Poker* Poker::copy(){ Poker* pk; if(m_huaSe != Gui) pk = Poker::create("poker.png",CCRect(this->m_num*pkWidth,this->m_huaSe*pkHeight,pkWidth,pkHeight)); else pk = Poker::create("poker.png",CCRect((this->m_num-XiaoGui)*pkWidth,this->m_huaSe*pkHeight,pkWidth,pkHeight)); pk->m_isDianJi = this->m_isDianJi; pk->m_isSelect = this->m_isSelect; pk->setHuaSe(this->getHuaSe()); pk->setNum(this->getNum()); pk->m_gameMain = this->m_gameMain; return pk; }