Пример #1
0
HCopyCard::HCopyCard(QWidget *parent, QSqlDatabase pdb) :
    QWidget(parent),
    ui(new Ui::HCopyCard)
{
    ui->setupUi(this);


    db=pdb;
    QSqlTableModel *modclienti=new QSqlTableModel(0,db);
    modclienti->setTable("anagrafica");
    modclienti->setFilter("cliente > 0");
    modclienti->setSort(1,Qt::AscendingOrder);
    modclienti->select();
    ui->cbC->setModel(modclienti);
    ui->cbC->setModelColumn(1);
    QCompleter *cc = new QCompleter(modclienti);
    cc->setCaseSensitivity(Qt::CaseInsensitive);
    cc->setCompletionColumn(1);
    cc->setCompletionMode(QCompleter::PopupCompletion);
    ui->cbC->setCompleter(cc);
    getProducts();



    connect(ui->cbC,SIGNAL(currentIndexChanged(int)),this,SLOT(getProducts()));


}
Пример #2
0
void HCopyCard::getProducts()
{

    int  cliente=ui->cbC->model()->index(ui->cbC->currentIndex(),0).data(0).toInt();

    QString query="SELECT ricette.ID_prodotto, prodotti.descrizione FROM ricette, prodotti WHERE prodotti.ID=ricette.ID_prodotto AND ricette.ID IN (SELECT ID_ricetta FROM associazioni WHERE ID_cliente=:id and visualizza=1)order by prodotti.descrizione";
    QSqlQuery q(db);
    q.prepare(query);
    q.bindValue(":id",QVariant(cliente));
    q.exec();

    QSqlQueryModel *qrm=new QSqlQueryModel();
    qDebug()<<"getProds"<<q.lastError().text();


    qrm->setQuery(q);

    ui->cbP->setModel(qrm);
    ui->cbP->setModelColumn(1);


    QCompleter *cp = new QCompleter(qrm);
    cp->setCaseSensitivity(Qt::CaseInsensitive);
    cp->setCompletionColumn(1);
    cp->setCompletionMode(QCompleter::PopupCompletion);
    ui->cbP->setCompleter(cp);

    ui->cbP->setCurrentIndex(-1);

    ui->cbP->setCurrentIndex(0);

}
Пример #3
0
/** Define the QLineEdit to use as zip code editor */
void ZipCountryCompleters::setZipLineEdit(QLineEdit *zip)
{
    m_Zip = zip;
    // Completer
    QCompleter *completer = new QCompleter(this);
    completer->setModel(m_Model);
    completer->setCompletionColumn(ZipCountryModel::ZipCity);
    completer->setCaseSensitivity(Qt::CaseInsensitive);
    completer->setCompletionMode(QCompleter::UnfilteredPopupCompletion);
    completer->popup()->setAlternatingRowColors(true);
    zip->setCompleter(completer);
    connect(m_Zip, SIGNAL(textChanged(QString)), this, SLOT(zipTextChanged()));
    connect(completer, SIGNAL(activated(QModelIndex)), this, SLOT(indexActivated(QModelIndex)));

    // button
    m_ZipButton = new QToolButton(m_Zip);
    m_ZipButton->setToolTip("Zip button");
    m_ZipButton->setToolButtonStyle(Qt::ToolButtonIconOnly);
    m_ZipButton->setIconSize(QSize(16,16));
    m_ZipButton->setIcon(QIcon(QDir::cleanPath(qApp->applicationDirPath() + "/../../../../../global_resources/pixmap/16x16/ok.png")));
    m_ZipButton->setMinimumSize(20,20);
    m_ZipButton->setMaximumSize(20,20);
    m_ZipButton->setStyleSheet("QToolButton { border: none; padding: 0px; }");
    m_ZipButton->show();

    int frameWidth = m_Zip->style()->pixelMetric(QStyle::PM_DefaultFrameWidth);
    QSize msz = m_Zip->minimumSizeHint();
    m_Zip->setMinimumSize(qMax(msz.width(), m_ZipButton->maximumHeight() + frameWidth * 2 + 2),
                          qMax(msz.height(), m_ZipButton->maximumHeight() + frameWidth * 2 + 2));
    m_Zip->setStyleSheet(QString("padding-left: %1px;").arg(m_ZipButton->sizeHint().width() + frameWidth));
    m_Zip->installEventFilter(this);
}
Пример #4
0
void setComboBoxCompleterModel(QComboBox* pBox, 
		QStandardItemModel* model, int32 column)
{
	QCompleter* pCompleter = new QCompleter(model, pBox);
	pCompleter->setCompletionColumn(column);
	pBox->setCompleter(pCompleter);
	pBox->setModel(model);
	pBox->setModelColumn(column);
}
Пример #5
0
void PokeEdit::fillMoves()
{
    movesModel = new PokeMovesModel(m_poke->num(), m_poke->gen(), this, hackMons);
    QSortFilterProxyModel *filter = new QSortFilterProxyModel(this);
    filter->setSourceModel(movesModel);
    ui->moveChoice->setModel(filter);
    ui->moveChoice->disconnect(SIGNAL(activated(QModelIndex)), this);
    connect(ui->moveChoice, SIGNAL(activated(QModelIndex)), SLOT(moveEntered(QModelIndex)));
#ifdef QT5
    ui->moveChoice->horizontalHeader()->setSectionResizeMode(PokeMovesModel::PP, QHeaderView::ResizeToContents);
    ui->moveChoice->horizontalHeader()->setSectionResizeMode(PokeMovesModel::Priority, QHeaderView::ResizeToContents);
    ui->moveChoice->horizontalHeader()->setSectionResizeMode(PokeMovesModel::Pow, QHeaderView::ResizeToContents);
    ui->moveChoice->horizontalHeader()->setSectionResizeMode(PokeMovesModel::Acc, QHeaderView::ResizeToContents);
    ui->moveChoice->horizontalHeader()->setSectionResizeMode(PokeMovesModel::Name, QHeaderView::Fixed);
#else
    ui->moveChoice->horizontalHeader()->setResizeMode(PokeMovesModel::PP, QHeaderView::ResizeToContents);
    ui->moveChoice->horizontalHeader()->setResizeMode(PokeMovesModel::Pow, QHeaderView::ResizeToContents);
    ui->moveChoice->horizontalHeader()->setResizeMode(PokeMovesModel::Acc, QHeaderView::ResizeToContents);
    ui->moveChoice->horizontalHeader()->setResizeMode(PokeMovesModel::Name, QHeaderView::Fixed);
#endif
    ui->moveChoice->horizontalHeader()->resizeSection(PokeMovesModel::Name, 125);
    ui->moveChoice->horizontalHeader()->resizeSection(PokeMovesModel::Type, Theme::TypePicture(Type::Normal).width()+5);
    ui->moveChoice->setIconSize(Theme::TypePicture(Type::Normal).size());

