Пример #1
0
void PopupMenu::_activate_submenu(int over) {

	Node* n = get_node(items[over].submenu);
	ERR_EXPLAIN("item subnode does not exist: "+items[over].submenu);
	ERR_FAIL_COND(!n);
	Popup *pm = n->cast_to<Popup>();
	ERR_EXPLAIN("item subnode is not a Popup: "+items[over].submenu);
	ERR_FAIL_COND(!pm);
	if (pm->is_visible())
		return; //already visible!


	Point2 p = get_global_pos();
	Rect2 pr(p,get_size());
	Ref<StyleBox> style = get_stylebox("panel");
	pm->set_pos(p+Point2(get_size().width,items[over]._ofs_cache-style->get_offset().y));
	pm->popup();

	PopupMenu *pum = pm->cast_to<PopupMenu>();
	if (pum) {

		pr.pos-=pum->get_global_pos();
		pum->clear_autohide_areas();
		pum->add_autohide_area(Rect2(pr.pos.x,pr.pos.y,pr.size.x,items[over]._ofs_cache));
		if (over<items.size()-1) {
			int from = items[over+1]._ofs_cache;
			pum->add_autohide_area(Rect2(pr.pos.x,pr.pos.y+from,pr.size.x,pr.size.y-from));
		}

	}

}
void CustomerInfoPanel::displayFiche(const QString & fichecontent, bool qtui, const QString & id)
{
    Popup * popup = NULL;
    for(int i = m_popups.size() - 1; i >= 0; i --) {
        if(id == m_popups[i]->id()) {
            qDebug() << Q_FUNC_INFO << "fiche id already there" << i << id;
            popup = m_popups[i];
            break;
        }
    }

    QBuffer * inputstream = new QBuffer(this);
    inputstream->open(QIODevice::ReadWrite);
    inputstream->write(fichecontent.toUtf8());
    inputstream->close();

    // Get Data and Popup the profile if ok
    if (popup == NULL) {
        popup = new Popup(m_autourl_allowed);
        m_popups.append(popup);
        popup->setId(id);
        connect(popup, SIGNAL(destroyed(QObject *)),
                this, SLOT(popupDestroyed(QObject *)));
        connect(popup, SIGNAL(wantsToBeShown(Popup *)),
                this, SLOT(showNewProfile(Popup *)));
        connect(popup, SIGNAL(actionFromPopup(const QString &, const QVariant &)),
                this, SLOT(actionFromPopup(const QString &, const QVariant &)));
        connect(popup, SIGNAL(newRemarkSubmitted(const QString &, const QString &)),
                b_engine, SLOT(sendNewRemark(const QString &, const QString &)));
    }
Пример #3
0
void Manager::showPopup()
{
    Popup *pp = getRandomProvider<Popup>(adProviders);
    if (pp && showNextAd()) {
        time(&lastAdShownAt);
        pp->showPopupAd();
    }
}
Пример #4
0
int main(int argc, char* argv[]) {
        QApplication app(argc, argv);
		app.setStyleSheet("QPushButton { font: 20pt }");
        Popup *d = new Popup();
		d->setChar('a');
		//d->open();
        return app.exec();
}
Пример #5
0
void Gui::mouseReleased( int x, int y, MouseButtons mb )
{
  cout << "Ui::Gui::mouseReleased( " << x << ", " << y << " )"  << endl;

	if ( pChannelPopup != NULL ) {
		pChannelPopup->mouseReleased( x, y, mb );
		if ( pChannelPopup != NULL ) {
			if ( !pChannelPopup->passEvents() )
				return;
		}
	}

	if ( pMouseDragWidget != NULL ) {
		pMouseDragWidget->onDestroy.disconnect( this );
		pMouseDragWidget = NULL;
	}

  if ( pMouseChannelWidget != NULL ) {


    if ( pMousePressedWidget == pMouseChannelWidget ) {
      if ( pLastClick <= pDblClickTicks ) {
        pMouseChannelWidget->mouseDblClick( x - pMouseChannelWidget->absoluteXPos(), y - pMouseChannelWidget->absoluteYPos(), mb );
				pMouseChannelWidget->mouseClick( x - pMouseChannelWidget->absoluteXPos(), y - pMouseChannelWidget->absoluteYPos(), mb );
				pLastClick = pDblClickTicks + 1;
      } else {
        pMouseChannelWidget->mouseClick( x - pMouseChannelWidget->absoluteXPos(), y - pMouseChannelWidget->absoluteYPos(), mb );
        pLastClick = 0;
      }
      pMousePressedWidget->onDestroy.disconnect( this );
      pMousePressedWidget = NULL;
    }
    pMouseChannelWidget->mouseReleased( x - pMouseChannelWidget->absoluteXPos(), y - pMouseChannelWidget->absoluteYPos(), mb );

  } else {

    for( int i = 0; i < pPopups.count(); i++ ) {
      Popup* p = pPopups.get( i );
      Rect r = p->getRect();
      if ( r.pointInside( x, y ) ) {
        p->mouseReleased( x, y, mb );
				if ( !p->passEvents() )
        	return;
      }
    }

    Widget* o = fgFrame().mouseReleased( x, y, mb );
    if ( o != NULL ) {
      if ( pMousePressedWidget == o ) {
        pMousePressedWidget->onDestroy.disconnect( this );
        pMousePressedWidget = NULL;
        o->mouseClick( x, y, mb );
      }
      //o->mouseReleased( x, y, mb );
    }
  }
}
Пример #6
0
void TopWindow::processEvent( EvtMenu &rEvtMenu )
{
    Popup *pPopup = m_rWindowManager.getActivePopup();
    // We should never receive a menu event when there is no active popup!
    if( pPopup == NULL )
    {
        msg_Warn( getIntf(), "unexpected menu event, ignoring" );
        return;
    }

    pPopup->handleEvent( rEvtMenu );
}
Пример #7
0
void ColorPicker::_notification(int p_what) {

	switch (p_what) {
		case NOTIFICATION_THEME_CHANGED: {

			btn_pick->set_icon(get_icon("screen_picker", "ColorPicker"));
			bt_add_preset->set_icon(get_icon("add_preset"));

			_update_controls();
		} break;
		case NOTIFICATION_ENTER_TREE: {

			btn_pick->set_icon(get_icon("screen_picker", "ColorPicker"));
			bt_add_preset->set_icon(get_icon("add_preset"));

			_update_color();

#ifdef TOOLS_ENABLED
			if (Engine::get_singleton()->is_editor_hint()) {
				PoolColorArray saved_presets = EditorSettings::get_singleton()->get_project_metadata("color_picker", "presets", PoolColorArray());

				for (int i = 0; i < saved_presets.size(); i++) {
					add_preset(saved_presets[i]);
				}
			}
#endif
		} break;
		case NOTIFICATION_PARENTED: {

			for (int i = 0; i < 4; i++)
				set_margin((Margin)i, get_constant("margin"));
		} break;
		case NOTIFICATION_VISIBILITY_CHANGED: {

			Popup *p = Object::cast_to<Popup>(get_parent());
			if (p)
				p->set_size(Size2(get_combined_minimum_size().width + get_constant("margin") * 2, get_combined_minimum_size().height + get_constant("margin") * 2));
		} break;
		case MainLoop::NOTIFICATION_WM_QUIT_REQUEST: {

			if (screen != NULL) {
				if (screen->is_visible()) {
					screen->hide();
				}
			}
		} break;
	}
}
Пример #8
0
void Screen::moveWindowToFront(Window *window) {
    mChildren.erase(std::remove(mChildren.begin(), mChildren.end(), window), mChildren.end());
    mChildren.push_back(window);
    /* Brute force topological sort (no problem for a few windows..) */
    bool changed = false;
    do {
        size_t baseIndex = 0;
        for (size_t index = 0; index < mChildren.size(); ++index)
            if (mChildren[index] == window)
                baseIndex = index;
        changed = false;
        for (size_t index = 0; index < mChildren.size(); ++index) {
            Popup *pw = dynamic_cast<Popup *>(mChildren[index]);
            if (pw && pw->parentWindow() == window && index < baseIndex) {
                moveWindowToFront(pw);
                changed = true;
                break;
            }
        }
    } while (changed);
}
Пример #9
0
Popup* PopupFactory::createGameOverPopup(std::shared_ptr<Delegate> resetDelegate, std::shared_ptr<Delegate> quitDelegate)
{
    cocos2d::CCSize worldSize = cocos2d::CCDirector::sharedDirector()->getWinSize();
    
    std::vector<std::string>  buttonsImages = {"retry","quitbig"};
    std::vector<std::shared_ptr<Delegate>> delegates = {resetDelegate,quitDelegate};
    
    Popup *p = Popup::create();
    p->initPopup(worldSize.width - 300,
                 worldSize.height - 200 ,
                 buttonsImages ,
                 delegates,
                 "Game Over!",
                 100,
                 ""
                 );
    
    
    return p;

}
Пример #10
0
Popup* PopupFactory::createPausePopup(std::shared_ptr<Delegate> continueDelegate, std::shared_ptr<Delegate> quitDelegate)
{
    //std::cout << "Create popup pause"<< std::endl;
    
    cocos2d::CCSize worldSize = cocos2d::CCDirector::sharedDirector()->getWinSize();
    
    std::vector<std::string>  buttonsImages = {"play","quitbig"};
    std::vector<std::shared_ptr<Delegate>> delegates = {continueDelegate,quitDelegate};
    
    Popup *p = Popup::create();
    p->initPopup(worldSize.width - 300,
                 worldSize.height - 200 ,
                 buttonsImages ,
                 delegates,
                 "PAUSE",
                 100,
                 ""
                 );

    
    return p;
}
Пример #11
0
void PopupMenu::_activate_submenu(int over) {

	Node *n = get_node(items[over].submenu);
	ERR_EXPLAIN("item subnode does not exist: " + items[over].submenu);
	ERR_FAIL_COND(!n);
	Popup *pm = Object::cast_to<Popup>(n);
	ERR_EXPLAIN("item subnode is not a Popup: " + items[over].submenu);
	ERR_FAIL_COND(!pm);
	if (pm->is_visible_in_tree())
		return; //already visible!

