Пример #1
0
Playlist* PlaylistManager::AddPlaylist(int id, const QString& name,
                                       const QString& special_type,
                                       const QString& ui_path, bool favorite) {
  Playlist* ret = new Playlist(playlist_backend_, app_->task_manager(),
                               library_backend_, id, special_type, favorite);
  ret->set_sequence(sequence_);
  ret->set_ui_path(ui_path);

  connect(ret, SIGNAL(CurrentSongChanged(Song)),
          SIGNAL(CurrentSongChanged(Song)));
  connect(ret, SIGNAL(PlaylistChanged()), SLOT(OneOfPlaylistsChanged()));
  connect(ret, SIGNAL(PlaylistChanged()), SLOT(UpdateSummaryText()));
  connect(ret, SIGNAL(EditingFinished(QModelIndex)),
          SIGNAL(EditingFinished(QModelIndex)));
  connect(ret, SIGNAL(Error(QString)), SIGNAL(Error(QString)));
  connect(ret, SIGNAL(PlayRequested(QModelIndex)),
          SIGNAL(PlayRequested(QModelIndex)));
  connect(playlist_container_->view(),
          SIGNAL(ColumnAlignmentChanged(ColumnAlignmentMap)), ret,
          SLOT(SetColumnAlignment(ColumnAlignmentMap)));

  playlists_[id] = Data(ret, name);

  emit PlaylistAdded(id, name, favorite);

  if (current_ == -1) {
    SetCurrentPlaylist(id);
  }
  if (active_ == -1) {
    SetActivePlaylist(id);
  }

  return ret;
}
Пример #2
0
void PlaylistListContainer::PlaylistPathChanged(int id,
                                                const QString& new_path) {
  // Update the path in the database
  app_->playlist_backend()->SetPlaylistUiPath(id, new_path);
  Playlist* playlist = app_->playlist_manager()->playlist(id);
  // Check the playlist exists (if it's not opened it's not in the manager)
  if (playlist) {
    playlist->set_ui_path(new_path);
  }
}