    ui->moveChoice->sortByColumn(PokeMovesModel::Name, Qt::AscendingOrder);
    m_moves[0] = ui->move1;
    m_moves[1] = ui->move2;
    m_moves[2] = ui->move3;
    m_moves[3] = ui->move4;
    connect(ui->speciesLabel, SIGNAL(clicked()), SLOT(on_pokemonFrame_clicked()));

    /* the four move choice items */
    for (int i = 0; i < 4; i++)
    {
        QCompleter *completer = new QCompleter(m_moves[i]);
        completer->setModel(ui->moveChoice->model());
        completer->setCompletionColumn(PokeMovesModel::Name);
        completer->setCaseSensitivity(Qt::CaseInsensitive);
        completer->setCompletionMode(QCompleter::PopupCompletion);
        completer->setCompletionRole(Qt::DisplayRole);
        m_moves[i]->setCompleter(completer);

        completer->setProperty("move", i);
        m_moves[i]->setProperty("move", i);
        connect(completer, SIGNAL(activated(QString)), SLOT(changeMove()));
        connect(m_moves[i], SIGNAL(returnPressed()), SLOT(changeMove()));
        connect(m_moves[i], SIGNAL(editingFinished()), SLOT(changeMove()));
    }
}
Пример #6
0
QWidget* TaskContextItemDelegate::createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const
{

    QLineEdit *editor = new QLineEdit(parent);//qobject_cast<QLineEdit*>(QItemDelegate::createEditor(parent, option, index));
    editor->setFrame(true);
    QCompleter *completer = new QCompleter(vcontextModel);
    completer->setModel(vcontextModel);
    completer->setCaseSensitivity(Qt::CaseInsensitive);
    completer->setCompletionMode(QCompleter::InlineCompletion);
    completer->setCompletionColumn(1);
    completer->setWrapAround(false);

    editor->setCompleter(completer);
    return editor;
}
PokeSelection::PokeSelection(Pokemon::uniqueId pokemon, QAbstractItemModel *pokemonModel) :
    ui(new Ui::PokeSelection), search(NULL), newwidth(0)
{
    ui->setupUi(this);

    QSortFilterProxyModel *proxy = new QSortFilterProxyModel(this);
    proxy->setFilterRegExp(".");
    proxy->setSourceModel(pokemonModel);

    this->sourceModel = pokemonModel;
    this->proxy = proxy;

    ui->pokemonList->setModel(proxy);

    QCompleter *completer = new QCompleter(proxy, ui->pokeEdit);
    completer->setCompletionColumn(1);
    completer->setCompletionRole(Qt::DisplayRole);
    completer->setCaseSensitivity(Qt::CaseInsensitive);
    completer->setCompletionMode(QCompleter::PopupCompletion);
    ui->pokeEdit->setCompleter(completer);

    setNum(pokemon);

    ui->pokemonList->setCurrentIndex(pokemonModel->index(pokemon.pokenum, 1));
    ui->pokemonList->scrollTo(ui->pokemonList->currentIndex());

    updateSprite();
    updateTypes();

    if (getGen() <= 1) {
        ui->shiny->hide();
    } else {
        ui->shiny->show();
    }

    ui->baseStats->setGen(getGen());

    connect(completer, SIGNAL(activated(QModelIndex)), SLOT(setPokemon(QModelIndex)));
    connect(ui->shiny, SIGNAL(toggled(bool)), SLOT(updateSprite()));
    connect(ui->pokemonList, SIGNAL(pokemonSelected(Pokemon::uniqueId)), SLOT(setNum(Pokemon::uniqueId)));
    connect(ui->pokemonList, SIGNAL(pokemonSelected(Pokemon::uniqueId)), SLOT(updateSprite()));
    connect(ui->pokemonList, SIGNAL(pokemonSelected(Pokemon::uniqueId)), SLOT(updateTypes()));
    connect(ui->pokemonList, SIGNAL(pokemonActivated(Pokemon::uniqueId)), SLOT(finish()));
    connect(ui->changeSpecies, SIGNAL(clicked()), SLOT(finish()));
    connect(ui->pokemonFrame, SIGNAL(clicked()), SLOT(toggleSearchWindow()));
}
/** Define the QLineEdit to use as zip code editor */
void ZipCountryCompleters::setZipLineEdit(Utils::QButtonLineEdit *zip)
{
    m_zipEdit = zip;
    // Completer
    QCompleter *completer = new QCompleter(this);
    completer->setModel(m_ZipModel);
    completer->setCompletionColumn(ZipCountryModel::ZipCity);
    completer->setCaseSensitivity(Qt::CaseInsensitive);
    completer->setCompletionMode(QCompleter::PopupCompletion);
    completer->popup()->setAlternatingRowColors(true);
    m_zipEdit->setCompleter(completer);
    connect(m_zipEdit, SIGNAL(textChanged(QString)), this, SLOT(zipTextChanged()));
    connect(completer, SIGNAL(activated(QModelIndex)), this, SLOT(onCompleterIndexActivated(QModelIndex)));

