Пример #1
0
/**
 * Creates a dimensioning line (line with one, two or no arrows and a text).
 *
 * @param forceAutoText Automatically reposition the text label.
 */
void RS_Dimension::updateCreateDimensionLine(const RS_Vector& p1,
        const RS_Vector& p2, bool arrow1, bool arrow2, bool forceAutoText) {

    // general scale (DIMSCALE)
    double dimscale = getGeneralScale();
    // text height (DIMTXT)
    double dimtxt = getTextHeight()*dimscale;
    // text distance to line (DIMGAP)
    double dimgap = getDimensionLineGap()*dimscale;

    // length of dimension line:
    double distance = p1.distanceTo(p2);
    // arrow size:
    double arrowSize = getArrowSize()*dimscale;

    // do we have to put the arrows outside of the line?
    bool outsideArrows = (distance<arrowSize*2.5);

    // arrow angles:
    double arrowAngle1, arrowAngle2;

    // Create dimension line:
    RS_Line* dimensionLine = new RS_Line(this, RS_LineData(p1, p2));
    dimensionLine->setPen(RS_Pen(RS2::FlagInvalid));
    dimensionLine->setLayer(NULL);
    addEntity(dimensionLine);

    if (outsideArrows==false) {
        arrowAngle1 = dimensionLine->getAngle2();
        arrowAngle2 = dimensionLine->getAngle1();
    } else {
        arrowAngle1 = dimensionLine->getAngle1();
        arrowAngle2 = dimensionLine->getAngle2();

        // extend dimension line outside arrows
        RS_Vector dir;
        dir.setPolar(arrowSize*2, arrowAngle2);
        dimensionLine->setStartpoint(p1 + dir);
        dimensionLine->setEndpoint(p2 - dir);
    }
double dimtsz=getTickSize()*dimscale;
if(dimtsz < 0.01) {
    //display arrow
    // Arrows:
    RS_SolidData sd;
    RS_Solid* arrow;

    if (arrow1) {
        // arrow 1
        arrow = new RS_Solid(this, sd);
        arrow->shapeArrow(p1,
                          arrowAngle1,
                          arrowSize);
        arrow->setPen(RS_Pen(RS2::FlagInvalid));
        arrow->setLayer(NULL);
        addEntity(arrow);
    }

    if (arrow2) {
        // arrow 2:
        arrow = new RS_Solid(this, sd);
        arrow->shapeArrow(p2,
                          arrowAngle2,
                          arrowSize);
        arrow->setPen(RS_Pen(RS2::FlagInvalid));
        arrow->setLayer(NULL);
        addEntity(arrow);
    }
}else{
    //display ticks
    // Arrows:

    RS_Line* tick;
    RS_Vector tickVector;
    tickVector.setPolar(dimtsz,arrowAngle1 + M_PI*0.25); //tick is 45 degree away

    if (arrow1) {
        // tick 1
        tick = new RS_Line(this, p1-tickVector, p1+tickVector);
        tick->setPen(RS_Pen(RS2::FlagInvalid));
        tick->setLayer(NULL);
        addEntity(tick);
    }

    if (arrow2) {
        // tick 2:
        tick = new RS_Line(this, p2-tickVector, p2+tickVector);
        tick->setPen(RS_Pen(RS2::FlagInvalid));
        tick->setLayer(NULL);
        addEntity(tick);
    }
}
    // Text label:
    RS_MTextData textData;
    RS_Vector textPos;

        double dimAngle1 = dimensionLine->getAngle1();
        double textAngle;
        bool corrected=false;
        if (getAlignText())
            textAngle =0.0;
        else
            textAngle = RS_Math::makeAngleReadable(dimAngle1, true, &corrected);

    if (data.middleOfText.valid && !forceAutoText) {
        textPos = data.middleOfText;
    } else {
        textPos = dimensionLine->getMiddlePoint();

        if (!getAlignText()) {
            RS_Vector distV;

            // rotate text so it's readable from the bottom or right (ISO)
            // quadrant 1 & 4
            if (corrected) {
                distV.setPolar(dimgap + dimtxt/2.0, dimAngle1-M_PI/2.0);
            } else {
                distV.setPolar(dimgap + dimtxt/2.0, dimAngle1+M_PI/2.0);
            }

            // move text away from dimension line:
            textPos+=distV;
        }
        //// the next update should still be able to adjust this
        ////   auto text position. leave it invalid
                data.middleOfText = textPos;
    }

    textData = RS_MTextData(textPos,
                           dimtxt, 30.0,
                           RS_MTextData::VAMiddle,
                           RS_MTextData::HACenter,
                           RS_MTextData::LeftToRight,
                           RS_MTextData::Exact,
                           1.0,
                           getLabel(),
                           "standard",
                           textAngle);

