void MonsterManager::initialize() { XML::Document doc(mMonsterReferenceFile); xmlNodePtr rootNode = doc.rootNode(); if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "monsters")) { LOG_ERROR("Monster Manager: Error while parsing monster database (" << mMonsterReferenceFile << ")!"); return; } LOG_INFO("Loading monster reference: " << mMonsterReferenceFile); int nbMonsters = 0; for_each_xml_child_node(node, rootNode) { if (!xmlStrEqual(node->name, BAD_CAST "monster")) continue; int id = XML::getProperty(node, "id", 0); std::string name = XML::getProperty(node, "name", std::string()); if (id < 1) { LOG_WARN("Monster Manager: Ignoring monster (" << name << ") without Id in " << mMonsterReferenceFile << "! It has been ignored."); continue; } MonsterClasses::iterator i = mMonsterClasses.find(id); if (i != mMonsterClasses.end()) { LOG_WARN("Monster Manager: Ignoring duplicate definition of " "monster '" << id << "'!"); continue; } MonsterClass *monster = new MonsterClass(id); mMonsterClasses[id] = monster; if (!name.empty()) { monster->setName(name); if (mMonsterClassesByName.contains(name)) LOG_WARN("Monster Manager: Name not unique for monster " << id); else mMonsterClassesByName.insert(name, monster); } MonsterDrops drops; bool attributesSet = false; bool behaviorSet = false; for_each_xml_child_node(subnode, node) { if (xmlStrEqual(subnode->name, BAD_CAST "drop")) { MonsterDrop drop; drop.item = itemManager->getItem( XML::getProperty(subnode, "item", 0)); drop.probability = XML::getFloatProperty(subnode, "percent", 0.0) * 100 + 0.5; if (drop.item && drop.probability) drops.push_back(drop); } else if (xmlStrEqual(subnode->name, BAD_CAST "attributes")) { attributesSet = true; const int hp = XML::getProperty(subnode, "hp", -1); monster->setAttribute(ATTR_MAX_HP, hp); monster->setAttribute(ATTR_HP, hp); monster->setAttribute(MOB_ATTR_PHY_ATK_MIN, XML::getProperty(subnode, "attack-min", -1)); monster->setAttribute(MOB_ATTR_PHY_ATK_DELTA, XML::getProperty(subnode, "attack-delta", -1)); monster->setAttribute(MOB_ATTR_MAG_ATK, XML::getProperty(subnode, "attack-magic", -1)); monster->setAttribute(ATTR_DODGE, XML::getProperty(subnode, "evade", -1)); monster->setAttribute(ATTR_MAGIC_DODGE, XML::getProperty(subnode, "magic-evade", -1)); monster->setAttribute(ATTR_ACCURACY, XML::getProperty(subnode, "hit", -1)); monster->setAttribute(ATTR_DEFENSE, XML::getProperty(subnode, "physical-defence", -1)); monster->setAttribute(ATTR_MAGIC_DEFENSE, XML::getProperty(subnode, "magical-defence", -1)); monster->setSize(XML::getProperty(subnode, "size", -1)); float speed = (XML::getFloatProperty(subnode, "speed", -1.0f)); monster->setMutation(XML::getProperty(subnode, "mutation", 0)); std::string genderString = XML::getProperty(subnode, "gender", std::string()); monster->setGender(getGender(genderString)); // Checking attributes for completeness and plausibility if (monster->getMutation() > MAX_MUTATION) { LOG_WARN(mMonsterReferenceFile << ": Mutation of monster Id:" << id << " more than " << MAX_MUTATION << "%. Defaulted to 0."); monster->setMutation(0); } bool attributesComplete = true; const AttributeManager::AttributeScope &mobAttr = attributeManager->getAttributeScope(MonsterScope); for (AttributeManager::AttributeScope::const_iterator it = mobAttr.begin(), it_end = mobAttr.end(); it != it_end; ++it) { if (!monster->mAttributes.count(it->first)) { LOG_WARN(mMonsterReferenceFile << ": No attribute " << it->first << " for monster Id: " << id << ". Defaulted to 0."); attributesComplete = false; monster->setAttribute(it->first, 0); } } if (monster->getSize() == -1) { LOG_WARN(mMonsterReferenceFile << ": No size set for monster Id:" << id << ". " << "Defaulted to " << DEFAULT_MONSTER_SIZE << " pixels."); monster->setSize(DEFAULT_MONSTER_SIZE); attributesComplete = false; } if (speed == -1.0f) { LOG_WARN(mMonsterReferenceFile << ": No speed set for monster Id:" << id << ". " << "Defaulted to " << DEFAULT_MONSTER_SPEED << " tiles/second."); speed = DEFAULT_MONSTER_SPEED; attributesComplete = false; } monster->setAttribute(ATTR_MOVE_SPEED_TPS, speed); if (!attributesComplete) { LOG_WARN(mMonsterReferenceFile << ": Attributes incomplete for monster Id:" << id << ". Defaults values may have been applied!"); } } else if (xmlStrEqual(subnode->name, BAD_CAST "exp")) { xmlChar *exp = subnode->xmlChildrenNode->content; monster->setExp(atoi((const char*)exp)); monster->setOptimalLevel(XML::getProperty(subnode, "level", 