Пример #1
0
ModelNode *Md2Importer::getModelNode() {
    // retrieves the main md2 frame
    Md2Frame *mainMd2Frame = this->getMainMd2Frame();

    // creates a new model node
    ModelNode *modelNode = new ModelNode();

    // sets the model node position
    modelNode->setPosition(0.0, 0.0, 0.0);

    // sets the mesh list in the model node
    modelNode->setMeshList(&mainMd2Frame->meshList);

    // returns the model node
    return modelNode;
}
Пример #2
0
void AnimNode::update(Model *model, float lastFrame, float nextFrame, float scale) {
	if (!_nodedata)
		return;

	ModelNode *target = model->getNode(_name);
	if (!target)
		return;

	// Determine the corresponding keyframes
	float posX, posY, posZ;
	_nodedata->interpolatePosition(nextFrame, posX, posY, posZ);

	float oX, oY, oZ, oA;
	_nodedata->interpolateOrientation(nextFrame, oX, oY, oZ, oA);

	// Update the position/orientation of corresponding modelnode
	target->setPosition(posX * scale, posY * scale, posZ * scale);
	target->setOrientation(oX, oY, oZ, oA);
}
Пример #3
0
void 
KML_Placemark::build( xml_node<>* node, KMLContext& cx )
{
	Style masterStyle;

	std::string styleUrl = getValue(node, "styleurl");

	if (!styleUrl.empty())
	{	// process a "stylesheet" style
		const Style* ref_style = cx._sheet->getStyle( styleUrl, false );
		if (ref_style)
		{
			masterStyle = masterStyle.combineWith(*ref_style);
		}
	}

	xml_node<>* style = node->first_node("style", 0, false);
	if ( style )
	{	// process an "inline" style
		KML_Style kmlStyle;
		kmlStyle.scan(style, cx);
		masterStyle = masterStyle.combineWith(cx._activeStyle);
	}

    // parse the geometry. the placemark must have geometry to be valid. The 
    // geometry parse may optionally specify an altitude mode as well.
    KML_Geometry geometry;
    geometry.build(node, cx, masterStyle);

    Geometry* allGeom = geometry._geom.get();
    if ( allGeom )
    {
        GeometryIterator giter( allGeom, false );
        while( giter.hasMore() )
        {
            Geometry* geom = giter.next();
            Style style = masterStyle;

            AltitudeSymbol* alt = style.get<AltitudeSymbol>();
            
            if ( geom && geom->getTotalPointCount() > 0 )
            {
                // resolve the proper altitude mode for the anchor point
                AltitudeMode altMode = ALTMODE_RELATIVE;
                if (alt && 
                    !alt->clamping().isSetTo( alt->CLAMP_TO_TERRAIN ) &&
                    !alt->clamping().isSetTo( alt->CLAMP_RELATIVE_TO_TERRAIN ) )
                {
                    altMode = ALTMODE_ABSOLUTE;
                }

                GeoPoint position(cx._srs.get(), geom->getBounds().center(), altMode);

                bool isPoly = geom->getComponentType() == Geometry::TYPE_POLYGON;
                bool isPoint = geom->getComponentType() == Geometry::TYPE_POINTSET;

                // check for symbols.
                ModelSymbol*    model = style.get<ModelSymbol>();
                IconSymbol*     icon  = style.get<IconSymbol>();
                TextSymbol*     text  = style.get<TextSymbol>();

                // the annotation name:
                std::string name = getValue(node, "name");

                AnnotationNode* featureNode = 0L;
                AnnotationNode* iconNode    = 0L;
                AnnotationNode* modelNode   = 0L;

                // one coordinate? It's a place marker or a label.
                if ( (model || icon || text) && geom->getTotalPointCount() == 1 )
                {
                    // load up the default icon if there we don't have one.
                    if ( !model && !icon )
                    {
                        icon = cx._options->defaultIconSymbol().get();
                        if ( icon )
                            style.add( icon );
                    }

                    // if there's a model, render that - models do NOT get labels.
                    if ( model )
                    {
                        ModelNode* node = new ModelNode( cx._mapNode, style, cx._dbOptions );
                        node->setPosition( position );

                        // model scale:
                        if ( cx._options->modelScale() != 1.0f )
                        {
                            float s = *cx._options->modelScale();
                            node->setScale( osg::Vec3f(s,s,s) );
                        }

                        // model local tangent plane rotation:
                        if ( !cx._options->modelRotation()->zeroRotation() )
                        {
                            node->setLocalRotation( *cx._options->modelRotation() );
                        }

