Пример #1
0
shared_ptr<ActionObject>
PanTiltEffector::GetActionObject(const Predicate& predicate)
{
    if (predicate.name != GetPredicate())
    {
        GetLog()->Error() << "ERROR: (PanTiltEffector) invalid predicate"
                          << predicate.name << "\n";
        return shared_ptr<ActionObject>();
    }

    Predicate::Iterator iter = predicate.begin();

    float pan;
    if (! predicate.AdvanceValue(iter, pan))
    {
        GetLog()->Error() << "ERROR: (PanTiltEffector) 2 float parameters expected\n";
        return shared_ptr<ActionObject>(new ActionObject(GetPredicate()));
    }
    float tilt;
    if (! predicate.AdvanceValue(iter, tilt))
    {
        GetLog()->Error() << "ERROR: (PanTiltEffector) float parameter expected\n";
        return shared_ptr<ActionObject>(new ActionObject(GetPredicate()));
    }
    return shared_ptr<ActionObject>(new PanTiltAction(GetPredicate(),pan,tilt));
}
Пример #2
0
boost::shared_ptr<ActionObject>
SayEffector::GetActionObject(const Predicate& predicate)
{
    if (predicate.name != GetPredicate())
    {
        GetLog()->Error() << "ERROR: (SayEffector) invalid predicate"
                          << predicate.name << "\n";

        // some error happened
        return boost::shared_ptr<ActionObject>();
    }

    Predicate::Iterator iter = predicate.begin();

    std::string message;
    if (! predicate.AdvanceValue(iter, message))
    {
        GetLog()->Error()
            << "ERROR: (SayEffector) said message expected\n";

        // some error happened
        return boost::shared_ptr<ActionObject>();
    }

    // construct the SayAction object
    return boost::shared_ptr<SayAction>(new SayAction(GetPredicate(), message));

}
Пример #3
0
shared_ptr<ActionObject> HingeEffector::GetActionObject(const Predicate& predicate)
{
    for(;;)
        {
            if (mJoint.get() == 0)
                {
                    break;
                }

            if (predicate.name != GetPredicate())
                {
                    GetLog()->Error()
                        << "ERROR: (HingeEffector) invalid predicate"
                        << predicate.name << "\n";
                    break;
                }

            Predicate::Iterator iter = predicate.begin();

            float velocity;
            if (! predicate.AdvanceValue(iter, velocity))
                {
                    GetLog()->Error()
                        << "ERROR: (HingeEffector) motor velocity expected\n";
                    break;
                }

            return shared_ptr<HingeAction>(new HingeAction(GetPredicate(),velocity));
        }

    return shared_ptr<ActionObject>();
}
Пример #4
0
shared_ptr<ActionObject>
KickEffector::GetActionObject(const Predicate& predicate)
{
  do
  {
      if (predicate.name != GetPredicate())
          {
              GetLog()->Error() << "ERROR: (KickEffector) invalid predicate"
                                << predicate.name << "\n";
              break;
          }

      Predicate::Iterator iter = predicate.begin();

      float angle;
      if (! predicate.AdvanceValue(iter, angle))
      {
          GetLog()->Error()
              << "ERROR: (KickEffector) kick angle parameter expected\n";
          break;
      }

      float power;
      if (! predicate.AdvanceValue(iter, power))
          {
              GetLog()->Error()
                  << "ERROR: (KickEffector) kick power expected\n";
              break;
          }

      // construct the KickAction object
      return shared_ptr<KickAction>(new KickAction(GetPredicate(),angle,power));

  } while (0);

  // some error happened
  return shared_ptr<ActionObject>();
}
Пример #5
0
boost::shared_ptr<ActionObject>
BeamEffector::GetActionObject(const Predicate& predicate)
{
  if (predicate.name != GetPredicate())
    {
      GetLog()->Error() << "ERROR: (BeamEffector) invalid predicate"
                        << predicate.name << "\n";
      return boost::shared_ptr<ActionObject>();
    }

  Predicate::Iterator iter = predicate.begin();

  float posX;
  if (! predicate.AdvanceValue(iter, posX))
  {
      GetLog()->Error()
          << "ERROR: (BeamEffector) float expected for parameter1\n";
      return boost::shared_ptr<ActionObject>(new ActionObject(GetPredicate()));
  }

  float posY;
  if (! predicate.AdvanceValue(iter, posY))
  {
      GetLog()->Error()
          << "ERROR: (BeamEffector) float expected for parameter2\n";
      return boost::shared_ptr<ActionObject>(new ActionObject(GetPredicate()));
  }

  float angle;
  if (! predicate.AdvanceValue(iter, angle))
  {
      GetLog()->Error()
          << "ERROR: (BeamEffector) float expected for parameter3\n";
      return boost::shared_ptr<ActionObject>(new ActionObject(GetPredicate()));
  }

  return boost::shared_ptr<ActionObject>(new BeamAction(GetPredicate(), posX, posY, angle));
}
Пример #6
0
void SoccerBehavior::ParseObjectVision(const Predicate& predicate)
{
    for (
         Predicate::Iterator iter(predicate);
         iter != iter.end();
         ++iter
         )
        {
            // extract the element as a parameter list
            Predicate::Iterator paramIter = iter;
            if (! predicate.DescentList(paramIter))
                {
                    continue;
                }

            // read the object name
            string name;
            if (! predicate.GetValue(paramIter,name))
            {
                continue;
            }

            // try read the 'id' section
            string strId;
            if (predicate.GetValue(paramIter,"id", strId))
                {
                    name += strId;
                }

            // try to lookup the VisionObject
            TVisionObjectMap::iterator visiter = mVisionObjectMap.find(name);
            if (visiter == mVisionObjectMap.end())
                {
                    continue;
                }

            VisionObject vo = (*visiter).second;

            // find the 'pol' entry in the object's section
            Predicate::Iterator polIter = paramIter;
            if (! predicate.FindParameter(polIter,"pol"))
                {
                    continue;
                }

            // read the position vector
            VisionSense sense;
            if (
                (! predicate.AdvanceValue(polIter,sense.distance)) ||
                (! predicate.AdvanceValue(polIter,sense.theta)) ||
                (! predicate.AdvanceValue(polIter,sense.phi))
                )
            {
                continue;
            }

            // update the vision map
//             cerr << "+++" << endl;
//             cerr << "VO " << vo << endl;
//             cerr << "D " << sense.distance << endl;
//             cerr << "T " << sense.theta << endl;
//             cerr << "P " << sense.phi << endl;
//             cerr << "---" << endl;
            mVisionMap[vo] = sense;
        }
}