	Point2 p = get_global_position();
	Rect2 pr(p, get_size());
	Ref<StyleBox> style = get_stylebox("panel");

	Point2 pos = p + Point2(get_size().width, items[over]._ofs_cache - style->get_offset().y);
	Size2 size = pm->get_size();
	// fix pos
	if (pos.x + size.width > get_viewport_rect().size.width)
		pos.x = p.x - size.width;

	pm->set_position(pos);
	pm->popup();

	PopupMenu *pum = Object::cast_to<PopupMenu>(pm);
	if (pum) {

		pr.position -= pum->get_global_position();
		pum->clear_autohide_areas();
		pum->add_autohide_area(Rect2(pr.position.x, pr.position.y, pr.size.x, items[over]._ofs_cache));
		if (over < items.size() - 1) {
			int from = items[over + 1]._ofs_cache;
			pum->add_autohide_area(Rect2(pr.position.x, pr.position.y + from, pr.size.x, pr.size.y - from));
		}
	}
}
Пример #12
0
void View::create (WindowRef & ciWindow, const fs::path & assetFolder)
{
   try
   {
      initGraph (&fps, GRAPH_RENDER_FPS, "Frame Time");
      initGraph (&cpuGraph, GRAPH_RENDER_MS, "CPU Time");

      setSize (ciWindow->getSize());

      nanogui::Window * window = new nanogui::Window (this, "Button demo");
      window->setPosition (ivec2 (15, 15));
      window->setLayout (new GroupLayout());
      /* No need to store a pointer, the data structure will be automatically
         freed when the parent window is deleted */
      new Label (window, "Push buttons", "sans-bold");
      Button * b = new Button (window, "Plain button");
      b->setCallback ([] { cout << "pushed!" << endl; });
      b = new Button (window, "Styled", ENTYPO_ICON_ROCKET);
      b->setBackgroundColor (Colour (0, 0, 255, 25));
      b->setCallback ([] { cout << "pushed!" << endl; });
      new Label (window, "Toggle buttons", "sans-bold");
      b = new Button (window, "Toggle me");
      b->setFlags (Button::ToggleButton);
      b->setChangeCallback ([] (bool state)
      {
         cout << "Toggle button state: " << state << endl;
      });
      new Label (window, "Radio buttons", "sans-bold");
      b = new Button (window, "Radio button 1");
      b->setFlags (Button::RadioButton);
      b = new Button (window, "Radio button 2");
      b->setFlags (Button::RadioButton);
      new Label (window, "A tool palette", "sans-bold");
      Widget * tools = new Widget (window);
      tools->setLayout (new BoxLayout (Orientation::Horizontal,
                                       Alignment::Middle, 0, 6));
      b = new ToolButton (tools, ENTYPO_ICON_CLOUD);
      b = new ToolButton (tools, ENTYPO_ICON_FF);
      b = new ToolButton (tools, ENTYPO_ICON_COMPASS);
      b = new ToolButton (tools, ENTYPO_ICON_INSTALL);
      new Label (window, "Popup buttons", "sans-bold");
      PopupButton * popupBtn = new PopupButton (window, "Popup", ENTYPO_ICON_EXPORT);
      Popup * popup = popupBtn->popup();
      popup->setLayout (new GroupLayout());
      new Label (popup, "Arbitrary widgets can be placed here");
      new CheckBox (popup, "A check box");
      popupBtn = new PopupButton (popup, "Recursive popup", ENTYPO_ICON_FLASH);
      popup = popupBtn->popup();
      popup->setLayout (new GroupLayout());
      new CheckBox (popup, "Another check box");
      window = new nanogui::Window (this, "Basic widgets");
      window->setPosition (ivec2 (200, 15));
      window->setLayout (new GroupLayout());
      new Label (window, "Message dialog", "sans-bold");
      tools = new Widget (window);
      tools->setLayout (new BoxLayout (Orientation::Horizontal,
                                       Alignment::Middle, 0, 6));
      b = new Button (tools, "Info");
      b->setCallback ([&]
      {
         auto dlg = new MessageDialog (this, MessageDialog::Type::Information, "Title", "This is an information message");
         dlg->setCallback ([] (int result)
         {
            cout << "Dialog result: " << result << endl;
         });
      });
      b = new Button (tools, "Warn");
      b->setCallback ([&]
      {
         auto dlg = new MessageDialog (this, MessageDialog::Type::Warning, "Title", "This is a warning message");
         dlg->setCallback ([] (int result)
         {
            cout << "Dialog result: " << result << endl;
         });
      });
      b = new Button (tools, "Ask");
      b->setCallback ([&]
      {
         auto dlg = new MessageDialog (this, MessageDialog::Type::Warning, "Title", "This is a question message", "Yes", "No", true);
         dlg->setCallback ([] (int result)
         {
            cout << "Dialog result: " << result << endl;
         });
      });

	  std::string iconPath = assetFolder.string();
	  iconPath += "/icons";
     
      std::vector<std::pair<int, std::string>> icons = NanoUtil::loadImageDirectory (getContext(), iconPath);
      new Label (window, "Image panel & scroll panel", "sans-bold");
      PopupButton * imagePanelBtn = new PopupButton (window, "Image Panel");
      imagePanelBtn->setIcon (ENTYPO_ICON_FOLDER);
      popup = imagePanelBtn->popup();
      VScrollPanel * vscroll = new VScrollPanel (popup);
      ImagePanel * imgPanel = new ImagePanel (vscroll);
      imgPanel->setImages (icons);
      popup->setFixedSize (ivec2 (245, 150));
      new Label (window, "Selected image", "sans-bold");
      auto img = new ImageView (window);
      img->setFixedSize (ivec2 (40, 40));
      img->setImage (icons[0].first);
      imgPanel->setCallback ([ &, img, imgPanel, imagePanelBtn] (int i)
      {
         img->setImage (imgPanel->images()[i].first);
         cout << "Selected item " << i << endl;
      });
      new Label (window, "Combo box", "sans-bold");
      new ComboBox (window, { "Combo box item 1", "Combo box item 2", "Combo box item 3" });
      new Label (window, "Check box", "sans-bold");
      CheckBox * cb = new CheckBox (window, "Flag 1",
                                    [] (bool state)
      {
         cout << "Check box 1 state: " << state << endl;
      }
                                   );
      cb->setChecked (true);
      cb = new CheckBox (window, "Flag 2",
                         [] (bool state)
      {
         cout << "Check box 2 state: " << state << endl;
      }
                        );
      new Label (window, "Progress bar", "sans-bold");
      mProgress = new ProgressBar (window);
      new Label (window, "Slider and text box", "sans-bold");
      Widget * panel = new Widget (window);
      panel->setLayout (new BoxLayout (Orientation::Horizontal,
                                       Alignment::Middle, 0, 20));
      Slider * slider = new Slider (panel);
      slider->setValue (0.5f);
      slider->setFixedWidth (80);
      TxtBox * textBox = new TxtBox (panel);
      textBox->setFixedSize (ivec2 (60, 25));
      textBox->setValue ("50");
      textBox->setUnits ("%");
      slider->setCallback ([textBox] (float value)
      {
         textBox->setValue (std::to_string ((int) (value * 100)));
      });
      slider->setFinalCallback ([&] (float value)
      {
         cout << "Final slider value: " << (int) (value * 100) << endl;
      });
      textBox->setFixedSize (ivec2 (60, 25));
      textBox->setFontSize (20);
      textBox->setAlignment (TxtBox::Alignment::Right);


	  window = new nanogui::Window(this, "Misc. widgets");
	  window->setPosition(ivec2(425, 15));
	  window->setLayout(new GroupLayout());
	  new Label(window, "Color wheel", "sans-bold");
	  new ColorWheel(window);
	  new Label(window, "Function graph", "sans-bold");
	  Graph *graph = new Graph(window, "Some function");
	  graph->setHeader("E = 2.35e-3");
	  graph->setFooter("Iteration 89");
	  std::vector<float> &func = graph->values();
	  func.resize(100);
	  for (int i = 0; i < 100; ++i)
		  func[i] = 0.5f * (0.5f * std::sin(i / 10.f) +
			  0.5f * std::cos(i / 23.f) + 1);

	  window = new nanogui::Window(this, "Grid of small widgets");
	  window->setPosition(ivec2(425, 288));
	  GridLayout *layout =
		  new GridLayout(Orientation::Horizontal, 2,
			  Alignment::Middle, 15, 5);
	  layout->setColAlignment(
	  { Alignment::Maximum, Alignment::Fill });
	  layout->setSpacing(0, 10);
	  window->setLayout(layout);

