Пример #1
0
void QDesignerIntegrationPrivate::getSelection(Selection &s)
{
    QDesignerFormEditorInterface *core = q->core();
    // Get multiselection from object inspector
    if (QDesignerObjectInspector *designerObjectInspector = qobject_cast<QDesignerObjectInspector *>(core->objectInspector())) {
        designerObjectInspector->getSelection(s);
        // Action editor puts actions that are not on the form yet
        // into the property editor only.
        if (s.empty())
            if (QObject *object = core->propertyEditor()->object())
                s.objects.push_back(object);

    } else {
        // Just in case someone plugs in an old-style object inspector: Emulate selection
        s.clear();
        QDesignerFormWindowInterface *formWindow = core->formWindowManager()->activeFormWindow();
        if (!formWindow)
            return;

        QObject *object = core->propertyEditor()->object();
        if (object->isWidgetType()) {
            QWidget *widget = static_cast<QWidget*>(object);
            QDesignerFormWindowCursorInterface *cursor = formWindow->cursor();
            if (cursor->isWidgetSelected(widget)) {
                s.managed.push_back(widget);
            } else {
                s.unmanaged.push_back(widget);
            }
        } else {
            s.objects.push_back(object);
        }
    }
}
Пример #2
0
void QDesignerIntegrationPrivate::initialize()
{
    typedef void (QDesignerIntegration::*QDesignerIntegrationUpdatePropertySlot3)(const QString &, const QVariant &, bool);

    //
    // integrate the `Form Editor component'
    //

    // Extensions
    QDesignerFormEditorInterface *core = q->core();
    if (QDesignerPropertyEditor *designerPropertyEditor= qobject_cast<QDesignerPropertyEditor *>(core->propertyEditor())) {
        QObject::connect(designerPropertyEditor, &QDesignerPropertyEditor::propertyValueChanged,
                         q, static_cast<QDesignerIntegrationUpdatePropertySlot3>(&QDesignerIntegration::updateProperty));
        QObject::connect(designerPropertyEditor, &QDesignerPropertyEditor::resetProperty,
                         q, &QDesignerIntegration::resetProperty);
        QObject::connect(designerPropertyEditor, &QDesignerPropertyEditor::addDynamicProperty,
                q, &QDesignerIntegration::addDynamicProperty);
        QObject::connect(designerPropertyEditor, &QDesignerPropertyEditor::removeDynamicProperty,
                q, &QDesignerIntegration::removeDynamicProperty);
    } else {
        QObject::connect(core->propertyEditor(), SIGNAL(propertyChanged(QString,QVariant)),
                q, SLOT(updatePropertyPrivate(QString,QVariant))); // ### fixme: VS Integration leftover?
    }

    QObject::connect(core->formWindowManager(), &QDesignerFormWindowManagerInterface::formWindowAdded,
            q, &QDesignerIntegrationInterface::setupFormWindow);

    QObject::connect(core->formWindowManager(), &QDesignerFormWindowManagerInterface::activeFormWindowChanged,
            q, &QDesignerIntegrationInterface::updateActiveFormWindow);

    m_gradientManager = new QtGradientManager(q);
    core->setGradientManager(m_gradientManager);

    QString designerFolder = QDir::homePath();
    designerFolder += QDir::separator();
    designerFolder += QStringLiteral(".designer");
    m_gradientsPath = designerFolder;
    m_gradientsPath += QDir::separator();
    m_gradientsPath += QStringLiteral("gradients.xml");

    QFile f(m_gradientsPath);
    if (f.open(QIODevice::ReadOnly)) {
        QtGradientUtils::restoreState(m_gradientManager, QString::fromLatin1(f.readAll()));
        f.close();
    } else {
        QFile defaultGradients(QStringLiteral(":/qt-project.org/designer/defaultgradients.xml"));
        if (defaultGradients.open(QIODevice::ReadOnly)) {
            QtGradientUtils::restoreState(m_gradientManager, QString::fromLatin1(defaultGradients.readAll()));
            defaultGradients.close();
        }
    }

    if (WidgetDataBase *widgetDataBase = qobject_cast<WidgetDataBase*>(core->widgetDataBase()))
        widgetDataBase->grabStandardWidgetBoxIcons();
}
Пример #3
0
QString QDesignerIntegrationPrivate::contextHelpId() const
{
    QDesignerFormEditorInterface *core = q->core();
    QObject *currentObject = core->propertyEditor()->object();
    if (!currentObject)
        return QString();
    // Return a help index id consisting of "class::property"
    QString className;
    QString currentPropertyName = core->propertyEditor()->currentPropertyName();
    if (!currentPropertyName.isEmpty())
        className = classForProperty(core, currentObject, currentPropertyName);
    if (className.isEmpty()) {
        currentPropertyName.clear(); // We hit on some fake property.
        className = qdesigner_internal::WidgetFactory::classNameOf(core, currentObject);
    }
    QString helpId = fixHelpClassName(className);
    if (!currentPropertyName.isEmpty()) {
        helpId += QStringLiteral("::");
        helpId += currentPropertyName;
    }
    return helpId;
}
Пример #4
0
bool ToolBarEventFilter::handleMousePressEvent(QMouseEvent *event)
{
    if (event->button() != Qt::LeftButton || withinHandleArea(m_toolBar, event->pos()))
        return false;