                        modelNode = node;
                    }

                    // is there a label?
                    else if ( !name.empty() )
                    {
                        if ( !text && cx._options->defaultTextSymbol().valid() )
                        {
                            text = cx._options->defaultTextSymbol().get();
                            style.addSymbol( text );

                        }
                        else
                        {
                            text = style.getOrCreate<TextSymbol>();
                            text->encoding() = TextSymbol::ENCODING_UTF8;
                        }
                        text->content()->setLiteral( name );
                    }

                    // is there an icon?
                    if ( icon )
                    {
                        iconNode = new PlaceNode( cx._mapNode, position, style, cx._dbOptions );
                    }

                    else if ( !model && text && !name.empty() )
                    {
                        // note: models do not get labels.
                        iconNode = new LabelNode( cx._mapNode, position, style );
                    }
                }

                // multiple coords? feature:
                if ( geom->getTotalPointCount() > 1 )
                {
                    ExtrusionSymbol* extruded = style.get<ExtrusionSymbol>();

                    // Remove symbols that we have already processed so the geometry
                    // compiler doesn't get confused.
                    if ( model )
                        style.removeSymbol( model );
                    if ( icon )
                        style.removeSymbol( icon );
                    if ( text )
                        style.removeSymbol( text );

                    Feature* feature = new Feature(geom, cx._srs.get(), style);
                    featureNode = new FeatureNode( cx._mapNode, feature );
                }


                // assemble the results:
                if ( (iconNode || modelNode) && featureNode )
                {
                    osg::Group* group = new osg::Group();
                    group->addChild( featureNode );
                    if ( iconNode )
                        group->addChild( iconNode );
                    if ( modelNode )
                        group->addChild( modelNode );

                    cx._groupStack.top()->addChild( group );

                    if ( iconNode && cx._options->declutter() == true )
                    {
                        Decluttering::setEnabled( iconNode->getOrCreateStateSet(), true );
                    }

                    if ( iconNode )
                        KML_Feature::build( node, cx, iconNode );
                    if ( modelNode )
                        KML_Feature::build( node, cx, modelNode );
                    if ( featureNode )
                        KML_Feature::build( node, cx, featureNode );
                }

                else
                {
                    if ( iconNode )
                    {
                        if ( cx._options->iconAndLabelGroup().valid() )
                        {
                            cx._options->iconAndLabelGroup()->addChild( iconNode );
                        }
                        else
                        {
                            cx._groupStack.top()->addChild( iconNode );
                            if ( cx._options->declutter() == true )
                            {
                                Decluttering::setEnabled( iconNode->getOrCreateStateSet(), true );
                            }
                        }
                        KML_Feature::build( node, cx, iconNode );
                    }
                    if ( modelNode )
                    {
                        cx._groupStack.top()->addChild( modelNode );
                        KML_Feature::build( node, cx, modelNode );
                    }
                    if ( featureNode )
                    {
                        cx._groupStack.top()->addChild( featureNode );
                        KML_Feature::build( node, cx, featureNode );
                    }
                }
            }
        }
    }
}
Пример #4
0
void 
KML_Placemark::build( xml_node<>* node, KMLContext& cx )
{
	Style masterStyle;

	std::string styleUrl = getValue(node, "styleurl");

	if (!styleUrl.empty())
	{	// process a "stylesheet" style
		const Style* ref_style = cx._sheet->getStyle( styleUrl, false );
		if (ref_style)
		{
			masterStyle = masterStyle.combineWith(*ref_style);
		}
	}

	xml_node<>* style = node->first_node("style", 0, false);
	if ( style )
	{	// process an "inline" style
		KML_Style kmlStyle;
		kmlStyle.scan(style, cx);
		masterStyle = masterStyle.combineWith(cx._activeStyle);
	}

    // parse the geometry. the placemark must have geometry to be valid. The 
    // geometry parse may optionally specify an altitude mode as well.
    KML_Geometry geometry;
    geometry.build(node, cx, masterStyle);

    Geometry* allGeom = geometry._geom.get();
    if ( allGeom )
    {
        GeometryIterator giter( allGeom, false );
        while( giter.hasMore() )
        {
            Geometry* geom = giter.next();
            Style style = masterStyle;

            AltitudeSymbol* alt = style.get<AltitudeSymbol>();
            
            if ( geom && geom->getTotalPointCount() > 0 )
            {
                // resolve the proper altitude mode for the anchor point
                AltitudeMode altMode = ALTMODE_RELATIVE;
                if (alt && 
                    !alt->clamping().isSetTo( alt->CLAMP_TO_TERRAIN ) &&
                    !alt->clamping().isSetTo( alt->CLAMP_RELATIVE_TO_TERRAIN ) )
                {
                    altMode = ALTMODE_ABSOLUTE;
                }