	  {
		  new Label(window, "Floating point :", "sans-bold");
		  textBox = new TxtBox(window);
		  textBox->setEditable(true);
		  textBox->setFixedSize(ivec2(100, 20));
		  textBox->setValue("50");
		  textBox->setUnits("GiB");
		  textBox->setDefaultValue("0.0");
		  textBox->setFontSize(16);
		  textBox->setFormat("[-]?[0-9]*\\.?[0-9]+");
	  }

	  {
		  new Label(window, "Positive integer :", "sans-bold");
		  textBox = new TxtBox(window);
		  textBox->setEditable(true);
		  textBox->setFixedSize(ivec2(100, 20));
		  textBox->setValue("50");
		  textBox->setUnits("Mhz");
		  textBox->setDefaultValue("0.0");
		  textBox->setFontSize(16);
		  textBox->setFormat("[1-9][0-9]*");
	  }

	  {
		  new Label(window, "Checkbox :", "sans-bold");

		  cb = new CheckBox(window, "Check me");
		  cb->setFontSize(16);
		  cb->setChecked(true);
	  }

	  new Label(window, "Combo box :", "sans-bold");
	  ComboBox *cobo =
		  new ComboBox(window, { "Item 1", "Item 2", "Item 3" });
	  cobo->setFontSize(16);
	  cobo->setFixedSize(ivec2(100, 20));

	  new Label(window, "Color button :", "sans-bold");
	  popupBtn = new PopupButton(window, "", 0);
	  popupBtn->setBackgroundColor(Colour(255, 120, 0, 255));
	  popupBtn->setFontSize(16);
	  popupBtn->setFixedSize(ivec2(100, 20));
	  popup = popupBtn->popup();
	  popup->setLayout(new GroupLayout());

	  ColorWheel *colorwheel = new ColorWheel(popup);
	  colorwheel->setColor(popupBtn->backgroundColor());

	  Button *colorBtn = new Button(popup, "Pick");
	  colorBtn->setFixedSize(ivec2(100, 25));
	  Colour c = colorwheel->color();
	  colorBtn->setBackgroundColor(c);

	  colorwheel->setCallback([colorBtn](const Colour &value) {
		  colorBtn->setBackgroundColor(value);
	  });

	  colorBtn->setChangeCallback([colorBtn, popupBtn](bool pushed) {
		  if (pushed) {
			  popupBtn->setBackgroundColor(colorBtn->backgroundColor());
			  popupBtn->setPushed(false);
		  }
	  });

      performLayout (mNVGContext);
   }
   catch (const std::exception & e)
   {
      std::cout << e.what() << std::endl;
   }
}
Пример #13
0
    ExampleApplication() : nanogui::Screen(Eigen::Vector2i(800, 600), "NanoGUI Test") {
        using namespace nanogui;

        Window *window = new Window(this, "Button demo");
        window->setPosition(Vector2i(15, 15));
        window->setLayout(new GroupLayout());

        /* No need to store a pointer, the data structure will be automatically
           freed when the parent window is deleted */
        new Label(window, "Push buttons", "sans-bold");

        Button *b = new Button(window, "Plain button");
        b->setCallback([] { cout << "pushed!" << endl; });
        b = new Button(window, "Styled", ENTYPO_ICON_ROCKET);
        b->setBackgroundColor(Color(0, 0, 255, 255));
        b->setCallback([] { cout << "pushed!" << endl; });

        new Label(window, "Toggle buttons", "sans-bold");
        b = new Button(window, "Toggle me");
        b->setButtonFlags(Button::ToggleButton);
        b->setChangeCallback([](bool state) { cout << "Toggle button state: " << state << endl; });

        new Label(window, "Radio buttons", "sans-bold");
        b = new Button(window, "Radio button 1");
        b->setButtonFlags(Button::RadioButton);
        b = new Button(window, "Radio button 2");
        b->setButtonFlags(Button::RadioButton);

        new Label(window, "A tool palette", "sans-bold");
        Widget *tools = new Widget(window);
        tools->setLayout(new BoxLayout(BoxLayout::Horizontal, BoxLayout::Middle, 0, 6));

        b = new ToolButton(tools, ENTYPO_ICON_CLOUD);
        b = new ToolButton(tools, ENTYPO_ICON_FF);
        b = new ToolButton(tools, ENTYPO_ICON_COMPASS);
        b = new ToolButton(tools, ENTYPO_ICON_INSTALL);

        new Label(window, "Popup buttons", "sans-bold");
        PopupButton *popupBtn = new PopupButton(window, "Popup", ENTYPO_ICON_EXPORT);
        Popup *popup = popupBtn->popup();
        popup->setLayout(new GroupLayout());
        new Label(popup, "Arbitrary widgets can be placed here");
        new CheckBox(popup, "A check box");
        popupBtn = new PopupButton(popup, "Recursive popup", ENTYPO_ICON_FLASH);
        popup = popupBtn->popup();
        popup->setLayout(new GroupLayout());
        new CheckBox(popup, "Another check box");

        window = new Window(this, "Basic widgets");
        window->setPosition(Vector2i(200, 15));
        window->setLayout(new GroupLayout());

        new Label(window, "Message dialog", "sans-bold");
        tools = new Widget(window);
        tools->setLayout(new BoxLayout(BoxLayout::Horizontal, BoxLayout::Middle, 0, 6));
        b = new Button(tools, "Info");
        b->setCallback([&] {
            auto dlg = new MessageDialog(this, MessageDialog::Information, "Title", "This is an information message");

            dlg->setCallback([](int result) {  });
        });
        b = new Button(tools, "Warn");
        b->setCallback([&] {
            auto dlg = new MessageDialog(this, MessageDialog::Warning, "Title", "This is a warning message");
            dlg->setCallback([](int result) { cout << "Dialog result: " << result << endl; });
        });
        b = new Button(tools, "Ask");
        b->setCallback([&] {
            auto dlg = new MessageDialog(this, MessageDialog::Warning, "Title", "This is a question message", "Yes", "No", true);
            dlg->setCallback([](int result) { cout << "Dialog result: " << result << endl; });
        });

        std::vector<std::pair<int, std::string>>
            icons = loadImageDirectory(mNVGContext, "icons");

        new Label(window, "Image panel & scroll panel", "sans-bold");
        PopupButton *imagePanelBtn = new PopupButton(window, "Image Panel");
        imagePanelBtn->setIcon(ENTYPO_ICON_FOLDER);
        popup = imagePanelBtn->popup();
        VScrollPanel *vscroll = new VScrollPanel(popup);
        ImagePanel *imgPanel = new ImagePanel(vscroll);
        imgPanel->setImageData(icons);
        popup->setFixedSize(Vector2i(245, 150));
        new Label(window, "Selected image", "sans-bold");
        auto img = new ImageView(window);
        img->setFixedSize(Vector2i(40, 40));

        new Label(window, "File dialog", "sans-bold");
        tools = new Widget(window);
        tools->setLayout(new BoxLayout(BoxLayout::Horizontal, BoxLayout::Middle, 0, 6));
        b = new Button(tools, "Open");
        b->setCallback([&] {
            cout << "File dialog result: " << file_dialog(
                    { {"png", "Portable Network Graphics"}, {"txt", "Text file"} }, false) << endl;
        });
        b = new Button(tools, "Save");
        b->setCallback([&] {
            cout << "File dialog result: " << file_dialog(
                    { {"png", "Portable Network Graphics"}, {"txt", "Text file"} }, true) << endl;
        });

        img->setImage(icons[0].first);
        imgPanel->setCallback([&, img, imgPanel, imagePanelBtn](int i) {
            img->setImage(imgPanel->images()[i].first); cout << "Selected item " << i << endl;
        });

        new Label(window, "Combo box", "sans-bold");
        new ComboBox(window, { "Combo box item 1", "Combo box item 2", "Combo box item 3"});
        new Label(window, "Check box", "sans-bold");
        CheckBox *cb = new CheckBox(window, "Flag 1",
            [](bool state) { cout << "Check box 1 state: " << state << endl; }
        );
        cb->setChecked(true);
        new CheckBox(window, "Flag 2",
            [](bool state) { cout << "Check box 2 state: " << state << endl; }
        );
        new Label(window, "Progress bar", "sans-bold");
        mProgress = new ProgressBar(window);

        new Label(window, "Slider and text box", "sans-bold");

        Widget *panel = new Widget(window);
        panel->setLayout(
            new BoxLayout(BoxLayout::Horizontal, BoxLayout::Middle, 0, 20));

        Slider *slider = new Slider(panel);
        slider->setValue(0.5f);
        slider->setFixedWidth(80);

        TextBox *textBox = new TextBox(panel);
        textBox->setFixedSize(Vector2i(60, 25));
        textBox->setValue("50");
        textBox->setUnits("%");
        slider->setCallback([textBox](float value) {
            textBox->setValue(std::to_string((int) (value * 100)));
        });
        slider->setFinalCallback([&](float value) {
            cout << "Final slider value: " << (int) (value * 100) << endl;
        });

        window = new Window(this, "Misc. widgets");
        window->setPosition(Vector2i(425, 15));
        window->setLayout(new GroupLayout());
        new Label(window, "Color wheel", "sans-bold");
        new ColorWheel(window);
        new Label(window, "Function graph", "sans-bold");
        Graph *graph = new Graph(window, "Some function");
        graph->setHeader("E = 2.35e-3");
        graph->setFooter("Iteration 89");
        Eigen::VectorXf &func = graph->values();
        func.resize(100);
        for (int i=0; i<100; ++i)
            func[i] = 0.5f * (0.5f * std::sin(i/10.f)+0.5f*std::cos(i/23.f)+1);

        performLayout(mNVGContext);

        /* All NanoGUI widgets are initialized at this point. Now
           create an OpenGL shader to draw the main window contents.

