status_t Header::Write(int fd) { // Try to write the protective MBR PartitionMap partitionMap; PrimaryPartition *partition = NULL; uint32 index = 0; while ((partition = partitionMap.PrimaryPartitionAt(index)) != NULL) { if (index == 0) { uint64 deviceSize = fHeader.AlternateBlock() * fBlockSize; partition->SetTo(fBlockSize, deviceSize, 0xEE, false, fBlockSize); } else partition->Unset(); ++index; } PartitionMapWriter writer(fd, fBlockSize); writer.WriteMBR(&partitionMap, true); // We also write the bootcode, so we can boot GPT disks from BIOS status_t status = _Write(fd, fHeader.EntriesBlock() * fBlockSize, fEntries, _EntryArraySize()); if (status != B_OK) return status; // First write the header, so that we have at least one completely correct // data set status = _WriteHeader(fd); // Write backup entries status_t backupStatus = _Write(fd, fBackupHeader.EntriesBlock() * fBlockSize, fEntries, _EntryArraySize()); return status == B_OK ? backupStatus : status; }
// _ParsePrimary status_t PartitionMapParser::_ParsePrimary(const partition_table* table, bool& hadToReFitSize) { if (table == NULL) return B_BAD_VALUE; // check the signature if (table->signature != kPartitionTableSectorSignature) { TRACE(("intel: _ParsePrimary(): invalid PartitionTable signature: %lx\n", (uint32)table->signature)); return B_BAD_DATA; } hadToReFitSize = false; // examine the table for (int32 i = 0; i < 4; i++) { const partition_descriptor* descriptor = &table->table[i]; PrimaryPartition* partition = fMap->PrimaryPartitionAt(i); partition->SetTo(descriptor, 0, fBlockSize); // work-around potential BIOS/OS problems hadToReFitSize |= partition->FitSizeToSession(fSessionSize); // ignore, if location is bad if (!partition->CheckLocation(fSessionSize)) { TRACE(("intel: _ParsePrimary(): partition %ld: bad location, " "ignoring\n", i)); partition->Unset(); } } // allocate a partition_table buffer fPartitionTable = new(nothrow) partition_table; if (fPartitionTable == NULL) return B_NO_MEMORY; // parse extended partitions status_t error = B_OK; for (int32 i = 0; error == B_OK && i < 4; i++) { PrimaryPartition* primary = fMap->PrimaryPartitionAt(i); if (primary->IsExtended()) error = _ParseExtended(primary, primary->Offset()); } // cleanup delete fPartitionTable; fPartitionTable = NULL; return error; }
status_t PartitionMapHandle::Init() { // initialize the partition map from the mutable partition BMutablePartition* partition = Partition(); int32 count = partition->CountChildren(); if (count > 4) return B_BAD_VALUE; int32 extendedCount = 0; for (int32 i = 0; i < count; i++) { BMutablePartition* child = partition->ChildAt(i); PartitionType type; if (!type.SetType(child->Type())) return B_BAD_VALUE; // only one extended partition is allowed if (type.IsExtended()) { if (++extendedCount > 1) return B_BAD_VALUE; } // TODO: Get these from the parameters. int32 index = i; bool active = false; PrimaryPartition* primary = fPartitionMap.PrimaryPartitionAt(index); primary->SetTo(child->Offset(), child->Size(), type.Type(), active, partition->BlockSize()); child->SetChildCookie(primary); } // The extended partition (if any) is initialized by // ExtendedPartitionHandle::Init(). return B_OK; }
status_t PartitionMapHandle::CreateChild(off_t offset, off_t size, const char* typeString, const char* name, const char* parameters, BMutablePartition** _child) { // check type PartitionType type; if (!type.SetType(typeString) || type.IsEmpty()) return B_BAD_VALUE; if (type.IsExtended() && fPartitionMap.ExtendedPartitionIndex() >= 0) return B_BAD_VALUE; // check name if (name && *name != '\0') return B_BAD_VALUE; // check parameters void* handle = parse_driver_settings_string(parameters); if (handle == NULL) return B_ERROR; bool active = get_driver_boolean_parameter(handle, "active", false, true); delete_driver_settings(handle); // get a spare primary partition PrimaryPartition* primary = NULL; for (int32 i = 0; i < 4; i++) { if (fPartitionMap.PrimaryPartitionAt(i)->IsEmpty()) { primary = fPartitionMap.PrimaryPartitionAt(i); break; } } if (!primary) return B_BAD_VALUE; // offset properly aligned? if (offset != sector_align(offset, Partition()->BlockSize()) || size != sector_align(size, Partition()->BlockSize())) return B_BAD_VALUE; // check the free space situation BPartitioningInfo info; status_t error = GetPartitioningInfo(&info); if (error != B_OK) return error; bool foundSpace = false; off_t end = offset + size; int32 spacesCount = info.CountPartitionableSpaces(); for (int32 i = 0; i < spacesCount; i++) { off_t spaceOffset, spaceSize; info.GetPartitionableSpaceAt(i, &spaceOffset, &spaceSize); off_t spaceEnd = spaceOffset + spaceSize; if (offset >= spaceOffset && end <= spaceEnd) { foundSpace = true; break; } } if (!foundSpace) return B_BAD_VALUE; // create the child // (Note: the primary partition index is indeed the child index, since // we picked the first empty primary partition.) BMutablePartition* partition = Partition(); BMutablePartition* child; error = partition->CreateChild(primary->Index(), typeString, name, parameters, &child); if (error != B_OK) return error; // init the child child->SetOffset(offset); child->SetSize(size); child->SetBlockSize(partition->BlockSize()); //child->SetFlags(0); child->SetChildCookie(primary); // init the primary partition primary->SetTo(offset, size, type.Type(), active, partition->BlockSize()); *_child = child; return B_OK; }