Пример #1
0
    void drawScene() {
        ofPushMatrix();
        ofScale(100, -100, 100); // avoid clipping
        ofRotateX(+90);
        ofRotateZ(+lookAngle);
        cam.bind();
        fisheye.draw();
        cam.unbind();
        ofPopMatrix();
        
        if(debug) {
            ofDisableDepthTest();
            ofTranslate(-50, 0, -100);
            ofScale(1, -1, 1);
            ofSetDrawBitmapMode(OF_BITMAPMODE_MODEL);
            ofDrawBitmapStringHighlight("Camera: " + ofToString((int) cameraTimer.getFramerate()), 0, 0);
            ofSetDrawBitmapMode(OF_BITMAPMODE_MODEL);
            ofDrawBitmapStringHighlight("Render: " + ofToString((int) renderTimer.getFramerate()), 0, 40);
        }
	}
Пример #2
0
	void draw() {
		cam.drawColor();
		ofDrawBitmapStringHighlight(ofToString((int) timer.getFramerate()), 10, 20);
	}