           NanoGUI comes with a simple Eigen-based wrapper around OpenGL 3,
           which eliminates most of the tedious and error-prone shader and
           buffer object management.
        */

        mShader.init(
            /* An identifying name */
            "a_simple_shader",

            /* Vertex shader */
            "#version 330\n"
            "uniform mat4 modelViewProj;\n"
            "in vec3 position;\n"
            "void main() {\n"
            "    gl_Position = modelViewProj * vec4(position, 1.0);\n"
            "}",

            /* Fragment shader */
            "#version 330\n"
            "out vec4 color;\n"
            "uniform float intensity;\n"
            "void main() {\n"
            "    color = vec4(vec3(intensity), 1.0);\n"
            "}"
        );

        MatrixXu indices(3, 2); /* Draw 2 triangles */
        indices.col(0) << 0, 1, 2;
        indices.col(1) << 2, 3, 0;

        MatrixXf positions(3, 4);
        positions.col(0) << -1, -1, 0;
        positions.col(1) <<  1, -1, 0;
        positions.col(2) <<  1,  1, 0;
        positions.col(3) << -1,  1, 0;

        mShader.bind();
        mShader.uploadIndices(indices);
        mShader.uploadAttrib("position", positions);
        mShader.setUniform("intensity", 0.5f);
    }
Пример #14
0
void View::create (WindowRef & ciWindow)
{
   try
   {
      initGraph (&fps, GRAPH_RENDER_FPS, "Frame Time");
      initGraph (&cpuGraph, GRAPH_RENDER_MS, "CPU Time");

      setSize (ciWindow->getSize());

      nanogui::Window * window = new nanogui::Window (this, "Button demo");
      window->setPosition (ivec2 (15, 15));
      window->setLayout (new GroupLayout());
      /* No need to store a pointer, the data structure will be automatically
         freed when the parent window is deleted */
      new Label (window, "Push buttons", "sans-bold");
      Button * b = new Button (window, "Plain button");
      b->setCallback ([] { cout << "pushed!" << endl; });
      b = new Button (window, "Styled", ENTYPO_ICON_ROCKET);
      b->setBackgroundColor (Colour (0, 0, 255, 25));
      b->setCallback ([] { cout << "pushed!" << endl; });
      new Label (window, "Toggle buttons", "sans-bold");
      b = new Button (window, "Toggle me");
      b->setFlags (Button::ToggleButton);
      b->setChangeCallback ([] (bool state)
      {
         cout << "Toggle button state: " << state << endl;
      });
      new Label (window, "Radio buttons", "sans-bold");
      b = new Button (window, "Radio button 1");
      b->setFlags (Button::RadioButton);
      b = new Button (window, "Radio button 2");
      b->setFlags (Button::RadioButton);
      new Label (window, "A tool palette", "sans-bold");
      Widget * tools = new Widget (window);
      tools->setLayout (new BoxLayout (Orientation::Horizontal,
                                       Alignment::Middle, 0, 6));
      b = new ToolButton (tools, ENTYPO_ICON_CLOUD);
      b = new ToolButton (tools, ENTYPO_ICON_FF);
      b = new ToolButton (tools, ENTYPO_ICON_COMPASS);
      b = new ToolButton (tools, ENTYPO_ICON_INSTALL);
      new Label (window, "Popup buttons", "sans-bold");
      PopupButton * popupBtn = new PopupButton (window, "Popup", ENTYPO_ICON_EXPORT);
      Popup * popup = popupBtn->popup();
      popup->setLayout (new GroupLayout());
      new Label (popup, "Arbitrary widgets can be placed here");
      new CheckBox (popup, "A check box");
      popupBtn = new PopupButton (popup, "Recursive popup", ENTYPO_ICON_FLASH);
      popup = popupBtn->popup();
      popup->setLayout (new GroupLayout());
      new CheckBox (popup, "Another check box");
      window = new nanogui::Window (this, "Basic widgets");
      window->setPosition (ivec2 (200, 15));
      window->setLayout (new GroupLayout());
      new Label (window, "Message dialog", "sans-bold");
      tools = new Widget (window);
      tools->setLayout (new BoxLayout (Orientation::Horizontal,
                                       Alignment::Middle, 0, 6));
      b = new Button (tools, "Info");
      b->setCallback ([&]
      {
         auto dlg = new MessageDialog (this, MessageDialog::Type::Information, "Title", "This is an information message");
         dlg->setCallback ([] (int result)
         {
            cout << "Dialog result: " << result << endl;
         });
      });
      b = new Button (tools, "Warn");
      b->setCallback ([&]
      {
         auto dlg = new MessageDialog (this, MessageDialog::Type::Warning, "Title", "This is a warning message");
         dlg->setCallback ([] (int result)
         {
            cout << "Dialog result: " << result << endl;
         });
      });
      b = new Button (tools, "Ask");
      b->setCallback ([&]
      {
         auto dlg = new MessageDialog (this, MessageDialog::Type::Warning, "Title", "This is a question message", "Yes", "No", true);
         dlg->setCallback ([] (int result)
         {
            cout << "Dialog result: " << result << endl;
         });
      });
      std::string iconPath ("E:/Code4/nanofish/projects/qdemos/cinder/ciNanogui/assets/icons");
      std::vector<std::pair<int, std::string>> icons = NanoUtil::loadImageDirectory (getContext(), iconPath);
      new Label (window, "Image panel & scroll panel", "sans-bold");
      PopupButton * imagePanelBtn = new PopupButton (window, "Image Panel");
      imagePanelBtn->setIcon (ENTYPO_ICON_FOLDER);
      popup = imagePanelBtn->popup();
      VScrollPanel * vscroll = new VScrollPanel (popup);
      ImagePanel * imgPanel = new ImagePanel (vscroll);
      imgPanel->setImages (icons);
      popup->setFixedSize (ivec2 (245, 150));
      new Label (window, "Selected image", "sans-bold");
      auto img = new ImageView (window);
      img->setFixedSize (ivec2 (40, 40));
      img->setImage (icons[0].first);
      imgPanel->setCallback ([ &, img, imgPanel, imagePanelBtn] (int i)
      {
         img->setImage (imgPanel->images()[i].first);
         cout << "Selected item " << i << endl;
      });
      new Label (window, "Combo box", "sans-bold");
      new ComboBox (window, { "Combo box item 1", "Combo box item 2", "Combo box item 3" });
      new Label (window, "Check box", "sans-bold");
      CheckBox * cb = new CheckBox (window, "Flag 1",
                                    [] (bool state)
      {
         cout << "Check box 1 state: " << state << endl;
      }
                                   );
      cb->setChecked (true);
      cb = new CheckBox (window, "Flag 2",
                         [] (bool state)
      {
         cout << "Check box 2 state: " << state << endl;
      }
                        );
      new Label (window, "Progress bar", "sans-bold");
      mProgress = new ProgressBar (window);
      performLayout (mNVGContext);
   }
   catch (const std::exception & e)
   {
      std::cout << e.what() << std::endl;
   }
}
Пример #15
0
void Gui::mousePressed( int x, int y, MouseButtons mb )
{
	cout << "Ui::Gui::mousePressed( " << x << ", " << y << " )"  << endl;

	if ( pChannelPopup != NULL ) {
		pChannelPopup->mousePressed( x, y, mb );
		if ( pChannelPopup != NULL ) {
			if ( !pChannelPopup->passEvents() )
				return;
		}
	}

  if ( pMouseChannelWidget != NULL ) {

    if ( pMousePressedWidget != NULL ) {
      pMousePressedWidget->onDestroy.disconnect( this );
    }

    pMousePressedWidget = pMouseChannelWidget;
    pMousePressedWidget->onDestroy.connect( this, &Gui::objectDestroyed );
		pMouseChannelWidget->mousePressed( x - pMouseChannelWidget->absoluteXPos(), y - pMouseChannelWidget->absoluteYPos(), mb );

  } else {

    for ( int i = 0; i < pPopups.count(); i++ ) {
      Popup* p = pPopups.get( i );
      Rect r = p->getRect();
      if ( r.pointInside( x, y ) ) {
        p->mousePressed( x, y, mb );
				if ( !p->passEvents() )
					return;
      }
    }
		Widget* o = fgFrame().mousePressed( x, y, mb);

    setFocusedWidget( o );

    if ( ( o != NULL ) ) {

      if ( pMousePressedWidget != NULL ) {
        pMousePressedWidget->onDestroy.disconnect( this );
      }

			if ( pMouseDragWidget != NULL ) {
				pMouseDragWidget->onDestroy.disconnect( this );
			}

      pMousePressedWidget = o;
      pMousePressedWidget->onDestroy.connect( this, &Gui::objectDestroyed );
			pMouseDragWidget = o;
			pMouseDragWidget->onDestroy.connect( this, &Gui::objectDestroyed );