                GeoPoint position(cx._srs.get(), geom->getBounds().center(), altMode);

                // check for symbols.
                ModelSymbol* model = style.get<ModelSymbol>();
                IconSymbol*  icon  = style.get<IconSymbol>();
                TextSymbol*  text  = style.get<TextSymbol>();

                // for a single point placemark, apply the default icon and text symbols
                // if none are specified in the KML.
                if (geom->getTotalPointCount() == 1)
                {
                    if (!model && !icon && cx._options->defaultIconSymbol().valid())
                    {
                        icon = cx._options->defaultIconSymbol().get();
                        style.add(icon);
                    }

                    if (!text && cx._options->defaultTextSymbol().valid())
                    {
                        text = cx._options->defaultTextSymbol().get();
                        style.add(text);
                    }
                }

                // the annotation name:
                std::string name = getValue(node, "name");

                if (!name.empty())
                {
                    OE_INFO << LC << "Placemark: " << name << std::endl;
                }

                AnnotationNode* featureNode = 0L;
                AnnotationNode* iconNode    = 0L;
                AnnotationNode* modelNode   = 0L;

                // one coordinate? It's a place marker or a label.
                if ( (model || icon || text) && geom->getTotalPointCount() == 1 )
                {
                    // if there's a model, render that - models do NOT get labels.
                    if ( model )
                    {
                        ModelNode* node = new ModelNode( cx._mapNode, style, cx._dbOptions.get() );
                        node->setPosition( position );

                        // model scale:
                        if ( cx._options->modelScale() != 1.0f )
                        {
                            float s = *cx._options->modelScale();
                            node->getPositionAttitudeTransform()->setScale(osg::Vec3d(s,s,s));
                        }

                        // model local tangent plane rotation:
                        if ( !cx._options->modelRotation()->zeroRotation() )
                        {
                            node->getPositionAttitudeTransform()->setAttitude( *cx._options->modelRotation() );
                        }

                        modelNode = node;
                    }

                    // is there a label?
                    else if ( !name.empty() )
                    {
                        if ( !text )
                        {
                            text = style.getOrCreate<TextSymbol>();
                            text->encoding() = TextSymbol::ENCODING_UTF8;
                        }
                        text->content()->setLiteral( name );
                    }

                    // is there an icon?
                    if ( icon )
                    {
                        PlaceNode* placeNode = new PlaceNode( position );
                        placeNode->setStyle(style, cx._dbOptions.get());
                        iconNode = placeNode;
                    }

                    else if ( !model && text && !name.empty() )
                    {
                        // note: models do not get labels.
                        iconNode = new LabelNode();
                        iconNode->setStyle(style);
                    }
                }

                // multiple coords? feature:
                if ( geom->getTotalPointCount() > 1 )
                {
                    // Remove symbols that we have already processed so the geometry
                    // compiler doesn't get confused.
                    if ( model )
                        style.removeSymbol( model );
                    if ( icon )
                        style.removeSymbol( icon );
                    if ( text )
                        style.removeSymbol( text );

                    Feature* feature = new Feature(geom, cx._srs.get(), style);
                    featureNode = new FeatureNode(feature );
                    featureNode->setMapNode( cx._mapNode );
                }

                if ( iconNode )
                {
                    Registry::objectIndex()->tagNode( iconNode, iconNode );
                }

                if ( modelNode )
                {
                    Registry::objectIndex()->tagNode( modelNode, modelNode );
                }

                if ( featureNode )
                {
                    Registry::objectIndex()->tagNode( featureNode, featureNode );
                }


                // assemble the results:
                if ( (iconNode || modelNode) && featureNode )
                {
                    osg::Group* group = new osg::Group();
                    group->addChild( featureNode );
                    if ( iconNode )
                        group->addChild( iconNode );
                    if ( modelNode )
                        group->addChild( modelNode );

                    cx._groupStack.top()->addChild( group );

                    if ( iconNode )
                        KML_Feature::build( node, cx, iconNode );
                    if ( modelNode )
                        KML_Feature::build( node, cx, modelNode );
                    if ( featureNode )
                        KML_Feature::build( node, cx, featureNode );
                }

                else
                {
                    if ( iconNode )
                    {
                        if ( cx._options->iconAndLabelGroup().valid() )
                        {
                            cx._options->iconAndLabelGroup()->addChild( iconNode );
                        }
                        else
                        {
                            cx._groupStack.top()->addChild( iconNode );
                        }
                        KML_Feature::build( node, cx, iconNode );
                    }
                    if ( modelNode )
                    {
                        cx._groupStack.top()->addChild( modelNode );
                        KML_Feature::build( node, cx, modelNode );
                    }
                    if ( featureNode )
                    {
                        osg::Node* child = featureNode;

