Пример #1
0
void
NIVissimEdge::buildNBEdge(NBDistrictCont& dc, NBNodeCont& nc, NBEdgeCont& ec,
                          SUMOReal sameNodesOffset) {
    // build the edge
    std::pair<NIVissimConnectionCluster*, NBNode*> fromInf, toInf;
    NBNode* fromNode, *toNode;
    fromNode = toNode = 0;
    sort(myConnectionClusters.begin(), myConnectionClusters.end(), connection_cluster_position_sorter(myID));
    sort(myDistrictConnections.begin(), myDistrictConnections.end());
    ConnectionClusters tmpClusters = myConnectionClusters;
    if (tmpClusters.size() != 0) {
        sort(tmpClusters.begin(), tmpClusters.end(), connection_cluster_position_sorter(myID));
        // get or build the from-node
        //  A node may have to be build when the edge starts or ends at
        //  a parking place or something like this
        fromInf = getFromNode(nc, tmpClusters);
        fromNode = fromInf.second;
        // get or build the to-node
        //if(tmpClusters.size()>0) {
        toInf = getToNode(nc, tmpClusters);
        toNode = toInf.second;
        if (fromInf.first != 0 && toNode != 0 && fromInf.first->around(toNode->getPosition())) {
            WRITE_WARNING("Will not build edge '" + toString(myID) + "'.");
            myAmWithinJunction = true;
            return;
        }
        //}
        // if both nodes are the same, resolve the problem otherwise
        if (fromNode == toNode) {
            std::pair<NBNode*, NBNode*> tmp = resolveSameNode(nc, sameNodesOffset, fromNode, toNode);
            if (fromNode != tmp.first) {
                fromInf.first = 0;
            }
            if (toNode != tmp.second) {
                toInf.first = 0;
            }
            fromNode = tmp.first;
            toNode = tmp.second;
        }
    }

    //
    if (fromNode == 0) {
        fromInf.first = 0;
        Position pos = myGeom[0];
        fromNode = new NBNode(toString<int>(myID) + "-SourceNode", pos, NODETYPE_NOJUNCTION);
        if (!nc.insert(fromNode)) {
            throw ProcessError("Could not insert node '" + fromNode->getID() + "' to nodes container.");
        }
    }
    if (toNode == 0) {
        toInf.first = 0;
        Position pos = myGeom[-1];
        toNode = new NBNode(toString<int>(myID) + "-DestinationNode", pos, NODETYPE_NOJUNCTION);
        if (!nc.insert(toNode)) {
            throw ProcessError("Could not insert node '" + toNode->getID() + "' to nodes container.");
        }
    }

    // build the edge
    SUMOReal avgSpeed = 0;
    int i;
    for (i = 0; i < (int) myNoLanes; i++) {
        if (myLaneSpeeds.size() <= (size_t) i || myLaneSpeeds[i] == -1) {
            myLanesWithMissingSpeeds.push_back(toString(myID) + "_" + toString(i));
            avgSpeed += OptionsCont::getOptions().getFloat("vissim.default-speed");
        } else {
            avgSpeed += myLaneSpeeds[i];
        }
    }
    avgSpeed /= (SUMOReal) myLaneSpeeds.size();
    avgSpeed *= OptionsCont::getOptions().getFloat("vissim.speed-norm");

    if (fromNode == toNode) {
        WRITE_WARNING("Could not build edge '" + toString(myID) + "'; would connect same node.");
        return;
    }

    NBEdge* buildEdge = new NBEdge(toString<int>(myID), fromNode, toNode, myType,
                                   avgSpeed / (SUMOReal) 3.6, myNoLanes, -1,
                                   NBEdge::UNSPECIFIED_WIDTH, NBEdge::UNSPECIFIED_OFFSET,
                                   myGeom, myName, LANESPREAD_CENTER, true);
    for (i = 0; i < (int) myNoLanes; i++) {
        if ((int) myLaneSpeeds.size() <= i || myLaneSpeeds[i] == -1) {
            buildEdge->setSpeed(i, OptionsCont::getOptions().getFloat("vissim.default-speed") / (SUMOReal) 3.6);
        } else {
            buildEdge->setSpeed(i, myLaneSpeeds[i] / (SUMOReal) 3.6);
        }
    }
    ec.insert(buildEdge);
    // check whether the edge contains any other clusters
    if (tmpClusters.size() > 0) {
        bool cont = true;
        for (ConnectionClusters::iterator j = tmpClusters.begin(); cont && j != tmpClusters.end(); ++j) {
            // split the edge at the previously build node
            std::string nextID = buildEdge->getID() + "[1]";
            cont = ec.splitAt(dc, buildEdge, (*j)->getNBNode());
            // !!! what to do if the edge could not be split?