    // button
    m_ZipButton = new QToolButton(m_zipEdit);
    m_ZipButton->setIcon(theme()->icon(Core::Constants::ICONHELP));
    m_zipEdit->setRightButton(m_ZipButton);
}
Пример #9
0
PokeEdit::PokeEdit(TeamBuilderWidget *master, PokeTeam *poke, QAbstractItemModel *pokeModel, QAbstractItemModel *itemsModel, QAbstractItemModel *natureModel) :
    ui(new Ui::PokeEdit),
    pokemonModel(pokeModel),
    m_poke(poke), master(master)
{
    ui->setupUi(this);
    ui->itemSprite->raise();
    ui->item->setModel(itemsModel);
    ui->nature->setModel(natureModel);

    ui->levelSettings->setPoke(poke);
    ui->evbox->setPoke(poke);
    ui->ivbox->setPoke(poke);

    if (0) {
        master->getDock(EVDock)->setWidget(ui->evbox);
        master->getDock(IVDock)->setWidget(ui->ivbox);
        master->getDock(LevelDock)->setWidget(ui->levelSettings);
        master->getDock(MoveDock)->setWidget(ui->moveContainer);
    } else {
        QCloseDockWidget *hi = new QCloseDockWidget(tr("Advanced"), this);
        hi->setObjectName("AdvancedTab");
        hi->setWidget(ui->ivbox);
        hi->setFeatures(QDockWidget::DockWidgetClosable|QDockWidget::DockWidgetMovable);
        ui->horizontalMove->addWidget(hi);

        if (advancedWindowClosed) {
            hi->close();
        }

        connect(hi, SIGNAL(closed()), SIGNAL(closeAdvanced()));
//        QDockWidget *hi2 = new QDockWidget(tr("Level"), this);
//        hi2->setWidget(ui->levelSettings);
//        hi2->setFeatures(QDockWidget::DockWidgetClosable|QDockWidget::DockWidgetMovable);
//        ui->horizontalPoke->addWidget(hi2);
    }

    QSortFilterProxyModel *pokeFilter = new QSortFilterProxyModel(this);
    pokeFilter->setFilterRegExp(".");
    pokeFilter->setSourceModel(pokemonModel);

    QCompleter *completer = new QCompleter(pokeFilter, ui->nickname);
    completer->setCompletionColumn(1);
    completer->setCompletionRole(Qt::DisplayRole);
    completer->setCaseSensitivity(Qt::CaseInsensitive);
    completer->setCompletionMode(QCompleter::PopupCompletion);
    ui->nickname->setCompleter(completer);
    connect(completer, SIGNAL(activated(QString)), SLOT(setNum(QString)));

    /* 20 characters for the name. Longest name: Vivillon-Archipelago = 20 characters */
    ui->nickname->setValidator(new QNickValidator(ui->nickname, 20));

    fillMoves();
    connect(ui->levelSettings, SIGNAL(levelUpdated()), this, SLOT(updateStats()));
    connect(ui->levelSettings, SIGNAL(levelUpdated()), ui->ivbox, SLOT(updateStats()));
    connect(ui->levelSettings, SIGNAL(genderUpdated()), this, SLOT(updatePicture()));
    connect(ui->levelSettings, SIGNAL(genderUpdated()), this, SLOT(updateGender()));
    connect(ui->ivbox, SIGNAL(genderUpdated()), SLOT(updateGender()));
    connect(ui->ivbox, SIGNAL(genderUpdated()), ui->levelSettings, SLOT(updateGender()));
    connect(ui->ivbox, SIGNAL(shinyUpdated()), SLOT(updatePicture()));
    connect(ui->happiness, SIGNAL(valueChanged(int)), this, SLOT(changeHappiness(int)));
    connect(ui->nature, SIGNAL(currentIndexChanged(int)), this, SLOT(changeNature(int)));
    connect(ui->item, SIGNAL(currentIndexChanged(QString)), this, SLOT(changeItem(QString)));
    connect(ui->evbox, SIGNAL(natureChanged(int)), this, SLOT(setNature(int)));
    connect(ui->evbox, SIGNAL(natureBoostChanged()), ui->ivbox, SLOT(updateStats()));
    connect(ui->ivbox, SIGNAL(statsUpdated()), ui->evbox, SLOT(updateEVs()));

    updateAll();
}
Пример #10
0
PokeEdit::PokeEdit(PokeTeam *poke, QAbstractItemModel *pokeModel, QAbstractItemModel *itemsModel, QAbstractItemModel *natureModel) :
    ui(new Ui::PokeEdit),
    pokemonModel(pokeModel),
    m_poke(poke)
{
    ui->setupUi(this);
    ui->itemSprite->raise();
    ui->item->setModel(itemsModel);
    ui->nature->setModel(natureModel);

    ui->levelSettings->setPoke(poke);
    ui->evbox->setPoke(poke);
    ui->ivbox->setPoke(poke);

    movesModel = new PokeMovesModel(poke->num(), poke->gen(), this);
    QSortFilterProxyModel *filter = new QSortFilterProxyModel(this);
    filter->setSourceModel(movesModel);
    ui->moveChoice->setModel(filter);

    ui->moveChoice->horizontalHeader()->setResizeMode(PokeMovesModel::PP, QHeaderView::ResizeToContents);
    ui->moveChoice->horizontalHeader()->setResizeMode(PokeMovesModel::Pow, QHeaderView::ResizeToContents);
    ui->moveChoice->horizontalHeader()->setResizeMode(PokeMovesModel::Acc, QHeaderView::ResizeToContents);
    ui->moveChoice->horizontalHeader()->setResizeMode(PokeMovesModel::Name, QHeaderView::Fixed);
    ui->moveChoice->horizontalHeader()->resizeSection(PokeMovesModel::Name, 125);
    ui->moveChoice->horizontalHeader()->resizeSection(PokeMovesModel::Type, Theme::TypePicture(Type::Normal).width()+5);
    ui->moveChoice->setIconSize(Theme::TypePicture(Type::Normal).size());

    ui->moveChoice->sortByColumn(PokeMovesModel::Name, Qt::AscendingOrder);

    m_moves[0] = ui->move1;
    m_moves[1] = ui->move2;
    m_moves[2] = ui->move3;
    m_moves[3] = ui->move4;

    connect(ui->speciesLabel, SIGNAL(clicked()), SLOT(on_pokemonFrame_clicked()));

    connect(ui->moveChoice, SIGNAL(activated(QModelIndex)), SLOT(moveEntered(QModelIndex)));

