RsProgramVertex rsi_ProgramVertexCreate(Context *rsc, const char * shaderText, size_t shaderLength, const uint32_t * params, size_t paramLength) { ProgramVertex *pv = new ProgramVertex(rsc, shaderText, shaderLength, params, paramLength); pv->incUserRef(); return pv; }
RsProgramVertex rsi_ProgramVertexCreate(Context *rsc, const char * shaderText, size_t shaderLength, const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, const uintptr_t * params, size_t paramLength) { ProgramVertex *pv = new ProgramVertex(rsc, shaderText, shaderLength, textureNames, textureNamesCount, textureNamesLength, params, paramLength); pv->incUserRef(); return pv; }