Пример #1
0
void PGM_BASE::SetLanguagePath()
{
    SEARCH_STACK    guesses;

    SystemDirsAppend( &guesses );

    // Add our internat dir to the wxLocale catalog of paths
    for( unsigned i = 0; i < guesses.GetCount(); i++ )
    {
        wxFileName fn( guesses[i], wxEmptyString );

        // Append path for Windows and unix KiCad package install
        fn.AppendDir( wxT( "share" ) );
        fn.AppendDir( wxT( "internat" ) );

        if( fn.IsDirReadable() )
        {
            wxLogDebug( wxT( "Adding locale lookup path: " ) + fn.GetPath() );
            wxLocale::AddCatalogLookupPathPrefix( fn.GetPath() );
        }

        // Append path for unix standard install
        fn.RemoveLastDir();
        fn.AppendDir( wxT( "kicad" ) );
        fn.AppendDir( wxT( "internat" ) );

        if( fn.IsDirReadable() )
        {
            wxLogDebug( wxT( "Adding locale lookup path: " ) + fn.GetPath() );
            wxLocale::AddCatalogLookupPathPrefix( fn.GetPath() );
        }
    }
}
/**
 * Function FindFileInSearchPaths
 * looks in "this" for \a aFilename, but first modifies every search
 * path by appending a list of path fragments from aSubdirs.  That modification
 * is not relative.
 */
wxString FindFileInSearchPaths( const SEARCH_STACK& aStack,
        const wxString& aFilename, const wxArrayString* aSubdirs )
{
    wxPathList paths;

    for( unsigned i = 0; i < aStack.GetCount(); ++i )
    {
        wxFileName fn( aStack[i], wxEmptyString );

        if( aSubdirs )
        {
            for( unsigned j = 0; j < aSubdirs->GetCount(); j++ )
                fn.AppendDir( (*aSubdirs)[j] );
        }

        wxLogDebug( wxT( "    %s" ), GetChars( fn.GetFullPath() ) );

        if( fn.DirExists() )
        {
            paths.Add( fn.GetPath() );
        }
    }

    return paths.FindValidPath( aFilename );
}
Пример #3
0
wxString RETAINED_PATH::LastVisitedPath( const SEARCH_STACK& aSStack, const wxString& aSubPathToSearch )
{
    if( !!m_retained_path )
        return m_retained_path;

    wxString path;

    // Initialize default path to the main default lib path
    // this is the second path in list (the first is the project path)
    unsigned pcount = aSStack.GetCount();

    if( pcount )
    {
        unsigned ipath = 0;

        if( aSStack[0] == wxGetCwd() )
            ipath = 1;

        // First choice of path:
        if( ipath < pcount )
            path = aSStack[ipath];

        // Search a sub path matching aSubPathToSearch
        if( !aSubPathToSearch.IsEmpty() )
        {
            for( ; ipath < pcount; ipath++ )
            {
                if( aSStack[ipath].Contains( aSubPathToSearch ) )
                {
                    path = aSStack[ipath];
                    break;
                }
            }
        }
    }

    if( path.IsEmpty() )
        path = wxGetCwd();

    return path;
}
Пример #4
0
bool PGM_KICAD::OnPgmInit( wxApp* aWxApp )
{
    m_wx_app = aWxApp;      // first thing.

    wxString absoluteArgv0 = wxStandardPaths::Get().GetExecutablePath();

    if( !wxIsAbsolutePath( absoluteArgv0 ) )
    {
        wxLogError( wxT( "No meaningful argv[0]" ) );
        return false;
    }

    // Set LIB_ENV_VAR *before* loading the KIFACE DSOs, in case they have hard
    // dependencies on subsidiary DSOs below it.
    set_lib_env_var( absoluteArgv0 );

    if( !initPgm() )
        return false;

    m_bm.Init();

    // Add search paths to feed the PGM_KICAD::SysSearch() function,
    // currenly limited in support to only look for project templates
    {
        SEARCH_STACK bases;

