Пример #1
0
static PIXELFORMATDESCRIPTOR
    qPixelFormatFromSurfaceFormat(const QSurfaceFormat &format,
                                  const QWindowsOpenGLAdditionalFormat &additional)
{
    PIXELFORMATDESCRIPTOR pfd;
    initPixelFormatDescriptor(&pfd);
    pfd.iPixelType = PFD_TYPE_RGBA;
    pfd.iLayerType  = PFD_MAIN_PLANE;
    pfd.dwFlags = PFD_SUPPORT_OPENGL;
    if (QSysInfo::windowsVersion() >= QSysInfo::WV_VISTA)
        pfd.dwFlags = PFD_SUPPORT_COMPOSITION;
    const bool isPixmap = (additional.formatFlags & QWindowsGLRenderToPixmap) != 0;
    pfd.dwFlags |= isPixmap ? PFD_DRAW_TO_BITMAP : PFD_DRAW_TO_WINDOW;
    if (!(additional.formatFlags & QWindowsGLDirectRendering))
        pfd.dwFlags |= PFD_GENERIC_FORMAT;

    if (format.stereo())
        pfd.dwFlags |= PFD_STEREO;
    if (format.swapBehavior() == QSurfaceFormat::DoubleBuffer && !isPixmap)
        pfd.dwFlags |= PFD_DOUBLEBUFFER;
    pfd.cDepthBits =
        format.depthBufferSize() >= 0 ? format.depthBufferSize() : 32;
    pfd.cAlphaBits = format.alphaBufferSize() > 0 ? format.alphaBufferSize() : 8;
    pfd.cStencilBits = format.stencilBufferSize() > 0 ? format.stencilBufferSize() : 8;
    if (additional.formatFlags & QWindowsGLAccumBuffer)
        pfd.cAccumRedBits = pfd.cAccumGreenBits = pfd.cAccumBlueBits = pfd.cAccumAlphaBits = 16;
    return pfd;
}
Пример #2
0
QT_BEGIN_NAMESPACE

/*!
    Returns an OpenGL format for the window format specified by \a format.
*/
QGLFormat QGLFormat::fromSurfaceFormat(const QSurfaceFormat &format)
{
    QGLFormat retFormat;
    if (format.alphaBufferSize() >= 0)
        retFormat.setAlphaBufferSize(format.alphaBufferSize());
    if (format.blueBufferSize() >= 0)
        retFormat.setBlueBufferSize(format.blueBufferSize());
    if (format.greenBufferSize() >= 0)
        retFormat.setGreenBufferSize(format.greenBufferSize());
    if (format.redBufferSize() >= 0)
        retFormat.setRedBufferSize(format.redBufferSize());
    if (format.depthBufferSize() >= 0)
        retFormat.setDepthBufferSize(format.depthBufferSize());
    if (format.samples() > 1) {
        retFormat.setSampleBuffers(format.samples());
        retFormat.setSamples(true);
    }
    if (format.stencilBufferSize() > 0) {
        retFormat.setStencil(true);
        retFormat.setStencilBufferSize(format.stencilBufferSize());
    }
    retFormat.setDoubleBuffer(format.swapBehavior() != QSurfaceFormat::SingleBuffer);
    retFormat.setStereo(format.stereo());
    return retFormat;
}
Пример #3
0
XVisualInfo *qglx_findVisualInfo(Display *display, int screen, QSurfaceFormat *format)
{
    Q_ASSERT(format);

    XVisualInfo *visualInfo = 0;

    GLXFBConfig config = qglx_findConfig(display,screen,*format);
    if (config) {
        visualInfo = glXGetVisualFromFBConfig(display, config);
        *format = qglx_surfaceFormatFromGLXFBConfig(display, config);
    }