            buildEdge = ec.retrieve(nextID);
        }
    }
}
void
NBRampsComputer::buildOffRamp(NBNode* cur, NBNodeCont& nc, NBEdgeCont& ec, NBDistrictCont& dc, SUMOReal rampLength, bool dontSplit, std::set<NBEdge*>& incremented) {
    NBEdge* potHighway, *potRamp, *prev;
    getOffRampEdges(cur, &potHighway, &potRamp, &prev);
    // compute the number of lanes to append
    const unsigned int firstLaneNumber = prev->getNumLanes();
    int toAdd = (potRamp->getNumLanes() + potHighway->getNumLanes()) - firstLaneNumber;
    NBEdge* first = prev;
    NBEdge* last = prev;
    NBEdge* curr = prev;
    if (toAdd > 0 && find(incremented.begin(), incremented.end(), prev) == incremented.end()) {
        SUMOReal currLength = 0;
        while (curr != 0 && currLength + curr->getGeometry().length() - POSITION_EPS < rampLength) {
            if (find(incremented.begin(), incremented.end(), curr) == incremented.end()) {
                curr->incLaneNo(toAdd);
                curr->invalidateConnections(true);
                incremented.insert(curr);
                moveRampRight(curr, toAdd);
                currLength += curr->getLength(); // !!! loaded length?
                last = curr;
            }
            NBNode* prevN = curr->getFromNode();
            if (prevN->getIncomingEdges().size() == 1) {
                curr = prevN->getIncomingEdges()[0];
                if (curr->getNumLanes() != firstLaneNumber) {
                    // the number of lanes changes along the computation; we'll stop...
                    curr = 0;
                } else if (last->isTurningDirectionAt(curr)) {
                    // turnarounds certainly should not be included in a ramp
                    curr = 0;
                } else if (curr == potHighway || curr == potRamp) {
                    // circular connectivity. do not split!
                    curr = 0;
                }
            } else {
                // ambigous; and, in fact, what should it be? ...stop
                curr = 0;
            }
        }
        // check whether a further split is necessary
        if (curr != 0 && !dontSplit && currLength - POSITION_EPS < rampLength && curr->getNumLanes() == firstLaneNumber && find(incremented.begin(), incremented.end(), curr) == incremented.end()) {
            // there is enough place to build a ramp; do it
            bool wasFirst = first == curr;
            Position pos = curr->getGeometry().positionAtOffset(curr->getGeometry().length() - (rampLength  - currLength));
            NBNode* rn = new NBNode(curr->getID() + "-AddedOffRampNode", pos);
            if (!nc.insert(rn)) {
                throw ProcessError("Ups - could not build on-ramp for edge '" + curr->getID() + "' (node could not be build)!");
            }
            std::string name = curr->getID();
            bool ok = ec.splitAt(dc, curr, rn, curr->getID(), curr->getID() + "-AddedOffRampEdge", curr->getNumLanes(), curr->getNumLanes() + toAdd);
            if (!ok) {
                WRITE_ERROR("Ups - could not build on-ramp for edge '" + curr->getID() + "'!");
                return;
            }
            curr = ec.retrieve(name + "-AddedOffRampEdge");
            incremented.insert(curr);
            last = curr;
            moveRampRight(curr, toAdd);
            if (wasFirst) {
                first = curr;
            }
        }
        if (curr == prev && dontSplit) {
            WRITE_WARNING("Could not build off-ramp for edge '"  + curr->getID() + "' due to option '--ramps.no-split'");
            return;
        }
    }
    // set connections from added ramp to ramp/highway
    if (!first->addLane2LaneConnections(potRamp->getNumLanes(), potHighway, 0, MIN2(first->getNumLanes() - 1, potHighway->getNumLanes()), NBEdge::L2L_VALIDATED, true)) {
        throw ProcessError("Could not set connection!");
    }
    if (!first->addLane2LaneConnections(0, potRamp, 0, potRamp->getNumLanes(), NBEdge::L2L_VALIDATED, false)) {
