Пример #1
0
void
OutofcoreCloud::render (vtkRenderer* renderer)
{
  vtkSmartPointer<vtkCamera> active_camera = renderer->GetActiveCamera ();

  Scene *scene = Scene::instance ();
  Camera *camera = scene->getCamera (active_camera);

  if (render_camera_ != NULL && render_camera_->getName() == camera->getName ())
  {
    renderer->ComputeAspect ();
    //double *aspect = renderer->GetAspect ();
    int *size = renderer->GetSize ();

    OctreeDisk::BreadthFirstIterator breadth_first_it (*octree_);
    breadth_first_it.setMaxDepth(display_depth_);

    double frustum[24];
    camera->getFrustum(frustum);

    Eigen::Vector3d eye = camera->getPosition();
    Eigen::Matrix4d view_projection_matrix = camera->getViewProjectionMatrix();
    //Eigen::Matrix4d view_projection_matrix = projection_matrix * model_view_matrix;//camera->getViewProjectionMatrix();

    cloud_actors_->RemoveAllItems ();

    while ( *breadth_first_it !=0 )
    {
      OctreeDiskNode *node = *breadth_first_it;

      Eigen::Vector3d min_bb, max_bb;
      node->getBoundingBox(min_bb, max_bb);

      // Frustum culling
      if (pcl::visualization::cullFrustum(frustum, min_bb, max_bb) == pcl::visualization::PCL_OUTSIDE_FRUSTUM)
      {
        breadth_first_it.skipChildVoxels();
        breadth_first_it++;
        continue;
      }

      // Bounding box lod projection
      float coverage = pcl::visualization::viewScreenArea(eye, min_bb, max_bb, view_projection_matrix, size[0], size[1]);
      if (coverage <= lod_pixel_threshold_)
      {
        breadth_first_it.skipChildVoxels();
      }

//      for (int i=0; i < node->getDepth(); i++)
//        std::cout << " ";
//      std::cout << coverage << "-" << pcd_file << endl;//" : " << (coverage > (size[0] * size[1])) << endl;

      std::string pcd_file = node->getPCDFilename ().string ();

      cloud_data_cache_mutex.lock();

      PcdQueueItem pcd_queue_item(pcd_file, coverage);

      // If we can lock the queue add another item
      if (pcd_queue_mutex.try_lock())
      {
        pcd_queue.push(pcd_queue_item);
        pcd_queue_mutex.unlock();
      }

      if (cloud_data_cache.hasKey(pcd_file))
      {
        //std::cout << "Has Key for: " << pcd_file << std::endl;
        if (cloud_actors_map_.find (pcd_file) == cloud_actors_map_.end ())
        {

          vtkSmartPointer<vtkActor> cloud_actor = vtkSmartPointer<vtkActor>::New ();
          CloudDataCacheItem *cloud_data_cache_item = &cloud_data_cache.get(pcd_file);

#if VTK_RENDERING_BACKEND_OPENGL_VERSION < 2
          vtkSmartPointer<vtkVertexBufferObjectMapper> mapper = vtkSmartPointer<vtkVertexBufferObjectMapper>::New ();
          mapper->SetInput (cloud_data_cache_item->item);
#else
          vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
          // Usually we choose between SetInput and SetInputData based on VTK version. But OpenGL ≥ 2 automatically
          // means VTK version is ≥ 6.3
          mapper->SetInputData (cloud_data_cache_item->item);
#endif

          cloud_actor->SetMapper (mapper);
          cloud_actor->GetProperty ()->SetColor (0.0, 0.0, 1.0);
          cloud_actor->GetProperty ()->SetPointSize (1);
          cloud_actor->GetProperty ()->SetLighting (false);

          cloud_actors_map_[pcd_file] = cloud_actor;
        }

        if (!hasActor (cloud_actors_map_[pcd_file]))
        {
          points_loaded_ += cloud_actors_map_[pcd_file]->GetMapper ()->GetInput ()->GetNumberOfPoints ();
          data_loaded_ += cloud_actors_map_[pcd_file]->GetMapper ()->GetInput ()->GetActualMemorySize();
        }

        //std::cout << "Adding Actor: " << pcd_file << std::endl;

        cloud_actors_->AddItem (cloud_actors_map_[pcd_file]);
        addActor (cloud_actors_map_[pcd_file]);
      }

      cloud_data_cache_mutex.unlock();

      breadth_first_it++;
    }

    // We're done culling, notify the pcd_reader thread the queue is read
    pcd_queue_ready.notify_one();

    std::vector<vtkActor*> actors_to_remove;
    {
      actors_to_remove.clear ();
      actors_->InitTraversal ();
      for (vtkIdType i = 0; i < actors_->GetNumberOfItems (); i++)
      {
        vtkActor* actor = actors_->GetNextActor ();
        if (actor != voxel_actor_.GetPointer ())
        {
          bool actor_found = false;
          cloud_actors_->InitTraversal ();
          for (vtkIdType j = 0; j < cloud_actors_->GetNumberOfItems (); j++)
          {
            vtkActor* cloud_actor = cloud_actors_->GetNextActor ();
            if (actor == cloud_actor)
            {
              actor_found = true;
              break;
            }
          }

          if (!actor_found)
          {
            actors_to_remove.push_back (actor);
          }
        }
      }
    }

    for (size_t i = 0; i < actors_to_remove.size (); i++)
    {
      points_loaded_ -= actors_to_remove.back ()->GetMapper ()->GetInput ()->GetNumberOfPoints ();
      data_loaded_ -= actors_to_remove.back ()->GetMapper ()->GetInput ()->GetActualMemorySize();
      removeActor (actors_to_remove.back ());
      actors_to_remove.pop_back ();
    }
  }