    // attempt to fall back to glXChooseVisual
    bool reduced = true;
    QSurfaceFormat reducedFormat = *format;
    while (!visualInfo && reduced) {
        QVarLengthArray<int, 13> attribs;
        attribs.append(GLX_RGBA);

        if (reducedFormat.redBufferSize() > 0) {
            attribs.append(GLX_RED_SIZE);
            attribs.append(reducedFormat.redBufferSize());
        }

        if (reducedFormat.greenBufferSize() > 0) {
            attribs.append(GLX_GREEN_SIZE);
            attribs.append(reducedFormat.greenBufferSize());
        }

        if (reducedFormat.blueBufferSize() > 0) {
            attribs.append(GLX_BLUE_SIZE);
            attribs.append(reducedFormat.blueBufferSize());
        }

        if (reducedFormat.stencilBufferSize() > 0) {
            attribs.append(GLX_STENCIL_SIZE);
            attribs.append(reducedFormat.stencilBufferSize());
        }

        if (reducedFormat.depthBufferSize() > 0) {
            attribs.append(GLX_DEPTH_SIZE);
            attribs.append(reducedFormat.depthBufferSize());
        }

        if (reducedFormat.swapBehavior() != QSurfaceFormat::SingleBuffer)
            attribs.append(GLX_DOUBLEBUFFER);

        attribs.append(XNone);

        visualInfo = glXChooseVisual(display, screen, attribs.data());
        if (visualInfo)
            *format = reducedFormat;

        reducedFormat = qglx_reduceSurfaceFormat(reducedFormat, &reduced);
    }

    return visualInfo;
}
Пример #4
0
QSurfaceFormat qglx_reduceSurfaceFormat(const QSurfaceFormat &format, bool *reduced)
{
    QSurfaceFormat retFormat = format;
    *reduced = true;

    if (retFormat.redBufferSize() > 1) {
        retFormat.setRedBufferSize(1);
    } else if (retFormat.greenBufferSize() > 1) {
        retFormat.setGreenBufferSize(1);
    } else if (retFormat.blueBufferSize() > 1) {
        retFormat.setBlueBufferSize(1);
    } else if (retFormat.samples() > 1) {
        retFormat.setSamples(qMin(retFormat.samples() / 2, 16));
    } else if (retFormat.stereo()) {
        retFormat.setStereo(false);
    }else if (retFormat.stencilBufferSize() > 0) {
        retFormat.setStencilBufferSize(0);
    }else if (retFormat.hasAlpha()) {
        retFormat.setAlphaBufferSize(0);
    }else if (retFormat.depthBufferSize() > 0) {
        retFormat.setDepthBufferSize(0);
    }else if (retFormat.swapBehavior() != QSurfaceFormat::SingleBuffer) {
        retFormat.setSwapBehavior(QSurfaceFormat::SingleBuffer);
    }else{
        *reduced = false;
    }
    return retFormat;
}
Пример #5
0
void Widget::printFormat(const QSurfaceFormat &format)
{
    m_output->append(tr("OpenGL version: %1.%2").arg(format.majorVersion()).arg(format.minorVersion()));

    for (size_t i = 0; i < sizeof(profiles) / sizeof(Profile); ++i)
        if (profiles[i].profile == format.profile()) {
            m_output->append(tr("Profile: %1").arg(QString::fromLatin1(profiles[i].str)));
            break;
        }

    QString opts;
    for (size_t i = 0; i < sizeof(options) / sizeof(Option); ++i)
        if (format.testOption(options[i].option))
            opts += QString::fromLatin1(options[i].str) + QLatin1Char(' ');
    m_output->append(tr("Options: %1").arg(opts));

    for (size_t i = 0; i < sizeof(renderables) / sizeof(Renderable); ++i)
        if (renderables[i].renderable == format.renderableType()) {
            m_output->append(tr("Renderable type: %1").arg(QString::fromLatin1(renderables[i].str)));
            break;
        }

    m_output->append(tr("Depth buffer size: %1").arg(QString::number(format.depthBufferSize())));
    m_output->append(tr("Stencil buffer size: %1").arg(QString::number(format.stencilBufferSize())));
    m_output->append(tr("Samples: %1").arg(QString::number(format.samples())));
    m_output->append(tr("Red buffer size: %1").arg(QString::number(format.redBufferSize())));
    m_output->append(tr("Green buffer size: %1").arg(QString::number(format.greenBufferSize())));
    m_output->append(tr("Blue buffer size: %1").arg(QString::number(format.blueBufferSize())));
    m_output->append(tr("Alpha buffer size: %1").arg(QString::number(format.alphaBufferSize())));
    m_output->append(tr("Swap interval: %1").arg(QString::number(format.swapInterval())));
}
Пример #6
0
void HsQMLContextControl::controlContext()
{
    // Do nothing if no window
    if (!mWindow) {
        return;
    }

    // Do nothing if changes are being deferred
    if (mDefer || !mWhen) {
        mPending = true;
        return;
    }
    mPending = false;