		} else {
			if ( pMouseDragWidget != NULL ) {
				pMouseDragWidget->onDestroy.disconnect( this );
				pMouseDragWidget = NULL;
			}
		}
  }
	pPressedX = x;
	pPressedY = y;
}
Пример #16
0
void Gui::mouseMove( int x, int y, MouseButtons mb )
{
//  cout << "Ui::Gui::mouseMove(  )"  << endl;

	if ( pChannelPopup != NULL ) {
		pChannelPopup->mouseMove( x, y, mb );
		if ( pChannelPopup != NULL ) {
			if ( !pChannelPopup->passEvents() )
				return;
		}
	}

  if ( pMouseChannelWidget != NULL ) {

		Widget* o =  pMouseChannelWidget->mouseMove( x - pMouseChannelWidget->absoluteXPos(), y - pMouseChannelWidget->absoluteYPos(), mb );

    if ( pLastMouseOver != o ) {

      if ( (pLastMouseOver == pMouseChannelWidget) || (o == pMouseChannelWidget) ) {
        if ( o == pMouseChannelWidget ) {
          pMouseChannelWidget->mouseIn( mb );
        } else {
          pMouseChannelWidget->mouseOut( mb );
          pMouseChannelWidget->onDestroy.disconnect( this );
        }
      } else {
        pLastMouseOver->onDestroy.disconnect( this );
      }
      pLastMouseOver = o;
      pLastMouseOver->onDestroy.connect( this, &Gui::objectDestroyed );

    }

  } else {

    for( int i = 0; i < pPopups.count(); i++ ) {
      Popup* p = pPopups.get( i );
      Rect r = p->getRect();
      if ( r.pointInside( x, y ) ) {
        p->mouseMove( x, y, mb );
				if ( !p->passEvents() )
					return;
      }
    }

    Widget* o = fgFrame().mouseMove( x, y, mb );

    if ( o != NULL ) {
      if ( o != pLastMouseOver ) {

        if ( pLastMouseOver != NULL ) {
          pLastMouseOver->onDestroy.disconnect( this );
          pLastMouseOver->mouseOut( mb );
          pLastMouseOver = NULL;
        }

//        if ( o != &frame )
        o->mouseIn( mb );

        pLastMouseOver = o;
        pLastMouseOver->onDestroy.connect( this, &Gui::objectDestroyed );

      }
      //o->mouseMove( x, y, mb );

    } else {
      pLastMouseOver->onDestroy.disconnect( this );
      pLastMouseOver = NULL;
    }

  }
	if ( pMouseDragWidget != NULL ) {
		if ( ( Utils::max(x, pPressedX) - Utils::min(x, pPressedX) > 5 ) || ( Utils::max(y, pPressedY) - Utils::min(y, pPressedY) > 5 ) ) {
			DragObject* d = NULL;
			pMouseDragWidget->onDrag( pMouseDragWidget, x - pMouseDragWidget->absoluteXPos(), y - pMouseDragWidget->absoluteYPos(), &d );
			if ( d != NULL ) {
				pMouseDragWidget->mouseReleased( x - pMouseDragWidget->absoluteXPos(), y - pMouseDragWidget->absoluteYPos(), mb );
				d->popup( x - (d->width() / 2), y - (d->height() / 2), *this );
				if ( mouseChannelWidget() != NULL )
					unsetMouseChannelWidget( *mouseChannelWidget() );

				d->mousePressed( x, y, mb );
			}
			pMouseDragWidget->onDestroy.disconnect( this );
			pMouseDragWidget = NULL;
		}
	}
}
Пример #17
0
void Gui::render(  )
{
  List<UpdateWidget*>& l = Widget::updatedWidgets();
  if ( l.count() <= 0 ) return;
  int i = l.count() - 1;
  Widget* o = NULL;
  List<Widget*> tmpL;
  l.sort( &objectsListSortCallback );
  while( i >= 0 ){

    o = l.get( i )->o;
    Rect r = l.get( i )->r;

    if ( pFgFrame != NULL )
      fgFrame().getWidgetsInRect( tmpL, r );
    if ( pTopFrame != NULL )
      topFrame().getWidgetsInRect( tmpL, r );

    tmpL.sort( &objectListSortCallback );

    int i2 = 0;
    bool skip = false;
//    int before = tmpL.count();

    while ( (i2 < tmpL.count()) && ( o != NULL ) ) {

      Widget* o2 = tmpL.get( i2 );
			Rect r2( o2->absoluteXPos(), o2->absoluteYPos(), o2->width(), o2->height() );
      if ( o2->border() != NULL ) {
        if ( o2->border()->drawmode() != DM_OPAQUE )
          r2.applyBorder( o2->border() );
      }
			if ( (r2.encloses( r )) && ( o2->drawmode() == DM_OPAQUE ) && ( o2->visible() ) ) {
        if ( o2->zIndex() > o->zIndex() ) {

          skip = true;
          break;
        } else {
          while ( i2+1 < tmpL.count() ) {

            tmpL.remove( i2+1 );
          }
          break;
        }
      }
      i2++;
    }


    if ( !skip ) {

      for( int i2 = tmpL.count() - 1; i2 >= 0; i2-- ){

        Rect r2 = Rect( tmpL.get( i2 )->absoluteXPos(),
                        tmpL.get( i2 )->absoluteYPos(),
                        tmpL.get( i2 )->width(), tmpL.get( i2 )->height() );
        r2.crop( r );

        screen().pushClipRect( r2 );
        screen().pushClipRect( tmpL.get( i2 )->getClipRect() );
        screen().setRelativePoint( tmpL.get( i2 )->absoluteXPos(), tmpL.get( i2 )->absoluteYPos() );

        tmpL.get( i2 )->renderBorder( screen() );

        screen().setRelativePoint( tmpL.get( i2 )->absoluteXPos() + tmpL.get( i2 )->borderLeft(),
                                  tmpL.get( i2 )->absoluteYPos() + tmpL.get( i2 )->borderTop() );
        Rect r3( r2.left - tmpL.get( i2 )->absoluteXPos() - tmpL.get( i2 )->borderLeft(), r2.top - tmpL.get( i2 )->absoluteYPos() - tmpL.get( i2 )->borderTop(), r2.width, r2.height );
        tmpL.get( i2 )->render( screen(), r3 );

        screen().popClipRect();
        screen().popClipRect();
        screen().setRelativePoint( 0, 0 );

      }

      for( int i = 0; i < pPopups.count(); i++ ) {
        Popup* p = pPopups.get( i );
        r.crop( p->getRect() );
        if ( r.area() > 0 ) {
          Rect r = p->getRect();
          r.crop( r );
          p->render( r );
        }
      }
    } else {

    }
    tmpL.clear();
    i--;
  }

  Widget::clearUpdatedWidgets();

}
Пример #18
0
void Setup_Video::apply()
{
    const std::string mode = mModeListModel->getElementAt(mModeList->getSelected());

    if (mode.find("x") != std::string::npos)
    {
        const int width = atoi(mode.substr(0, mode.find("x")).c_str());
        const int height = atoi(mode.substr(mode.find("x") + 1).c_str());

        gui->resize(width, height);
    }

    // Full screen changes
    bool fullscreen = mFsCheckBox->isSelected();
    if (fullscreen != (config.getValue("screen", false) == 1))
    {
        /* The OpenGL test is only necessary on Windows, since switching
         * to/from full screen works fine on Linux. On Windows we'd have to
         * reinitialize the OpenGL state and reload all textures.
         *
         * See http://libsdl.org/cgi/docwiki.cgi/SDL_SetVideoMode
         */

#ifdef WIN32
        // checks for opengl usage
        if (!(config.getValue("opengl", false) == 1))
        {
#endif
            if (!graphics->setFullscreen(fullscreen))
            {
                fullscreen = !fullscreen;
                if (!graphics->setFullscreen(fullscreen))
                {
                    std::stringstream error;
                    error << _("Failed to switch to ") <<
                        (fullscreen ? _("windowed") : _("fullscreen")) <<
                        _("mode and restoration of old mode also failed!") <<
                        std::endl;
                    logger->error(error.str());
                }
            }
#ifdef WIN32
        }
        else
        {
            new OkDialog(_("Switching to full screen"),
                         _("Restart needed for changes to take effect."));
        }
#endif
        config.setValue("screen", fullscreen ? true : false);
    }

    // OpenGL change
    if (mOpenGLCheckBox->isSelected() != mOpenGLEnabled)
    {
        config.setValue("opengl", mOpenGLCheckBox->isSelected() ? true : false);

        // OpenGL can currently only be changed by restarting, notify user.
        new OkDialog(_("Changing OpenGL"),
                     _("Applying change to OpenGL requires restart."));
    }

    if ((int) mFontSizeSlider->getValue() != mFontSize)
    {
        const int val = (int) mFontSizeSlider->getValue();

        gui->changeFontSize(val);

