Пример #1
0
// Receive notification that the SSL handshake has completed successfully
void Server::handshakeComplete()
{
  QSslSocket *socket = dynamic_cast<QSslSocket *>(sender());
  assert(socket);

  connect(socket, SIGNAL(disconnected()), this, SLOT(connectionClosed()));
  connect(socket, SIGNAL(readyRead()), this, SLOT(receiveMessage()));

  ui->logTextEdit->append(QString("[%1] Accepted connection from %2:%3")
                          .arg(QDateTime::currentDateTime().toString("hh:mm:ss.zzz ap"))
                          .arg(socket->peerAddress().toString())
                          .arg(socket->peerPort()));

  sockets.push_back(socket);
  users.push_back(socket->peerPort());
}
QString QXmppIncomingServerPrivate::origin() const
{
    QSslSocket *socket = q->socket();
    if (socket)
        return socket->peerAddress().toString() + " " + QString::number(socket->peerPort());
    else
        return "<unknown>";
}
Пример #3
0
// Receive notification that the SSL handshake has completed successfully
void Server::handshakeComplete()
{
  QSslSocket *socket = dynamic_cast<QSslSocket *>(sender());
  assert(socket);

  connect(socket, SIGNAL(disconnected()), this, SLOT(connectionClosed()));
  connect(socket, SIGNAL(readyRead()), this, SLOT(receiveMessage()));

  std::cout << "Accepted connection from " << socket->peerAddress().toString().toStdString() << ":" << socket->peerPort() << " .Encrypted : " << socket->isEncrypted() << std::endl;

  sockets.push_back(socket);
}
Пример #4
-1
// Accept connection from server and initiate the SSL handshake
void Server::acceptConnection()
{
	if (sockets.empty() == false)
		std::cout << "Server is mad efor 1 connection also. Need to update to handle multiple connections" << std::endl;

  QSslSocket *socket = dynamic_cast<QSslSocket *>(server.nextPendingConnection());
  assert(socket);


  // Report any SSL errors that occur
  connect(socket, SIGNAL(sslErrors(const QList<QSslError> &)), this, SLOT(sslErrors(const QList<QSslError> &)));

  connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(connectionFailure()));

  
  // QSslSocket emits the encrypted() signal after the encrypted connection is established
#define _USE_ENCRYPTION
#ifdef _USE_ENCRYPTION
  connect(socket, SIGNAL(encrypted()), this, SLOT(handshakeComplete()));
  socket->setPrivateKey(key);
  socket->setLocalCertificate(certificate);

  socket->setPeerVerifyMode(QSslSocket::VerifyNone);
  socket->startServerEncryption();
#else
  connect(socket, SIGNAL(disconnected()), this, SLOT(connectionClosed()));
  connect(socket, SIGNAL(readyRead()), this, SLOT(receiveMessage()));
  sockets.push_back(socket);
  std::cout << "Accepted connection from " << socket->peerAddress().toString().toStdString() << ":" << socket->peerPort() << " .Encrypted : " << socket->isEncrypted() << std::endl;
#endif
}