    QSurfaceFormat fmt = mOriginal;
    if (mMajorVersion >= 0) {
        fmt.setMajorVersion(mMajorVersion);
    }
    if (mMinorVersion >= 0) {
        fmt.setMinorVersion(mMinorVersion);
    }
    if (mContextType >= 0) {
        fmt.setRenderableType(static_cast<QSurfaceFormat::RenderableType>(
            mContextType));
    }
    if (mContextProfile >= 0) {
        fmt.setProfile(static_cast<QSurfaceFormat::OpenGLContextProfile>(
            mContextProfile));
    }
    if (mDeprecatedFunctionsSet) {
#if QT_VERSION >= 0x050300
        fmt.setOption(QSurfaceFormat::DeprecatedFunctions,
            mDeprecatedFunctions);
#else
        if (mDeprecatedFunctions) {
            fmt.setOption(QSurfaceFormat::DeprecatedFunctions);
        }
#endif
    }
    fmt.setDepthBufferSize(qMax(fmt.depthBufferSize(), mDepthBufferSize));
    fmt.setStencilBufferSize(qMax(fmt.stencilBufferSize(), mStencilBufferSize));
    if (fmt == mWindow->requestedFormat()) {
        return;
    }
    mWindow->setFormat(fmt);

    // Recreate OpenGL context
    mWindow->setPersistentOpenGLContext(false);
    mWindow->setPersistentSceneGraph(false);
    bool visible = mWindow->isVisible();
    mWindow->destroy();
    mWindow->releaseResources();
    mWindow->setVisible(visible);
    mWindow->setPersistentOpenGLContext(true);
    mWindow->setPersistentSceneGraph(true);
}
Пример #7
0
size_t evalGLFormatSwapchainPixelSize(const QSurfaceFormat& format) {
    size_t pixelSize = format.redBufferSize() + format.greenBufferSize() + format.blueBufferSize() + format.alphaBufferSize();
    // We don't apply the length of the swap chain into this pixelSize since it is not vsible for the Process (on windows).
    // Let s keep this here remember that:
    // if (format.swapBehavior() > 0) {
    //     pixelSize *= format.swapBehavior(); // multiply the color buffer pixel size by the actual swapchain depth
    // }
    pixelSize += format.stencilBufferSize() + format.depthBufferSize();
    return pixelSize;
}
Пример #8
0
/*!
    Initializes the scene graph context with the GL context \a context. This also
    emits the ready() signal so that the QML graph can start building scene graph nodes.
 */
void QSGContext::initialize(QOpenGLContext *context)
{
    Q_D(QSGContext);

    // Sanity check the surface format, in case it was overridden by the application
    QSurfaceFormat requested = defaultSurfaceFormat();
    QSurfaceFormat actual = context->format();
    if (requested.depthBufferSize() > 0 && actual.depthBufferSize() <= 0)
        qWarning("QSGContext::initialize: depth buffer support missing, expect rendering errors");
    if (requested.stencilBufferSize() > 0 && actual.stencilBufferSize() <= 0)
        qWarning("QSGContext::initialize: stencil buffer support missing, expect rendering errors");

    Q_ASSERT(!d->gl);
    d->gl = context;

    precompileMaterials();

    emit initialized();
}
Пример #9
0
QVector<int> qglx_buildSpec(const QSurfaceFormat &format, int drawableBit)
{
    QVector<int> spec(48);
    int i = 0;

    spec[i++] = GLX_LEVEL;
    spec[i++] = 0;
    spec[i++] = GLX_DRAWABLE_TYPE; spec[i++] = drawableBit;

    spec[i++] = GLX_RENDER_TYPE; spec[i++] = GLX_RGBA_BIT;

    spec[i++] = GLX_RED_SIZE; spec[i++] = (format.redBufferSize() == -1) ? 1 : format.redBufferSize();
    spec[i++] = GLX_GREEN_SIZE; spec[i++] =  (format.greenBufferSize() == -1) ? 1 : format.greenBufferSize();
    spec[i++] = GLX_BLUE_SIZE; spec[i++] = (format.blueBufferSize() == -1) ? 1 : format.blueBufferSize();
    if (format.hasAlpha()) {
        spec[i++] = GLX_ALPHA_SIZE; spec[i++] = format.alphaBufferSize();
    }

