Пример #1
0
Poco::SharedPtr<MessageData> Util::dataFromMessage(const MessageRef &message)
{
    int messageType = message->GetProp(Message::P_TYPE).toInt();

    SEString author;
    SEString authorName;
    SEString bodyXmlString;
    unsigned int timeStamp;
    message->GetPropAuthor(author);
    message->GetPropAuthorDisplayname(authorName);
    message->GetPropBodyXml(bodyXmlString);
    message->GetPropTimestamp(timeStamp);

    Poco::SharedPtr<MessageData> data = new MessageData;
    data->author = author.data();
    data->authorDisplayname = authorName.data();
    data->body = bodyXmlString.data();
    data->timestamp = timeStamp;
    data->isEmote = (messageType == Message::POSTED_EMOTE);

    return data;
}
Пример #2
0
void MyConversation::OnMessage (const MessageRef &message)
{
  int messageType = message->GetProp(Message::P_TYPE).toInt();

  if (messageType == Message::POSTED_FILES)
  {  
    MyTransfer::Refs transferList;
    message->GetTransfers(transferList);
    fetch(transferList);

    // In case of incoming transfers, let's auto-accept them..
    Transfer::TYPE transferType;
    Transfer::STATUS transferStatus;

    for (uint i=0; i < transferList.size(); i++)
    {
      // To keep getting MyTransfer class events, we need to store the references
      globalTransferList->append(transferList[i]);

      // For incomings, we need to check for transfer status, just to be sure.
      // In some cases, a transfer can appear with STATUS == PLACEHOLDER
      // As such transfers cannot be accepted, we will need to just store
      // the reference to Transfer Object and then check for further
      // status changes in Transfer::OnChange
      transferList[i]->GetPropType(transferType);
      transferList[i]->GetPropStatus(transferStatus);
      if ( (transferType == Transfer::INCOMING) && (transferStatus == Transfer::NEW) )
      {
        transferList[i]->AutoAccept();
      };
    };

    SEString bodyXml;
    message->GetPropBodyXml(bodyXml);
    printf("File transfer msg BodyXML:\n%s\n", (const char*)bodyXml);
  };
};