    RS_MText* text = new RS_MText(this, textData);

    // move text to the side:
    RS_Vector distH;
    if (text->getUsedTextWidth()>distance) {
        distH.setPolar(text->getUsedTextWidth()/2.0
                       +distance/2.0+dimgap, textAngle);
        text->move(distH);
    }
    text->setPen(RS_Pen(RS2::FlagInvalid));
    text->setLayer(NULL);
    //horizontal text, split dimensionLine
    if (getAlignText()) {
        double w =text->getUsedTextWidth()/2+dimgap;
        double h = text->getUsedTextHeight()/2+dimgap;
        RS_Vector v1 = textPos - RS_Vector(w, h);
        RS_Vector v2 = textPos + RS_Vector(w, h);
        RS_Line l[] = {
            RS_Line(NULL, RS_LineData(v1, RS_Vector(v2.x, v1.y))),
            RS_Line(NULL, RS_LineData(RS_Vector(v2.x, v1.y), v2)),
            RS_Line(NULL, RS_LineData(v2, RS_Vector(v1.x, v2.y))),
            RS_Line(NULL, RS_LineData(RS_Vector(v1.x, v2.y), v1))
        };
        RS_VectorSolutions sol1, sol2;
        int inters= 0;
        do {
            sol1 = RS_Information::getIntersection(dimensionLine, &(l[inters++]), true);
        } while (!sol1.hasValid() && inters < 4);
        if (!sol1.hasValid()) {
            do {
                sol2 = RS_Information::getIntersection(dimensionLine, &(l[inters++]), true);
            } while (!sol2.hasValid() && inters < 4);
        }
        //are text intersecting dimensionLine?
        if (sol1.hasValid() && sol2.hasValid()) {
            //yes, split dimension line
            RS_Line* dimensionLine2 = (RS_Line*)dimensionLine->clone();
            v1 = sol1.get(0);
            v2 = sol2.get(0);
            if (p1.distanceTo(v1) < p1.distanceTo(v2)) {
                dimensionLine->setEndpoint(v1);
                dimensionLine2->setStartpoint(v2);
            } else {
                dimensionLine->setEndpoint(v2);
                dimensionLine2->setStartpoint(v1);
            }
            addEntity(dimensionLine2);
        }
    }

    addEntity(text);
}
Пример #2
0
/**
 * Checks if the given coordinate is inside the given contour.
 *
 * @param point Coordinate to check.
 * @param contour One or more entities which shape a contour.
 *         If the given contour is not closed, the result is undefined.
 *         The entities don't need to be in a specific order.
 * @param onContour Will be set to true if the given point it exactly
 *         on the contour.
 */
bool RS_Information::isPointInsideContour(const RS_Vector& point,
        RS_EntityContainer* contour, bool* onContour) {

    if (contour==NULL) {
        RS_DEBUG->print(RS_Debug::D_WARNING,
                        "RS_Information::isPointInsideContour: contour is NULL");
        return false;
    }

    if (point.x < contour->getMin().x || point.x > contour->getMax().x ||
            point.y < contour->getMin().y || point.y > contour->getMax().y) {
        return false;
    }

    double width = contour->getSize().x+1.0;

    bool sure;
    int counter;
    int tries = 0;
    double rayAngle = 0.0;
    do {
        sure = true;

        // create ray:
        RS_Vector v;
        v.setPolar(width*10.0, rayAngle);
        RS_Line ray(NULL, RS_LineData(point, point+v));
        counter = 0;
        RS_VectorSolutions sol;

        if (onContour!=NULL) {
            *onContour = false;
        }

        for (RS_Entity* e = contour->firstEntity(RS2::ResolveAll);
                e!=NULL;
                e = contour->nextEntity(RS2::ResolveAll)) {

            // intersection(s) from ray with contour entity:
            sol = RS_Information::getIntersection(&ray, e, true);

            for (int i=0; i<=1; ++i) {
                RS_Vector p = sol.get(i);

                if (p.valid) {
                    // point is on the contour itself
                    if (p.distanceTo(point)<1.0e-5) {
                        if (onContour!=NULL) {
                            *onContour = true;
                        }
                    } else {
                        if (e->rtti()==RS2::EntityLine) {
                            RS_Line* line = (RS_Line*)e;

                            // ray goes through startpoint of line:
                            if (p.distanceTo(line->getStartpoint())<1.0e-4) {
                                if (RS_Math::correctAngle(line->getAngle1())<M_PI) {
                                    counter++;
                                    sure = false;
                                }
                            }