0)); } else if (xmlStrEqual(subnode->name, BAD_CAST "behavior")) { behaviorSet = true; if (XML::getBoolProperty(subnode, "aggressive", false)) monster->setAggressive(true); monster->setTrackRange( XML::getProperty(subnode, "track-range", 1)); monster->setStrollRange( XML::getProperty(subnode, "stroll-range", 0)); monster->setAttackDistance( XML::getProperty(subnode, "attack-distance", 0)); } else if (xmlStrEqual(subnode->name, BAD_CAST "attack")) { MonsterAttack *att = new MonsterAttack; att->id = XML::getProperty(subnode, "id", 0); att->priority = XML::getProperty(subnode, "priority", 1); att->damageFactor = XML::getFloatProperty(subnode, "damage-factor", 1.0f); att->preDelay = XML::getProperty(subnode, "pre-delay", 1); att->aftDelay = XML::getProperty(subnode, "aft-delay", 0); att->range = XML::getProperty(subnode, "range", 0); att->scriptEvent = XML::getProperty(subnode, "script-event", std::string()); std::string sElement = XML::getProperty(subnode, "element", "neutral"); att->element = elementFromString(sElement); std::string sType = XML::getProperty(subnode, "type", "physical"); bool validMonsterAttack = true; if (sType == "physical") { att->type = DAMAGE_PHYSICAL; } else if (sType == "magical" || sType == "magic") { att->type = DAMAGE_MAGICAL; } else if (sType == "other") { att->type = DAMAGE_OTHER; } else { LOG_WARN("Monster manager " << mMonsterReferenceFile << ": unknown damage type '" << sType << "'."); validMonsterAttack = false; } if (att->id < 1) { LOG_WARN(mMonsterReferenceFile << ": Attack without ID for monster Id:" << id << " (" << name << ") - attack ignored"); validMonsterAttack = false; } else if (att->element == ELEMENT_ILLEGAL) { LOG_WARN(mMonsterReferenceFile << ": Attack with unknown element \"" << sElement << "\" for monster Id:" << id << " (" << name << ") - attack ignored"); validMonsterAttack = false; } else if (att->type == -1) { LOG_WARN(mMonsterReferenceFile << ": Attack with unknown type \"" << sType << "\"" << " for monster Id:" << id << " (" << name << ")"); validMonsterAttack = false; } if (validMonsterAttack) { monster->addAttack(att); } else { delete att; att = 0; } } else if (xmlStrEqual(subnode->name, BAD_CAST "script")) { xmlChar *filename = subnode->xmlChildrenNode->content; std::string val = (char *)filename; monster->setScript(val); } } monster->setDrops(drops); if (!attributesSet) { LOG_WARN(mMonsterReferenceFile << ": No attributes defined for monster Id:" << id << " (" << name << ")"); } if (!behaviorSet) { LOG_WARN(mMonsterReferenceFile << ": No behavior defined for monster Id:" << id << " (" << name << ")"); } if (monster->getExp() == -1) { LOG_WARN(mMonsterReferenceFile << ": No experience defined for monster Id:" << id << " (" << name << ")"); monster->setExp(0); } ++nbMonsters; } LOG_INFO("Loaded " << nbMonsters << " monsters from " << mMonsterReferenceFile << '.'); }
void MonsterManager::reload() { std::string absPathFile = ResourceManager::resolve(monsterReferenceFile); if (absPathFile.empty()) { LOG_ERROR("Monster Manager: Could not find " << monsterReferenceFile << "!"); return; } XML::Document doc(absPathFile, false); xmlNodePtr rootNode = doc.rootNode(); if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "monsters")) { LOG_ERROR("Monster Manager: Error while parsing monster database (" << absPathFile << ")!"); return; } LOG_INFO("Loading monster reference: " << absPathFile); int nbMonsters = 0; for_each_xml_child_node(node, rootNode) { if (!xmlStrEqual(node->name, BAD_CAST "monster")) continue; int id = XML::getProperty(node, "id", -1); std::string name = XML::getProperty(node, "name", "unnamed"); if (id == -1) { LOG_WARN("Monster Manager: There is a monster (" << name << ") without ID in " << monsterReferenceFile << "! It has been ignored."); continue; } MonsterClass *monster; MonsterClasses::iterator i = monsterClasses.find(id); if (i == monsterClasses.end()) { monster = new MonsterClass(id); monsterClasses[id] = monster; } else { monster = i->second; } MonsterDrops drops; bool attributesSet = false; bool behaviorSet = false; for_each_xml_child_node(subnode, node) { if (xmlStrEqual(subnode->name, BAD_CAST "drop")) { MonsterDrop drop; drop.item = ItemManager::getItem(XML::getProperty(subnode, "item", 0)); drop.probability = XML::getProperty(subnode, "percent", 0) * 100; if (drop.item && drop.probability) { drops.push_back(drop); } } else if (xmlStrEqual(subnode->name, BAD_CAST "attributes")) { attributesSet = true; monster->setAttribute(BASE_ATTR_HP, XML::getProperty(subnode, "hp", -1)); monster->setAttribute(BASE_ATTR_PHY_ATK_MIN, XML::getProperty(subnode, "attack-min", -1)); monster->setAttribute(BASE_ATTR_PHY_ATK_DELTA, XML::getProperty(subnode, "attack-delta", -1)); monster->setAttribute(BASE_ATTR_MAG_ATK, XML::getProperty(subnode, "attack-magic", -1)); monster->setAttribute(BASE_ATTR_EVADE, XML::getProperty(subnode, "evade", -1)); monster->setAttribute(BASE_ATTR_HIT, XML::getProperty(subnode, "hit", -1)); monster->setAttribute(BASE_ATTR_PHY_RES, XML::getProperty(subnode, "physical-defence", -1)); monster->setAttribute(BASE_ATTR_MAG_RES, XML::getProperty(subnode, "magical-defence", -1)); monster->setSize(XML::getProperty(subnode, "size", 0)); float speed = (XML::getFloatProperty(subnode, "speed", -1.0f)); monster->setMutation(XML::getProperty(subnode, "mutation", 0)); //checking attributes for completeness and plausibility if (monster->getMutation() > 99) { LOG_WARN(monsterReferenceFile <<": Mutation of monster #"<<id <<" more than 99% - ignored"); monster->setMutation(0); } bool attributesComplete = true; for (int i = BASE_ATTR_BEGIN; i < BASE_ATTR_END; i++) { if (monster->getAttribute(i) == -1) { attributesComplete = false; monster->setAttribute(i, 0); } } if (monster->getSize() == 0) { monster->setSize(16); attributesComplete = false; } if (speed == -1.0f) { speed = 4.0f; attributesComplete = false; } if (!attributesComplete) LOG_WARN(monsterReferenceFile << ": Attributes incomplete for monster #" << id); //The speed is set in tiles per second in the monsters.xml monster->setSpeed(speed); } else if (xmlStrEqual(subnode->name, BAD_CAST "exp")) { xmlChar *exp = subnode->xmlChildrenNode->content; monster->setExp(atoi((const char*)exp)); monster->setOptimalLevel(XML::getProperty(subnode, "level", 0)); } else if (xmlStrEqual(subnode->name, BAD_CAST "behavior")) { behaviorSet = true; if (XML::getProperty(subnode, "aggressive", "") == "true") { monster->setAggressive(true); } monster->setTrackRange(XML::getProperty(subnode, "track-range", 1)); monster->setStrollRange(XML::getProperty(subnode, "stroll-range", 0) * 32); monster->setAttackDistance(XML::getProperty(subnode, "attack-distance", 0)); } else if (xmlStrEqual(subnode->name, BAD_CAST "attack")) { MonsterAttack *att = new MonsterAttack; att->id = XML::getProperty(subnode, "id", 0); att->priority = XML::getProperty(subnode, "priority", 1); att->damageFactor = XML::getFloatProperty(subnode, "damage-factor", 1.0f); att->preDelay = XML::getProperty(subnode, "pre-delay", 1); att->aftDelay = XML::getProperty(subnode, "aft-delay", 0); att->range = XML::getProperty(subnode, "range", 0); att->scriptFunction = XML::getProperty(subnode, "script-function", ""); std::string sElement = XML::getProperty(subnode, "element", "neutral"); att->element = elementFromString(sElement); std::string sType = XML::getProperty(subnode, "type", "physical"); if (sType == "physical") {att->type = DAMAGE_PHYSICAL; } else if (sType == "magical" || sType == "magic") {att->type = DAMAGE_MAGICAL; } else if (sType == "other") {att->type = DAMAGE_OTHER; } else { att->type = -1; } if (att->id == 0) { LOG_WARN(monsterReferenceFile << ": Attack without ID for monster #" << id << " (" << name << ") - attack ignored"); } else if (att->element == ELEMENT_ILLEGAL) { LOG_WARN(monsterReferenceFile << ": Attack with unknown element \"" << sElement << "\" for monster #" << id << " (" << name << ") - attack ignored"); } else if (att->type == -1) { LOG_WARN(monsterReferenceFile << ": Attack with unknown type \"" << sType << "\"" << " for monster #" << id << " (" << name << ")"); } else { monster->addAttack(att); } } else if (xmlStrEqual(subnode->name, BAD_CAST "script")) { xmlChar *filename = subnode->xmlChildrenNode->content; std::string val = (char *)filename; monster->setScript(val); } } monster->setDrops(drops); if (!attributesSet) LOG_WARN(monsterReferenceFile << ": No attributes defined for monster #" << id << " (" << name << ")"); if (!behaviorSet) LOG_WARN(monsterReferenceFile << ": No behavior defined for monster #" << id << " (" << name << ")"); if (monster->getExp() == -1) { LOG_WARN(monsterReferenceFile << ": No experience defined for monster #" << id << " (" << name << ")"); monster->setExp(0); } ++nbMonsters; } LOG_INFO("Loaded " << nbMonsters << " monsters from " << monsterReferenceFile << '.'); }