endl;   // one attribute: zone number


    label faceIndex = 0;
    forAll(zones, zoneI)
    {
        const surfZone& zone = zones[zoneI];

        if (useFaceMap)
        {
            forAll(zone, localFaceI)
            {
                const Face& f = faceLst[faceMap[faceIndex++]];

                os << f.size();
                forAll(f, fp)
                {
                    os << ' ' << f[fp];
                }
                os << ' ' << zoneI << endl;
            }
        }
        else
        {
            forAll(zones[zoneI], localFaceI)
            {
                const Face& f = faceLst[faceIndex++];

                os << f.size();
                forAll(f, fp)
                {
                    os << ' ' << f[fp];
                }
                os << ' ' << zoneI << endl;
            }
        }
    }
void Foam::fileFormats::VTKsurfaceFormat<Face>::write
(
    const fileName& filename,
    const MeshedSurfaceProxy<Face>& surf
)
{
    const pointField& pointLst = surf.points();
    const List<Face>&  faceLst = surf.faces();
    const List<label>& faceMap = surf.faceMap();

    const List<surfZone>& zones =
    (
        surf.surfZones().size() > 1
      ? surf.surfZones()
      : oneZone(faceLst)
    );

    const bool useFaceMap = (surf.useFaceMap() && zones.size() > 1);

    OFstream os(filename);
    if (!os.good())
    {
        FatalErrorIn
        (
            "fileFormats::VTKsurfaceFormat::write"
            "(const fileName&, const MeshedSurfaceProxy<Face>&)"
        )
            << "Cannot open file for writing " << filename
            << exit(FatalError);
    }


    writeHeader(os, pointLst);
    writeHeaderPolygons(os, faceLst);

    label faceIndex = 0;
    forAll(zones, zoneI)
    {
        const surfZone& zone = zones[zoneI];

        if (useFaceMap)
        {
            forAll(zone, localFaceI)
            {
                const Face& f = faceLst[faceMap[faceIndex++]];

                os << f.size();
                forAll(f, fp)
                {
                    os << ' ' << f[fp];
                }
                os << ' ' << nl;
            }
        }
        else
        {
            forAll(zone, localFaceI)
            {
                const Face& f = faceLst[faceIndex++];

                os << f.size();
                forAll(f, fp)
                {
                    os << ' ' << f[fp];
                }
                os << ' ' << nl;
            }
        }
    }
Пример #5
0
void Foam::fileFormats::WRLsurfaceFormat<Face>::write
(
    const fileName& filename,
    const MeshedSurfaceProxy<Face>& surf
)
{
    const pointField& pointLst = surf.points();
    const List<Face>&  faceLst = surf.faces();
    const List<label>& faceMap = surf.faceMap();

    // for no zones, suppress the group name
    const List<surfZone>& zones =
    (
        surf.surfZones().empty()
      ? surfaceFormatsCore::oneZone(faceLst, "")
      : surf.surfZones()
    );

    const bool useFaceMap = (surf.useFaceMap() && zones.size() > 1);

    OFstream os(filename);
    if (!os.good())
    {
        FatalErrorInFunction
            << "Cannot open file for writing " << filename
            << exit(FatalError);
    }

    writeHeader(os, pointLst, faceLst.size(), zones);

    os  << "\n"
        "Group {\n"
        " children [\n"
        "  Shape {\n";

   writeAppearance(os);

   os  <<
        "   geometry IndexedFaceSet {\n"
        "    coord Coordinate {\n"
        "     point [\n";

    // Write vertex coords
    forAll(pointLst, ptI)
    {
        const point& pt = pointLst[ptI];

        os  << pt.x() << ' ' << pt.y() << ' ' << pt.z() << nl;
    }

    os  <<
        "     ]\n"                     // end point
        "    }\n"                      // end coord Coordinate
        "    coordIndex [\n";

    label faceIndex = 0;
    forAll(zones, zoneI)
    {
        const surfZone& zone = zones[zoneI];

        if (useFaceMap)
        {
            forAll(zone, localFacei)
            {
                const Face& f = faceLst[faceMap[faceIndex++]];

                forAll(f, fp)
                {
                    os << f[fp] << ' ';
                }
                os << "-1,\n";
            }
        }
        else
        {
            forAll(zone, localFacei)
            {
                const Face& f = faceLst[faceIndex++];

                forAll(f, fp)
                {
                    os << ' ' << f[fp];
                }
                os << " -1,\n";
            }
        }
    }