        SystemDirsAppend( &bases );

        // DBG( bases.Show( (std::string(__func__) + " bases").c_str() );)

        for( unsigned i = 0; i < bases.GetCount(); ++i )
        {
            wxFileName fn( bases[i], wxEmptyString );

            // Add KiCad template file path to search path list.
            fn.AppendDir( wxT( "template" ) );
            m_bm.m_search.AddPaths( fn.GetPath() );
        }

        //DBG( m_bm.m_search.Show( (std::string( __func__ ) + " SysSearch()").c_str() );)
    }

    // Must be called before creating the main frame in order to
    // display the real hotkeys in menus or tool tips
    extern struct EDA_HOTKEY_CONFIG kicad_Manager_Hokeys_Descr[];
    ReadHotkeyConfig( KICAD_MANAGER_FRAME_NAME, kicad_Manager_Hokeys_Descr );

    KICAD_MANAGER_FRAME* frame = new KICAD_MANAGER_FRAME( NULL, wxT( "KiCad" ),
                                     wxDefaultPosition, wxDefaultSize );
    App().SetTopWindow( frame );

    Kiway.SetTop( frame );

    bool prjloaded = false;    // true when the project is loaded

    if( App().argc > 1 )
        frame->SetProjectFileName( App().argv[1] );

    else if( GetFileHistory().GetCount() )
    {
        wxString last_pro = GetFileHistory().GetHistoryFile( 0 );

        if( !wxFileExists( last_pro ) )
        {
            GetFileHistory().RemoveFileFromHistory( 0 );

            wxFileName namelessProject( wxStandardPaths::Get().GetDocumentsDir(), NAMELESS_PROJECT,
                                        ProjectFileExtension );

            frame->SetProjectFileName( namelessProject.GetFullPath() );
        }
        else
        {
            // Try to open the last opened project,
            // if a project name is not given when starting Kicad
            frame->SetProjectFileName( last_pro );

            wxCommandEvent cmd( 0, wxID_FILE1 );

            frame->OnFileHistory( cmd );
            prjloaded = true;    // OnFileHistory() loads the project
        }
    }
    else	// there is no history
    {
            wxFileName namelessProject( wxStandardPaths::Get().GetDocumentsDir(), NAMELESS_PROJECT,
                                        ProjectFileExtension );

            frame->SetProjectFileName( namelessProject.GetFullPath() );
    }

    if( !prjloaded )
    {
        wxCommandEvent cmd( 0, wxID_ANY );

        frame->OnLoadProject( cmd );
    }

    frame->Show( true );
    frame->Raise();

    return true;
}
Пример #5
0
// non-member so it can be moved easily, and kept REALLY private.
// Do NOT Clear() in here.
static void add_search_paths( SEARCH_STACK* aDst, const SEARCH_STACK& aSrc, int aIndex )
{
    for( unsigned i=0; i<aSrc.GetCount();  ++i )
        aDst->AddPaths( aSrc[i], aIndex );
}
void SystemDirsAppend( SEARCH_STACK* aSearchStack )
{
    // No clearing is done here, the most general approach is NOT to assume that
    // our appends will be the only thing in the stack.  This function has no
    // knowledge of caller's intentions.

    // wxPathList::AddEnvList() is broken, use SEARCH_STACK::AddPaths().
    // SEARCH_STACK::AddPaths() will verify readability and existence of
    // each directory before adding.
    SEARCH_STACK maybe;

    // User environment variable path is the first search path.  Chances are
    // if the user is savvy enough to set an environment variable they know
    // what they are doing.  It should take precedence over anything else.
    // Otherwise don't set it.
    maybe.AddPaths( wxGetenv( wxT( "KICAD" ) ) );

#ifdef __WXMAC__
    // Add the directory for the user-dependent, program specific data files.
    maybe.AddPaths( GetOSXKicadUserDataDir() );

    // Global machine specific application data
    maybe.AddPaths( GetOSXKicadMachineDataDir() );

