Пример #1
0
int main()
{
	MyApplication app;
	app.Run();

	return 0;
}
Пример #2
0
BaseGui * SMPlayer::createGUI(QString gui_name) {
	BaseGui * gui = 0;

#ifdef SKINS
	if (gui_name.toLower() == "skingui")
		gui = new SkinGui(0);
	else
#endif
	if (gui_name.toLower() == "minigui") 
		gui = new MiniGui(0);
	else
#ifdef MPCGUI
	if (gui_name.toLower() == "mpcgui")
		gui = new MpcGui(0);
	else
#endif
		gui = new DefaultGui(0);

	gui->setForceCloseOnFinish(close_at_end);
	gui->setForceStartInFullscreen(start_in_fullscreen);
	connect(gui, SIGNAL(quitSolicited()), qApp, SLOT(quit()));

#ifdef GUI_CHANGE_ON_RUNTIME
	connect(gui, SIGNAL(guiChanged(QString)), this, SLOT(changeGUI(QString)));
#endif

#if SINGLE_INSTANCE
	MyApplication * app = MyApplication::instance();
	connect(app, SIGNAL(messageReceived(const QString&)),
            gui, SLOT(handleMessageFromOtherInstances(const QString&)));
	app->setActivationWindow(gui);
#endif

	return gui;
}
Пример #3
0
int main(void){
    MyApplication app;
    app.startUp();
    while( app.keepRunning() ){
        app.renderOneFrame();
    }
    return 0;
}
Пример #4
0
int main()
{
	MyApplication myApp;
	
	myApp.NewDocument("foo");
	myApp.NewDocument("bar");
	myApp.ReportDocs();
}
Пример #5
0
int main()
{
	MyApplication	*myApp;
	myApp = new MyApplication;
	myApp->Run();
	
	delete (myApp);
	return (0);
}
Пример #6
0
int main(int argc, char* argv[] ) 
#endif
{
	MyApplication* App = new MyApplication;
	App->Create(__TEXT("Application"), true, 1280, 720);
	
	while(App->Loop());

	return 0;
}
Пример #7
0
//======================================================================================================================
// main                                                                                                                =
//======================================================================================================================
int main(int /*argc*/, char** /*argv*/)
{
	cout << "Starting..." << endl;

	//MyApplication* myApp = new MyApplication(200, 200);
	MyApplication* myApp = new MyApplication(1000, 800);
	app = myApp;
	myApp->initAdditionalPhysics();

	return app->exec();
}
Пример #8
0
int main(void) {
	MyApplication app;
	// Load up the application resources and stuff :)
	app.startUp();

	//  Start the rendering loop
	while (app.keepRunning()) {
		app.renderOneFrame();
	}

	return 0;
}
Пример #9
0
int main( void )
{
  cout << "sIRC 0.03" << endl;
  cout << "Syllable Internet Relay Chat Client" << endl;
  cout << "By James Coxon 2006" << endl;
  cout << "*****@*****.**" << endl;
  MyApplication *thisApp;
  thisApp = new MyApplication();
  thisApp->Run();
  cout << "Quitting" << endl;
  return( 0 );
}
Пример #10
0
int main() 
{
	MyApplication* myApp = new MyApplication();
	if(myApp->Init() == 1)
	{
		while(myApp->Update() == true)
			myApp->Draw();
		myApp->Close();
	}
	
	delete myApp;
	return 0;
}
Пример #11
0
int main(int argc, char** argv)
{
    MyApplication app;

    try{
        app.go();
    }
    catch(Ogre::Exception& e)
    {
        
    }

    return 0;
}
Пример #12
0
int main(int argc, char **argv)
{
  OS_SYSTEM_init_keyboard();

  MyApplication app (argc, argv);
  
  QPushButton button ("Hello world !");
  button.show();
  
  app.exec();
  
  W_KeyboardHandlerShutDown();
  return 0;
}
Пример #13
0
void mainLoop()
{
        //while (mCurrentTrialTime < mTrialLength)

       
        while (true)
        {
                Ogre::Real elapsedSimTime = 0;
                Ogre::Real elapsedRealTime = 0;
                gEngine.update(elapsedSimTime, elapsedRealTime);
                handleInput(elapsedRealTime);
                if (gEngine.quitApp())
                {
                        return;
                }