                        // If this feature node is map-clamped, we most likely need a depth-offset
                        // shader to prevent z-fighting with the terrain.
                        if (alt && alt->clamping() == alt->CLAMP_TO_TERRAIN && alt->technique() == alt->TECHNIQUE_MAP)
                        {
                            DepthOffsetGroup* g = new DepthOffsetGroup();
                            g->addChild( featureNode );
                            child = g;
                        }
                
                        cx._groupStack.top()->addChild( child );
                        KML_Feature::build( node, cx, featureNode );
                    }
                }
            }
        }
    }
}
Пример #5
0
void 
KML_Placemark::build( const Config& conf, KMLContext& cx )
{
    Style masterStyle;

    if ( conf.hasValue("styleurl") )
    {
        // process a "stylesheet" style
        const Style* ref_style = cx._sheet->getStyle( conf.value("styleurl"), false );
        if ( ref_style )
            masterStyle = *ref_style;
    }
    else if ( conf.hasChild("style") )
    {
        // process an "inline" style
        KML_Style kmlStyle;
        kmlStyle.scan( conf.child("style"), cx );
        masterStyle = cx._activeStyle;
    }

    // parse the geometry. the placemark must have geometry to be valid. The 
    // geometry parse may optionally specify an altitude mode as well.
    KML_Geometry geometry;
    geometry.build(conf, cx, masterStyle);

    Geometry* allGeom = geometry._geom.get();
    if ( allGeom )
    {
        GeometryIterator giter( allGeom, false );
        while( giter.hasMore() )
        {
            Geometry* geom = giter.next();
            Style style = masterStyle;

            // KML's default altitude mode is clampToGround.
            AltitudeMode altMode = ALTMODE_RELATIVE;

            AltitudeSymbol* altSym = style.get<AltitudeSymbol>();
            if ( !altSym )
            {
                altSym = style.getOrCreate<AltitudeSymbol>();
                altSym->clamping() = AltitudeSymbol::CLAMP_RELATIVE_TO_TERRAIN;
                altSym->technique() = AltitudeSymbol::TECHNIQUE_SCENE;
            }
            else if ( !altSym->clamping().isSetTo(AltitudeSymbol::CLAMP_RELATIVE_TO_TERRAIN) )
            {
                altMode = ALTMODE_ABSOLUTE;
            }
            
            if ( geom && geom->getTotalPointCount() > 0 )
            {
                GeoPoint position(cx._srs.get(), geom->getBounds().center(), altMode);

                bool isPoly = geom->getComponentType() == Geometry::TYPE_POLYGON;
                bool isPoint = geom->getComponentType() == Geometry::TYPE_POINTSET;

                // check for symbols.
                ModelSymbol*    model = style.get<ModelSymbol>();
                IconSymbol*     icon  = style.get<IconSymbol>();
                TextSymbol*     text  = style.get<TextSymbol>();

                if ( !text && cx._options->defaultTextSymbol().valid() )
                    text = cx._options->defaultTextSymbol().get();

                // the annotation name:
                std::string name = conf.hasValue("name") ? conf.value("name") : "";
                if ( text && !name.empty() )
                {
                    text->content()->setLiteral( name );
                }

                AnnotationNode* featureNode = 0L;
                AnnotationNode* iconNode    = 0L;
                AnnotationNode* modelNode   = 0L;

                // one coordinate? It's a place marker or a label.
                if ( model || icon || text || geom->getTotalPointCount() == 1 )
                {
                    // load up the default icon if there we don't have one.
                    if ( !model && !icon )
                    {
                        icon = cx._options->defaultIconSymbol().get();
                        if ( icon )
                            style.add( icon );
                    }

                    // if there's a model, render that - models do NOT get labels.
                    if ( model )
                    {
                        ModelNode* node = new ModelNode( cx._mapNode, style, cx._dbOptions );
                        node->setPosition( position );

                        if ( cx._options->modelScale() != 1.0f )
                        {
                            float s = *cx._options->modelScale();
                            node->setScale( osg::Vec3f(s,s,s) );
                        }

                        if ( !cx._options->modelRotation()->zeroRotation() )
                        {
                            node->setLocalRotation( *cx._options->modelRotation() );
                        }