    spec[i++] = GLX_DOUBLEBUFFER; spec[i++] = format.swapBehavior() != QSurfaceFormat::SingleBuffer ? True : False;

    spec[i++] = GLX_STEREO; spec[i++] =  format.stereo() ? True : False;

    if (format.depthBufferSize() > 0) {
        spec[i++] = GLX_DEPTH_SIZE; spec[i++] = format.depthBufferSize();
    }

    if (format.stencilBufferSize() > 0) {
        spec[i++] = GLX_STENCIL_SIZE; spec[i++] =  (format.stencilBufferSize() == -1) ? 1 : format.stencilBufferSize();
    }

    if (format.samples() > 1) {
        spec[i++] = GLX_SAMPLE_BUFFERS_ARB;
        spec[i++] = 1;
        spec[i++] = GLX_SAMPLES_ARB;
        spec[i++] = format.samples();
    }

    spec[i++] = XNone;
    return spec;
}
Пример #10
0
void QSGContext::renderContextInitialized(QSGRenderContext *renderContext)
{
    Q_D(QSGContext);

    d->mutex.lock();
    if (d->antialiasingMethod == UndecidedAntialiasing) {
        if (Q_UNLIKELY(qEnvironmentVariableIsSet("QSG_ANTIALIASING_METHOD"))) {
            const QByteArray aaType = qgetenv("QSG_ANTIALIASING_METHOD");
            if (aaType == "msaa")
                d->antialiasingMethod = MsaaAntialiasing;
            else if (aaType == "vertex")
                d->antialiasingMethod = VertexAntialiasing;
        }
        if (d->antialiasingMethod == UndecidedAntialiasing) {
            if (renderContext->openglContext()->format().samples() > 0)
                d->antialiasingMethod = MsaaAntialiasing;
            else
                d->antialiasingMethod = VertexAntialiasing;
        }
    }

    // With OpenGL ES, except for Angle on Windows, use GrayAntialiasing, unless
    // some value had been requested explicitly. This could not be decided
    // before without a context. Now the context is ready.
    if (!d->distanceFieldAntialiasingDecided) {
        d->distanceFieldAntialiasingDecided = true;
#ifndef Q_OS_WIN32
        if (renderContext->openglContext()->isOpenGLES())
            d->distanceFieldAntialiasing = QSGGlyphNode::GrayAntialiasing;
#endif
    }

    static bool dumped = false;
    if (!dumped && QSG_LOG_INFO().isDebugEnabled()) {
        dumped = true;
        QSurfaceFormat format = renderContext->openglContext()->format();
        QOpenGLFunctions *funcs = QOpenGLContext::currentContext()->functions();
        qCDebug(QSG_LOG_INFO) << "R/G/B/A Buffers:   " << format.redBufferSize() << format.greenBufferSize() << format.blueBufferSize() << format.alphaBufferSize();
        qCDebug(QSG_LOG_INFO) << "Depth Buffer:      " << format.depthBufferSize();
        qCDebug(QSG_LOG_INFO) << "Stencil Buffer:    " << format.stencilBufferSize();
        qCDebug(QSG_LOG_INFO) << "Samples:           " << format.samples();
        qCDebug(QSG_LOG_INFO) << "GL_VENDOR:         " << (const char *) funcs->glGetString(GL_VENDOR);
        qCDebug(QSG_LOG_INFO) << "GL_RENDERER:       " << (const char *) funcs->glGetString(GL_RENDERER);
        qCDebug(QSG_LOG_INFO) << "GL_VERSION:        " << (const char *) funcs->glGetString(GL_VERSION);
        QSet<QByteArray> exts = renderContext->openglContext()->extensions();
        QByteArray all; foreach (const QByteArray &e, exts) all += ' ' + e;
        qCDebug(QSG_LOG_INFO) << "GL_EXTENSIONS:    " << all.constData();
        qCDebug(QSG_LOG_INFO) << "Max Texture Size: " << renderContext->maxTextureSize();
        qCDebug(QSG_LOG_INFO) << "Debug context:    " << format.testOption(QSurfaceFormat::DebugContext);
    }
Пример #11
0
QT_BEGIN_NAMESPACE

QVector<EGLint> q_createConfigAttributesFromFormat(const QSurfaceFormat &format)
{
    int redSize     = format.redBufferSize();
    int greenSize   = format.greenBufferSize();
    int blueSize    = format.blueBufferSize();
    int alphaSize   = format.alphaBufferSize();
    int depthSize   = format.depthBufferSize();
    int stencilSize = format.stencilBufferSize();
    int sampleCount = format.samples();