    /* the four move choice items */
    for (int i = 0; i < 4; i++)
    {
        QCompleter *completer = new QCompleter(m_moves[i]);
        completer->setModel(ui->moveChoice->model());
        completer->setCompletionColumn(PokeMovesModel::Name);
        completer->setCaseSensitivity(Qt::CaseInsensitive);
        completer->setCompletionMode(QCompleter::PopupCompletion);
        completer->setCompletionRole(Qt::DisplayRole);
        m_moves[i]->setCompleter(completer);

        completer->setProperty("move", i);
        m_moves[i]->setProperty("move", i);

        connect(completer, SIGNAL(activated(QString)), SLOT(changeMove()));
        connect(m_moves[i], SIGNAL(returnPressed()), SLOT(changeMove()));
        connect(m_moves[i], SIGNAL(editingFinished()), SLOT(changeMove()));
    }

    connect(ui->levelSettings, SIGNAL(levelUpdated()), this, SLOT(updateStats()));
    connect(ui->levelSettings, SIGNAL(levelUpdated()), ui->ivbox, SLOT(updateStats()));
    connect(ui->levelSettings, SIGNAL(shinyUpdated()), this, SLOT(updatePicture()));
    connect(ui->levelSettings, SIGNAL(genderUpdated()), this, SLOT(updatePicture()));
    connect(ui->levelSettings, SIGNAL(genderUpdated()), this, SLOT(updateGender()));
    connect(ui->ivbox, SIGNAL(genderUpdated()), SLOT(updateGender()));
    connect(ui->ivbox, SIGNAL(genderUpdated()), ui->levelSettings, SLOT(updateGender()));
    connect(ui->ivbox, SIGNAL(shinyUpdated()), SLOT(updatePicture()));
    connect(ui->ivbox, SIGNAL(shinyUpdated()), ui->levelSettings, SLOT(updateShiny()));
    connect(ui->happiness, SIGNAL(valueChanged(int)), this, SLOT(changeHappiness(int)));
    connect(ui->nature, SIGNAL(currentIndexChanged(int)), this, SLOT(changeNature(int)));
    connect(ui->item, SIGNAL(currentIndexChanged(QString)), this, SLOT(changeItem(QString)));
    connect(ui->evbox, SIGNAL(natureChanged(int)), this, SLOT(setNature(int)));
    connect(ui->evbox, SIGNAL(natureBoostChanged()), ui->ivbox, SLOT(updateStats()));
    connect(ui->ivbox, SIGNAL(statsUpdated()), ui->evbox, SLOT(updateEVs()));

    updateAll();
}
Пример #11
0
    OLD_MAIN(QWidget* pParent = nullptr)
        : QMainWindow(pParent)
    {
        Q_INIT_RESOURCE(Resources);

        // Settings persistence
        ReadSettings();

        // Appearance LUT
        PlayerApperances appearances;

        // Build player table model from file
        PlayerTableModel* playerTableModel = new PlayerTableModel(this);
        playerTableModel->LoadHittingProjections(appearances);
        playerTableModel->LoadPitchingProjections(appearances);
        playerTableModel->CalculateHittingScores();
        playerTableModel->CalculatePitchingScores();
        playerTableModel->InitializeTargetValues();

        // Draft delegate
        DraftDelegate* draftDelegate = new DraftDelegate(playerTableModel);
        LinkDelegate* linkDelegate = new LinkDelegate(this);
        TagDelegate* tagDelegate = new TagDelegate(this);

        // Hitter sort-model
        PlayerSortFilterProxyModel* hitterSortFilterProxyModel = new PlayerSortFilterProxyModel(Player::Hitter);
        hitterSortFilterProxyModel->setSourceModel(playerTableModel);
        hitterSortFilterProxyModel->setSortRole(PlayerTableModel::RawDataRole);

        // Hitter table view
        QTableView* hitterTableView = MakeTableView(hitterSortFilterProxyModel, true, PlayerTableModel::COLUMN_Z);
        hitterTableView->setItemDelegateForColumn(FindColumn(hitterSortFilterProxyModel, PlayerTableModel::COLUMN_DRAFT_BUTTON), draftDelegate);
        hitterTableView->setItemDelegateForColumn(FindColumn(hitterSortFilterProxyModel, PlayerTableModel::COLUMN_ID_LINK), linkDelegate);
        hitterTableView->setItemDelegateForColumn(FindColumn(hitterSortFilterProxyModel, PlayerTableModel::COLUMN_FLAG), tagDelegate);
        hitterTableView->setEditTriggers(QAbstractItemView::DoubleClicked | QAbstractItemView::SelectedClicked);

        // Context menu
        QMenu* contextMenu = new QMenu();
        contextMenu->addAction("&Remove Player");

        // Apply to hitter table view
        hitterTableView->setContextMenuPolicy(Qt::CustomContextMenu);
        connect(hitterTableView, &QWidget::customContextMenuRequested, [=](const QPoint& pos) {
            QPoint globalPos = hitterTableView->mapToGlobal(pos);
            QAction* selectedItem = contextMenu->exec(globalPos);
            if (selectedItem) {
                auto proxyIndex = hitterTableView->indexAt(pos);
                auto srcIndex = hitterSortFilterProxyModel->mapToSource(proxyIndex);
                playerTableModel->RemovePlayer(srcIndex.row());
            }
        });

        // Pitcher sort-model
        PlayerSortFilterProxyModel* pitcherSortFilterProxyModel = new PlayerSortFilterProxyModel(Player::Pitcher);
        pitcherSortFilterProxyModel->setSourceModel(playerTableModel);
        pitcherSortFilterProxyModel->setSortRole(PlayerTableModel::RawDataRole);
        
