Пример #1
0
bool S3D::WriteVector( std::ostream& aFile, const SGVECTOR& aVector )
{
    double x, y, z;
    aVector.GetVector( x, y, z );
    aFile.write( (char*)&x, sizeof(double) );
    aFile.write( (char*)&y, sizeof(double) );
    aFile.write( (char*)&z, sizeof(double) );

    if( aFile.fail() )
        return false;

    return true;
}
Пример #2
0
// format vector data for VRML output
void S3D::FormatVector( std::string& result, const SGVECTOR& aVector )
{
    double X, Y, Z;
    aVector.GetVector( X, Y, Z );
    FormatFloat( result, X );

    std::string tmp;
    FormatFloat( tmp, Y );
    result.append( " " );
    result.append( tmp );

    FormatFloat( tmp, Z );
    result.append( " " );
    result.append( tmp );

    return;
}
Пример #3
0
// format orientation data for VRML output
void S3D::FormatOrientation( std::string& result, const SGVECTOR& axis, double rotation )
{
    double aX;
    double aY;
    double aZ;

    axis.GetVector( aX, aY, aZ );
    FormatFloat( result, aX );
    std::string tmp;
    FormatFloat( tmp, aY );
    result.append( " " );
    result.append( tmp );
    FormatFloat( tmp, aZ );
    result.append( " " );
    result.append( tmp );
    FormatFloat( tmp, rotation );
    result.append( " " );
    result.append( tmp );

    return;
}