                            // ray goes through endpoint of line:
                            else if (p.distanceTo(line->getEndpoint())<1.0e-4) {
                                if (RS_Math::correctAngle(line->getAngle2())<M_PI) {
                                    counter++;
                                    sure = false;
                                }
                            }
                            // ray goes through the line:


                            else {
                                counter++;
                            }
                        } else if (e->rtti()==RS2::EntityArc) {
                            RS_Arc* arc = (RS_Arc*)e;

                            if (p.distanceTo(arc->getStartpoint())<1.0e-4) {
                                double dir = arc->getDirection1();
                                if ((dir<M_PI && dir>=1.0e-5) ||
                                        ((dir>2*M_PI-1.0e-5 || dir<1.0e-5) &&
                                         arc->getCenter().y>p.y)) {
                                    counter++;
                                    sure = false;
                                }
                            }
                            else if (p.distanceTo(arc->getEndpoint())<1.0e-4) {
                                double dir = arc->getDirection2();
                                if ((dir<M_PI && dir>=1.0e-5) ||
                                        ((dir>2*M_PI-1.0e-5 || dir<1.0e-5) &&
                                         arc->getCenter().y>p.y)) {
                                    counter++;
                                    sure = false;
                                }
                            } else {
                                counter++;
                            }
                        } else if (e->rtti()==RS2::EntityCircle) {
                            // tangent:
                            if (i==0 && sol.get(1).valid==false) {
                                if (!sol.isTangent()) {
                                    counter++;
                                } else {
                                    sure = false;
                                }
                            } else if (i==1 || sol.get(1).valid==true) {
                                counter++;
                            }
                        }
                    }
                }
            }
        }

        rayAngle+=0.02;
        tries++;
    }
    while (!sure && rayAngle<2*M_PI && tries<6);

    // remove double intersections:
    /*
       QList<RS_Vector> is2;
       bool done;
    RS_Vector* av;
       do {
           done = true;
           double minDist = RS_MAXDOUBLE;
           double dist;
    	av = NULL;
           for (RS_Vector* v = is.first(); v!=NULL; v = is.next()) {
               dist = point.distanceTo(*v);
               if (dist<minDist) {
                   minDist = dist;
                   done = false;
    			av = v;
               }
           }

    	if (!done && av!=NULL) {
    		is2.append(*av);
    	}
       } while (!done);
    */

    return ((counter%2)==1);
}
Пример #3
0
/**
 * Creates a dimensioning line (line with one, two or no arrows and a text).
 *
 * @param forceAutoText Automatically reposition the text label.
 */
void RS_Dimension::updateCreateDimensionLine(const RS_Vector& p1,
        const RS_Vector& p2, bool arrow1, bool arrow2, bool forceAutoText) {

    // general scale (DIMSCALE)
    double dimscale = getGeneralScale();
    // text height (DIMTXT)
    double dimtxt = getTextHeight()*dimscale;
    // text distance to line (DIMGAP)
    double dimgap = getDimensionLineGap()*dimscale;

    // length of dimension line:
    double distance = p1.distanceTo(p2);
    // arrow size:
    double arrowSize = getArrowSize()*dimscale;

    // do we have to put the arrows outside of the line?
    bool outsideArrows = (distance<arrowSize*2.5);

    // arrow angles:
    double arrowAngle1, arrowAngle2;

    RS_Pen pen(getDimensionLineColor(),
           getDimensionLineWidth(),
           RS2::LineByBlock);

    // Create dimension line:
	RS_Line* dimensionLine = new RS_Line{this, p1, p2};
    dimensionLine->setPen(pen);
//    dimensionLine->setPen(RS_Pen(RS2::FlagInvalid));
	dimensionLine->setLayer(nullptr);
    addEntity(dimensionLine);

    if (outsideArrows==false) {
        arrowAngle1 = dimensionLine->getAngle2();
        arrowAngle2 = dimensionLine->getAngle1();
    } else {
        arrowAngle1 = dimensionLine->getAngle1();
        arrowAngle2 = dimensionLine->getAngle2();

