Пример #1
0
void ScoreAccessibility::updateAccessibilityInfo()
      {
      ScoreView* w = static_cast<MuseScore*>(mainWindow)->currentScoreView();
      if (!w) return;

      currentInfoChanged();

      //getInspector->isAncestorOf is used so that inspector and search dialog don't loose focus
      //when this method is called
      //TODO: create a class to manage focus and replace this massive if
      if ( (qApp->focusWidget() != w) &&
           !mscore->inspector()->isAncestorOf(qApp->focusWidget()) &&
           !(mscore->searchDialog() && mscore->searchDialog()->isAncestorOf(qApp->focusWidget())) &&
           !(mscore->getSelectionWindow() && mscore->getSelectionWindow()->isAncestorOf(qApp->focusWidget())) &&
           !(mscore->getPlayPanel() && mscore->getPlayPanel()->isAncestorOf(qApp->focusWidget())) &&
           !(mscore->getSynthControl() && mscore->getSynthControl()->isAncestorOf(qApp->focusWidget())) &&
           !(mscore->getMixer() && mscore->getMixer()->isAncestorOf(qApp->focusWidget())) &&
           !(mscore->searchDialog() && mscore->searchDialog()->isAncestorOf(qApp->focusWidget())) &&
           !(mscore->getDrumrollEditor() && mscore->getDrumrollEditor()->isAncestorOf(qApp->focusWidget())) &&
           !(mscore->getPianorollEditor() && mscore->getPianorollEditor()->isAncestorOf(qApp->focusWidget()))) {
            mscore->activateWindow();
            w->setFocus();
            }
      QObject* obj = static_cast<QObject*>(w);
      QAccessibleValueChangeEvent ev(obj, w->score()->accessibleInfo());
      QAccessible::updateAccessibility(&ev);
      }
Пример #2
0
void ScoreAccessibility::updateAccessibilityInfo()
      {
      currentInfoChanged();
      ScoreView* w = static_cast<MuseScore*>(mainWindow)->currentScoreView();

      //getInspector->isAncestorOf is used so that inspector doesn't lose focus
      //when this method is called
      if ( (qApp->focusWidget() != w) && !mscore->getInspector()->isAncestorOf(qApp->focusWidget())) {
            w->setFocus();
            }
      QObject* obj = static_cast<QObject*>(w);
      QAccessibleValueChangeEvent ev(obj, w->score()->accessibleInfo());
      QAccessible::updateAccessibility(&ev);
      }