        Widgets widgets = windowContainer->getWidgetList();
        WidgetIterator iter;

        for (iter = widgets.begin(); iter != widgets.end(); ++iter)
        {
            Popup* popup = dynamic_cast<Popup*>(*iter);

            if (popup)
            {
                popup->adaptToNewSize();
                continue;
            }
        }

        if (state != GAME_STATE && desktop)
            desktop->resize();

        config.setValue("fontSize", val);
    }

    mFps = (mFpsCheckBox->isSelected()) ? (int) mFpsSlider->getValue() : 0;

    mFpsSlider->setEnabled(mFps > 0);

    // FPS change
    config.setValue("fpslimit", mFps);

    // We sync old and new values at apply time
    mFullScreenEnabled = config.getValue("screen", false);
    mOpenGLEnabled = config.getValue("opengl", false);
    mCustomCursorEnabled = config.getValue("customcursor", true);
    mNameEnabled = config.getValue("showownname", false);
    mPickupChatEnabled = config.getValue("showpickupchat", true);
    mPickupParticleEnabled = config.getValue("showpickupparticle", false);
    mSpeechMode = (int) config.getValue("speech", 3);
    mOpacity = config.getValue("guialpha", 0.8);
    mMouseOpacity = config.getValue("mousealpha", 0.7);
    mScreenWidth = (int) config.getValue("screenwidth", 800);
    mScreenHeight = (int) config.getValue("screenheight", 600);
    mFontSize = (int) config.getValue("fontSize", 11);
    mOverlayDetail = (int) config.getValue("OverlayDetail", 2);
    mParticleDetail = 3 - (int) config.getValue("particleEmitterSkip", 1);
    config.setValue("particleeffects", mParticleDetail != -1);
}
Пример #19
0
    ExampleApplication() : nanogui::Screen(Eigen::Vector2i(1024, 768), "NanoGUI Test") {
        using namespace nanogui;

        Window *window = new Window(this, "Button demo");
        window->setPosition(Vector2i(15, 15));
        window->setLayout(new GroupLayout());

        /* No need to store a pointer, the data structure will be automatically
           freed when the parent window is deleted */
        new Label(window, "Push buttons", "sans-bold");

        Button *b = new Button(window, "Plain button");
        b->setCallback([] { cout << "pushed!" << endl; });

        /* Alternative construction notation using variadic template */
        b = window->add<Button>("Styled", ENTYPO_ICON_ROCKET);
        b->setBackgroundColor(Color(0, 0, 255, 25));
        b->setCallback([] { cout << "pushed!" << endl; });

        new Label(window, "Toggle buttons", "sans-bold");
        b = new Button(window, "Toggle me");
        b->setFlags(Button::ToggleButton);
        b->setChangeCallback([](bool state) { cout << "Toggle button state: " << state << endl; });

        new Label(window, "Radio buttons", "sans-bold");
        b = new Button(window, "Radio button 1");
        b->setFlags(Button::RadioButton);
        b = new Button(window, "Radio button 2");
        b->setFlags(Button::RadioButton);

        new Label(window, "A tool palette", "sans-bold");
        Widget *tools = new Widget(window);
        tools->setLayout(new BoxLayout(Orientation::Horizontal,
                                       Alignment::Middle, 0, 6));

        b = new ToolButton(tools, ENTYPO_ICON_CLOUD);
        b = new ToolButton(tools, ENTYPO_ICON_FF);
        b = new ToolButton(tools, ENTYPO_ICON_COMPASS);
        b = new ToolButton(tools, ENTYPO_ICON_INSTALL);

        new Label(window, "Popup buttons", "sans-bold");
        PopupButton *popupBtn = new PopupButton(window, "Popup", ENTYPO_ICON_EXPORT);
        Popup *popup = popupBtn->popup();
        popup->setLayout(new GroupLayout());
        new Label(popup, "Arbitrary widgets can be placed here");
        new CheckBox(popup, "A check box");
        popupBtn = new PopupButton(popup, "Recursive popup", ENTYPO_ICON_FLASH);
        popup = popupBtn->popup();
        popup->setLayout(new GroupLayout());
        new CheckBox(popup, "Another check box");

        window = new Window(this, "Basic widgets");
        window->setPosition(Vector2i(200, 15));
        window->setLayout(new GroupLayout());

        new Label(window, "Message dialog", "sans-bold");
        tools = new Widget(window);
        tools->setLayout(new BoxLayout(Orientation::Horizontal,
                                       Alignment::Middle, 0, 6));
        b = new Button(tools, "Info");
        b->setCallback([&] {
            auto dlg = new MessageDialog(this, MessageDialog::Type::Information, "Title", "This is an information message");
            dlg->setCallback([](int result) { cout << "Dialog result: " << result << endl; });
        });
        b = new Button(tools, "Warn");
        b->setCallback([&] {
            auto dlg = new MessageDialog(this, MessageDialog::Type::Warning, "Title", "This is a warning message");
            dlg->setCallback([](int result) { cout << "Dialog result: " << result << endl; });
        });
        b = new Button(tools, "Ask");
        b->setCallback([&] {
            auto dlg = new MessageDialog(this, MessageDialog::Type::Warning, "Title", "This is a question message", "Yes", "No", true);
            dlg->setCallback([](int result) { cout << "Dialog result: " << result << endl; });
        });

        std::vector<std::pair<int, std::string>>
            icons = loadImageDirectory(mNVGContext, "icons");

        new Label(window, "Image panel & scroll panel", "sans-bold");
        PopupButton *imagePanelBtn = new PopupButton(window, "Image Panel");
        imagePanelBtn->setIcon(ENTYPO_ICON_FOLDER);
        popup = imagePanelBtn->popup();
        VScrollPanel *vscroll = new VScrollPanel(popup);
        ImagePanel *imgPanel = new ImagePanel(vscroll);
        imgPanel->setImages(icons);
        popup->setFixedSize(Vector2i(245, 150));

        auto img_window = new Window(this, "Selected image");
        img_window->setPosition(Vector2i(710, 15));
        img_window->setLayout(new GroupLayout());

        auto img = new ImageView(img_window);
        img->setPolicy(ImageView::SizePolicy::Expand);
        img->setFixedSize(Vector2i(275, 275));
        img->setImage(icons[0].first);
        imgPanel->setCallback([&, img, imgPanel, imagePanelBtn](int i) {
            img->setImage(imgPanel->images()[i].first); cout << "Selected item " << i << endl;
        });
        auto img_cb = new CheckBox(img_window, "Expand",
            [img](bool state) { if (state) img->setPolicy(ImageView::SizePolicy::Expand);
                                else       img->setPolicy(ImageView::SizePolicy::Fixed); });
        img_cb->setChecked(true);

        new Label(window, "File dialog", "sans-bold");
        tools = new Widget(window);
        tools->setLayout(new BoxLayout(Orientation::Horizontal,
                                       Alignment::Middle, 0, 6));
        b = new Button(tools, "Open");
        b->setCallback([&] {
            cout << "File dialog result: " << file_dialog(
                    { {"png", "Portable Network Graphics"}, {"txt", "Text file"} }, false) << endl;
        });
        b = new Button(tools, "Save");
        b->setCallback([&] {
            cout << "File dialog result: " << file_dialog(
                    { {"png", "Portable Network Graphics"}, {"txt", "Text file"} }, true) << endl;
        });

        new Label(window, "Combo box", "sans-bold");
        new ComboBox(window, { "Combo box item 1", "Combo box item 2", "Combo box item 3"});
        new Label(window, "Check box", "sans-bold");
        CheckBox *cb = new CheckBox(window, "Flag 1",
            [](bool state) { cout << "Check box 1 state: " << state << endl; }
        );
        cb->setChecked(true);
        cb = new CheckBox(window, "Flag 2",
            [](bool state) { cout << "Check box 2 state: " << state << endl; }
        );
        new Label(window, "Progress bar", "sans-bold");
        mProgress = new ProgressBar(window);

        new Label(window, "Slider and text box", "sans-bold");

        Widget *panel = new Widget(window);
        panel->setLayout(new BoxLayout(Orientation::Horizontal,
                                       Alignment::Middle, 0, 20));

        Slider *slider = new Slider(panel);
        slider->setValue(0.5f);
        slider->setFixedWidth(80);

        TextBox *textBox = new TextBox(panel);
        textBox->setFixedSize(Vector2i(60, 25));
        textBox->setValue("50");
        textBox->setUnits("%");
        slider->setCallback([textBox](float value) {
            textBox->setValue(std::to_string((int) (value * 100)));
        });
        slider->setFinalCallback([&](float value) {
            cout << "Final slider value: " << (int) (value * 100) << endl;
        });
        textBox->setFixedSize(Vector2i(60,25));
        textBox->setFontSize(20);
        textBox->setAlignment(TextBox::Alignment::Right);

        window = new Window(this, "Misc. widgets");
        window->setPosition(Vector2i(425,15));
        window->setLayout(new GroupLayout());

        TabWidget* tabWidget = window->add<TabWidget>();

        Widget* layer = tabWidget->createTab("Color Wheel");
        layer->setLayout(new GroupLayout());