    QVector<EGLint> configAttributes;

    // Map default, unspecified values (-1) to 0. This is important due to sorting rule #3
    // in section 3.4.1 of the spec and allows picking a potentially faster 16-bit config
    // over 32-bit ones when there is no explicit request for the color channel sizes:
    //
    // The red/green/blue sizes have a sort priority of 3, so they are sorted by
    // first. (unless a caveat like SLOW or NON_CONFORMANT is present) The sort order is
    // Special and described as "by larger _total_ number of color bits.". So EGL will put
    // 32-bit configs in the list before the 16-bit configs. However, the spec also goes
    // on to say "If the requested number of bits in attrib_list for a particular
    // component is 0, then the number of bits for that component is not considered". This
    // part of the spec also seems to imply that setting the red/green/blue bits to zero
    // means none of the components are considered and EGL disregards the entire sorting
    // rule. It then looks to the next highest priority rule, which is
    // EGL_BUFFER_SIZE. Despite the selection criteria being "AtLeast" for
    // EGL_BUFFER_SIZE, it's sort order is "smaller" meaning 16-bit configs are put in the
    // list before 32-bit configs.
    //
    // This also means that explicitly specifying a size like 565 will still result in
    // having larger (888) configs first in the returned list. We need to handle this
    // ourselves later by manually filtering the list, instead of just blindly taking the
    // first config from it.

    configAttributes.append(EGL_RED_SIZE);
    configAttributes.append(redSize > 0 ? redSize : 0);

    configAttributes.append(EGL_GREEN_SIZE);
    configAttributes.append(greenSize > 0 ? greenSize : 0);

    configAttributes.append(EGL_BLUE_SIZE);
    configAttributes.append(blueSize > 0 ? blueSize : 0);

    configAttributes.append(EGL_ALPHA_SIZE);
    configAttributes.append(alphaSize > 0 ? alphaSize : 0);

    configAttributes.append(EGL_DEPTH_SIZE);
    configAttributes.append(depthSize > 0 ? depthSize : 0);

    configAttributes.append(EGL_STENCIL_SIZE);
    configAttributes.append(stencilSize > 0 ? stencilSize : 0);

    configAttributes.append(EGL_SAMPLES);
    configAttributes.append(sampleCount > 0 ? sampleCount : 0);

    configAttributes.append(EGL_SAMPLE_BUFFERS);
    configAttributes.append(sampleCount > 0);

    return configAttributes;
}
Пример #12
0
QString VariantHandler::displayString(const QVariant& value)
{
  switch (value.type()) {
#ifndef QT_NO_CURSOR
  case QVariant::Cursor:
  {
    const QCursor cursor = value.value<QCursor>();
    return Util::enumToString(QVariant::fromValue<int>(cursor.shape()), "Qt::CursorShape");
  }
#endif
  case QVariant::Icon:
  {
    const QIcon icon = value.value<QIcon>();
    if (icon.isNull()) {
      return QObject::tr("<no icon>");
    }
    QStringList l;
    foreach (const QSize &size, icon.availableSizes()) {
      l.push_back(displayString(size));
    }
    return l.join(QLatin1String(", "));
  }
  case QVariant::Line:
    return
      QString::fromUtf8("%1 x %2 → %3 x %4").
        arg(value.toLine().x1()).arg(value.toLine().y1()).
        arg(value.toLine().x2()).arg(value.toLine().y2());

  case QVariant::LineF:
    return
      QString::fromUtf8("%1 x %2 → %3 x %4").
        arg(value.toLineF().x1()).arg(value.toLineF().y1()).
        arg(value.toLineF().x2()).arg(value.toLineF().y2());

  case QVariant::Locale:
    return value.value<QLocale>().name();

  case QVariant::Point:
    return
      QString::fromLatin1("%1x%2").
        arg(value.toPoint().x()).
        arg(value.toPoint().y());

  case QVariant::PointF:
    return
      QString::fromLatin1("%1x%2").
        arg(value.toPointF().x()).
        arg(value.toPointF().y());

  case QVariant::Rect:
    return
      QString::fromLatin1("%1x%2 %3x%4").
        arg(value.toRect().x()).
        arg(value.toRect().y()).
        arg(value.toRect().width()).
        arg(value.toRect().height());