                // Update sound effects at 50 Hz.
                const Ogre::Real soundUpdatePeriod = 0.02;
                static Ogre::Real soundUpdateTimer = 0;
                soundUpdateTimer -= elapsedSimTime;
                if (soundUpdateTimer <= 0)
                {
                        gRobot->updateSoundEffects(soundUpdatePeriod);
                        gCar->updateSoundEffects(soundUpdatePeriod);
                        soundUpdateTimer = soundUpdatePeriod;
                }

                gRobot->updateVisuals(elapsedSimTime);
                updateOverlay();
                gAgentDebugger->updateVisuals();
        }

        //mAvgRewardPerStep = mAvgRewardPerStep * mPhysicsStepSize /
        //      mCurrentTrialTime;
        //dataFile.storeData("trial", trial, (double)trial);
        //dataFile.storeData("avg reward per step", trial,
        //      mAvgRewardPerStep);
        //printTrialAndRunStatus(run, trial, mAvgRewardPerStep);

        //std::cout << "Agent age = " << mPendulum->getAgent()->getAgeString()
        //      << std::endl;


        //dataFile.printToFile("./results/pendulum-performance.dat");
}
Пример #14
0
int main(void)
{
	MyApplication* app = new MyApplication();
	app->startup();

	MyFrameListener* listener = new MyFrameListener( app->mWindow, app->mLeftCamera, app->mRightCamera, app->mLeftViewport, app->mRightViewport, app->_SinbadNode, app->_SinbadEnt );
	listener->setParent( app );
	app->_root->addFrameListener( listener );

	while( app->keepRunning() )
	{
		app->renderOneFrame();
	}

	delete app;
	delete listener;

	return 0;
}
Пример #15
0
SMPlayer::ExitCode SMPlayer::processArgs(QStringList args) {
	qDebug("SMPlayer::processArgs: arguments: %d", args.count());
	for (int n = 0; n < args.count(); n++) {
		qDebug("SMPlayer::processArgs: %d = %s", n, args[n].toUtf8().data());
	}


    QString action; // Action to be passed to running instance
	bool show_help = false;

	if (!pref->gui.isEmpty()) gui_to_use = pref->gui;
	bool add_to_playlist = false;

#ifdef Q_OS_WIN
	if (args.contains("-uninstall")) {
		#if USE_ASSOCIATIONS
		//Called by uninstaller. Will restore old associations.
		WinFileAssoc RegAssoc; 
		Extensions exts; 
		QStringList regExts; 
		RegAssoc.GetRegisteredExtensions(exts.multimedia(), regExts); 
		RegAssoc.RestoreFileAssociations(regExts); 
		printf("Restored associations\n");
		#endif
		return NoError;
	}
#endif

	if (args.contains("-delete-config")) {
		CleanConfig::clean(Paths::configPath());
		return NoError;
	}

	for (int n = 1; n < args.count(); n++) {
		QString argument = args[n];