    if (QDesignerFormWindowInterface *fw = formWindow()) {
        QDesignerFormEditorInterface *core = fw->core();
        // Keep selection in sync
        fw->clearSelection(false);
        if (QDesignerObjectInspector *oi = qobject_cast<QDesignerObjectInspector *>(core->objectInspector())) {
            oi->clearSelection();
            oi->selectObject(m_toolBar);
        }
        core->propertyEditor()->setObject(m_toolBar);
    }
    m_startPosition = m_toolBar->mapFromGlobal(event->globalPos());
    event->accept();
    return true;
}
Пример #5
0
void QDesignerIntegrationPrivate::updateSelection()
{
    QDesignerFormEditorInterface *core = q->core();
    QDesignerFormWindowInterface *formWindow = core->formWindowManager()->activeFormWindow();
    QWidget *selection = 0;

    if (formWindow) {
        selection = formWindow->cursor()->current();
    }

    if (QDesignerActionEditorInterface *actionEditor = core->actionEditor())
        actionEditor->setFormWindow(formWindow);

    if (QDesignerPropertyEditorInterface *propertyEditor = core->propertyEditor())
        propertyEditor->setObject(selection);

    if (QDesignerObjectInspectorInterface *objectInspector = core->objectInspector())
        objectInspector->setFormWindow(formWindow);

}
Пример #6
0
void ButtonGroupCommand::breakButtonGroup()
{
    if (debugButtonMenu)
        qDebug() << "Removing " <<  m_buttonGroup << " consisting of " <<  m_buttonList;

    QDesignerFormWindowInterface *fw = formWindow();
    QDesignerFormEditorInterface *core = fw->core();
    // Button group was selected, that is, break was invoked via its context menu. Remove it from property editor, select the buttons
    if (core->propertyEditor()->object() == m_buttonGroup) {
        fw->clearSelection(false);
        const ButtonList::const_iterator cend = m_buttonList.constEnd();
        for (ButtonList::const_iterator it = m_buttonList.constBegin(); it != cend; ++it)
            fw->selectWidget(*it, true);
    }
    // Now remove and refresh object inspector
    removeButtonsFromGroup();
    // Notify components (for example, signal slot editor)
    if (qdesigner_internal::FormWindowBase *fwb = qobject_cast<qdesigner_internal::FormWindowBase *>(fw))
        fwb->emitObjectRemoved(m_buttonGroup);
    core->metaDataBase()->remove(m_buttonGroup);
    core->objectInspector()->setFormWindow(fw);
}
void QAxWidgetPropertySheet::reloadPropertySheet(const struct SavedProperties &properties, QDesignerFormWindowInterface *formWin)
{
    QDesignerFormEditorInterface *core = formWin->core();
    //Recreation of the property sheet
    QDesignerPropertySheetExtension *sheet = qt_extension<QDesignerPropertySheetExtension *>(core->extensionManager(), properties.widget);

    bool foundGeometry = false;
    const QString geometryProperty = QLatin1String(geometryPropertyC);
    const SavedProperties::NamePropertyMap::const_iterator cend = properties.changedProperties.constEnd();
    for (SavedProperties::NamePropertyMap::const_iterator i = properties.changedProperties.constBegin(); i != cend; ++i) {
        const QString name = i.key();
        const int index = sheet->indexOf(name);
        if (index == -1)
            continue;
        // filter out geometry as this will resize the control
        // to is default size even if it is attached to an layout
        // but set the changed flag to work around preview bug...
        if (name == geometryProperty) {
            sheet->setChanged(index, true);
            foundGeometry = true;
            continue;
        }
        if (name == QLatin1String(controlPropertyName))	 {
            sheet->setChanged(index, !i.value().toString().isEmpty());
            continue;
        }
        sheet->setChanged(index, true);
        sheet->setProperty(index, i.value());
    }

    if (!foundGeometry) // Make sure geometry is always changed in Designer
        sheet->setChanged(sheet->indexOf(geometryProperty), true);

    if (core->propertyEditor()->object() == properties.widget) {
        formWin->clearSelection(true);
        formWin->selectWidget(properties.widget);
    }
}