Пример #1
0
//--------------------------------------------------------------------------------------------------
/// 
//--------------------------------------------------------------------------------------------------
cvf::StructGridInterface::FaceType RigNNCData::calculateCellFaceOverlap(const RigCell &c1,
                                                                        const RigCell &c2,
                                                                        const RigMainGrid &mainGrid,
                                                                        std::vector<size_t>* connectionPolygon,
                                                                        std::vector<cvf::Vec3d>* connectionIntersections)
{
    // Try to find the shared face

    bool isPossibleNeighborInDirection[6]={ true, true, true, true, true, true };

    if ( c1.hostGrid() == c2.hostGrid() )
    {
        char hasNeighbourInAnyDirection = 0;

        size_t i1, j1, k1;
        c1.hostGrid()->ijkFromCellIndex(c1.gridLocalCellIndex(), &i1, &j1, &k1);
        size_t i2, j2, k2;
        c2.hostGrid()->ijkFromCellIndex(c2.gridLocalCellIndex(), &i2, &j2, &k2);


        isPossibleNeighborInDirection[cvf::StructGridInterface::POS_I] = ((i1 + 1) == i2);
        isPossibleNeighborInDirection[cvf::StructGridInterface::NEG_I] = ((i2 + 1) == i1);
        isPossibleNeighborInDirection[cvf::StructGridInterface::POS_J] = ((j1 + 1) == j2);
        isPossibleNeighborInDirection[cvf::StructGridInterface::NEG_J] = ((j2 + 1) == j1);
        isPossibleNeighborInDirection[cvf::StructGridInterface::POS_K] = ((k1 + 1) == k2);
        isPossibleNeighborInDirection[cvf::StructGridInterface::NEG_K] = ((k2 + 1) == k1);

        hasNeighbourInAnyDirection =
            isPossibleNeighborInDirection[cvf::StructGridInterface::POS_I]
            + isPossibleNeighborInDirection[cvf::StructGridInterface::NEG_I]
            + isPossibleNeighborInDirection[cvf::StructGridInterface::POS_J]
            + isPossibleNeighborInDirection[cvf::StructGridInterface::NEG_J]
            + isPossibleNeighborInDirection[cvf::StructGridInterface::POS_K]
            + isPossibleNeighborInDirection[cvf::StructGridInterface::NEG_K];


        // If cell 2 is not adjancent with respect to any of the six ijk directions, 
        // assume that we have no overlapping area.

        if ( !hasNeighbourInAnyDirection )
        {
            // Add to search map
            //m_cellIdxToFaceToConnectionIdxMap[m_connections[cnIdx].m_c1GlobIdx][cvf::StructGridInterface::NO_FACE].push_back(cnIdx);
            //m_cellIdxToFaceToConnectionIdxMap[m_connections[cnIdx].m_c2GlobIdx][cvf::StructGridInterface::NO_FACE].push_back(cnIdx);

            //cvf::Trace::show("NNC: No direct neighbors : C1: " + cvf::String((int)m_connections[cnIdx].m_c1GlobIdx) + " C2: " + cvf::String((int)m_connections[cnIdx].m_c2GlobIdx));
            return cvf::StructGridInterface::NO_FACE;
        }
    }

    #if 0
    // Possibly do some testing to avoid unneccesary overlap calculations
    cvf::Vec3d normal;
    for ( char fIdx = 0; fIdx < 6; ++fIdx )
    {
        if ( isPossibleNeighborInDirection[fIdx] )
        {
            cvf::Vec3d fc1 = c1.faceCenter((cvf::StructGridInterface::FaceType)(fIdx));
            cvf::Vec3d fc2 = c2.faceCenter(cvf::StructGridInterface::oppositeFace((cvf::StructGridInterface::FaceType)(fIdx)));
            cvf::Vec3d fc1ToFc2 = fc2 - fc1;
            normal = c1.faceNormalWithAreaLenght((cvf::StructGridInterface::FaceType)(fIdx));
            normal.normalize();
            // Check that face centers are approx in the face plane
            if ( normal.dot(fc1ToFc2) < 0.01*fc1ToFc2.length() )
            {

            }
        }
    }
    #endif


    for ( unsigned char fIdx = 0; fIdx < 6; ++fIdx )
    {
        if ( !isPossibleNeighborInDirection[fIdx] )
        {
            continue;
        }

        // Calculate connection polygon

        std::vector<size_t> polygon;
        std::vector<cvf::Vec3d> intersections;
        caf::SizeTArray4 face1;
        caf::SizeTArray4 face2;
        c1.faceIndices((cvf::StructGridInterface::FaceType)(fIdx), &face1);
        c2.faceIndices(cvf::StructGridInterface::oppositeFace((cvf::StructGridInterface::FaceType)(fIdx)), &face2);

        bool foundOverlap = cvf::GeometryTools::calculateOverlapPolygonOfTwoQuads(
            &polygon,
            &intersections,
            (cvf::EdgeIntersectStorage<size_t>*)nullptr,
            cvf::wrapArrayConst(&mainGrid.nodes()),
            face1.data(),
            face2.data(),
            1e-6);

        if ( foundOverlap )
        {
            if (connectionPolygon)(*connectionPolygon) = polygon;
            if (connectionIntersections) (*connectionIntersections) = intersections;
            return (cvf::StructGridInterface::FaceType)(fIdx);
        }
    }

    return cvf::StructGridInterface::NO_FACE;
}