		if (argument == "-send-action") {
			if (n+1 < args.count()) {
				n++;
				action = args[n];
			} else {
				printf("Error: expected parameter for -send-action\r\n");
				return ErrorArgument;
			}
		}
		else
		if (argument == "-actions") {
			if (n+1 < args.count()) {
				n++;
				actions_list = args[n];
			} else {
				printf("Error: expected parameter for -actions\r\n");
				return ErrorArgument;
			}
		}
		else
		if (argument == "-sub") {
			if (n+1 < args.count()) {
				n++;
				QString file = args[n];
				if (QFile::exists(file)) {
					subtitle_file = QFileInfo(file).absoluteFilePath();
				} else {
					printf("Error: file '%s' doesn't exists\r\n", file.toUtf8().constData());
				}
			} else {
				printf("Error: expected parameter for -sub\r\n");
				return ErrorArgument;
			}
		}
		else
		if (argument == "-pos") {
			if (n+2 < args.count()) {
				bool ok_x, ok_y;
				n++;
				gui_position.setX( args[n].toInt(&ok_x) );
				n++;
				gui_position.setY( args[n].toInt(&ok_y) );
				if (ok_x && ok_y) move_gui = true;
			} else {
				printf("Error: expected parameter for -pos\r\n");
				return ErrorArgument;
			}
		}
		else
		if (argument == "-size") {
			if (n+2 < args.count()) {
				bool ok_width, ok_height;
				n++;
				gui_size.setWidth( args[n].toInt(&ok_width) );
				n++;
				gui_size.setHeight( args[n].toInt(&ok_height) );
				if (ok_width && ok_height) resize_gui = true;
			} else {
				printf("Error: expected parameter for -resize\r\n");
				return ErrorArgument;
			}
		}
		else
		if ((argument == "--help") || (argument == "-help") ||
            (argument == "-h") || (argument == "-?") ) 
		{
			show_help = true;
		}
		else
		if (argument == "-close-at-end") {
			close_at_end = 1;
		}
		else
		if (argument == "-no-close-at-end") {
			close_at_end = 0;
		}
		else
		if (argument == "-fullscreen") {
			start_in_fullscreen = 1;
		}
		else
		if (argument == "-no-fullscreen") {
			start_in_fullscreen = 0;
		}
		else
		if (argument == "-add-to-playlist") {
			add_to_playlist = true;
		}
		else
		if (argument == "-mini" || argument == "-minigui") {
			gui_to_use = "MiniGUI";
		}
		else
		if (argument == "-mpcgui") {
			gui_to_use = "MpcGUI";
		}
		else
		if (argument == "-defaultgui") {
			gui_to_use = "DefaultGUI";
		}
		else
		if (argument == "-ontop") {
			pref->stay_on_top = Preferences::AlwaysOnTop;
		}
		else
		if (argument == "-no-ontop") {
			pref->stay_on_top = Preferences::NeverOnTop;
		}
#ifdef SKINS
		else
		if (argument == "-skingui") {
			gui_to_use = "SkinGUI";
		}
#endif
		else {
			// File
			#if QT_VERSION >= 0x040600
			QUrl fUrl = QUrl::fromUserInput(argument);
			if (fUrl.isValid() && fUrl.scheme().toLower() == "file") {
			    argument = fUrl.toLocalFile();
			}
			#endif
			if (QFile::exists( argument )) {
				argument = QFileInfo(argument).absoluteFilePath();
			}
			files_to_play.append( argument );
		}
	}

	if (show_help) {
		printf("%s\n", CLHelp::help().toLocal8Bit().data());
		return NoError;
	}

	qDebug("SMPlayer::processArgs: files_to_play: count: %d", files_to_play.count() );
	for (int n=0; n < files_to_play.count(); n++) {
		qDebug("SMPlayer::processArgs: files_to_play[%d]: '%s'", n, files_to_play[n].toUtf8().data());
	}

#ifdef SINGLE_INSTANCE
	if (pref->use_single_instance) {
		// Single instance
		MyApplication * a = MyApplication::instance();
		if (a->isRunning()) {
			a->sendMessage("Hello");

			if (!action.isEmpty()) {
				a->sendMessage("action " + action);
			}
			else {
				if (!subtitle_file.isEmpty()) {
					a->sendMessage("load_sub " + subtitle_file);
				}

				if (!files_to_play.isEmpty()) {
					/* a->sendMessage("open_file " + files_to_play[0]); */
					QString command = "open_files";
					if (add_to_playlist) command = "add_to_playlist";
					a->sendMessage(command +" "+ files_to_play.join(" <<sep>> "));
				}
			}

			return NoError;
		}
	}
#endif

	if (!pref->default_font.isEmpty()) {
		QFont f;
		f.fromString(pref->default_font);
		qApp->setFont(f);
	}

	return SMPlayer::NoExit;
}
Пример #16
0
int main(int argc, char* argv[])
{

       
        srand((unsigned int)time(NULL));

        SDL_Init(SDL_INIT_JOYSTICK);
        if(SDL_NumJoysticks() > 0)
        {
                // Setup the joystick.
                std::cout << "========================================" << std::endl;
                std::cout << "Initializing game controller: " << SDL_JoystickName(0)
                        << std::endl;
                gGamePad = SDL_JoystickOpen(0);
                std::cout << SDL_JoystickNumAxes(gGamePad) << " axes" << std::endl;
                std::cout << SDL_JoystickNumBalls(gGamePad) << " trackballs" << std::endl;
                std::cout << SDL_JoystickNumHats(gGamePad) << " hats" << std::endl;
                std::cout << SDL_JoystickNumButtons(gGamePad) << " buttons" << std::endl;
                std::cout << "========================================" << std::endl;
        }
        else
        {
                std::cout << "========================================" << std::endl;
                std::cout << "No game controller detected" << std::endl;
                std::cout << "========================================" << std::endl;
        }