  case QVariant::RectF:
    return
      QString::fromLatin1("%1x%2 %3x%4").
        arg(value.toRectF().x()).
        arg(value.toRectF().y()).
        arg(value.toRectF().width()).
        arg(value.toRectF().height());

  case QVariant::Region:
  {
    const QRegion region = value.value<QRegion>();
    if (region.isEmpty()) {
      return QLatin1String("<empty>");
    }
    if (region.rectCount() == 1) {
      return displayString(region.rects().first());
    } else {
      return QString::fromLatin1("<%1 rects>").arg(region.rectCount());
    }
  }

  case QVariant::Palette:
  {
    const QPalette pal = value.value<QPalette>();
    if (pal == qApp->palette()) {
      return QLatin1String("<inherited>");
    }
    return QLatin1String("<custom>");
  }

  case QVariant::Size:
    return
      QString::fromLatin1("%1x%2").
        arg(value.toSize().width()).
        arg(value.toSize().height());

  case QVariant::SizeF:
    return
      QString::fromLatin1("%1x%2").
        arg(value.toSizeF().width()).
        arg(value.toSizeF().height());

  case QVariant::StringList:
    return value.toStringList().join(", ");

  case QVariant::Transform:
  {
    const QTransform t = value.value<QTransform>();
    return
      QString::fromLatin1("[%1 %2 %3, %4 %5 %6, %7 %8 %9]").
        arg(t.m11()).arg(t.m12()).arg(t.m13()).
        arg(t.m21()).arg(t.m22()).arg(t.m23()).
        arg(t.m31()).arg(t.m32()).arg(t.m33());
  }
  default:
    break;
  }

  // types with dynamic type ids
  if (value.type() == (QVariant::Type)qMetaTypeId<QTextLength>()) {
    const QTextLength l = value.value<QTextLength>();
    QString typeStr;
    switch (l.type()) {
    case QTextLength::VariableLength:
      typeStr = QObject::tr("variable");
      break;
    case QTextLength::FixedLength:
      typeStr = QObject::tr("fixed");
      break;
    case QTextLength::PercentageLength:
      typeStr = QObject::tr("percentage");
      break;
    }
    return QString::fromLatin1("%1 (%2)").arg(l.rawValue()).arg(typeStr);
  }

  if (value.userType() == qMetaTypeId<QPainterPath>()) {
    const QPainterPath path = value.value<QPainterPath>();
    if (path.isEmpty()) {
      return QObject::tr("<empty>");
    }
    return QObject::tr("<%1 elements>").arg(path.elementCount());
  }

  if (value.userType() == qMetaTypeId<QMargins>()) {
    const QMargins margins = value.value<QMargins>();
    return QObject::tr("left: %1, top: %2, right: %3, bottom: %4")
       .arg(margins.left()).arg(margins.top())
       .arg(margins.right()).arg(margins.bottom());
  }

  if (value.canConvert<QObject*>()) {
    return Util::displayString(value.value<QObject*>());
  }

#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
  if (value.userType() == qMetaTypeId<QSet<QByteArray> >()) {
    const QSet<QByteArray> set = value.value<QSet<QByteArray> >();
    QStringList l;
    foreach (const QByteArray &b, set)
      l.push_back(QString::fromUtf8(b));
    return l.join(", ");
  }

  if (value.userType() == qMetaTypeId<QSurfaceFormat>()) {
    const QSurfaceFormat format = value.value<QSurfaceFormat>();
    QString s;
    switch (format.renderableType()) {
      case QSurfaceFormat::DefaultRenderableType: s += "Default"; break;
      case QSurfaceFormat::OpenGL: s += "OpenGL"; break;
      case QSurfaceFormat::OpenGLES: s += "OpenGL ES"; break;
      case QSurfaceFormat::OpenVG: s += "OpenVG"; break;
    }

    s += " (" + QString::number(format.majorVersion()) + "." + QString::number(format.minorVersion());
    switch (format.profile()) {
      case QSurfaceFormat::CoreProfile: s += " core"; break;
      case QSurfaceFormat::CompatibilityProfile: s += " compat"; break;
      case QSurfaceFormat::NoProfile: break;
    }
    s += ")";

    s += " RGBA: " + QString::number(format.redBufferSize()) + "/" + QString::number(format.greenBufferSize())
      + "/" + QString::number(format.blueBufferSize()) + "/" + QString::number(format.alphaBufferSize());