        // Pitcher table view
        QTableView* pitcherTableView = MakeTableView(pitcherSortFilterProxyModel, true, PlayerTableModel::COLUMN_Z);
        pitcherTableView->setItemDelegateForColumn(FindColumn(pitcherSortFilterProxyModel, PlayerTableModel::COLUMN_DRAFT_BUTTON), draftDelegate);
        pitcherTableView->setItemDelegateForColumn(FindColumn(pitcherSortFilterProxyModel, PlayerTableModel::COLUMN_ID_LINK), linkDelegate);
        pitcherTableView->setItemDelegateForColumn(FindColumn(pitcherSortFilterProxyModel, PlayerTableModel::COLUMN_FLAG), tagDelegate);
        pitcherTableView->setEditTriggers(QAbstractItemView::DoubleClicked | QAbstractItemView::SelectedClicked);

        // Top/Bottom splitter
        QSplitter* topBottomSplitter = new QSplitter(Qt::Vertical);
        topBottomSplitter->setContentsMargins(5, 5, 5, 5);

        // Hitter/Pitcher tab View
        enum PlayerTableTabs { Hitters, Pitchers, Unknown };
        QTabWidget* hitterPitcherTabs = new QTabWidget(this);
        hitterPitcherTabs->insertTab(PlayerTableTabs::Hitters, hitterTableView, "Hitters");
        hitterPitcherTabs->insertTab(PlayerTableTabs::Pitchers, pitcherTableView, "Pitchers");
        topBottomSplitter->addWidget(hitterPitcherTabs);

        // Tab lookup helper
        auto CaterogyToTab = [](uint32_t catergory) 
        {
            switch (catergory)
            {
            case Player::Hitter:
                return PlayerTableTabs::Hitters;
            case Player::Pitcher:
                return PlayerTableTabs::Pitchers;
            default:
                return PlayerTableTabs::Unknown;
            }
        };

        // Drafted filter action
        QAction* filterDrafted = new QAction(this);
        connect(filterDrafted, &QAction::toggled, hitterSortFilterProxyModel, &PlayerSortFilterProxyModel::OnFilterDrafted);
        connect(filterDrafted, &QAction::toggled, pitcherSortFilterProxyModel, &PlayerSortFilterProxyModel::OnFilterDrafted);
        filterDrafted->setText(tr("Drafted"));
        filterDrafted->setToolTip("Toggle Drafted Players");
        filterDrafted->setCheckable(true);
        filterDrafted->toggle();

        QAction* filterReplacement = new QAction(this);
        connect(filterReplacement, &QAction::toggled, hitterSortFilterProxyModel, &PlayerSortFilterProxyModel::OnFilterReplacement);
        connect(filterReplacement, &QAction::toggled, pitcherSortFilterProxyModel, &PlayerSortFilterProxyModel::OnFilterReplacement);
        filterReplacement->setText(tr("($1)"));
        filterReplacement->setToolTip("Toggle replacements players with value under $1");
        filterReplacement->setCheckable(true);
        filterReplacement->toggle();

        // NL filter action
        QAction* filterNL = new QAction(this);
        connect(filterNL, &QAction::toggled, hitterSortFilterProxyModel, &PlayerSortFilterProxyModel::OnFilterNL);
        connect(filterNL, &QAction::toggled, pitcherSortFilterProxyModel, &PlayerSortFilterProxyModel::OnFilterNL);
        filterNL->setText(tr("NL"));
        filterNL->setToolTip("Toggle National Leauge");
        filterNL->setCheckable(true);
        filterNL->toggle();

        // AL filter action
        QAction* filterAL = new QAction(this);
        connect(filterAL, &QAction::toggled, hitterSortFilterProxyModel, &PlayerSortFilterProxyModel::OnFilterAL);
        connect(filterAL, &QAction::toggled, pitcherSortFilterProxyModel, &PlayerSortFilterProxyModel::OnFilterAL);
        filterAL->setText(tr("AL"));
        filterAL->setToolTip("Toggle American Leauge");
        filterAL->setCheckable(true);
        filterAL->toggle();

        // FA filter action
        QAction* filterFA = new QAction(this);
        connect(filterFA, &QAction::toggled, hitterSortFilterProxyModel, &PlayerSortFilterProxyModel::OnFilterFA);
        connect(filterFA, &QAction::toggled, pitcherSortFilterProxyModel, &PlayerSortFilterProxyModel::OnFilterFA);
        filterFA->setText(tr("FA"));
        filterFA->setToolTip("Toggle Free Agents");
        filterFA->setCheckable(true);
        filterAL->toggle();
        filterAL->toggle();

        // General filter group
        QActionGroup* generalFilters = new QActionGroup(this);
        generalFilters->addAction(filterAL);
        generalFilters->addAction(filterNL);
        generalFilters->addAction(filterFA);
        generalFilters->setExclusive(false);

        // Starter filter action
        QAction* filterStarter = new QAction(this);
        connect(filterStarter, &QAction::toggled, pitcherSortFilterProxyModel, &PlayerSortFilterProxyModel::OnFilterSP);
        filterStarter->setText(tr("SP"));
        filterStarter->setToolTip("Toggle Starting Pitchers");
        filterStarter->setCheckable(true);
        filterStarter->toggle();

        // Relief filter action
        QAction* filterRelief = new QAction(this);
        connect(filterRelief, &QAction::toggled, pitcherSortFilterProxyModel, &PlayerSortFilterProxyModel::OnFilterRP);
        filterRelief->setText(tr("RP"));
        filterRelief->setToolTip("Toggle Relief Pitchers");
        filterRelief->setCheckable(true);
        filterRelief->toggle();

        // Pitching filter group
        QActionGroup* pitchingFilters = new QActionGroup(this);
        pitchingFilters->addAction(filterStarter);
        pitchingFilters->addAction(filterRelief);
        pitchingFilters->setExclusive(false);

        // Hitting filter group
        QActionGroup* hittingFilters = new QActionGroup(this);
        hittingFilters->setExclusive(false);

        // Filter helper
        auto MakeHitterFilter = [=](QString text, QString toolTip, const auto& onFilterFn) -> QAction* 
        {
            QAction* action = new QAction(this);
            connect(action, &QAction::toggled, hitterSortFilterProxyModel, onFilterFn);
            action->setText(text);
            action->setToolTip(toolTip);
            action->setCheckable(true);
            action->toggle();
            hittingFilters->addAction(action);

            return action;
        };