        //Ogre::Overlay* trialOverlay;

        ///// The current amount of elapsed time within a trial.
        //Ogre::Real mCurrentTrialTime;

        ///// The length of each trial in seconds.
        //Ogre::Real mTrialLength;

        ///// The rewards received during a single trial, in rewards per step.
        //verve::real mAvgRewardPerStep;

       
        if (!gEngine.init())
        {
                return 0;
        }
       

        /*
        gEngine.setUpdateMode(SimulationEngine::SIMULATE_REAL_TIME_MULTIPLE, 1);
        */

        //// Set to capture frames at 29.97 fps.
        //engine.setUpdateMode(SIMULATE_CONSTANT_CHUNK, 0.0333667);

        /*
        // Use feet for this simulation.
        gEngine.getSimulator()->setGravity(opal::Vec3r(0, -30, 0));
        gEngine.getSimulator()->setStepSize(gPhysicsStepSize);

        // Make sure we get notified at the end of each step.
        gEngine.getSimulator()->addPostStepEventHandler(&gPostStepEventHandler);

        */
       
       
        // Create the robot.
        opal::Matrix44r robotTransform;
        robotTransform.translate(0, 1, 0);
        gRobot = new Robot(gEngine, 5);
        gRobot->init("../data/blueprints/robot1.xml", "Plastic/LightBlue",
                0.5, robotTransform, 2);
        gRobot->resetBodyAndCreateNewAgent();
        gRobot->resetBodyAndSTM();
        gRobot->randomizeState();
        gRobot->getFLMotor()->setMaxTorque((opal::real)2);
        gRobot->getFRMotor()->setMaxTorque((opal::real)2);
        gRobot->getFLMotor()->setMaxVelocity(1000);
        gRobot->getFRMotor()->setMaxVelocity(1000);


        // Create the car.
        opal::Matrix44r carTransform;
        carTransform.translate(-12, 2, 4);
        gCar = new Car(gEngine);
        gCar->init("../data/blueprints/car1.xml", "Plastic/Blue", 1,
                carTransform, 1);
       

        //DataFile dataFile(mNumTrialsPerRun);
        //updateOverlayData(trial);
        //mAvgRewardPerStep = 0;
        //mCurrentTrialTime = 0;
       
        gAgentDebugger = new AgentVisualDebugger(gEngine.getSceneManager());
        gAgentDebugger->setAgent(gRobot->getAgent());
        gAgentDebugger->setDisplayEnabled(false);
       
       
        /*
        Ogre::OverlayManager::getSingleton().getByName("Verve/Debug")->hide();
        Ogre::OverlayManager::getSingleton().getByName("Core/DebugOverlay")->hide();

        // Setup camera.
        gEngine.getCamera()->setPosition(opal::Point3r(0, 25, 25));
        gEngine.getCamera()->lookAt(opal::Point3r(0, (opal::real)0.1, 0));
        gEngine.setCameraMoveSpeed(15);
        */

        //setupEnvironment();
       
        gEngine.go();

        //mainLoop();

        delete gRobot;
        delete gCar;
        delete gAgentDebugger;
        return 0;
}
Пример #17
0
int main (void) {
	MyApplication app;
	app.startup();
	return 0;
}
Пример #18
0
void handleInput(Ogre::Real elapsedRealTime)
{
        // This variable can be used to keep keys from repeating too fast.
        static Ogre::Real toggleTimer = 0;
        if (toggleTimer >= 0)
        {
                toggleTimer -= elapsedRealTime;
        }

        OIS::Keyboard* keyboard = gEngine.getKeyboard();

        if (keyboard->isKeyDown(OIS::KC_W))
        {
                gCar->forward();
        }
        else if (keyboard->isKeyDown(OIS::KC_S))
        {
                gCar->reverse();
        }
        else
        {
                gCar->idle();
        }

        if (keyboard->isKeyDown(OIS::KC_A))
        {
                gCar->setSteering(-1);
        }
        else if (keyboard->isKeyDown(OIS::KC_D))
        {
                gCar->setSteering(1);
        }
        else
        {
                gCar->setSteering(0);
        }

        // If available, get data from the game controller.
        if (gGamePad)
        {
                // Update the game controller state.
                SDL_JoystickUpdate();

