Пример #1
0
        virtual void callback()
        {
            core::stringw info_text("");
            if (isSuccess())
            {
                PlayerManager::getCurrentOnlineProfile()->removeFriend(m_id);
                ProfileManager *pm = ProfileManager::get();
                pm->moveToCache(m_id);
                pm->getProfileByID(m_id)->deleteRelationalInfo();
                OnlineProfileFriends::getInstance()->refreshFriendsList();
                info_text = _("Friend removed!");
            }
            else
                info_text = getInfo();

            UserInfoDialog *info = new UserInfoDialog(m_id, info_text, 
                                                      !isSuccess(), true);
            GUIEngine::DialogQueue::get()->pushDialog(info, true);

        }   // callback
Пример #2
0
        /** Callback for the request to cancel a friend invitation. Shows a
        *  confirmation message and takes care of updating all the cached
        *  information.
        */
        virtual void callback()
        {
            uint32_t id(0);
            getXMLData()->get("friendid", &id);
            core::stringw info_text("");
            if (isSuccess())
            {
                PlayerManager::getCurrentOnlineProfile()->removeFriend(id);
                ProfileManager *pm = ProfileManager::get();
                pm->moveToCache(id);
                pm->getProfileByID(id)->deleteRelationalInfo();
                OnlineProfileFriends::getInstance()->refreshFriendsList();
                info_text = _("Friend request cancelled!");
            }
            else
                info_text = getInfo();

            UserInfoDialog *dia = new UserInfoDialog(id, info_text,
                                                     !isSuccess(), true);
            GUIEngine::DialogQueue::get()->pushDialog(dia, true);
        }   // callback