        // Use overloaded variadic add to fill the tab widget with Different tabs.
        layer->add<Label>("Color wheel widget", "sans-bold");
        layer->add<ColorWheel>();

        layer = tabWidget->createTab("Function Graph");
        layer->setLayout(new GroupLayout());

        layer->add<Label>("Function graph widget", "sans-bold");

        Graph *graph = layer->add<Graph>("Some Function");

        graph->setHeader("E = 2.35e-3");
        graph->setFooter("Iteration 89");
        VectorXf &func = graph->values();
        func.resize(100);
        for (int i = 0; i < 100; ++i)
            func[i] = 0.5f * (0.5f * std::sin(i / 10.f) +
                              0.5f * std::cos(i / 23.f) + 1);

        // Dummy tab used to represent the last tab button.
        tabWidget->createTab("+");

        // A simple counter.
        int counter = 1;
        tabWidget->setCallback([tabWidget, this, counter] (int index) mutable {
            if (index == (tabWidget->tabCount()-1)) {
                // When the "+" tab has been clicked, simply add a new tab.
                string tabName = "Dynamic " + to_string(counter);
                Widget* layerDyn = tabWidget->createTab(index, tabName);
                layerDyn->setLayout(new GroupLayout());
                layerDyn->add<Label>("Function graph widget", "sans-bold");
                Graph *graphDyn = layerDyn->add<Graph>("Dynamic function");

                graphDyn->setHeader("E = 2.35e-3");
                graphDyn->setFooter("Iteration " + to_string(index*counter));
                VectorXf &funcDyn = graphDyn->values();
                funcDyn.resize(100);
                for (int i = 0; i < 100; ++i)
                    funcDyn[i] = 0.5f *
                        std::abs((0.5f * std::sin(i / 10.f + counter) +
                                  0.5f * std::cos(i / 23.f + 1 + counter)));
                ++counter;
                // We must invoke perform layout from the screen instance to keep everything in order.
                // This is essential when creating tabs dynamically.
                performLayout();
                // Ensure that the newly added header is visible on screen
                tabWidget->ensureTabVisible(index);

            }
        });
        tabWidget->setActiveTab(0);

        // A button to go back to the first tab and scroll the window.
        panel = window->add<Widget>();
        panel->add<Label>("Jump to tab: ");
        panel->setLayout(new BoxLayout(Orientation::Horizontal,
                                       Alignment::Middle, 0, 6));

        auto ib = panel->add<IntBox<int>>();
        ib->setEditable(true);

        b = panel->add<Button>("", ENTYPO_ICON_FORWARD);
        b->setFixedSize(Vector2i(22, 22));
        ib->setFixedHeight(22);
        b->setCallback([tabWidget, ib] {
            int value = ib->value();
            if (value >= 0 && value < tabWidget->tabCount()) {
                tabWidget->setActiveTab(value);
                tabWidget->ensureTabVisible(value);
            }
        });

        window = new Window(this, "Grid of small widgets");
        window->setPosition(Vector2i(425, 300));
        GridLayout *layout =
            new GridLayout(Orientation::Horizontal, 2,
                           Alignment::Middle, 15, 5);
        layout->setColAlignment(
            { Alignment::Maximum, Alignment::Fill });
        layout->setSpacing(0, 10);
        window->setLayout(layout);

        {
            new Label(window, "Floating point :", "sans-bold");
            textBox = new TextBox(window);
            textBox->setEditable(true);
            textBox->setFixedSize(Vector2i(100, 20));
            textBox->setValue("50");
            textBox->setUnits("GiB");
            textBox->setDefaultValue("0.0");
            textBox->setFontSize(16);
            textBox->setFormat("[-]?[0-9]*\\.?[0-9]+");
        }

        {
            new Label(window, "Positive integer :", "sans-bold");
            auto intBox = new IntBox<int>(window);
            intBox->setEditable(true);
            intBox->setFixedSize(Vector2i(100, 20));
            intBox->setValue(50);
            intBox->setUnits("Mhz");
            intBox->setDefaultValue("0");
            intBox->setFontSize(16);
            intBox->setFormat("[1-9][0-9]*");
            intBox->setSpinnable(true);
            intBox->setMinValue(1);
            intBox->setValueIncrement(2);
        }

        {
            new Label(window, "Checkbox :", "sans-bold");

            cb = new CheckBox(window, "Check me");
            cb->setFontSize(16);
            cb->setChecked(true);
        }

        new Label(window, "Combo box :", "sans-bold");
        ComboBox *cobo =
            new ComboBox(window, { "Item 1", "Item 2", "Item 3" });
        cobo->setFontSize(16);
        cobo->setFixedSize(Vector2i(100,20));

        new Label(window, "Color button :", "sans-bold");
        popupBtn = new PopupButton(window, "", 0);
        popupBtn->setBackgroundColor(Color(255, 120, 0, 255));
        popupBtn->setFontSize(16);
        popupBtn->setFixedSize(Vector2i(100, 20));
        popup = popupBtn->popup();
        popup->setLayout(new GroupLayout());

        ColorWheel *colorwheel = new ColorWheel(popup);
        colorwheel->setColor(popupBtn->backgroundColor());

        Button *colorBtn = new Button(popup, "Pick");
        colorBtn->setFixedSize(Vector2i(100, 25));
        Color c = colorwheel->color();
        colorBtn->setBackgroundColor(c);

        colorwheel->setCallback([colorBtn](const Color &value) {
            colorBtn->setBackgroundColor(value);
        });

        colorBtn->setChangeCallback([colorBtn, popupBtn](bool pushed) {
            if (pushed) {
                popupBtn->setBackgroundColor(colorBtn->backgroundColor());
                popupBtn->setPushed(false);
            }
        });

        performLayout();

        /* All NanoGUI widgets are initialized at this point. Now
           create an OpenGL shader to draw the main window contents.

           NanoGUI comes with a simple Eigen-based wrapper around OpenGL 3,
           which eliminates most of the tedious and error-prone shader and
           buffer object management.
        */

        mShader.init(
            /* An identifying name */
            "a_simple_shader",

            /* Vertex shader */
            "#version 330\n"
            "uniform mat4 modelViewProj;\n"
            "in vec3 position;\n"
            "void main() {\n"
            "    gl_Position = modelViewProj * vec4(position, 1.0);\n"
            "}",

            /* Fragment shader */
            "#version 330\n"
            "out vec4 color;\n"
            "uniform float intensity;\n"
            "void main() {\n"
            "    color = vec4(vec3(intensity), 1.0);\n"
            "}"
        );

        MatrixXu indices(3, 2); /* Draw 2 triangles */
        indices.col(0) << 0, 1, 2;
        indices.col(1) << 2, 3, 0;

        MatrixXf positions(3, 4);
        positions.col(0) << -1, -1, 0;
        positions.col(1) <<  1, -1, 0;
        positions.col(2) <<  1,  1, 0;
        positions.col(3) << -1,  1, 0;

        mShader.bind();
        mShader.uploadIndices(indices);
        mShader.uploadAttrib("position", positions);
        mShader.setUniform("intensity", 0.5f);
    }
Пример #20
0
    ExampleApplication() : nanogui::Screen(Eigen::Vector2i(1024, 768), "NanoGUI Test") {
        using namespace nanogui;

        Window *window = new Window(this, "Button demo");
        window->setPosition(Vector2i(15, 15));
        window->setLayout(new GroupLayout());

        /* No need to store a pointer, the data structure will be automatically
           freed when the parent window is deleted */
        new Label(window, "Push buttons", "sans-bold");

        Button *b = new Button(window, "Plain button");
        b->setCallback([] { cout << "pushed!" << endl; });
        b = new Button(window, "Styled", ENTYPO_ICON_ROCKET);
        b->setBackgroundColor(Color(0, 0, 255, 25));
        b->setCallback([] { cout << "pushed!" << endl; });

        new Label(window, "Toggle buttons", "sans-bold");
        b = new Button(window, "Toggle me");
        b->setFlags(Button::ToggleButton);
        b->setChangeCallback([](bool state) { cout << "Toggle button state: " << state << endl; });

        new Label(window, "Radio buttons", "sans-bold");
        b = new Button(window, "Radio button 1");
        b->setFlags(Button::RadioButton);
        b = new Button(window, "Radio button 2");
        b->setFlags(Button::RadioButton);

        new Label(window, "A tool palette", "sans-bold");
        Widget *tools = new Widget(window);
        tools->setLayout(new BoxLayout(Orientation::Horizontal,
                                       Alignment::Middle, 0, 6));

        b = new ToolButton(tools, ENTYPO_ICON_CLOUD);
        b = new ToolButton(tools, ENTYPO_ICON_FF);
        b = new ToolButton(tools, ENTYPO_ICON_COMPASS);
        b = new ToolButton(tools, ENTYPO_ICON_INSTALL);

        new Label(window, "Popup buttons", "sans-bold");
        PopupButton *popupBtn = new PopupButton(window, "Popup", ENTYPO_ICON_EXPORT);
        Popup *popup = popupBtn->popup();
        popup->setLayout(new GroupLayout());
        new Label(popup, "Arbitrary widgets can be placed here");
        new CheckBox(popup, "A check box");
        popupBtn = new PopupButton(popup, "Recursive popup", ENTYPO_ICON_FLASH);
        popup = popupBtn->popup();
        popup->setLayout(new GroupLayout());
        new CheckBox(popup, "Another check box");