                Ogre::Real joy0X = (Ogre::Real)SDL_JoystickGetAxis(gGamePad, 0) /
                        (Ogre::Real)32768;
                Ogre::Real joy0Y = (Ogre::Real)SDL_JoystickGetAxis(gGamePad, 1) /
                        (Ogre::Real)32768;
                Ogre::Real joy1X = (Ogre::Real)SDL_JoystickGetAxis(gGamePad, 4) /
                        (Ogre::Real)32768;
                Ogre::Real joy1Y = (Ogre::Real)SDL_JoystickGetAxis(gGamePad, 3) /
                        (Ogre::Real)32768;

                if (fabs(joy0Y) > 0.1)
                {
                        gCar->setThrottle(-joy0Y);
                }
                else
                {
                        gCar->idle();
                }

                if (fabs(joy0X) > 0.1)
                {
                        gCar->setSteering(joy0X);
                }
                else
                {
                        gCar->setSteering(0);
                }

                if (joy1X > 0.2 || joy1X < -0.2)
                {
                        Ogre::Degree rotAroundY = -Ogre::Degree(joy1X);
                        gEngine.getCamera()->yawRelative(rotAroundY.valueDegrees());
                }

                if (joy1Y > 0.2 || joy1Y < -0.2)
                {
                        Ogre::Degree rotAroundX = -Ogre::Degree(joy1Y);
                        gEngine.getCamera()->pitchRelative(rotAroundX.valueDegrees());
                }
        }

        // Toggle GUI.
        if (keyboard->isKeyDown(OIS::KC_G) && toggleTimer <= 0)
        {
                Ogre::Overlay* debugOverlay = Ogre::OverlayManager::getSingleton().
                        getByName("Verve/Debug");

                if (debugOverlay->isVisible())
        {
                        debugOverlay->hide();
                        gAgentDebugger->setDisplayEnabled(false);
                }
                else
                {
                        debugOverlay->show();
                        gAgentDebugger->setDisplayEnabled(true);
                }

                toggleTimer = 0.5;
        }
}
Пример #19
0
int main(int argc, char* argv[])
{
	MyApplication app;
	return app.run(640, 480);
}
Пример #20
0
int main(int argc, char **argv){
	MyApplication app;
	return app.main(argc, argv);
}
Пример #21
0
void setupEnvironment()
{
        // Main static arena.
        opal::Blueprint arenaBlueprint;
        opal::loadFile(arenaBlueprint, "../data/blueprints/arena1.xml");
        opal::BlueprintInstance arenaBPInstance;
        gEngine.getSimulator()->instantiateBlueprint(arenaBPInstance,
                arenaBlueprint, opal::Matrix44r(), 1);
        gEngine.createPhysicalEntity("staticEnvironment", "Plastic/Gray",
                arenaBPInstance.getSolid("staticEnvironment"));
        gEngine.createPhysicalEntity("toy1", "Plastic/Green",
                arenaBPInstance.getSolid("toy1"));
        gEngine.createPhysicalEntity("toy2", "Plastic/Green",
                arenaBPInstance.getSolid("toy2"));
        gEngine.createPhysicalEntity("toy3", "Plastic/Green",
                arenaBPInstance.getSolid("toy3"));

        // Seesaw.
        opal::Blueprint seesawBP;
        opal::loadFile(seesawBP, "../data/blueprints/seesaw.xml");
        opal::BlueprintInstance seesawBPInstance;
        opal::Matrix44r seesawTransform;
        seesawTransform.translate(8, 0, 0);
        gEngine.getSimulator()->instantiateBlueprint(seesawBPInstance,
                seesawBP, seesawTransform, 1);
        gEngine.createPhysicalEntity("seesawSupport", "Plastic/Black",
                seesawBPInstance.getSolid("seesawSupport"));
        gEngine.createPhysicalEntity("seesawPanel", "Plastic/Orange",
                seesawBPInstance.getSolid("seesawPanel"));

        // Add an initial torque to bring one end of the seesaw to the
        // ground.
        seesawBPInstance.getJoint("seesawHinge")->addTorque(0, 100, 0, true);

        // Merry-go-round.
        gEngine.createPhysicalEntity("merryGoRound", "Plastic/Yellow",
                arenaBPInstance.getSolid("merryGoRound"));

