Пример #1
0
	ObjectSidebarImpl(ScenarioEditor& scenarioEditor) :
		m_ObjectListBox(NULL), m_ActorViewerActive(false),
		m_ActorViewerEntity(_T("actor|structures/fndn_1x1.xml")),
		m_ActorViewerAnimation(_T("idle")), m_ActorViewerSpeed(0.f),
		m_ObjectSettings(scenarioEditor.GetObjectSettings())
	{
	}
Пример #2
0
ObjectSidebar::ObjectSidebar(ScenarioEditor& scenarioEditor, wxWindow* sidebarContainer, wxWindow* bottomBarContainer)
    : Sidebar(scenarioEditor, sidebarContainer, bottomBarContainer), p(new ObjectSidebarImpl())
{
    wxBoxSizer* sizer = new wxBoxSizer(wxHORIZONTAL);
    sizer->Add(new wxStaticText(this, wxID_ANY, _("Filter")), wxSizerFlags().Align(wxALIGN_CENTER));
    wxTextCtrl* objectFilter = new wxTextCtrl(this, ID_ObjectFilter);
    sizer->Add(objectFilter, wxSizerFlags().Expand().Proportion(1));
    m_MainSizer->Add(sizer, wxSizerFlags().Expand());

    wxArrayString strings;
    strings.Add(_("Entities"));
    strings.Add(_("Actors (all)"));
    wxChoice* objectType = new wxChoice(this, ID_ObjectType, wxDefaultPosition, wxDefaultSize, strings);
    objectType->SetSelection(0);
    m_MainSizer->Add(objectType, wxSizerFlags().Expand());

    p->m_ObjectListBox = new wxListBox(this, ID_SelectObject, wxDefaultPosition, wxDefaultSize, 0, NULL, wxLB_SINGLE|wxLB_HSCROLL);
    m_MainSizer->Add(p->m_ObjectListBox, wxSizerFlags().Proportion(1).Expand());

    m_MainSizer->Add(new wxButton(this, ID_ToggleViewer, _("Switch to Actor Viewer")), wxSizerFlags().Expand());

    m_BottomBar = new ObjectBottomBar(bottomBarContainer, scenarioEditor, scenarioEditor.GetObjectSettings(), scenarioEditor.GetMapSettings(), p);

    p->m_ToolConn = scenarioEditor.GetToolManager().GetCurrentTool().RegisterObserver(0, &ObjectSidebar::OnToolChange, this);
}