Пример #1
0
void ResultWindow::addImage(QImage img, Matrix3f H, Vector3f centroid, QVector<Vector3f> lista)
{
//    QImage newImage = CVlib::generateImage(img,H);
//    RenderArea *render = new RenderArea(container);
//    render->setPixmap(QPixmap::fromImage(newImage));
//    render->centroid = H * centroid;
//    render->centroid /= render->centroid(2);
//    render->limits = CVlib::getHomographyBounds(lista, H);
//    render->show();
//    list.push_back(render);
    RenderArea *render = new RenderArea();
    render->setPixmap(QPixmap::fromImage(img));
    render->H = H;

    Vector3f TL;
    TL << 0, 0, 1;
    Vector3f BL;
    BL << 0, img.height(),1;
    Vector3f BR;
    BR << img.width(), img.height(), 1;
    Vector3f TR;
    TR << img.width(), 0, 1;
    QVector<Vector3f> L;
    L.push_back(TL);
    L.push_back(BL);
    L.push_back(BR);
    L.push_back(TR);

    render->limits = CVlib::getHomographyBounds(L, H);
    list.push_back(render);
}
Пример #2
0
int main(int argc, char *argv[])
{
    QApplication app(argc, argv);
    RenderArea area;

	area.setGeometry(100, 100, 600, 500);
    area.show();

    QTeXPaintDevice tex(QString("example.tex"), QSize(600, 500));
    tex.setDocumentMode();
	QPainter paint;
	paint.begin(&tex);
	area.draw(&paint);
	paint.end();

    return app.exec();
}
Пример #3
0
void TriggerRecognizer::displayImage() const
{
    // debug method. should be not used in production!

    std::cerr << "displayImage" << std::endl;

    QWidget *activeWindow = QApplication::activeWindow();

    RenderArea *renderArea = new RenderArea;
    QObject::connect(activeWindow,
                     SIGNAL(closed()),
                     renderArea,
                     SLOT(close())
                     );
    renderArea->setImage(image);

    renderArea->show();
    renderArea->update();

    std::cerr << "Recognizer: created new RenderArea and displayed it" << std::endl;
}