        // Curtains.
        opal::Blueprint curtainsBP;
        opal::loadFile(curtainsBP, "../data/blueprints/blockCurtain.xml");
        opal::BlueprintInstance curtainsBPInstance;
        opal::Matrix44r curtainsTransform;
        curtainsTransform.rotate(45, 0, 1, 0);
        curtainsTransform.translate(-10, 0, 0);
        gEngine.getSimulator()->instantiateBlueprint(curtainsBPInstance,
                curtainsBP, curtainsTransform, 1);
        gEngine.createPhysicalEntity("curtainBase", "Plastic/Red",
                curtainsBPInstance.getSolid("curtainBase"));
        gEngine.createPhysicalEntity("curtainPiece0", "Plastic/Black",
                curtainsBPInstance.getSolid("curtainPiece0"));
        gEngine.createPhysicalEntity("curtainPiece1", "Plastic/Black",
                curtainsBPInstance.getSolid("curtainPiece1"));
        gEngine.createPhysicalEntity("curtainPiece2", "Plastic/Black",
                curtainsBPInstance.getSolid("curtainPiece2"));
        gEngine.createPhysicalEntity("curtainPiece3", "Plastic/Black",
                curtainsBPInstance.getSolid("curtainPiece3"));
        gEngine.createPhysicalEntity("curtainPiece4", "Plastic/Black",
                curtainsBPInstance.getSolid("curtainPiece4"));
        gEngine.createPhysicalEntity("curtainPiece5", "Plastic/Black",
                curtainsBPInstance.getSolid("curtainPiece5"));

        //// Ragdoll.
        //opal::Blueprint ragdollBP;
        //opal::loadFile(ragdollBP, "../data/blueprints/ragdoll.xml");
        //opal::BlueprintInstance ragdollBPInstance;
        //opal::Matrix44r ragdollTransform;
        //ragdollTransform.translate(10, 5, 0);
        //gEngine.getSimulator()->instantiateBlueprint(ragdollBPInstance,
        //      ragdollBP, ragdollTransform, 2);
        //for (unsigned int i = 0; i < ragdollBPInstance.getNumSolids(); ++i)
        //{
        //      opal::Solid* s = ragdollBPInstance.getSolid(i);
        //      gEngine.createPhysicalEntity(s->getName(), "Plastic/Red", s);
        //}

        //// TESTING: Simple goal box.
        //opal::Solid* boxSolid = gEngine.getSimulator()->createSolid();
        //boxSolid->setStatic(false);
        //boxSolid->setSleepiness(0);
        //boxSolid->setPosition(15.5, 10, -7);
        //opal::BoxShapeData data;
        //data.dimensions.set(1.5, 1.5, 1.5);
        //data.material.friction = 0.1;
        //data.material.density = 0.5;
        //boxSolid->addShape(data);
        //gEngine.createPhysicalEntity("goal box", "Plastic/Green", boxSolid);

        //// TESTING: Make a volume sensor to detect the goal.
        //opal::VolumeSensorData goalSensorData;
        //goalSensorData.solid = gRobot->getChassis();
        //goalSensorData.transform.makeTranslation(0, 0, -2);
        //gGoalSensor = gEngine.getSimulator()->createVolumeSensor();
        //gGoalSensor->init(goalSensorData);

        //gGoalSensorVolume = gEngine.getSimulator()->createSolid();
        //gGoalSensorVolume->setStatic(true);
        ////opal::Matrix44r m = gRobot->getChassis()->getTransform();
        ////m.translate(0, 0, -2);
        //opal::Matrix44r m;
        //m.translate(0, 100, 0);
        //gGoalSensorVolume->setTransform(m);
        //opal::BoxShapeData sensorVolumeShape;
        //sensorVolumeShape.dimensions.set(2, 1, 2);
        ////gEngine.getSimulator()->setupContactGroup(5, false);
        ////sensorVolumeShape.contactGroup = 5;
        //sensorVolumeShape.material.density = 0.01;
        //gGoalSensorVolume->addShape(sensorVolumeShape);
        ////gEngine.createPhysicalEntityBox("goal sensor", "Translucent/Blue", boxDim,
        ////    gGoalSensorVolume);

        //opal::JointData fixedJointData;
        //fixedJointData.setType(opal::FIXED_JOINT);
        //fixedJointData.solid0 = gRobot->getChassis();
        //fixedJointData.solid1 = gGoalSensorVolume;
        //opal::Joint* fixedJoint = gEngine.getSimulator()->createJoint();
        //fixedJoint->init(fixedJointData);
}