        // extend dimension line outside arrows
		RS_Vector dir = RS_Vector::polar(arrowSize*2, arrowAngle2);
        dimensionLine->setStartpoint(p1 + dir);
        dimensionLine->setEndpoint(p2 - dir);
    }
double dimtsz=getTickSize()*dimscale;
if(dimtsz < 0.01) {
    //display arrow
    // Arrows:
    RS_SolidData sd;
    RS_Solid* arrow;

    if (arrow1) {
        // arrow 1
        arrow = new RS_Solid(this, sd);
        arrow->shapeArrow(p1,
                          arrowAngle1,
                          arrowSize);
//        arrow->setPen(RS_Pen(RS2::FlagInvalid));
        arrow->setPen(pen);
		arrow->setLayer(nullptr);
        addEntity(arrow);
    }

    if (arrow2) {
        // arrow 2:
        arrow = new RS_Solid(this, sd);
        arrow->shapeArrow(p2,
                          arrowAngle2,
                          arrowSize);
//        arrow->setPen(RS_Pen(RS2::FlagInvalid));
        arrow->setPen(pen);
		arrow->setLayer(nullptr);
        addEntity(arrow);
    }
}else{
    //display ticks
    // Arrows:

    RS_Line* tick;
	RS_Vector tickVector = RS_Vector::polar(dimtsz,arrowAngle1 + M_PI*0.25); //tick is 45 degree away

    if (arrow1) {
        // tick 1
        tick = new RS_Line(this, p1-tickVector, p1+tickVector);
        tick->setPen(pen);
//        tick->setPen(RS_Pen(RS2::FlagInvalid));
		tick->setLayer(nullptr);
        addEntity(tick);
    }

    if (arrow2) {
        // tick 2:
        tick = new RS_Line(this, p2-tickVector, p2+tickVector);
        tick->setPen(pen);
//        tick->setPen(RS_Pen(RS2::FlagInvalid));
		tick->setLayer(nullptr);
        addEntity(tick);
    }
}
    // Text label:
    RS_MTextData textData;
    RS_Vector textPos;

        double dimAngle1 = dimensionLine->getAngle1();
        double textAngle;
        bool corrected=false;
        if (getAlignText())
            textAngle =0.0;
        else
            textAngle = RS_Math::makeAngleReadable(dimAngle1, true, &corrected);

    if (data.middleOfText.valid && !forceAutoText) {
        textPos = data.middleOfText;
    } else {
        textPos = dimensionLine->getMiddlePoint();

        if (!getAlignText()) {
			// rotate text so it's readable from the bottom or right (ISO)
			// quadrant 1 & 4
			double const a = corrected?-M_PI_2:M_PI_2;
			RS_Vector distV = RS_Vector::polar(dimgap + dimtxt/2.0, dimAngle1+a);

            // move text away from dimension line:
            textPos+=distV;
        }
        //// the next update should still be able to adjust this
        ////   auto text position. leave it invalid
                data.middleOfText = textPos;
    }

    textData = RS_MTextData(textPos,
                           dimtxt, 30.0,
                           RS_MTextData::VAMiddle,
                           RS_MTextData::HACenter,
                           RS_MTextData::LeftToRight,
                           RS_MTextData::Exact,
                           1.0,
                           getLabel(),
                           getTextStyle(),
//                           "standard",
                           textAngle);

    RS_MText* text = new RS_MText(this, textData);

    // move text to the side:
    RS_Vector distH;
    if (text->getUsedTextWidth()>distance) {
        distH.setPolar(text->getUsedTextWidth()/2.0
                       +distance/2.0+dimgap, textAngle);
        text->move(distH);
    }
    text->setPen(RS_Pen(getTextColor(), RS2::WidthByBlock, RS2::SolidLine));
//    text->setPen(RS_Pen(RS2::FlagInvalid));
	text->setLayer(nullptr);
    //horizontal text, split dimensionLine
    if (getAlignText()) {
        double w =text->getUsedTextWidth()/2+dimgap;
        double h = text->getUsedTextHeight()/2+dimgap;
		RS_Vector v1 = textPos - RS_Vector{w, h};
		RS_Vector v2 = textPos + RS_Vector{w, h};
		RS_EntityContainer c;
		c.addRectangle(v1, v2);
		RS_VectorSolutions sol1;
		for(RS_Entity* e: c) {
			sol1.push_back(
						RS_Information::getIntersection(dimensionLine, e, true)
						);
		}

        //are text intersecting dimensionLine?
		if (sol1.size()>1) {
            //yes, split dimension line
			RS_Line* dimensionLine2 =
					static_cast<RS_Line*>(dimensionLine->clone());
            v1 = sol1.get(0);
			v2 = sol1.get(1);
            if (p1.distanceTo(v1) < p1.distanceTo(v2)) {
                dimensionLine->setEndpoint(v1);
                dimensionLine2->setStartpoint(v2);
            } else {
                dimensionLine->setEndpoint(v2);
                dimensionLine2->setStartpoint(v1);
            }
            addEntity(dimensionLine2);
        }
    }

    addEntity(text);
}