void LuckyLeprechauns::addPlayer(unsigned char playerId, const Vector3& playerColor, const Vector3& rainbowPosition)
{
	Game::addPlayer(playerId);

	PlayerController* remotePlayer = (PlayerController*)remotePlayers.find(playerId)->second;

	remotePlayer->setPlayerId(playerId);
	remotePlayer->setPlayerColor(playerColor);

	remotePlayer->getRainbow().setEnabled(true);
	remotePlayer->getRainbow().setPosition(rainbowPosition);
}