        throw ProcessError("Could not set connection!");
    }
    // patch ramp geometry
    PositionVector p = potRamp->getGeometry();
    p.pop_front();
    p.push_front(first->getLaneShape(0)[-1]);
    potRamp->setGeometry(p);
}
Пример #3
0
bool
NIVissimDisturbance::addToNode(NBNode* node, NBDistrictCont& dc,
                               NBNodeCont& nc, NBEdgeCont& ec) {
    myNode = 0;
    NIVissimConnection* pc =
        NIVissimConnection::dictionary(myEdge.getEdgeID());
    NIVissimConnection* bc =
        NIVissimConnection::dictionary(myDisturbance.getEdgeID());
    if (pc == nullptr && bc == nullptr) {
        // This has not been tested completely, yet
        // Both competing abstract edges are normal edges
        // We have to find a crossing point, build a node here,
        //  split both edges and add the connections
        NIVissimEdge* e1 = NIVissimEdge::dictionary(myEdge.getEdgeID());
        NIVissimEdge* e2 = NIVissimEdge::dictionary(myDisturbance.getEdgeID());
        WRITE_WARNING("Ugly split to prohibit '" + toString<int>(e1->getID()) + "' by '" + toString<int>(e2->getID()) + "'.");
        Position pos = e1->crossesEdgeAtPoint(e2);
        std::string id1 = toString<int>(e1->getID()) + "x" + toString<int>(e2->getID());
        std::string id2 = toString<int>(e2->getID()) + "x" + toString<int>(e1->getID());
        NBNode* node1 = nc.retrieve(id1);
        NBNode* node2 = nc.retrieve(id2);
        NBNode* node = nullptr;
        assert(node1 == 0 || node2 == 0);
        if (node1 == nullptr && node2 == nullptr) {
            refusedProhibits++;
            return false;
            /*            node = new NBNode(id1, pos.x(), pos.y(), "priority");
                        if(!myNodeCont.insert(node)) {
                             "nope, NIVissimDisturbance" << endl;
                            throw 1;
                        }*/
        } else {
            node = node1 == nullptr ? node2 : node1;
        }
        ec.splitAt(dc, ec.retrievePossiblySplit(toString<int>(e1->getID()), myEdge.getPosition()), node);
        ec.splitAt(dc, ec.retrievePossiblySplit(toString<int>(e2->getID()), myDisturbance.getPosition()), node);
        // !!! in some cases, one of the edges is not being build because it's too short
        // !!! what to do in these cases?
        NBEdge* mayDriveFrom = ec.retrieve(toString<int>(e1->getID()) + "[0]");
        NBEdge* mayDriveTo = ec.retrieve(toString<int>(e1->getID()) + "[1]");
        NBEdge* mustStopFrom = ec.retrieve(toString<int>(e2->getID()) + "[0]");
        NBEdge* mustStopTo = ec.retrieve(toString<int>(e2->getID()) + "[1]");
        if (mayDriveFrom != nullptr && mayDriveTo != nullptr && mustStopFrom != nullptr && mustStopTo != nullptr) {
            node->addSortedLinkFoes(
                NBConnection(mayDriveFrom, mayDriveTo),
                NBConnection(mayDriveFrom, mayDriveTo));
        } else {
            refusedProhibits++;
            return false;
            // !!! warning
        }
//        }
    } else if (pc != nullptr && bc == nullptr) {
        // The prohibited abstract edge is a connection, the other
        //  is not;
        // The connection will be prohibitesd by all connections
        //  outgoing from the "real" edge

        NBEdge* e = ec.retrievePossiblySplit(toString<int>(myDisturbance.getEdgeID()), myDisturbance.getPosition());
        if (e == nullptr) {
            WRITE_WARNING("Could not prohibit '" + toString<int>(myEdge.getEdgeID()) + "' by '" + toString<int>(myDisturbance.getEdgeID()) + "'. Have not found disturbance.");
            refusedProhibits++;
            return false;
        }
        if (e->getFromNode() == e->getToNode()) {
            WRITE_WARNING("Could not prohibit '" + toString<int>(myEdge.getEdgeID()) + "' by '" + toString<int>(myDisturbance.getEdgeID()) + "'. Disturbance connects same node.");
            refusedProhibits++;
            // What to do with self-looping edges?