        // Hitter filters
        QAction* filterC  = MakeHitterFilter("C",  "Filter Catchers",           &PlayerSortFilterProxyModel::OnFilterC);
        QAction* filter1B = MakeHitterFilter("1B", "Filter 1B",                 &PlayerSortFilterProxyModel::OnFilter1B);
        QAction* filter2B = MakeHitterFilter("2B", "Filter 2B",                 &PlayerSortFilterProxyModel::OnFilter2B);
        QAction* filterSS = MakeHitterFilter("SS", "Filter SS",                 &PlayerSortFilterProxyModel::OnFilterSS);
        QAction* filter3B = MakeHitterFilter("3B", "Filter 3B",                 &PlayerSortFilterProxyModel::OnFilter3B);
        QAction* filterOF = MakeHitterFilter("OF", "Filter Outfielders",        &PlayerSortFilterProxyModel::OnFilterOF);
        QAction* filterCI = MakeHitterFilter("CI", "Filter Corner Infielders",  &PlayerSortFilterProxyModel::OnFilterCI);
        QAction* filterMI = MakeHitterFilter("MI", "Filter Middle Infielders",  &PlayerSortFilterProxyModel::OnFilterMI);
        QAction* filterDH = MakeHitterFilter("DH", "Filter Designated Hitters", &PlayerSortFilterProxyModel::OnFilterDH);
        QAction* filterU  = MakeHitterFilter("U",  "Filter Utility",            &PlayerSortFilterProxyModel::OnFilterU);

        // Menu spacer
        QWidget* spacer = new QWidget(this);
        spacer->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);

        // Completion Widget
        QCompleter* completer = new QCompleter(this);
        completer->setModel(playerTableModel);
        completer->setCompletionColumn(PlayerTableModel::COLUMN_NAME);
        completer->setFilterMode(Qt::MatchContains);
        completer->setCaseSensitivity(Qt::CaseInsensitive);

        // Select
        auto HighlightPlayerInTable = [=](const QModelIndex& srcIdx)
        {
            // Lookup catergory
            auto catergoryIdx = srcIdx.model()->index(srcIdx.row(), PlayerTableModel::COLUMN_CATERGORY);
            auto catergory = srcIdx.model()->data(catergoryIdx).toUInt();

            // Change to tab
            hitterPitcherTabs->setCurrentIndex(CaterogyToTab(catergory));

            // Select row
            if (catergory == Player::Catergory::Hitter) {
                auto proxyModel = dynamic_cast<QSortFilterProxyModel*>(hitterTableView->model());
                auto proxyIdx = proxyModel->mapFromSource(srcIdx);
                hitterTableView->selectRow(proxyIdx.row());
                hitterTableView->setFocus();
            } else if (catergory == Player::Catergory::Pitcher) {
                auto proxyModel = dynamic_cast<QSortFilterProxyModel*>(pitcherTableView->model());
                auto proxyIdx = proxyModel->mapFromSource(srcIdx);
                pitcherTableView->selectRow(proxyIdx.row());
                pitcherTableView->setFocus();
            }
        };

        // Select the target 
        connect(completer, static_cast<void (QCompleter::*)(const QModelIndex&)>(&QCompleter::activated), [=](const QModelIndex& index) {

            // Get player index
            QAbstractProxyModel* proxyModel = dynamic_cast<QAbstractProxyModel*>(completer->completionModel());
            auto srcIdx = proxyModel->mapToSource(index);
            
            // Highlight this player
            HighlightPlayerInTable(srcIdx);
        });


        // Search widget
        QLineEdit* playerSearch = new QLineEdit(this);
        playerSearch->setCompleter(completer);

        // Main toolbar
        QToolBar* toolbar = new QToolBar("Toolbar");
        toolbar->addWidget(new QLabel(" Status: ", this));
        toolbar->addActions(QList<QAction*>{filterDrafted, filterReplacement});
        toolbar->addSeparator();
        toolbar->addWidget(new QLabel(" Leagues: ", this));
        toolbar->addActions(QList<QAction*>{filterAL, filterNL, filterFA});
        toolbar->addSeparator();
        toolbar->addWidget(new QLabel(" Positions: ", this));
        toolbar->addActions(QList<QAction*>{filterStarter, filterRelief});
        toolbar->addActions(QList<QAction*>{filterC, filter1B, filter2B, filterSS, filter3B, filterOF, filterCI, filterMI, filterDH, filterU});
        toolbar->addWidget(spacer);
        toolbar->addWidget(new QLabel("Player Search: ", this));
        toolbar->addWidget(playerSearch);
        toolbar->setFloatable(false);
        toolbar->setMovable(false);
        QMainWindow::addToolBar(toolbar);

        // Helper to adjust filters
        auto ToggleFilterGroups = [=](int index)
        {
            switch (index)
            {
            case uint32_t(PlayerTableTabs::Hitters):
                pitchingFilters->setVisible(false);
                hittingFilters->setVisible(true);
                break;
            case uint32_t(PlayerTableTabs::Pitchers):
                pitchingFilters->setVisible(true);
                hittingFilters->setVisible(false);
                break;
            default:
                break;
            }
        };

        // Set default filter group
        ToggleFilterGroups(hitterPitcherTabs->currentIndex());

        //---------------------------------------------------------------------
        // Bottom Section
        //---------------------------------------------------------------------

        // Owner widget
        QHBoxLayout* ownersLayout = new QHBoxLayout(this);
        ownersLayout->setSizeConstraint(QLayout::SetNoConstraint);

        // Owner models
        std::vector<OwnerSortFilterProxyModel*> vecOwnerSortFilterProxyModels;

        // Owner labels
        QList<QLabel*>* pVecOwnerLabels;
        pVecOwnerLabels = new QList<QLabel*>();
        pVecOwnerLabels->append(new QLabel("--"));
        for (auto i = 1u; i <= DraftSettings::Get().OwnerCount; i++) {
            pVecOwnerLabels->append(new QLabel(DraftSettings::Get().OwnerNames[i]));
        }