                        modelNode = node;
                    }

                    else if ( !text && !name.empty() )
                    {
                        text = style.getOrCreate<TextSymbol>();
                        text->content()->setLiteral( name );
                    }

                    if ( icon )
                    {
                        iconNode = new PlaceNode( cx._mapNode, position, style, cx._dbOptions );
                    }

                    else if ( !model && text && !name.empty() )
                    {
                        // note: models do not get labels.
                        iconNode = new LabelNode( cx._mapNode, position, style );
                    }
                }

                // multiple coords? feature:
                if ( geom->getTotalPointCount() > 1 )
                {
                    ExtrusionSymbol* extruded = style.get<ExtrusionSymbol>();
                    AltitudeSymbol*  altitude = style.get<AltitudeSymbol>();

                    // Remove symbols that we have already processed so the geometry
                    // compiler doesn't get confused.
                    if ( model )
                        style.removeSymbol( model );
                    if ( icon )
                        style.removeSymbol( icon );
                    if ( text )
                        style.removeSymbol( text );

                    // analyze the data; if the Z coords are all 0.0, enable draping.
                    if ( /*isPoly &&*/ !extruded && altitude && altitude->clamping() != AltitudeSymbol::CLAMP_TO_TERRAIN )
                    {
                        bool zeroElev = true;
                        ConstGeometryIterator gi( geom, false );
                        while( zeroElev == true && gi.hasMore() )
                        {
                            const Geometry* g = gi.next();
                            for( Geometry::const_iterator ji = g->begin(); ji != g->end() && zeroElev == true; ++ji )
                            {
                                if ( !osg::equivalent(ji->z(), 0.0) )
                                    zeroElev = false;
                            }
                        }
                        if ( zeroElev )
                        {
                            altitude->clamping() = AltitudeSymbol::CLAMP_TO_TERRAIN;
                            altitude->technique() = AltitudeSymbol::TECHNIQUE_GPU;
                        }
                    }

                    // Make a feature node; drape if we're not extruding.
                    bool draped =
                        isPoly    && 
                        !extruded &&
                        (!altitude || altitude->clamping() == AltitudeSymbol::CLAMP_TO_TERRAIN);

                    if ( draped && style.get<LineSymbol>() && !style.get<PolygonSymbol>() )
                    {
                        draped = false;
                    }

                    // turn off the clamping if we're draping.
                    if ( draped && altitude )
                    {
                        altitude->technique() = AltitudeSymbol::TECHNIQUE_DRAPE;
                    }

                    GeometryCompilerOptions compilerOptions;

                    // Check for point-model substitution:
                    if ( style.has<ModelSymbol>() )
                    {
                        compilerOptions.instancing() = true;
                    }

                    Feature* feature = new Feature(geom, cx._srs.get(), style);
                    featureNode = new FeatureNode( cx._mapNode, feature, draped, compilerOptions );
                }


                // assemble the results:
                if ( (iconNode || modelNode) && featureNode )
                {
                    osg::Group* group = new osg::Group();
                    group->addChild( featureNode );
                    if ( iconNode )
                        group->addChild( iconNode );
                    if ( modelNode )
                        group->addChild( modelNode );

                    cx._groupStack.top()->addChild( group );

                    if ( iconNode && cx._options->declutter() == true )
                        Decluttering::setEnabled( iconNode->getOrCreateStateSet(), true );

                    if ( iconNode )
                        KML_Feature::build( conf, cx, iconNode );
                    if ( modelNode )
                        KML_Feature::build( conf, cx, modelNode );
                    if ( featureNode )
                        KML_Feature::build( conf, cx, featureNode );
                }

                else
                {
                    if ( iconNode )
                    {
                        if ( cx._options->iconAndLabelGroup().valid() )
                        {
                            cx._options->iconAndLabelGroup()->addChild( iconNode );
                        }
                        else
                        {
                            cx._groupStack.top()->addChild( iconNode );
                            if ( cx._options->declutter() == true )
                                Decluttering::setEnabled( iconNode->getOrCreateStateSet(), true );
                        }
                        KML_Feature::build( conf, cx, iconNode );
                    }
                    if ( modelNode )
                    {
                        cx._groupStack.top()->addChild( modelNode );
                        KML_Feature::build( conf, cx, modelNode );
                    }
                    if ( featureNode )
                    {
                        cx._groupStack.top()->addChild( featureNode );
                        KML_Feature::build( conf, cx, featureNode );
                    }
                }
            }
        }
    }
}