  Object::render(renderer);
}
Пример #2
0
int
outofcorePrint (boost::filesystem::path tree_root, size_t print_depth, bool bounding_box=false, bool pcd=false, 
		bool point_count=false, bool breadth_first=false)
{
  std::cout << boost::filesystem::absolute (tree_root) << std::endl;

  OctreeDisk* octree;
  octree = new OctreeDisk (tree_root, true);

  Eigen::Vector3d min, max;
  octree->getBoundingBox(min, max);

  // Cloud bounding box
  PCL_INFO (" Bounding Box: <%lf, %lf, %lf> - <%lf, %lf, %lf>\n", min[0], min[1], min[2], max[0], max[1], max[2]);

  // Cloud depth
  uint64_t depth = octree->getTreeDepth ();
  PCL_INFO (" Depth: %ld\n", depth);
  if (print_depth > depth)
    print_depth = depth;

  // Cloud point counts at each level
  std::vector<boost::uint64_t> lodPoints = octree->getNumPointsVector ();
  PCL_INFO (" Points:\n");
  for (boost::uint64_t i = 0; i < lodPoints.size (); i++)
    PCL_INFO ("   %d: %d\n", i, lodPoints[i]);

  // Cloud voxel side length
  PCL_INFO(" Voxel Side Length: %d\n", octree->getVoxelSideLength ());

  // Cloud voxel count
  std::vector<PointT, AlignedPointT> voxel_centers;
  octree->getOccupiedVoxelCenters(voxel_centers);
  PCL_INFO(" Voxel Count: %d\n", voxel_centers.size ());

  // Point data for statistics
  std::vector<boost::uint64_t> pointsPerVoxel;
	ba::accumulator_set<boost::uint64_t, ba::features< ba::tag::min,  ba::tag::max, ba::tag::mean,  ba::tag::variance> > acc;

  if (!breadth_first)
  {
    OctreeDisk::DepthFirstIterator depth_first_it (*octree);

    while ( *depth_first_it !=nullptr )
    {
      OctreeDiskNode *node = *depth_first_it;
      size_t node_depth = node->getDepth();

      printDepth(node_depth);
      std::string metadata_relative_file = node->getMetadataFilename ().string ();
      boost::replace_first(metadata_relative_file, tree_root.parent_path ().string (), "");
      PCL_INFO ("..%s\n", metadata_relative_file.c_str());

      printDepth(node_depth);
      
      if (pcd)
      {
        std::string pcd_relative_file = node->getPCDFilename ().string ();
        boost::replace_first(pcd_relative_file, tree_root.parent_path ().string (), "");
        PCL_INFO ("  PCD: ..%s\n", pcd_relative_file.c_str());
      }
      
      if (bounding_box)
      {
        Eigen::Vector3d min, max;
        node->getBoundingBox(min, max);

        printDepth(node_depth);
        PCL_INFO ("  Bounding Box: <%lf, %lf, %lf> - <%lf, %lf, %lf>\n", min[0], min[1], min[2], max[0], max[1], max[2]);
      }

      if (point_count)
      {
        printDepth(node_depth);
        PCL_INFO ("  Points: %lu\n", node->getDataSize());
        pointsPerVoxel.push_back( node->getDataSize());
        acc(node->getDataSize());
      }

      depth_first_it++;
    }
  }
  else
  {
    OctreeDisk::BreadthFirstIterator breadth_first_it (*octree);
    breadth_first_it.setMaxDepth (static_cast<unsigned int> (print_depth));
    while ( *breadth_first_it !=nullptr )
    {
      OctreeDiskNode *node = *breadth_first_it;
      size_t node_depth = node->getDepth();

      printDepth(node_depth);
      std::string metadata_relative_file = node->getMetadataFilename ().string ();
      boost::replace_first(metadata_relative_file, tree_root.parent_path ().string (), "");
      PCL_INFO ("..%s\n", metadata_relative_file.c_str());

      printDepth(node_depth);
      
      if(pcd)
      {
        std::string pcd_relative_file = node->getPCDFilename ().string ();
        boost::replace_first(pcd_relative_file, tree_root.parent_path ().string (), "");
        PCL_INFO ("  PCD: ..%s\n", pcd_relative_file.c_str());
      }
      
      if (bounding_box)
      {
        Eigen::Vector3d min, max;
        node->getBoundingBox(min, max);

        printDepth(node_depth);
        PCL_INFO ("  Bounding Box: <%lf, %lf, %lf> - <%lf, %lf, %lf>\n", min[0], min[1], min[2], max[0], max[1], max[2]);
      }

      if (point_count)
      {
        printDepth(node_depth);
        PCL_INFO ("  Points: %lu\n", node->getDataSize());
        pointsPerVoxel.push_back( node->getDataSize());
        acc(node->getDataSize());
      }

      breadth_first_it++;
    }
  }

  if(point_count)
  {
    PCL_INFO("Points per Voxel:\n");
    PCL_INFO("Min: %u, Max: %u, Mean: %f, StdDev %f\n", ba::min(acc), 
             ba::max(acc), ba::mean(acc), sqrt(ba::variance(acc)));
  }
  
  return 0;
}