Пример #1
0
void ColorizationFilter::filter(PointView& view)
{
    PointRef point = view.point(0);
    for (PointId idx = 0; idx < view.size(); ++idx)
    {
        point.setPointId(idx);
        processOne(point);
    }
}
Пример #2
0
void NormalFilter::filter(PointView& view)
{
    KD3Index& kdi = view.build3dIndex();

    for (PointId i = 0; i < view.size(); ++i)
    {
        // find the k-nearest neighbors
        auto ids = kdi.neighbors(i, m_knn);

        // compute covariance of the neighborhood
        auto B = eigen::computeCovariance(view, ids);

        // perform the eigen decomposition
        Eigen::SelfAdjointEigenSolver<Eigen::Matrix3f> solver(B);
        if (solver.info() != Eigen::Success)
            throwError("Cannot perform eigen decomposition.");
        auto eval = solver.eigenvalues();
        Eigen::Vector3f normal = solver.eigenvectors().col(0);

        if (m_viewpointArg->set())
        {
            PointRef p = view.point(i);
            Eigen::Vector3f vp(
                m_viewpoint.x - p.getFieldAs<double>(Dimension::Id::X),
                m_viewpoint.y - p.getFieldAs<double>(Dimension::Id::Y),
                m_viewpoint.z - p.getFieldAs<double>(Dimension::Id::Z));
            if (vp.dot(normal) < 0)
                normal *= -1.0;
        }
        else if (m_up)
        {
            if (normal[2] < 0)
                normal *= -1.0;
        }

        view.setField(Dimension::Id::NormalX, i, normal[0]);
        view.setField(Dimension::Id::NormalY, i, normal[1]);
        view.setField(Dimension::Id::NormalZ, i, normal[2]);

        double sum = eval[0] + eval[1] + eval[2];
        view.setField(Dimension::Id::Curvature, i,
                      sum ? std::fabs(eval[0] / sum) : 0);
    }
}