        // Update label helper
        auto UpdateOwnerLabels = [=]() {
            for (auto i = 1u; i <= DraftSettings::Get().OwnerCount; i++) {
                pVecOwnerLabels->at(i)->setText(DraftSettings::Get().OwnerNames[i]);
            }
        };

        // Initialize
        UpdateOwnerLabels();

        // Loop owners
        for (uint32_t ownerId = 1; ownerId <= DraftSettings::Get().OwnerCount; ownerId++) {

            // V-Layout per owner
            QVBoxLayout* perOwnerLayout = new QVBoxLayout(this);
            ownersLayout->addLayout(perOwnerLayout);
            perOwnerLayout->setSizeConstraint(QLayout::SetNoConstraint);

            // Proxy model for this owner
            OwnerSortFilterProxyModel* ownerSortFilterProxyModel = new OwnerSortFilterProxyModel(ownerId, playerTableModel, this);
            vecOwnerSortFilterProxyModels.push_back(ownerSortFilterProxyModel);

            // Owner name label
            pVecOwnerLabels->at(ownerId)->setAlignment(Qt::AlignCenter);
            perOwnerLayout->addWidget(pVecOwnerLabels->at(ownerId));

            // Per-owner roster table view
            const uint32_t tableWidth = 225;
            QTableView* ownerRosterTableView = MakeTableView(ownerSortFilterProxyModel, true, 0);
            ownerRosterTableView->setMinimumSize(tableWidth, 65);
            ownerRosterTableView->setMaximumSize(tableWidth, 4096);
            ownerRosterTableView->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Expanding);
            perOwnerLayout->addWidget(ownerRosterTableView);

            // XXX: This should be a form layout...
            QGridLayout* ownerSummaryGridLayout = new QGridLayout(this);
            ownerSummaryGridLayout->setSpacing(0);
            ownerSummaryGridLayout->addWidget(MakeLabel("Budget: "),     0, 0);
            ownerSummaryGridLayout->addWidget(MakeLabel("# Hitters: "),  1, 0);
            ownerSummaryGridLayout->addWidget(MakeLabel("# Pitchers: "), 2, 0);
            ownerSummaryGridLayout->addWidget(MakeLabel("Max Bid: "),    3, 0);

            QLabel* budgetLabel = MakeLabel();
            QLabel* numHittersLabel = MakeLabel();
            QLabel* numPitchersLabel = MakeLabel();
            QLabel* maxBidLabel = MakeLabel();

            // Helper
            auto UpdateLabels = [=]()
            {
                budgetLabel->setText(QString("$%1").arg(ownerSortFilterProxyModel->GetRemainingBudget()));
                numHittersLabel->setText(QString("%1 / %2").arg(ownerSortFilterProxyModel->Count(Player::Hitter)).arg(DraftSettings::Get().HitterCount));
                numPitchersLabel->setText(QString("%1 / %2").arg(ownerSortFilterProxyModel->Count(Player::Pitcher)).arg(DraftSettings::Get().PitcherCount));
                maxBidLabel->setText(QString("$%1").arg(ownerSortFilterProxyModel->GetMaxBid()));
            };

            // Update labels when a draft event happens
            connect(playerTableModel, &PlayerTableModel::DraftedEnd, [=]() {
                UpdateLabels();
            });

            UpdateLabels();

            ownerSummaryGridLayout->addWidget(budgetLabel,      0, 1);
            ownerSummaryGridLayout->addWidget(numHittersLabel,  1, 1);
            ownerSummaryGridLayout->addWidget(numPitchersLabel, 2, 1);
            ownerSummaryGridLayout->addWidget(maxBidLabel,      3, 1);

            QSpacerItem* spacer = new QSpacerItem(1, 1, QSizePolicy::Preferred, QSizePolicy::Preferred);

            ownerSummaryGridLayout->addItem(spacer, 0, 2);
            ownerSummaryGridLayout->addItem(spacer, 1, 2);
            ownerSummaryGridLayout->addItem(spacer, 2, 2);
            ownerSummaryGridLayout->addItem(spacer, 3, 2);
            perOwnerLayout->addLayout(ownerSummaryGridLayout);

            perOwnerLayout->addSpacerItem(spacer);
        }

        // Owner widget
        QWidget* scrollAreaWidgetContents = new QWidget(this);
        scrollAreaWidgetContents->setLayout(ownersLayout);
        scrollAreaWidgetContents->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred);

        // Owner scroll area
        QScrollArea* ownerScrollArea = new QScrollArea(this);
        ownerScrollArea->setWidget(scrollAreaWidgetContents);
        ownerScrollArea->setSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::Preferred);
        ownerScrollArea->setBackgroundRole(QPalette::Light);
        ownerScrollArea->setFrameShape(QFrame::NoFrame);
        ownerScrollArea->setWidgetResizable(true);

        // Target value widget
        QWidget* targetValueWidget = new QWidget(this);
        QFormLayout* targetValueLayout = new QFormLayout(this);
        targetValueWidget->setLayout(targetValueLayout);
        auto values = {
            PlayerTableModel::COLUMN_AVG,
            PlayerTableModel::COLUMN_HR,
            PlayerTableModel::COLUMN_R,
            PlayerTableModel::COLUMN_RBI,
            PlayerTableModel::COLUMN_SB,
            PlayerTableModel::COLUMN_SO,
            PlayerTableModel::COLUMN_ERA,
            PlayerTableModel::COLUMN_WHIP,
            PlayerTableModel::COLUMN_W,
            PlayerTableModel::COLUMN_SV,
        };
        for (auto value : values) {
            auto name = playerTableModel->headerData(value, Qt::Horizontal, Qt::DisplayRole).toString();
            auto target = QString::number(playerTableModel->GetTargetValue(value), 'f', 3);
            targetValueLayout->addRow(name, new QLabel(target));
        }

        // Player scatter plot
        PlayerScatterPlotChart* chartView = new PlayerScatterPlotChart(playerTableModel, hitterSortFilterProxyModel, this);
        connect(hitterSortFilterProxyModel,  &QSortFilterProxyModel::layoutChanged, chartView, &PlayerScatterPlotChart::Update);
        connect(pitcherSortFilterProxyModel, &QSortFilterProxyModel::layoutChanged, chartView, &PlayerScatterPlotChart::Update);
        connect(playerTableModel, &QAbstractItemModel::dataChanged, chartView, &PlayerScatterPlotChart::Update);

