void InspectorRest::tupletClicked() { Rest* rest = toRest(inspector->element()); if (rest == 0) return; Tuplet* tuplet = rest->tuplet(); if (tuplet) { rest->score()->select(tuplet); rest->score()->update(); inspector->update(); } }
void InspectorRest::apply() { Rest* rest = static_cast<Rest*>(inspector->element()); Score* score = rest->score(); score->startCmd(); iElement->apply(); iSegment->apply(); bool val = small->isChecked(); if (val != rest->small()) score->undoChangeProperty(rest, P_SMALL, val); score->setLayoutAll(true); score->endCmd(); mscore->endCmd(); }