        window = new Window(this, "Basic widgets");
        window->setPosition(Vector2i(200, 15));
        window->setLayout(new GroupLayout());

        new Label(window, "Message dialog", "sans-bold");
        tools = new Widget(window);
        tools->setLayout(new BoxLayout(Orientation::Horizontal,
                                       Alignment::Middle, 0, 6));
        b = new Button(tools, "Info");
        b->setCallback([&] {
            auto dlg = new MessageDialog(this, MessageDialog::Type::Information, "Title", "This is an information message");
            dlg->setCallback([](int result) { cout << "Dialog result: " << result << endl; });
        });
        b = new Button(tools, "Warn");
        b->setCallback([&] {
            auto dlg = new MessageDialog(this, MessageDialog::Type::Warning, "Title", "This is a warning message");
            dlg->setCallback([](int result) { cout << "Dialog result: " << result << endl; });
        });
        b = new Button(tools, "Ask");
        b->setCallback([&] {
            auto dlg = new MessageDialog(this, MessageDialog::Type::Warning, "Title", "This is a question message", "Yes", "No", true);
            dlg->setCallback([](int result) { cout << "Dialog result: " << result << endl; });
        });

        std::vector<std::pair<int, std::string>>
            icons = loadImageDirectory(mNVGContext, "icons");

        new Label(window, "Image panel & scroll panel", "sans-bold");
        PopupButton *imagePanelBtn = new PopupButton(window, "Image Panel");
        imagePanelBtn->setIcon(ENTYPO_ICON_FOLDER);
        popup = imagePanelBtn->popup();
        VScrollPanel *vscroll = new VScrollPanel(popup);
        ImagePanel *imgPanel = new ImagePanel(vscroll);
        imgPanel->setImages(icons);
        popup->setFixedSize(Vector2i(245, 150));

        auto img_window = new Window(this, "Selected image");
        img_window->setPosition(Vector2i(675, 15));
        img_window->setLayout(new GroupLayout());

        auto img = new ImageView(img_window);
        img->setPolicy(ImageView::SizePolicy::Expand);
        img->setFixedSize(Vector2i(300, 300));
        img->setImage(icons[0].first);
        imgPanel->setCallback([&, img, imgPanel, imagePanelBtn](int i) {
            img->setImage(imgPanel->images()[i].first); cout << "Selected item " << i << endl;
        });
        auto img_cb = new CheckBox(img_window, "Expand",
            [img](bool state) { if (state) img->setPolicy(ImageView::SizePolicy::Expand);
                                else       img->setPolicy(ImageView::SizePolicy::Fixed); });
        img_cb->setChecked(true);

        new Label(window, "File dialog", "sans-bold");
        tools = new Widget(window);
        tools->setLayout(new BoxLayout(Orientation::Horizontal,
                                       Alignment::Middle, 0, 6));
        b = new Button(tools, "Open");
        b->setCallback([&] {
            cout << "File dialog result: " << file_dialog(
                    { {"png", "Portable Network Graphics"}, {"txt", "Text file"} }, false) << endl;
        });
        b = new Button(tools, "Save");
        b->setCallback([&] {
            cout << "File dialog result: " << file_dialog(
                    { {"png", "Portable Network Graphics"}, {"txt", "Text file"} }, true) << endl;
        });

        new Label(window, "Combo box", "sans-bold");
        new ComboBox(window, { "Combo box item 1", "Combo box item 2", "Combo box item 3"});
        new Label(window, "Check box", "sans-bold");
        CheckBox *cb = new CheckBox(window, "Flag 1",
            [](bool state) { cout << "Check box 1 state: " << state << endl; }
        );
        cb->setChecked(true);
        cb = new CheckBox(window, "Flag 2",
            [](bool state) { cout << "Check box 2 state: " << state << endl; }
        );
        new Label(window, "Progress bar", "sans-bold");
        mProgress = new ProgressBar(window);

        new Label(window, "Slider and text box", "sans-bold");

        Widget *panel = new Widget(window);
        panel->setLayout(new BoxLayout(Orientation::Horizontal,
                                       Alignment::Middle, 0, 20));

        Slider *slider = new Slider(panel);
        slider->setValue(0.5f);
        slider->setFixedWidth(80);

        TextBox *textBox = new TextBox(panel);
        textBox->setFixedSize(Vector2i(60, 25));
        textBox->setValue("50");
        textBox->setUnits("%");
        slider->setCallback([textBox](float value) {
            textBox->setValue(std::to_string((int) (value * 100)));
        });
        slider->setFinalCallback([&](float value) {
            cout << "Final slider value: " << (int) (value * 100) << endl;
        });
        textBox->setFixedSize(Vector2i(60,25));
        textBox->setFontSize(20);
        textBox->setAlignment(TextBox::Alignment::Right);

        window = new Window(this,"Misc. widgets");
        window->setPosition(Vector2i(425,15));
        window->setLayout(new GroupLayout());
        new Label(window,"Color wheel","sans-bold");
        new ColorWheel(window);
        new Label(window, "Function graph", "sans-bold");
        Graph *graph = new Graph(window, "Some function");
        graph->setHeader("E = 2.35e-3");
        graph->setFooter("Iteration 89");
        VectorXf &func = graph->values();
        func.resize(100);
        for (int i = 0; i < 100; ++i)
            func[i] = 0.5f * (0.5f * std::sin(i / 10.f) +
                              0.5f * std::cos(i / 23.f) + 1);

        window = new Window(this, "Grid of small widgets");
        window->setPosition(Vector2i(425, 288));
        GridLayout *layout =
            new GridLayout(Orientation::Horizontal, 2,
                           Alignment::Middle, 15, 5);
        layout->setColAlignment(
            { Alignment::Maximum, Alignment::Fill });
        layout->setSpacing(0, 10);
        window->setLayout(layout);

        {
            new Label(window, "Floating point :", "sans-bold");
            textBox = new TextBox(window);
            textBox->setEditable(true);
            textBox->setFixedSize(Vector2i(100, 20));
            textBox->setValue("50");
            textBox->setUnits("GiB");
            textBox->setDefaultValue("0.0");
            textBox->setFontSize(16);
            textBox->setFormat("[-]?[0-9]*\\.?[0-9]+");
        }

        {
            new Label(window, "Positive integer :", "sans-bold");
            textBox = new TextBox(window);
            textBox->setEditable(true);
            textBox->setFixedSize(Vector2i(100, 20));
            textBox->setValue("50");
            textBox->setUnits("Mhz");
            textBox->setDefaultValue("0.0");
            textBox->setFontSize(16);
            textBox->setFormat("[1-9][0-9]*");
        }

        {
            new Label(window, "Checkbox :", "sans-bold");

            cb = new CheckBox(window, "Check me");
            cb->setFontSize(16);
            cb->setChecked(true);
        }

        new Label(window, "Combo box :", "sans-bold");
        ComboBox *cobo =
            new ComboBox(window, { "Item 1", "Item 2", "Item 3" });
        cobo->setFontSize(16);
        cobo->setFixedSize(Vector2i(100,20));

        new Label(window, "Color button :", "sans-bold");
        popupBtn = new PopupButton(window, "", 0);
        popupBtn->setBackgroundColor(Color(255, 120, 0, 255));
        popupBtn->setFontSize(16);
        popupBtn->setFixedSize(Vector2i(100, 20));
        popup = popupBtn->popup();
        popup->setLayout(new GroupLayout());

        ColorWheel *colorwheel = new ColorWheel(popup);
        colorwheel->setColor(popupBtn->backgroundColor());

        Button *colorBtn = new Button(popup, "Pick");
        colorBtn->setFixedSize(Vector2i(100, 25));
        Color c = colorwheel->color();
        colorBtn->setBackgroundColor(c);

        colorwheel->setCallback([colorBtn](const Color &value) {
            colorBtn->setBackgroundColor(value);
        });

        colorBtn->setChangeCallback([colorBtn, popupBtn](bool pushed) {
            if (pushed) {
                popupBtn->setBackgroundColor(colorBtn->backgroundColor());
                popupBtn->setPushed(false);
            }
        });

        performLayout(mNVGContext);

        /* All NanoGUI widgets are initialized at this point. Now
           create an OpenGL shader to draw the main window contents.

           NanoGUI comes with a simple Eigen-based wrapper around OpenGL 3,
           which eliminates most of the tedious and error-prone shader and
           buffer object management.
        */

        mShader.init(
            /* An identifying name */
            "a_simple_shader",

            /* Vertex shader */
            "#version 330\n"
            "uniform mat4 modelViewProj;\n"
            "in vec4 vertex;\n"
            "in vec3 color;\n"
            "out vec3 varying_color;\n"
            "void main() {\n"
            "    gl_Position = modelViewProj * vertex;\n"
            "    varying_color = color;\n"
            "}",

            /* Fragment shader */
            "#version 330\n"
            "in vec3 varying_color;\n"
            "out vec4 frag_color;\n"
            "uniform float intensity;\n"
            "void main() {\n"
            "    frag_color = vec4(intensity * varying_color, 1.0);\n"
            "}"
        );
        mShader.registerAttribs({
            {"color", "vec3"}
        });
        mShader.registerUniforms({
            {"modelViewProj", "mat4"},
            {"intensity", "float"}
        });
    }