void PartyTab::getAutoCompleteList(std::vector<std::string> &names) const { Party *p = local_player->getParty(); if (p) p->getNames(names); }
void PartyTab::getAutoCompleteList(StringVect &names) const { if (!player_node) return; Party *p = player_node->getParty(); if (p) p->getNames(names); }