    s += " Depth: " + QString::number(format.depthBufferSize());
    s += " Stencil: " + QString::number(format.stencilBufferSize());

    s += " Buffer: ";
    switch (format.swapBehavior()) {
      case QSurfaceFormat::DefaultSwapBehavior: s += "default"; break;
      case QSurfaceFormat::SingleBuffer: s += "single"; break;
      case QSurfaceFormat::DoubleBuffer: s += "double"; break;
      case QSurfaceFormat::TripleBuffer: s += "triple"; break;
      default: s += "unknown";
    }

    return s;
  }

  if (value.userType() == qMetaTypeId<QSurface::SurfaceClass>()) {
    const QSurface::SurfaceClass sc = value.value<QSurface::SurfaceClass>();
    switch (sc) {
      case QSurface::Window: return QObject::tr("Window");
#if QT_VERSION > QT_VERSION_CHECK(5, 1, 0)
      case QSurface::Offscreen: return QObject::tr("Offscreen");
#endif
      default: return QObject::tr("Unknown Surface Class");
    }
  }

  if (value.userType() == qMetaTypeId<QSurface::SurfaceType>()) {
    const QSurface::SurfaceType type = value.value<QSurface::SurfaceType>();
    switch (type) {
      case QSurface::RasterSurface: return QObject::tr("Raster");
      case QSurface::OpenGLSurface: return QObject::tr("OpenGL");
      default: return QObject::tr("Unknown Surface Type");
    }
  }

#endif

  // enums
  const QString enumStr = Util::enumToString(value);
  if (!enumStr.isEmpty()) {
    return enumStr;
  }

  // custom converters
  const QHash<int, Converter<QString>*>::const_iterator it = s_variantHandlerRepository()->stringConverters.constFind(value.userType());
  if (it != s_variantHandlerRepository()->stringConverters.constEnd()) {
    return (*it.value())(value);
  }

  return value.toString();
}
Пример #13
0
    void init()
    {
        LOG_AS("GLInfo");

        if (inited) return;

        if (!initializeOpenGLFunctions())
        {
            throw InitError("GLInfo::init", "Failed to initialize OpenGL");
        }

        // Extensions.
        ext.ARB_draw_instanced             = query("GL_ARB_draw_instanced");
        ext.ARB_instanced_arrays           = query("GL_ARB_instanced_arrays");
        ext.ARB_texture_env_combine        = query("GL_ARB_texture_env_combine") || query("GL_EXT_texture_env_combine");
        ext.ARB_texture_non_power_of_two   = query("GL_ARB_texture_non_power_of_two");

        ext.EXT_blend_subtract             = query("GL_EXT_blend_subtract");
        ext.EXT_framebuffer_blit           = query("GL_EXT_framebuffer_blit");
        ext.EXT_framebuffer_multisample    = query("GL_EXT_framebuffer_multisample");
        ext.EXT_framebuffer_object         = query("GL_EXT_framebuffer_object");
        ext.EXT_packed_depth_stencil       = query("GL_EXT_packed_depth_stencil");
        ext.EXT_texture_compression_s3tc   = query("GL_EXT_texture_compression_s3tc");
        ext.EXT_texture_filter_anisotropic = query("GL_EXT_texture_filter_anisotropic");
        ext.EXT_timer_query                = query("GL_EXT_timer_query");

        ext.ATI_texture_env_combine3       = query("GL_ATI_texture_env_combine3");
        ext.NV_framebuffer_multisample_coverage
                                           = query("GL_NV_framebuffer_multisample_coverage");
        ext.NV_texture_env_combine4        = query("GL_NV_texture_env_combine4");
        ext.SGIS_generate_mipmap           = query("GL_SGIS_generate_mipmap");

#ifdef WIN32
        ext.Windows_ARB_multisample        = query("WGL_ARB_multisample");
        ext.Windows_EXT_swap_control       = query("WGL_EXT_swap_control");

        if (ext.Windows_EXT_swap_control)
        {
            wglSwapIntervalEXT = de::function_cast<decltype(wglSwapIntervalEXT)>
                (QOpenGLContext::currentContext()->getProcAddress("wglSwapIntervalEXT"));
        }
#endif

