Пример #1
0
void LastReleasedPhysicalKey::update(const Params_Base& newval) {
  {
    auto p = newval.get_Params_KeyboardEventCallBack();

    if (p && !p->ex_iskeydown) {
      datatype_ = BRIDGE_DATATYPE_KEYCODE;
      value_ = (p->key).get();
      ic_.begin();
    }
  }
  {
    auto p = newval.get_Params_KeyboardSpecialEventCallback();

    if (p && !p->ex_iskeydown) {
      datatype_ = BRIDGE_DATATYPE_CONSUMERKEYCODE;
      value_ = (p->key).get();
      ic_.begin();
    }
  }
  {
    auto p = newval.get_Params_RelativePointerEventCallback();

    if (p && p->ex_button != PointingButton::NONE && !p->ex_isbuttondown) {
      datatype_ = BRIDGE_DATATYPE_POINTINGBUTTON;
      value_ = (p->ex_button).get();
      ic_.begin();
    }
  }
}
Пример #2
0
  bool operator==(const Params_Base& paramsBase) const {
    switch (type_) {
    case Type::KEY: {
      auto p = paramsBase.get_Params_KeyboardEventCallBack();
      if (p) {
        return key_ == p->key;
      }
      break;
    }

    case Type::CONSUMER_KEY: {
      auto p = paramsBase.get_Params_KeyboardSpecialEventCallback();
      if (p) {
        return consumer_ == p->key;
      }
      break;
    }

    case Type::POINTING_BUTTON: {
      auto p = paramsBase.get_Params_RelativePointerEventCallback();
      if (p) {
        return button_ == p->ex_button;
      }
      break;
    }

    case Type::NONE:
      break;
    }
    return false;
  }
Пример #3
0
// ======================================================================
void remap_KeyboardEventCallback(const Params_Base& paramsBase) {
  auto params = paramsBase.get_Params_KeyboardEventCallBack();
  if (!params) return;

  PhysicalEventType physicalEventType = PhysicalEventType::UP;
  if (params->ex_iskeydown) {
    physicalEventType = PhysicalEventType::DOWN;
  }
  RemapParams remapParams(*params, physicalEventType);

  // Call `prepare` before FlagStatus::set.
  //
  // For example, with this autogen:
  //
  //    <autogen>
  //      __HoldingKeyToKey__
  //      KeyCode::I,
  //      __{ KeyCode::A }__
  //      __{ KeyCode::B }__
  //    </autogen>
  //
  // Hitting `i` and `shift` immediately (`i` down, `shift` down, `i` up, `shift` up),
  // `a` and `shift` should be sent (`a` down, `shift` down, `a` up, `shift` up).
  //
  // If we call prepare after FlagStatus::set,
  // `shift-a` will be sent. It's not intended.

  RemapClassManager::prepare(remapParams);

  FlagStatus::globalFlagStatus().set(params->key, params->flags);

  RemapClassManager::remap(remapParams);

  // ------------------------------------------------------------
  if (!remapParams.isremapped) {
    Params_KeyboardEventCallBack p(params->eventType,
                                   FlagStatus::globalFlagStatus().makeFlags(),
                                   params->key,
                                   params->charCode,
                                   params->charSet,
                                   params->origCharCode,
                                   params->origCharSet,
                                   params->keyboardType,
                                   false);
    KeyboardRepeat::set(p, AutogenId::maxValue());
    EventOutputQueue::FireKey::fire(p, AutogenId::maxValue(), physicalEventType);
  }

  RemapFunc::PointingRelativeToScroll::cancelScroll();
}
Пример #4
0
bool FromEvent::isTargetEvent(bool& isDown, const Params_Base& paramsBase) const {
  switch (type_) {
  case Type::NONE: {
    return false;
  }

  case Type::KEY: {
    auto p = paramsBase.get_Params_KeyboardEventCallBack();
    if (!p) return false;

    if (p->key != key_) return false;

    isDown = p->ex_iskeydown;
    return true;
  }

  case Type::CONSUMER_KEY: {
    auto p = paramsBase.get_Params_KeyboardSpecialEventCallback();
    if (!p) return false;

    if (p->key != consumer_) return false;

    isDown = p->ex_iskeydown;
    return true;
  }

  case Type::POINTING_BUTTON: {
    auto p = paramsBase.get_Params_RelativePointerEventCallback();
    if (!p) return false;

    if (p->ex_button != button_) return false;

    isDown = p->ex_isbuttondown;
    return true;
  }
  }

  return false;
}