void RLightItem::setProperties(RPropertyMap const & map, std::string const & element) { mLight.setAmbient(map.getVector("ambient", mLight.ambient())); mLight.setDiffuse(map.getVector("diffuse", mLight.diffuse())); mLight.setSpecular(map.getVector("specular", mLight.specular())); mLight.setPosition(map.getVector("position", mLight.position())); mLight.setDirection(map.getVector("direction", mLight.direction())); mLight.setSpotExponent(map.getFloat("exponent", mLight.spotExponent())); mLight.setSpotCutoff(map.getFloat("cutoff", mLight.spotCutoff())); mLight.setConstAttenuation(map.getFloat("constatten", mLight.constAttenuation())); mLight.setLinearAttenuation(map.getFloat("linearatten", mLight.linearAttenuation())); mLight.setQuadAttenuation(map.getFloat("quadatten", mLight.quadAttenuation())); }
void RBulletWorld::setProperties(RPropertyMap const & map, std::string const & name) { destroy(); if (name.compare("bulletworld") == 0) { std::string world = map.getString("world", std::string()); if (world.compare("collision") == 0) { mWorldType = CollisionWorld; } else if (world.compare("dynamics") == 0) { mWorldType = DynamicsWorld; } else if (world.compare("discretedynamics") == 0) { mWorldType = DiscreteDynamicsWorld; } else if (world.compare("softrigiddynamics") == 0) { mWorldType = SoftRigidDynamicsWorld; } std::string bp = map.getString("broadphase", std::string()); if (bp.compare("dbvt") == 0) { mBroadphaseType = Dbvt; } else if (bp.compare("axissweep3") == 0) { mBroadphaseType = AxisSweep3; } else if (bp.compare("simple") == 0) { mBroadphaseType = Simple; } setGravity(map.getVector("gravity", gravity())); create(); RBulletWorld::mInstance = this; } }
void RItem::setProperties(RPropertyMap const & map, std::string const & element) { int withEvent = map.getInt("event"); if (withEvent) { RScene::currentScene()->registerEvent(this); } mCustomMsg = map.getString("custommsg"); RVector rect = map.getVector("boundedrect"); mX = rect.x(); mY = rect.y(); mWidth = rect.z(); mHeight = rect.w(); std::string align = map.getString("align"); if (align.compare("center") == 0) { RItem *p = parent(); float px = 0.0f; float py = 0.0f; float pw = 0.0f; float ph = 0.0f; if (p) { px = p->mX; py = p->mY; pw = p->mWidth; ph = p->mHeight; } if (pw < Epsilon || ph < Epsilon) { RScene *s = scene(); if (s) { pw = s->view()->getWidth(); ph = s->view()->getHeight(); } } if (pw > Epsilon && ph > Epsilon) { mX = px + (pw - mWidth) / 2.0f; mY = py + (ph - mHeight) / 2.0f; } } }
void RParticleItem::setProperties(RPropertyMap const & map, std::string const & element) { if (element.compare("velocityparticles") == 0) { RVelocityParticles * ps = new RVelocityParticles(); RVector sp = map.getVector("speed", RVector(ps->speedFrom(), ps->speedTo())); ps->setSpeed(sp.x(), sp.y()); RVector xv = map.getVector("xvelocity", RVector(ps->xVelocityFrom(), ps->xVelocityTo())); ps->setXVelocity(xv.x(), xv.y()); RVector yv = map.getVector("yvelocity", RVector(ps->yVelocityFrom(), ps->yVelocityTo())); ps->setYVelocity(yv.x(), yv.y()); RVector zv = map.getVector("zvelocity", RVector(ps->zVelocityFrom(), ps->zVelocityTo())); ps->setZVelocity(zv.x(), zv.y()); ps->setMaxX(map.getFloat("maxx", ps->maxX())); ps->setMaxY(map.getFloat("maxy", ps->maxY())); ps->setMaxZ(map.getFloat("maxz", ps->maxZ())); ps->setAlphaTransition(map.getInt("alphatransition", ps->alphaTransition())); ps->setGravity(map.getVector("gravity", ps->gravity())); mParticles = ps; } else if (element.compare("linearparticles") == 0) { RLinearParticles * ps = new RLinearParticles(); RVector xv = map.getVector("xend", RVector(ps->xEndFrom(), ps->xEndTo())); ps->setXEnd(xv.x(), xv.y()); RVector yv = map.getVector("yend", RVector(ps->yEndFrom(), ps->yEndTo())); ps->setYEnd(yv.x(), yv.y()); RVector zv = map.getVector("zend", RVector(ps->zEndFrom(), ps->zEndTo())); ps->setZEnd(zv.x(), zv.y()); mParticles = ps; } else if (element.compare("bezierparticles") == 0) { RBezierParticles * ps = new RBezierParticles(); RVector xv = map.getVector("xend", RVector(ps->xEndFrom(), ps->xEndTo())); ps->setXEnd(xv.x(), xv.y()); RVector yv = map.getVector("yend", RVector(ps->yEndFrom(), ps->yEndTo())); ps->setYEnd(yv.x(), yv.y()); RVector zv = map.getVector("zend", RVector(ps->zEndFrom(), ps->zEndTo())); ps->setZEnd(zv.x(), zv.y()); xv = map.getVector("xcontrol", RVector(ps->xControlFrom(), ps->xControlTo())); ps->setXControl(xv.x(), xv.y()); yv = map.getVector("ycontrol", RVector(ps->yControlFrom(), ps->yControlTo())); ps->setYControl(yv.x(), yv.y()); zv = map.getVector("zcontrol", RVector(ps->zControlFrom(), ps->zControlTo())); ps->setZControl(zv.x(), zv.y()); mParticles = ps; } if (!mParticles.isNull()) { RVector xv = map.getVector("xstart", RVector(mParticles->xStartFrom(), mParticles->xStartTo())); mParticles->setXStart(xv.x(), xv.y()); RVector yv = map.getVector("ystart", RVector(mParticles->yStartFrom(), mParticles->yStartTo())); mParticles->setYStart(yv.x(), yv.y()); RVector zv = map.getVector("zstart", RVector(mParticles->zStartFrom(), mParticles->zStartTo())); mParticles->setZStart(zv.x(), zv.y()); mParticles->setMaximumParticleCount(map.getInt("count", mParticles->count())); mParticles->setSize(map.getInt("size", mParticles->size())); mParticles->setSmoothStop(map.getInt("smoothstop", mParticles->smoothStop())); RAnimationItem::setProperties(map, element); } }