    // Global application specific data files inside bundle
    maybe.AddPaths( GetOSXKicadDataDir() );
#else
    // This is from CMAKE_INSTALL_PREFIX.
    // Useful when KiCad is installed by `make install`.
    // Use as second ranked place.
    maybe.AddPaths( wxT( DEFAULT_INSTALL_PATH ) );

    // Add the directory for the user-dependent, program specific data files.
    // According to wxWidgets documentation:
    // Unix: ~/.appname
    // Windows: C:\Documents and Settings\username\Application Data\appname
    maybe.AddPaths( wxStandardPaths::Get().GetUserDataDir() );

    {
        // Should be full path to this program executable.
        wxString   bin_dir = Pgm().GetExecutablePath();

#if defined(__MINGW32__)
        // bin_dir uses unix path separator.  So to parse with wxFileName
        // use windows separator, especially important for server inclusion:
        // like: \\myserver\local_path .
        bin_dir.Replace( wxFileName::GetPathSeparator( wxPATH_UNIX ),
                         wxFileName::GetPathSeparator( wxPATH_WIN ) );
#endif

        wxFileName bin_fn( bin_dir, wxEmptyString );

        // Dir of the global (not user-specific), application specific, data files.
        // From wx docs:
        // Unix: prefix/share/appname
        // Windows: the directory where the executable file is located
        // Mac: appname.app/Contents/SharedSupport bundle subdirectory
        wxString data_dir = wxStandardPaths::Get().GetDataDir();

        if( bin_fn.GetPath() != data_dir )
        {
            // add data_dir if it is different from the bin_dir
            maybe.AddPaths( data_dir );
        }

        // Up one level relative to binary path with "share" appended below.
        bin_fn.RemoveLastDir();
        maybe.AddPaths( bin_fn.GetPath() );
    }

    /* The normal OS program file install paths allow for a binary to be
     * installed in a different path from the library files.  This is
     * useful for development purposes so the library and documentation
     * files do not need to be installed separately.  If someone can
     * figure out a way to implement this without #ifdef, please do.
     */
#if defined(__MINGW32__)
    maybe.AddPaths( wxGetenv( wxT( "PROGRAMFILES" ) ) );
#else
    maybe.AddPaths( wxGetenv( wxT( "PATH" ) ) );
#endif
#endif

#if defined(DEBUG) && 0
    maybe.Show( "maybe wish list" );
#endif

    // Append 1) kicad, 2) kicad/share, 3) share, and 4) share/kicad to each
    // possible base path in 'maybe'. Since SEARCH_STACK::AddPaths() will verify
    // readability and existence of each directory, not all of these will be
    // actually appended.
    for( unsigned i = 0; i < maybe.GetCount();  ++i )
    {
        wxFileName fn( maybe[i], wxEmptyString );

#ifndef __WXMAC__
        if( fn.GetPath().AfterLast( fn.GetPathSeparator() ) == wxT( "bin" ) )
        {
            fn.RemoveLastDir();

            if( !fn.GetDirCount() )
                continue;               // at least on linux
        }
#endif

        aSearchStack->AddPaths( fn.GetPath() );

#ifndef __WXMAC__
        fn.AppendDir( wxT( "kicad" ) );
        aSearchStack->AddPaths( fn.GetPath() );     // add maybe[i]/kicad

        fn.AppendDir( wxT( "share" ) );
        aSearchStack->AddPaths( fn.GetPath() );     // add maybe[i]/kicad/share

        fn.RemoveLastDir();                         // ../  clear share
        fn.RemoveLastDir();                         // ../  clear kicad

        fn.AppendDir( wxT( "share" ) );
        aSearchStack->AddPaths( fn.GetPath() );     // add maybe[i]/share

        fn.AppendDir( wxT( "kicad" ) );
        aSearchStack->AddPaths( fn.GetPath() );     // add maybe[i]/share/kicad
#endif
    }

#if defined(DEBUG) && 0
    // final results:
    aSearchStack->Show( __func__ );
#endif
}