#ifdef DENG_X11
        ext.X11_EXT_swap_control           = query("GLX_EXT_swap_control");
        ext.X11_SGI_swap_control           = query("GLX_SGI_swap_control");
        ext.X11_MESA_swap_control          = query("GLX_MESA_swap_control");

        if (ext.X11_EXT_swap_control)
        {
            glXSwapIntervalEXT = de::function_cast<decltype(glXSwapIntervalEXT)>
                    (glXGetProcAddress(reinterpret_cast<GLubyte const *>("glXSwapIntervalEXT")));
        }
        if (ext.X11_SGI_swap_control)
        {
            glXSwapIntervalSGI = de::function_cast<decltype(glXSwapIntervalSGI)>
                    (glXGetProcAddress(reinterpret_cast<GLubyte const *>("glXSwapIntervalSGI")));
        }
        if (ext.X11_MESA_swap_control)
        {
            glXSwapIntervalMESA = de::function_cast<decltype(glXSwapIntervalMESA)>
                    (glXGetProcAddress(reinterpret_cast<GLubyte const *>("glXSwapIntervalMESA")));
        }
#endif

        if (ext.ARB_draw_instanced)
        {
            ARB_draw_instanced.reset(new QOpenGLExtension_ARB_draw_instanced);
            ARB_draw_instanced->initializeOpenGLFunctions();
        }
        if (ext.ARB_instanced_arrays)
        {
            ARB_instanced_arrays.reset(new QOpenGLExtension_ARB_instanced_arrays);
            ARB_instanced_arrays->initializeOpenGLFunctions();
        }
        if (ext.EXT_framebuffer_blit)
        {
            EXT_framebuffer_blit.reset(new QOpenGLExtension_EXT_framebuffer_blit);
            EXT_framebuffer_blit->initializeOpenGLFunctions();
        }
        if (ext.EXT_framebuffer_multisample)
        {
            EXT_framebuffer_multisample.reset(new QOpenGLExtension_EXT_framebuffer_multisample);
            EXT_framebuffer_multisample->initializeOpenGLFunctions();
        }
        if (ext.EXT_framebuffer_object)
        {
            EXT_framebuffer_object.reset(new QOpenGLExtension_EXT_framebuffer_object);
            EXT_framebuffer_object->initializeOpenGLFunctions();
        }
        if (ext.NV_framebuffer_multisample_coverage)
        {
            NV_framebuffer_multisample_coverage.reset(new QOpenGLExtension_NV_framebuffer_multisample_coverage);
            NV_framebuffer_multisample_coverage->initializeOpenGLFunctions();
        }

        // Limits.
        glGetIntegerv(GL_MAX_TEXTURE_SIZE,  (GLint *) &lim.maxTexSize);
        glGetIntegerv(GL_MAX_TEXTURE_UNITS, (GLint *) &lim.maxTexUnits);

        if (ext.EXT_texture_filter_anisotropic)
        {
            glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, (GLint *) &lim.maxTexFilterAniso);
        }

        // Set a custom maximum size?
        if (CommandLine_CheckWith("-maxtex", 1))
        {
            lim.maxTexSize = min(ceilPow2(String(CommandLine_Next()).toInt()),
                                 lim.maxTexSize);

            LOG_GL_NOTE("Using requested maximum texture size of %i x %i") << lim.maxTexSize << lim.maxTexSize;
        }

        // Check default OpenGL format attributes.
        QOpenGLContext const *ctx = QOpenGLContext::currentContext();
        QSurfaceFormat form = ctx->format();

        LOGDEV_GL_MSG("Initial OpenGL format:");
        LOGDEV_GL_MSG(" - version: %i.%i") << form.majorVersion() << form.minorVersion();
        LOGDEV_GL_MSG(" - profile: %s") << (form.profile() == QSurfaceFormat::CompatibilityProfile? "Compatibility" : "Core");
        LOGDEV_GL_MSG(" - color: R%i G%i B%i A%i bits") << form.redBufferSize() << form.greenBufferSize() << form.blueBufferSize() << form.alphaBufferSize();
        LOGDEV_GL_MSG(" - depth: %i bits") << form.depthBufferSize();
        LOGDEV_GL_MSG(" - stencil: %i bits") << form.stencilBufferSize();
        LOGDEV_GL_MSG(" - samples: %i") << form.samples();
        LOGDEV_GL_MSG(" - swap behavior: %i") << form.swapBehavior();

        inited = true;
    }