Пример #1
0
const MinMax
Engine::findFrameRotation( const int nbit ) const {
    MinMax minmax;
    Skeleton skelWork = skel;
    for ( int k = -framesPerCycle; k < framesPerCycle; ++k ) {
	skelWork.rotate( 2*M_PI/(2*framesPerCycle) );
	minmax.candidate( skelWork.findFrame( nbit, _x, _y, _color ) );
    }
    minmax.build();
    return minmax;
}
Пример #2
0
const MinMax
Engine::findFrameTransition( const int nbit ) const {
    MinMax minmax;
    Skeleton skelWork( skel1.size() );
    for ( int k = -framesPerCycle; k <= 0; ++k ) {
	const float rate = ( 1 - cos( M_PI*k/framesPerCycle ) ) / 2;
	skelWork.weightedMix( skel1, skel2, rate );
	minmax.candidate( skelWork.findFrame( nbit, _x, _y, _color ) );
    }
    minmax.build();
    return minmax;
}