        // Summary view
        SummaryWidget* summary = new SummaryWidget(playerTableModel, vecOwnerSortFilterProxyModels, this);

        // Bottom tabs
        enum BottomSectionTabs { Rosters, Summary, Targets, ChartView, Log };
        QTabWidget* bottomTabs = new QTabWidget(this);
        topBottomSplitter->addWidget(bottomTabs);
        bottomTabs->insertTab(BottomSectionTabs::Rosters, ownerScrollArea, "Rosters");
        bottomTabs->insertTab(BottomSectionTabs::Summary, summary, "Summary");
        bottomTabs->insertTab(BottomSectionTabs::Targets, targetValueWidget, "Targets");
        bottomTabs->insertTab(BottomSectionTabs::ChartView, chartView, "Scatter Chart");
        bottomTabs->insertTab(BottomSectionTabs::Log, GlobalLogger::Get(), "Log");

        // Make top section 3x the size of the bottom
        topBottomSplitter->setStretchFactor(0, 3);
        topBottomSplitter->setStretchFactor(1, 1);

        //----------------------------------------------------------------------
        // Connections
        //----------------------------------------------------------------------

        // Connect tab filters
        connect(hitterPitcherTabs, &QTabWidget::currentChanged, this, [=](int index) {
            
            // Update filters
            ToggleFilterGroups(index);

            // Update chart view
            switch (index)
            {
            case PlayerTableTabs::Hitters:
                chartView->SetProxyModel(hitterSortFilterProxyModel);
                break;
            case PlayerTableTabs::Pitchers:
                chartView->SetProxyModel(pitcherSortFilterProxyModel);
                break;
            default:
                break;
            }
        });

        // Connect chart click
        connect(chartView, &PlayerScatterPlotChart::PlayerClicked, this, [=](const QModelIndex& index) {
            HighlightPlayerInTable(index);
        });
        
        // Connect summary model
        connect(playerTableModel, &PlayerTableModel::DraftedEnd, summary, &SummaryWidget::OnDraftedEnd);

        //----------------------------------------------------------------------
        // Main
        //----------------------------------------------------------------------

        // Set as main window
        QMainWindow::setCentralWidget(topBottomSplitter);

        // Create main menu bar
        QMenuBar* mainMenuBar = new QMenuBar();
        QMainWindow::setMenuBar(mainMenuBar);
        
        // Main Menu > File menu
        QMenu* fileMenu = mainMenuBar->addMenu("&File");

        // File dialog helper
        auto GetFileDialog = [&](QFileDialog::AcceptMode mode) -> QFileDialog*
        {
            QFileDialog* dialog = new QFileDialog(this);
            dialog->setWindowModality(Qt::WindowModal);
            dialog->setAcceptMode(mode);
            dialog->setNameFilter("CSV files (*.csv)");
            return dialog;
        };

        // Ask for the save location 
        auto SetSaveAsFile = [=]()
        {
            QStringList files;
            auto dialog = GetFileDialog(QFileDialog::AcceptSave);
            if (dialog->exec()) {
                files = dialog->selectedFiles();
            } else {
                return false;
            }
            m_currentFile = files.at(0);
            return true;
        };

        // Update title bar
        auto UpdateApplicationName = [this]()
        {
            auto name = QString("fbb -- %1").arg(QFileInfo(m_currentFile).fileName());
            QCoreApplication::setApplicationName(name);
            setWindowTitle(name);
        };

        // Main Menu > File menu > Save action
        QAction* saveResultsAction = new QAction("&Save Results", this);
        connect(saveResultsAction, &QAction::triggered, [=](bool checked) {
            if (m_currentFile.isEmpty()) {
                SetSaveAsFile();
            }
            GlobalLogger::AppendMessage(QString("Saving file: %1...").arg(m_currentFile));
            UpdateApplicationName();
            return playerTableModel->SaveDraftStatus(m_currentFile);
        });
        fileMenu->addAction(saveResultsAction);

        // Main Menu > File menu > Save As action
        QAction* saveResultsAsAction = new QAction("Save Results &As...", this);
        connect(saveResultsAsAction, &QAction::triggered, [=](bool checked) {
            SetSaveAsFile();
            GlobalLogger::AppendMessage(QString("Saving file: %1...").arg(m_currentFile));
            UpdateApplicationName();
            return playerTableModel->SaveDraftStatus(m_currentFile);
        });
        fileMenu->addAction(saveResultsAsAction);
        
        // Main Menu > File menu > Load action
        QAction* loadResultsAction = new QAction("&Load Results...", this);
        connect(loadResultsAction, &QAction::triggered, [=](bool checked) {
            auto dialog = GetFileDialog(QFileDialog::AcceptOpen);
            QStringList files;
            if (dialog->exec()) {
                files = dialog->selectedFiles();
            } else {
                return false;
            }
            m_currentFile = files.at(0);
            GlobalLogger::AppendMessage(QString("Loading file: %1...").arg(m_currentFile));
            UpdateApplicationName();
            return playerTableModel->LoadDraftStatus(m_currentFile);
        });
        fileMenu->addAction(loadResultsAction);

        // Main Menu > File menu
        QMenu* settingsMenu = mainMenuBar->addMenu("&Settings");

        // Main Menu > Settings menu > Options action
        QAction* settingsAction = new QAction("&Settings...", this);
        connect(settingsAction, &QAction::triggered, [=](bool checked) {
            DraftSettingsDialog draftSettingsDialog;
            if (draftSettingsDialog.exec()) {
                UpdateOwnerLabels();
            }
        });
        settingsMenu->addAction(settingsAction);

        // Main Menu > Settings menu > Options action
        QAction* demoDataAction = new QAction("&DemoData...", this);
        connect(demoDataAction, &QAction::triggered, [=](bool checked) {
            playerTableModel->DraftRandom();
        });
        settingsMenu->addAction(demoDataAction);

        // show me
        QMainWindow::show();
    }