            return false;
        }
        // get the begin of the prohibited connection
        std::string id_pcoe = toString<int>(pc->getFromEdgeID());
        std::string id_pcie = toString<int>(pc->getToEdgeID());
        NBEdge* pcoe = ec.retrievePossiblySplit(id_pcoe, id_pcie, true);
        NBEdge* pcie = ec.retrievePossiblySplit(id_pcie, id_pcoe, false);
        // check whether it's ending node is the node the prohibited
        //  edge end at
        if (pcoe != nullptr && pcie != nullptr && pcoe->getToNode() == e->getToNode()) {
            // if so, simply prohibit the connections
            NBNode* node = e->getToNode();
            const EdgeVector& connected = e->getConnectedEdges();
            for (EdgeVector::const_iterator i = connected.begin(); i != connected.end(); i++) {
                node->addSortedLinkFoes(
                    NBConnection(e, *i),
                    NBConnection(pcoe, pcie));
            }
        } else {
            WRITE_WARNING("Would have to split edge '" + e->getID() + "' to build a prohibition");
            refusedProhibits++;
            // quite ugly - why was it not build?
            return false;
            /*
            std::string nid1 = e->getID() + "[0]";
            std::string nid2 = e->getID() + "[1]";

            if(ec.splitAt(e, node)) {
                node->addSortedLinkFoes(
                        NBConnection(
                            ec.retrieve(nid1),
                            ec.retrieve(nid2)
                        ),
                        getConnection(node, myEdge.getEdgeID())
                    );
            }
            */
        }
    } else if (bc != nullptr && pc == nullptr) {
        // The prohibiting abstract edge is a connection, the other
        //  is not;
        // We have to split the other one and add the prohibition
        //  description

        NBEdge* e = ec.retrievePossiblySplit(toString<int>(myEdge.getEdgeID()), myEdge.getPosition());
        if (e == nullptr) {
            WRITE_WARNING("Could not prohibit '" + toString<int>(myEdge.getEdgeID()) + "' - it was not built.");
            return false;
        }
        std::string nid1 = e->getID() + "[0]";
        std::string nid2 = e->getID() + "[1]";
        if (e->getFromNode() == e->getToNode()) {
            WRITE_WARNING("Could not prohibit '" + toString<int>(myEdge.getEdgeID()) + "' by '" + toString<int>(myDisturbance.getEdgeID()) + "'.");
            refusedProhibits++;
            // What to do with self-looping edges?
            return false;
        }
        // get the begin of the prohibiting connection
        std::string id_bcoe = toString<int>(bc->getFromEdgeID());
        std::string id_bcie = toString<int>(bc->getToEdgeID());
        NBEdge* bcoe = ec.retrievePossiblySplit(id_bcoe, id_bcie, true);
        NBEdge* bcie = ec.retrievePossiblySplit(id_bcie, id_bcoe, false);
        // check whether it's ending node is the node the prohibited
        //  edge end at
        if (bcoe != nullptr && bcie != nullptr && bcoe->getToNode() == e->getToNode()) {
            // if so, simply prohibit the connections
            NBNode* node = e->getToNode();
            const EdgeVector& connected = e->getConnectedEdges();
            for (EdgeVector::const_iterator i = connected.begin(); i != connected.end(); i++) {
                node->addSortedLinkFoes(
                    NBConnection(bcoe, bcie),
                    NBConnection(e, *i));
            }
        } else {
            WRITE_WARNING("Would have to split edge '" + e->getID() + "' to build a prohibition");
            refusedProhibits++;
            return false;
            /*
            // quite ugly - why was it not build?
            if(ec.splitAt(e, node)) {
                node->addSortedLinkFoes(
                        getConnection(node, myDisturbance.getEdgeID()),
                        NBConnection(
                            ec.retrieve(nid1),
                            ec.retrieve(nid2)
                        )
                    );
            }
            */
        }
    } else {
        // both the prohibiting and the prohibited abstract edges
        //  are connections
        // We can retrieve the conected edges and add the desription
        NBConnection conn1 = getConnection(node, myDisturbance.getEdgeID());
        NBConnection conn2 = getConnection(node, myEdge.getEdgeID());
        if (!conn1.check(ec) || !conn2.check(ec)) {
            refusedProhibits++;
            return false;
        }
        node->addSortedLinkFoes(conn1, conn2);
    }
    return true;
}
void
NBRampsComputer::buildOnRamp(NBNode* cur, NBNodeCont& nc, NBEdgeCont& ec, NBDistrictCont& dc, SUMOReal rampLength, bool dontSplit, std::set<NBEdge*>& incremented) {
    NBEdge* potHighway, *potRamp, *cont;
    getOnRampEdges(cur, &potHighway, &potRamp, &cont);
    // compute the number of lanes to append
    const unsigned int firstLaneNumber = potHighway->getNumLanes();
    int toAdd = (potRamp->getNumLanes() + firstLaneNumber) - cont->getNumLanes();
    NBEdge* first = cont;
    NBEdge* last = cont;
    NBEdge* curr = cont;
    if (toAdd > 0 && find(incremented.begin(), incremented.end(), cont) == incremented.end()) {
        SUMOReal currLength = 0;
        while (curr != 0 && currLength + curr->getGeometry().length() - POSITION_EPS < rampLength) {
            if (find(incremented.begin(), incremented.end(), curr) == incremented.end()) {
                curr->incLaneNo(toAdd);
                curr->invalidateConnections(true);
                incremented.insert(curr);
                moveRampRight(curr, toAdd);
                currLength += curr->getLength(); // !!! loaded length?
                last = curr;
            }
            NBNode* nextN = curr->getToNode();
            if (nextN->getOutgoingEdges().size() == 1) {
                curr = nextN->getOutgoingEdges()[0];
                if (curr->getNumLanes() != firstLaneNumber) {
                    // the number of lanes changes along the computation; we'll stop...
                    curr = 0;
                }
            } else {
                // ambigous; and, in fact, what should it be? ...stop
                curr = 0;
            }
        }
        // check whether a further split is necessary
        if (curr != 0 && !dontSplit && currLength - POSITION_EPS < rampLength && curr->getNumLanes() == firstLaneNumber && find(incremented.begin(), incremented.end(), curr) == incremented.end()) {
            // there is enough place to build a ramp; do it
            bool wasFirst = first == curr;
            NBNode* rn = new NBNode(curr->getID() + "-AddedOnRampNode", curr->getGeometry().positionAtLengthPosition(rampLength - currLength));
            if (!nc.insert(rn)) {
                throw ProcessError("Ups - could not build on-ramp for edge '" + curr->getID() + "' (node could not be build)!");
            }
            std::string name = curr->getID();
            bool ok = ec.splitAt(dc, curr, rn, curr->getID() + ADDED_ON_RAMP_EDGE, curr->getID(), curr->getNumLanes() + toAdd, curr->getNumLanes());
            if (!ok) {
                WRITE_ERROR("Ups - could not build on-ramp for edge '" + curr->getID() + "'!");
                return;
            }
            //ec.retrieve(name)->invalidateConnections();
            curr = ec.retrieve(name + ADDED_ON_RAMP_EDGE);
            curr->invalidateConnections(true);
            incremented.insert(curr);
            last = curr;
            moveRampRight(curr, toAdd);
            if (wasFirst) {
                first = curr;
            }
        }
    }
    // set connections from ramp/highway to added ramp
    if (!potHighway->addLane2LaneConnections(0, first, potRamp->getNumLanes(), MIN2(first->getNumLanes() - potRamp->getNumLanes(), potHighway->getNumLanes()), NBEdge::L2L_VALIDATED, true, true)) {
        throw ProcessError("Could not set connection!");
    }
    if (!potRamp->addLane2LaneConnections(0, first, 0, potRamp->getNumLanes(), NBEdge::L2L_VALIDATED, true, true)) {
        throw ProcessError("Could not set connection!");
    }
    // patch ramp geometry
    PositionVector p = potRamp->getGeometry();
    p.pop_back();
    p.push_back(first->getLaneShape(0)[0]);
    potRamp->setGeometry(p);
    // set connections from added ramp to following highway
    NBNode* nextN = last->getToNode();
    if (nextN->getOutgoingEdges().size() == 1) {
        NBEdge* next = nextN->getOutgoingEdges()[0];//const EdgeVector& o1 = cont->getToNode()->getOutgoingEdges();
        if (next->getNumLanes() < last->getNumLanes()) {
            last->addLane2LaneConnections(last->getNumLanes() - next->getNumLanes(), next, 0, next->getNumLanes(), NBEdge::L2L_VALIDATED);
        }
    }
}